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author | nat-goodspeed <nat@lindenlab.com> | 2024-09-05 15:40:12 -0400 |
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committer | GitHub <noreply@github.com> | 2024-09-05 15:40:12 -0400 |
commit | 04568da18d2261f3f7b851cf5341b766c9648204 (patch) | |
tree | 83d5db1c173636bb77ebb33e860fac77ab5d79e8 /indra/llcommon/llrand.cpp | |
parent | 18d81e20f0b0044c16615953d7b69d7fb34d3449 (diff) | |
parent | ff2d79906ccef217194d5d9ec9d7025db03592a8 (diff) |
Merge pull request #2513 from secondlife/lua-merge-dev
Merge develop branch into Lua project branch.
Diffstat (limited to 'indra/llcommon/llrand.cpp')
-rw-r--r-- | indra/llcommon/llrand.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llcommon/llrand.cpp b/indra/llcommon/llrand.cpp index 25d75af568..2c51e6f07f 100644 --- a/indra/llcommon/llrand.cpp +++ b/indra/llcommon/llrand.cpp @@ -85,7 +85,7 @@ inline F32 ll_internal_random<F32>() // Per Monty, it's important to clamp using the correct fmodf() rather // than expanding to F64 for fmod() and then truncating back to F32. Prior // to this change, we were getting sporadic ll_frand() == 1.0 results. - F32 rv{ narrow<F32>(gRandomGenerator()) }; + F32 rv{ narrow<F64>(gRandomGenerator()) }; if(!((rv >= 0.0f) && (rv < 1.0f))) return fmodf(rv, 1.0f); return rv; } |