diff options
author | brad kittenbrink <brad@lindenlab.com> | 2009-07-01 19:02:42 -0400 |
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committer | brad kittenbrink <brad@lindenlab.com> | 2009-07-01 19:02:42 -0400 |
commit | f94d959e84cdcc552f6f5a39ee08a85c1e52d858 (patch) | |
tree | 913fab4e355de9b0331ad26223c58d79eb875ffb /indra/llcommon/llevents.h | |
parent | 7c1742ec7d626ff34084624729b338f9abc58686 (diff) |
Fixups for windows llcommon dll linkage errors that got dropped in the merge up to viewer-2.0.0-3
Diffstat (limited to 'indra/llcommon/llevents.h')
-rw-r--r-- | indra/llcommon/llevents.h | 1850 |
1 files changed, 925 insertions, 925 deletions
diff --git a/indra/llcommon/llevents.h b/indra/llcommon/llevents.h index c5a27ab68e..8ebffc008f 100644 --- a/indra/llcommon/llevents.h +++ b/indra/llcommon/llevents.h @@ -1,925 +1,925 @@ -/** - * @file llevents.h - * @author Kent Quirk, Nat Goodspeed - * @date 2008-09-11 - * @brief This is an implementation of the event system described at - * https://wiki.lindenlab.com/wiki/Viewer:Messaging/Event_System, - * originally introduced in llnotifications.h. It has nothing - * whatsoever to do with the older system in llevent.h. - * - * $LicenseInfo:firstyear=2008&license=viewergpl$ - * Copyright (c) 2008, Linden Research, Inc. - * $/LicenseInfo$ - */ - -#if ! defined(LL_LLEVENTS_H) -#define LL_LLEVENTS_H - -#include <string> -#include <map> -#include <set> -#include <vector> -#include <deque> -#include <stdexcept> -#include <boost/signals2.hpp> -#include <boost/bind.hpp> -#include <boost/shared_ptr.hpp> -#include <boost/enable_shared_from_this.hpp> -#include <boost/utility.hpp> // noncopyable -#include <boost/optional/optional.hpp> -#include <boost/visit_each.hpp> -#include <boost/ref.hpp> // reference_wrapper -#include <boost/type_traits/is_pointer.hpp> -#include <boost/function.hpp> -#include <boost/static_assert.hpp> -#include "llsd.h" -#include "llsingleton.h" -#include "lldependencies.h" - -// override this to allow binding free functions with more parameters -#ifndef LLEVENTS_LISTENER_ARITY -#define LLEVENTS_LISTENER_ARITY 10 -#endif - -// hack for testing -#ifndef testable -#define testable private -#endif - -/***************************************************************************** -* Signal and handler declarations -* Using a single handler signature means that we can have a common handler -* type, rather than needing a distinct one for each different handler. -*****************************************************************************/ - -/** - * A boost::signals Combiner that stops the first time a handler returns true - * We need this because we want to have our handlers return bool, so that - * we have the option to cause a handler to stop further processing. The - * default handler fails when the signal returns a value but has no slots. - */ -struct LLStopWhenHandled -{ - typedef bool result_type; - - template<typename InputIterator> - result_type operator()(InputIterator first, InputIterator last) const - { - for (InputIterator si = first; si != last; ++si) - { - if (*si) - { - return true; - } - } - return false; - } -}; - -/** - * We want to have a standard signature for all signals; this way, - * we can easily document a protocol for communicating across - * dlls and into scripting languages someday. - * - * We want to return a bool to indicate whether the signal has been - * handled and should NOT be passed on to other listeners. - * Return true to stop further handling of the signal, and false - * to continue. - * - * We take an LLSD because this way the contents of the signal - * are independent of the API used to communicate it. - * It is const ref because then there's low cost to pass it; - * if you only need to inspect it, it's very cheap. - * - * @internal - * The @c float template parameter indicates that we will internally use @c - * float to indicate relative listener order on a given LLStandardSignal. - * Don't worry, the @c float values are strictly internal! They are not part - * of the interface, for the excellent reason that requiring the caller to - * specify a numeric key to establish order means that the caller must know - * the universe of possible values. We use LLDependencies for that instead. - */ -typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LLStandardSignal; -/// Methods that forward listeners (e.g. constructed with -/// <tt>boost::bind()</tt>) should accept (const LLEventListener&) -typedef LLStandardSignal::slot_type LLEventListener; -/// Result of registering a listener, supports <tt>connected()</tt>, -/// <tt>disconnect()</tt> and <tt>blocked()</tt> -typedef boost::signals2::connection LLBoundListener; -/// Storing an LLBoundListener in LLTempBoundListener will disconnect the -/// referenced listener when the LLTempBoundListener instance is destroyed. -typedef boost::signals2::scoped_connection LLTempBoundListener; - -/** - * A common idiom for event-based code is to accept either a callable -- - * directly called on completion -- or the string name of an LLEventPump on - * which to post the completion event. Specifying a parameter as <tt>const - * LLListenerOrPumpName&</tt> allows either. - * - * Calling a validly-constructed LLListenerOrPumpName, passing the LLSD - * 'event' object, either calls the callable or posts the event to the named - * LLEventPump. - * - * A default-constructed LLListenerOrPumpName is 'empty'. (This is useful as - * the default value of an optional method parameter.) Calling it throws - * LLListenerOrPumpName::Empty. Test for this condition beforehand using - * either <tt>if (param)</tt> or <tt>if (! param)</tt>. - */ -class LL_COMMON_API