diff options
author | Bryan O'Sullivan <bos@lindenlab.com> | 2009-11-18 17:52:03 -0800 |
---|---|---|
committer | Bryan O'Sullivan <bos@lindenlab.com> | 2009-11-18 17:52:03 -0800 |
commit | 699eac4ee37b31da78af2323ed15a47e6b386930 (patch) | |
tree | a4e29836008554d04a71e582055bdda442209e98 /indra/llcommon/llfasttimer.h | |
parent | 003cac41bcedd06aaaee033019accb8921a3c17c (diff) |
Switch some files to Unix line endings
Diffstat (limited to 'indra/llcommon/llfasttimer.h')
-rw-r--r-- | indra/llcommon/llfasttimer.h | 634 |
1 files changed, 317 insertions, 317 deletions
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index 905d736d62..45b84ea3ea 100644 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -1,317 +1,317 @@ -/**
- * @file llfasttimer.h
- * @brief Declaration of a fast timer.
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_FASTTIMER_H
-#define LL_FASTTIMER_H
-
-#include "llinstancetracker.h"
-
-#define FAST_TIMER_ON 1
-
-#if LL_WINDOWS
-
-// shift off lower 8 bits for lower resolution but longer term timing
-// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing
-inline U32 get_cpu_clock_count_32()
-{
- U32 ret_val;
- __asm
- {
- _emit 0x0f
- _emit 0x31
- shr eax,8
- shl edx,24
- or eax, edx
- mov dword ptr [ret_val], eax
- }
- return ret_val;
-}
-
-// return full timer value, still shifted by 8 bits
-inline U64 get_cpu_clock_count_64()
-{
- U64 ret_val;
- __asm
- {
- _emit 0x0f
- _emit 0x31
- mov eax,eax
- mov edx,edx
- mov dword ptr [ret_val+4], edx
- mov dword ptr [ret_val], eax
- }
- return ret_val >> 8;
-}
-
-#endif // LL_WINDOWS
-
-#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__))
-inline U32 get_cpu_clock_count_32()
-{
- U64 x;
- __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
- return (U32)x >> 8;
-}
-
-inline U32 get_cpu_clock_count_64()
-{
- U64 x;
- __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
- return x >> 8;
-}
-#endif
-
-#if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__))) || (LL_SOLARIS && defined(__sparc__))
-//
-// Mac PPC (deprecated) & Solaris SPARC implementation of CPU clock
-//
-// Just use gettimeofday implementation for now
-
-inline U32 get_cpu_clock_count_32()
-{
- return (U32)get_clock_count();
-}
-
-inline U32 get_cpu_clock_count_64()
-{
- return get_clock_count();
-}
-#endif
-
-class LLMutex;
-
-#include <queue>
-#include "llsd.h"
-
-
-class LL_COMMON_API LLFastTimer
-{
-public:
- // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances
- class LL_COMMON_API NamedTimer
- : public LLInstanceTracker<NamedTimer>
- {
- friend class DeclareTimer;
- public:
- ~NamedTimer();
-
- enum { HISTORY_NUM = 60 };
-
- const std::string& getName() const { return mName; }
- NamedTimer* getParent() const { return mParent; }
- void setParent(NamedTimer* parent);
- S32 getDepth();
- std::string getToolTip(S32 history_index = -1);
-
- typedef std::vector<NamedTimer*>::const_iterator child_const_iter;
- child_const_iter beginChildren();
- child_const_iter endChildren();
- std::vector<NamedTimer*>& getChildren();
-
- void setCollapsed(bool collapsed) { mCollapsed = collapsed; }
- bool getCollapsed() const { return mCollapsed; }
-
- U32 getCountAverage() const { return mCountAverage; }
- U32 getCallAverage() const { return mCallAverage; }
-
- U32 getHistoricalCount(S32 history_index = 0) const;
- U32 getHistoricalCalls(S32 history_index = 0) const;
-
- static NamedTimer& getRootNamedTimer();
-
- struct FrameState
- {
