diff options
author | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
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committer | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
commit | 612892b45a3413b16e40c49d3bfde77a4ca927fd (patch) | |
tree | 2272a24c7f0a8354791f74c7485a376abb377f67 /indra/llcommon/lltimer.cpp | |
parent | f8e3a34348ab98ecd56d53360b8f2b6512ad6bba (diff) |
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
Diffstat (limited to 'indra/llcommon/lltimer.cpp')
-rwxr-xr-x | indra/llcommon/lltimer.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llcommon/lltimer.cpp b/indra/llcommon/lltimer.cpp index 74f3a7f587..da9d2b646c 100755 --- a/indra/llcommon/lltimer.cpp +++ b/indra/llcommon/lltimer.cpp @@ -225,7 +225,7 @@ void update_clock_frequencies() // returns a U64 number that represents the number of // microseconds since the unix epoch - Jan 1, 1970 -LLUnitImplicit<U64, LLUnits::Microseconds> totalTime() +U64MicrosecondsImplicit totalTime() { U64 current_clock_count = get_clock_count(); if (!gTotalTimeClockCount) @@ -295,14 +295,14 @@ void LLTimer::cleanupClass() } // static -LLUnitImplicit<U64, LLUnits::Microseconds> LLTimer::getTotalTime() +U64MicrosecondsImplicit LLTimer::getTotalTime() { // simply call into the implementation function. return totalTime(); } // static -LLUnitImplicit<F64, LLUnits::Seconds> LLTimer::getTotalSeconds() +F64SecondsImplicit LLTimer::getTotalSeconds() { return U64_to_F64(getTotalTime()) * USEC_TO_SEC_F64; } @@ -351,36 +351,36 @@ U64 getElapsedTimeAndUpdate(U64& lastClockCount) } -LLUnitImplicit<F64, LLUnits::Seconds> LLTimer::getElapsedTimeF64() const +F64SecondsImplicit LLTimer::getElapsedTimeF64() const { U64 last = mLastClockCount; return (F64)getElapsedTimeAndUpdate(last) * gClockFrequencyInv; } -LLUnitImplicit<F32, LLUnits::Seconds> LLTimer::getElapsedTimeF32() const +F32SecondsImplicit LLTimer::getElapsedTimeF32() const { return (F32)getElapsedTimeF64(); } -LLUnitImplicit<F64, LLUnits::Seconds> LLTimer::getElapsedTimeAndResetF64() +F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64() { return (F64)getElapsedTimeAndUpdate(mLastClockCount) * gClockFrequencyInv; } -LLUnitImplicit<F32, LLUnits::Seconds> LLTimer::getElapsedTimeAndResetF32() +F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32() { return (F32)getElapsedTimeAndResetF64(); } /////////////////////////////////////////////////////////////////////////////// -void LLTimer::setTimerExpirySec(LLUnitImplicit<F32, LLUnits::Seconds> expiration) +void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration) { mExpirationTicks = get_clock_count() + (U64)((F32)(expiration * gClockFrequency)); } -LLUnitImplicit<F32, LLUnits::Seconds> LLTimer::getRemainingTimeF32() const +F32SecondsImplicit LLTimer::getRemainingTimeF32() const { U64 cur_ticks = get_clock_count(); if (cur_ticks > mExpirationTicks) |