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authorDave Parks <davep@lindenlab.com>2011-12-05 17:55:40 -0600
committerDave Parks <davep@lindenlab.com>2011-12-05 17:55:40 -0600
commit78233d1bf9930575ee7250257ac68603f41f568a (patch)
tree9e27e361f8c476d7595d4b5b323cfef18e955566 /indra/llcommon/llqueuedthread.h
parent46a8ee0263aff727fde98874a720d1f929d91141 (diff)
SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work.
Diffstat (limited to 'indra/llcommon/llqueuedthread.h')
-rw-r--r--indra/llcommon/llqueuedthread.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llcommon/llqueuedthread.h b/indra/llcommon/llqueuedthread.h
index 499d13a792..d3704b0fe2 100644
--- a/indra/llcommon/llqueuedthread.h
+++ b/indra/llcommon/llqueuedthread.h
@@ -173,8 +173,8 @@ protected:
public:
bool waitForResult(handle_t handle, bool auto_complete = true);
- virtual S32 update(U32 max_time_ms);
- S32 updateQueue(U32 max_time_ms);
+ virtual S32 update(F32 max_time_ms);
+ S32 updateQueue(F32 max_time_ms);
void waitOnPending();
void printQueueStats();