- FrameState(NamedTimer* timerp);
-
- U32 mSelfTimeCounter;
- U32 mCalls;
- FrameState* mParent; // info for caller timer
- FrameState* mLastCaller; // used to bootstrap tree construction
- NamedTimer* mTimer;
- U16 mActiveCount; // number of timers with this ID active on stack
- bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame
- };
-
- S32 getFrameStateIndex() const { return mFrameStateIndex; }
-
- FrameState& getFrameState() const;
-
-
- private:
- friend class LLFastTimer;
- friend class NamedTimerFactory;
-
- //
- // methods
- //
- NamedTimer(const std::string& name);
- // recursive call to gather total time from children
- static void accumulateTimings();
-
- // updates cumulative times and hierarchy,
- // can be called multiple times in a frame, at any point
- static void processTimes();
-
- static void buildHierarchy();
- static void resetFrame();
- static void reset();
-
-
- //
- // members
- //
- S32 mFrameStateIndex;
-
- std::string mName;
-
- U32 mTotalTimeCounter;
-
- U32 mCountAverage;
- U32 mCallAverage;
-
- U32* mCountHistory;
- U32* mCallHistory;
-
- // tree structure
- NamedTimer* mParent; // NamedTimer of caller(parent)
- std::vector<NamedTimer*> mChildren;
- bool mCollapsed; // don't show children
- bool mNeedsSorting; // sort children whenever child added
-
- };
-
- // used to statically declare a new named timer
- class LL_COMMON_API DeclareTimer
- : public LLInstanceTracker<DeclareTimer>
- {
- public:
- DeclareTimer(const std::string& name, bool open);
- DeclareTimer(const std::string& name);
-
- static void updateCachedPointers();
-
- // convertable to NamedTimer::FrameState for convenient usage of LLFastTimer(declared_timer)
- operator NamedTimer::FrameState&() { return *mFrameState; }
- private:
- NamedTimer& mTimer;
- NamedTimer::FrameState* mFrameState;
- };
-
-
-public:
- static LLMutex* sLogLock;
- static std::queue<LLSD> sLogQueue;
- static BOOL sLog;
- static BOOL sMetricLog;
-
- typedef std::vector<NamedTimer::FrameState> info_list_t;
- static info_list_t& getFrameStateList();
-
- enum RootTimerMarker { ROOT };
- LLFastTimer(RootTimerMarker);
-
- LLFastTimer(NamedTimer::FrameState& timer)
- : mFrameState(&timer)
- {
-#if FAST_TIMER_ON
- NamedTimer::FrameState* frame_state = &timer;
- U32 cur_time = get_cpu_clock_count_32();
- mStartSelfTime = cur_time;
- mStartTotalTime = cur_time;
-
- frame_state->mActiveCount++;
- frame_state->mCalls++;
- // keep current parent as long as it is active when we are
- frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0);
-
- mLastTimer = sCurTimer;
- sCurTimer = this;
-#endif
- }
-
- ~LLFastTimer()
- {
-#if FAST_TIMER_ON
- NamedTimer::FrameState* frame_state = mFrameState;
- U32 cur_time = get_cpu_clock_count_32();
- frame_state->mSelfTimeCounter += cur_time - mStartSelfTime;
-
- frame_state->mActiveCount--;
- LLFastTimer* last_timer = mLastTimer;
- sCurTimer = last_timer;
-
- // store last caller to bootstrap tree creation
- frame_state->mLastCaller = last_timer->mFrameState;
-
- // we are only tracking self time, so subtract our total time delta from parents
- U32 total_time = cur_time - mStartTotalTime;
- last_timer->mStartSelfTime += total_time;
-#endif
- }
-
-
- // call this once a frame to reset timers
- static void nextFrame();
-
- // dumps current cumulative frame stats to log
- // call nextFrame() to reset timers
- static void dumpCurTimes();
-
- // call this to reset timer hierarchy, averages, etc.
