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authorRichard Linden <none@none>2013-06-18 23:41:53 -0700
committerRichard Linden <none@none>2013-06-18 23:41:53 -0700
commitd136c4c29686c565b5a46503aa67a9c958b4145d (patch)
tree6eb0a18df5fc07172332777cf694faad7f8a4796 /indra/llcommon/llfasttimer.cpp
parent1cb0c974ae410479a1f72dab556ef7c9371970ee (diff)
SH-4246 FIX interesting: fast timers significantly decreases framerate
removed implicit flushes on reads from recorders for better performance made sure stack timers were updated on recorder deactivate faster rendering and better ui for fast timer view
Diffstat (limited to 'indra/llcommon/llfasttimer.cpp')
-rwxr-xr-xindra/llcommon/llfasttimer.cpp77
1 files changed, 48 insertions, 29 deletions
diff --git a/indra/llcommon/llfasttimer.cpp b/indra/llcommon/llfasttimer.cpp
index d9670891f8..4da9c3fd6c 100755
--- a/indra/llcommon/llfasttimer.cpp
+++ b/indra/llcommon/llfasttimer.cpp
@@ -178,43 +178,38 @@ TimeBlockTreeNode& TimeBlock::getTreeNode() const
return *nodep;
}
-static LLFastTimer::DeclareTimer FTM_PROCESS_TIMES("Process FastTimer Times");
-// not thread safe, so only call on main thread
-//static
-void TimeBlock::processTimes()
+void TimeBlock::bootstrapTimerTree()
{
- LLFastTimer _(FTM_PROCESS_TIMES);
- get_clock_count(); // good place to calculate clock frequency
- U64 cur_time = getCPUClockCount64();
-
- // set up initial tree
for (LLInstanceTracker<TimeBlock>::instance_iter begin_it = LLInstanceTracker<TimeBlock>::beginInstances(), end_it = LLInstanceTracker<TimeBlock>::endInstances(), it = begin_it;
it != end_it;
++it)
{
TimeBlock& timer = *it;
if (&timer == &TimeBlock::getRootTimeBlock()) continue;
-
+
// bootstrap tree construction by attaching to last timer to be on stack
// when this timer was called
if (timer.getParent() == &TimeBlock::getRootTimeBlock())
{
TimeBlockAccumulator* accumulator = timer.getPrimaryAccumulator();
-
+
if (accumulator->mLastCaller)
{
timer.setParent(accumulator->mLastCaller);
accumulator->mParent = accumulator->mLastCaller;
}
- // no need to push up tree on first use, flag can be set spuriously
+ // no need to push up tree on first use, flag can be set spuriously
accumulator->mMoveUpTree = false;
}
}
+}
- // bump timers up tree if they have been flagged as being in the wrong place
- // do this in a bottom up order to promote descendants first before promoting ancestors
- // this preserves partial order derived from current frame's observations
+// bump timers up tree if they have been flagged as being in the wrong place
+// do this in a bottom up order to promote descendants first before promoting ancestors
+// this preserves partial order derived from current frame's observations
+void TimeBlock::incrementalUpdateTimerTree()
+{
for(timer_tree_bottom_up_iterator_t it = begin_timer_tree_bottom_up(TimeBlock::getRootTimeBlock());
it != end_timer_tree_bottom_up();
++it)
@@ -240,27 +235,35 @@ void TimeBlock::processTimes()
LL_DEBUGS("FastTimers") << "Moving " << timerp->getName() << " from child of " << timerp->getParent()->getName() <<
" to child of " << timerp->getParent()->getParent()->getName() << LL_ENDL;
timerp->setParent(timerp->getParent()->getParent());
- accumulator->mParent = timerp->getParent();
- accumulator->mMoveUpTree = false;
+ accumulator->mParent = timerp->getParent();
+ accumulator->mMoveUpTree = false;
// don't bubble up any ancestors until descendants are done bubbling up
- // as ancestors may call this timer only on certain paths, so we want to resolve
- // child-most block locations before their parents
+ // as ancestors may call this timer only on certain paths, so we want to resolve
+ // child-most block locations before their parents
it.skipAncestors();
}
}
}
+}
+
+
+void TimeBlock::updateTimes()
+{
+ U64 cur_time = getCPUClockCount64();
// walk up stack of active timers and accumulate current time while leaving timing structures active
- BlockTimerStackRecord* stack_record = ThreadTimerStack::getInstance();
- BlockTimer* cur_timer = stack_record->mActiveTimer;
- TimeBlockAccumulator* accumulator = stack_record->mTimeBlock->getPrimaryAccumulator();
+ BlockTimerStackRecord* stack_record = ThreadTimerStack::getInstance();
+ BlockTimer* cur_timer = stack_record->mActiveTimer;
+ TimeBlockAccumulator* accumulator = stack_record->mTimeBlock->getPrimaryAccumulator();
while(cur_timer
&& cur_timer->mParentTimerData.mActiveTimer != cur_timer) // root defined by parent pointing to self
{
U64 cumulative_time_delta = cur_time - cur_timer->mStartTime;
- accumulator->mTotalTimeCounter += cumulative_time_delta - (accumulator->mTotalTimeCounter - cur_timer->mBlockStartTotalTimeCounter);
+ accumulator->mTotalTimeCounter += cumulative_time_delta
+ - (accumulator->mTotalTimeCounter
+ - cur_timer->mBlockStartTotalTimeCounter);
accumulator->mSelfTimeCounter += cumulative_time_delta - stack_record->mChildTime;
stack_record->mChildTime = 0;
@@ -268,11 +271,28 @@ void TimeBlock::processTimes()
cur_timer->mBlockStartTotalTimeCounter = accumulator->mTotalTimeCounter;
stack_record = &cur_timer->mParentTimerData;
- accumulator = stack_record->mTimeBlock->getPrimaryAccumulator();
- cur_timer = stack_record->mActiveTimer;
+ accumulator = stack_record->mTimeBlock->getPrimaryAccumulator();
+ cur_timer = stack_record->mActiveTimer;
stack_record->mChildTime += cumulative_time_delta;
}
+}
+
+static LLFastTimer::DeclareTimer FTM_PROCESS_TIMES("Process FastTimer Times");
+
+// not thread safe, so only call on main thread
+//static
+void TimeBlock::processTimes()
+{
+ LLFastTimer _(FTM_PROCESS_TIMES);
+ get_clock_count(); // good place to calculate clock frequency
+
+ // set up initial tree
+ bootstrapTimerTree();
+
+ incrementalUpdateTimerTree();
+
+ updateTimes();
// reset for next frame
for (LLInstanceTracker<TimeBlock>::instance_iter it = LLInstanceTracker<TimeBlock>::beginInstances(),
@@ -288,14 +308,13 @@ void TimeBlock::processTimes()
}
}
-
std::vector<TimeBlock*>::iterator TimeBlock::beginChildren()
- {
+{
return getTreeNode().mChildren.begin();
- }
+}
std::vector<TimeBlock*>::iterator TimeBlock::endChildren()
- {
+{
return getTreeNode().mChildren.end();
}