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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-04-24 08:55:20 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-04-24 08:55:20 -0400 |
commit | 3ae8a821c3b627f3b02df636e7649f28b97d6f57 (patch) | |
tree | 79d5d3f2b262b7f5d60cc6135b80221878aa74b8 /indra/llcommon/tests/llframetimer_test.cpp | |
parent | 39b17157f9c31a4b911113561d4fc8f86396c430 (diff) | |
parent | fde0868231a25b8c9ce03a86cb53f1738d35688d (diff) |
merge
Diffstat (limited to 'indra/llcommon/tests/llframetimer_test.cpp')
-rwxr-xr-x | indra/llcommon/tests/llframetimer_test.cpp | 33 |
1 files changed, 21 insertions, 12 deletions
diff --git a/indra/llcommon/tests/llframetimer_test.cpp b/indra/llcommon/tests/llframetimer_test.cpp index 8ac1c91a3a..be372bb855 100755 --- a/indra/llcommon/tests/llframetimer_test.cpp +++ b/indra/llcommon/tests/llframetimer_test.cpp @@ -84,25 +84,34 @@ namespace tut template<> template<> void frametimer_object_t::test<3>() { + clock_t t1 = clock(); + ms_sleep(200); + clock_t t2 = clock(); + clock_t elapsed = t2 - t1 + 1; + std::cout << "Note: using clock(), ms_sleep() actually took " << (long)elapsed << "ms" << std::endl; + F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds(); seconds_since_epoch += 2.0; LLFrameTimer timer; timer.setExpiryAt(seconds_since_epoch); - ensure("timer not expired on create", !timer.hasExpired()); - int ii; - for(ii = 0; ii < 10; ++ii) + /* + * Note that the ms_sleep(200) below is only guaranteed to return + * in 200ms _or_more_, so it should be true that by the 10th + * iteration we've gotten to the 2 seconds requested above + * and the timer should expire, but it can expire in fewer iterations + * if one or more of the ms_sleep calls takes longer. + * (as it did when we moved to Mac OS X 10.10) + */ + int iterations_until_expiration = 0; + while ( !timer.hasExpired() ) { - ms_sleep(150); - LLFrameTimer::updateFrameTime(); - } - ensure("timer not expired after a bit", !timer.hasExpired()); - for(ii = 0; ii < 10; ++ii) - { - ms_sleep(100); - LLFrameTimer::updateFrameTime(); + ms_sleep(200); + LLFrameTimer::updateFrameTime(); + iterations_until_expiration++; } - ensure("timer expired", timer.hasExpired()); + ensure("timer took too long to expire", iterations_until_expiration <= 10); } + /* template<> template<> void frametimer_object_t::test<4>() |