- static void reset();
-
- static U64 countsPerSecond();
- static S32 getLastFrameIndex() { return sLastFrameIndex; }
- static S32 getCurFrameIndex() { return sCurFrameIndex; }
-
- static void writeLog(std::ostream& os);
- static const NamedTimer* getTimerByName(const std::string& name);
-
-public:
- static bool sPauseHistory;
- static bool sResetHistory;
-
-private:
- typedef std::vector<LLFastTimer*> timer_stack_t;
- static LLFastTimer* sCurTimer;
- static S32 sCurFrameIndex;
- static S32 sLastFrameIndex;
- static U64 sLastFrameTime;
- static info_list_t* sTimerInfos;
-
- U32 mStartSelfTime; // start time + time of all child timers
- U32 mStartTotalTime; // start time + time of all child timers
- NamedTimer::FrameState* mFrameState;
- LLFastTimer* mLastTimer;
-};
-
-#endif // LL_LLFASTTIMER_H
+/** + * @file llfasttimer.h + * @brief Declaration of a fast timer. + * + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_FASTTIMER_H +#define LL_FASTTIMER_H + +#include "llinstancetracker.h" + +#define FAST_TIMER_ON 1 + +#if LL_WINDOWS + +// shift off lower 8 bits for lower resolution but longer term timing +// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing +inline U32 get_cpu_clock_count_32() +{ + U32 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + shr eax,8 + shl edx,24 + or eax, edx + mov dword ptr [ret_val], eax + } + return ret_val; +} + +// return full timer value, still shifted by 8 bits +inline U64 get_cpu_clock_count_64() +{ + U64 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + mov eax,eax + mov edx,edx + mov dword ptr [ret_val+4], edx + mov dword ptr [ret_val], eax + } + return ret_val >> 8; +} + +#endif // LL_WINDOWS + +#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) +inline U32 get_cpu_clock_count_32() +{ + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return (U32)x >> 8; +} + +inline U32 get_cpu_clock_count_64() +{ + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return x >> 8; +} +#endif + +#if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__))) || (LL_SOLARIS && defined(__sparc__)) +// +// Mac PPC (deprecated) & Solaris SPARC implementation of CPU clock +// +// Just use gettimeofday implementation for now + +inline U32 get_cpu_clock_count_32() +{ + return (U32)get_clock_count(); +} + +inline U32 get_cpu_clock_count_64() +{ + return get_clock_count(); +} +#endif + +class LLMutex; + +#include <queue> +#include "llsd.h" + + +class LL_COMMON_API LLFastTimer +{ +public: + // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances + class LL_COMMON_API NamedTimer + : public LLInstanceTracker<NamedTimer> + { + friend class DeclareTimer; + public: + ~NamedTimer(); + + enum { HISTORY_NUM = 60 }; + + const std::string& getName() const { return mName; } + NamedTimer* getParent() const { return mParent; } + void setParent(NamedTimer* parent); + S32 getDepth(); + std::string getToolTip(S32 history_index = -1); + + typedef std::vector<NamedTimer*>::const_iterator child_const_iter; + child_const_iter beginChildren(); + child_const_iter endChildren(); + std::vector<NamedTimer*>& getChildren(); + + void setCollapsed(bool collapsed) { mCollapsed = collapsed; } + bool getCollapsed() const { return mCollapsed; } + + U32 getCountAverage() const { return mCountAverage; } + U32 getCallAverage() const { return mCallAverage; } + + U32 getHistoricalCount(S32 history_index = 0) const; + U32 getHistoricalCalls(S32 history_index = 0) const; + + static NamedTimer& getRootNamedTimer(); + + struct FrameState + { + FrameState(NamedTimer* timerp); + + U32 mSelfTimeCounter; + U32 mCalls; + FrameState* mParent; // info for caller timer + FrameState* mLastCaller; // used to bootstrap tree construction + NamedTimer* mTimer; + U16 mActiveCount; // number of timers with this ID active on stack + bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame + }; + + S32 getFrameStateIndex() const { return mFrameStateIndex; } + + FrameState& getFrameState() const; + + + private: + friend class LLFastTimer; + friend class NamedTimerFactory; + + // + // methods + // + NamedTimer(const std::string& name); + // recursive call to gather total time from children + static void accumulateTimings(); + + // updates cumulative times and hierarchy, + // can be called multiple times in a frame, at any point + static void processTimes(); + + static void buildHierarchy(); + static void resetFrame(); + static void reset(); + + + // + // members + // + S32 mFrameStateIndex; + + std::string mName; + + U32 mTotalTimeCounter; + + U32 mCountAverage; + U32 mCallAverage; + + U32* mCountHistory; + U32* mCallHistory; + + // tree structure + NamedTimer* mParent; // NamedTimer of caller(parent) + std::vector<NamedTimer*> mChildren; + bool mCollapsed; // don't show children + bool mNeedsSorting; // sort children whenever child added + + }; + + // used to statically declare a new named timer + class LL_COMMON_API DeclareTimer + : public LLInstanceTracker<DeclareTimer> + { + public: + DeclareTimer(const std::string& name, bool open); + DeclareTimer(const std::string& name); + + static void updateCachedPointers(); + + // convertable to NamedTimer::FrameState for convenient usage of LLFastTimer(declared_timer) + operator NamedTimer::FrameState&() { return *mFrameState; } + private: + NamedTimer& mTimer; + NamedTimer::FrameState* mFrameState; + }; + + +public: + static LLMutex* sLogLock; + static std::queue<LLSD> sLogQueue; + static BOOL sLog; + static BOOL sMetricLog; + + typedef std::vector<NamedTimer::FrameState> info_list_t; + static info_list_t& getFrameStateList(); + + enum RootTimerMarker { ROOT }; + LLFastTimer(RootTimerMarker); + + LLFastTimer(NamedTimer::FrameState& timer) + : mFrameState(&timer) + { +#if FAST_TIMER_ON + NamedTimer::FrameState* frame_state = &timer; + U32 cur_time = get_cpu_clock_count_32(); + mStartSelfTime = cur_time; + mStartTotalTime = cur_time; + + frame_state->mActiveCount++; + frame_state->mCalls++; + // keep current parent as long as it is active when we are + frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0); + + mLastTimer = sCurTimer; + sCurTimer = this; +#endif + } + + ~LLFastTimer() + { +#if FAST_TIMER_ON + NamedTimer::FrameState* frame_state = mFrameState; + U32 cur_time = get_cpu_clock_count_32(); + frame_state->mSelfTimeCounter += cur_time - mStartSelfTime; + + frame_state->mActiveCount--; + LLFastTimer* last_timer = mLastTimer; + sCurTimer = last_timer; + + // store last caller to bootstrap tree creation + frame_state->mLastCaller = last_timer->mFrameState; + + // we are only tracking self time, so subtract our total time delta from parents + U32 total_time = cur_time - mStartTotalTime; + last_timer->mStartSelfTime += total_time; +#endif + } + + + // call this once a frame to reset timers + static void nextFrame(); + + // dumps current cumulative frame stats to log + // call nextFrame() to reset timers + static void dumpCurTimes(); + + // call this to reset timer hierarchy, averages, etc. + static void reset(); + + static U64 countsPerSecond(); + static S32 getLastFrameIndex() { return sLastFrameIndex; } + static S32 getCurFrameIndex() { return sCurFrameIndex; } + + static void writeLog(std::ostream& os); + static const NamedTimer* getTimerByName(const std::string& name); + +public: + static bool sPauseHistory; + static bool sResetHistory; + +private: + typedef std::vector<LLFastTimer*> timer_stack_t; + static LLFastTimer* sCurTimer; + static S32 sCurFrameIndex; + static S32 sLastFrameIndex; + static U64 sLastFrameTime; + static info_list_t* sTimerInfos; + + U32 mStartSelfTime; // start time + time of all child timers + U32 mStartTotalTime; // start time + time of all child timers + NamedTimer::FrameState* mFrameState; + LLFastTimer* mLastTimer; +}; + +#endif // LL_LLFASTTIMER_H |