diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 08:40:49 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 08:40:49 -0400 |
commit | 22a47eee84dbaa5c731c000c6013ca558bd15892 (patch) | |
tree | 8b3128fdb91731d95025b86701431826c441c5ba /indra/llcommon/llframetimer.h | |
parent | a6b85244a6f943a4598ff9b7b8a3343eb1e0d11e (diff) | |
parent | 7ac4c3b56e5246fceaa73e7c9c665d3c04827d6c (diff) |
Merge branch 'release/luau-scripting' into lua-resultset
Diffstat (limited to 'indra/llcommon/llframetimer.h')
-rw-r--r-- | indra/llcommon/llframetimer.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llcommon/llframetimer.h b/indra/llcommon/llframetimer.h index 876d933fd1..ba4f075b57 100644 --- a/indra/llcommon/llframetimer.h +++ b/indra/llcommon/llframetimer.h @@ -39,7 +39,7 @@ class LL_COMMON_API LLFrameTimer { public: - LLFrameTimer() : mStartTime( sFrameTime ), mExpiry(0), mStarted(TRUE) {} + LLFrameTimer() : mStartTime( sFrameTime ), mExpiry(0), mStarted(true) {} // Return the number of seconds since the start of this // application instance. @@ -84,16 +84,16 @@ public: void unpause(); void setTimerExpirySec(F32 expiration); void setExpiryAt(F64 seconds_since_epoch); - BOOL checkExpirationAndReset(F32 expiration); + bool checkExpirationAndReset(F32 expiration); F32 getElapsedTimeAndResetF32() { F32 t = F32(sFrameTime - mStartTime); reset(); return t; } void setAge(const F64 age) { mStartTime = sFrameTime - age; } // ACCESSORS - BOOL hasExpired() const { return (sFrameTime >= mExpiry); } + bool hasExpired() const { return (sFrameTime >= mExpiry); } F32 getTimeToExpireF32() const { return (F32)(mExpiry - sFrameTime); } F32 getElapsedTimeF32() const { return mStarted ? (F32)(sFrameTime - mStartTime) : (F32)mStartTime; } - BOOL getStarted() const { return mStarted; } + bool getStarted() const { return mStarted; } // return the seconds since epoch when this timer will expire. F64 expiresAt() const; @@ -142,7 +142,7 @@ protected: // Useful bit of state usually associated with timers, but does // not affect actual functionality - BOOL mStarted; + bool mStarted; }; // Glue code for Havok (or anything else that doesn't want the full .h files) |