LLListenerOrPumpName -{ -public: - /// passing string name of LLEventPump - LLListenerOrPumpName(const std::string& pumpname); - /// passing string literal (overload so compiler isn't forced to infer - /// double conversion) - LLListenerOrPumpName(const char* pumpname); - /// passing listener -- the "anything else" catch-all case. The type of an - /// object constructed by boost::bind() isn't intended to be written out. - /// Normally we'd just accept 'const LLEventListener&', but that would - /// require double implicit conversion: boost::bind() object to - /// LLEventListener, LLEventListener to LLListenerOrPumpName. So use a - /// template to forward anything. - template<typename T> - LLListenerOrPumpName(const T& listener): mListener(listener) {} - - /// for omitted method parameter: uninitialized mListener - LLListenerOrPumpName() {} - - /// test for validity - operator bool() const { return bool(mListener); } - bool operator! () const { return ! mListener; } - - /// explicit accessor - const LLEventListener& getListener() const { return *mListener; } - - /// implicit conversion to LLEventListener - operator LLEventListener() const { return *mListener; } - - /// allow calling directly - bool operator()(const LLSD& event) const; - - /// exception if you try to call when empty - struct Empty: public std::runtime_error - { - Empty(const std::string& what): - std::runtime_error(std::string("LLListenerOrPumpName::Empty: ") + what) {} - }; - -private: - boost::optional<LLEventListener> mListener; -}; - -/***************************************************************************** -* LLEventPumps -*****************************************************************************/ -class LL_COMMON_API LLEventPump; - -/** - * LLEventPumps is a Singleton manager through which one typically accesses - * this subsystem. - */ -class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps> -{ - friend class LLSingleton<LLEventPumps>; -public: - /** - * Find or create an LLEventPump instance with a specific name. We return - * a reference so there's no question about ownership. obtain() @em finds - * an instance without conferring @em ownership. - */ - LLEventPump& obtain(const std::string& name); - /** - * Flush all known LLEventPump instances - */ - void flush(); - -private: - friend class LLEventPump; - /** - * Register a new LLEventPump instance (internal) - */ - std::string registerNew(const LLEventPump&, const std::string& name, bool tweak); - /** - * Unregister a doomed LLEventPump instance (internal) - */ - void unregister(const LLEventPump&); - -private: - LLEventPumps(); - ~LLEventPumps(); - -testable: - // Map of all known LLEventPump instances, whether or not we instantiated - // them. We store a plain old LLEventPump* because this map doesn't claim - // ownership of the instances. Though the common usage pattern is to - // request an instance using obtain(), it's fair to instantiate an - // LLEventPump subclass statically, as a class member, on the stack or on - // the heap. In such cases, the instantiating party is responsible for its - // lifespan. - typedef std::map<std::string, LLEventPump*> PumpMap; - PumpMap mPumpMap; - // Set of all LLEventPumps we instantiated. Membership in this set means - // we claim ownership, and will delete them when this LLEventPumps is - // destroyed. - typedef std::set<LLEventPump*> PumpSet; - PumpSet mOurPumps; - // LLEventPump names that should be instantiated as LLEventQueue rather - // than as LLEventStream - typedef std::set<std::string> PumpNames; - PumpNames mQueueNames; -}; - -/***************************************************************************** -* details -*****************************************************************************/ -namespace LLEventDetail -{ - /// Any callable capable of connecting an LLEventListener to an - /// LLStandardSignal to produce an LLBoundListener can be mapped to this - /// signature. - typedef boost::function<LLBoundListener(const LLEventListener&)> ConnectFunc; - - /** - * Utility template function to use Visitor appropriately - * - * @param listener Callable to connect, typically a boost::bind() - * expression. This will be visited by Visitor using boost::visit_each(). - * @param connect_func Callable that will connect() @a listener to an - * LLStandardSignal, returning LLBoundListener. - */ - template <typename LISTENER> - LLBoundListener visit_and_connect(const LISTENER& listener, - const ConnectFunc& connect_func); -} // namespace LLEventDetail - -/***************************************************************************** -* LLEventTrackable -*****************************************************************************/ -/** - * LLEventTrackable wraps boost::signals2::trackable, which resembles - * boost::trackable. Derive your listener class from LLEventTrackable instead, - * and use something like - * <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method, - * instance, _1))</tt>. This will implicitly disconnect when the object - * referenced by @c instance is destroyed. - * - * @note - * LLEventTrackable doesn't address a couple of cases: - * * Object destroyed during call - * - You enter a slot call in thread A. - * - Thread B destroys the object, which of course disconnects it from any - * future slot calls. - * - Thread A's call uses 'this', which now refers to a defunct object. - * Undefined behavior results. - * * Call during destruction - * - @c MySubclass is derived from LLEventTrackable. - * - @c MySubclass registers one of its own methods using - * <tt>LLEventPump::listen()</tt>. - * - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt> - * runs, destroying state specific to the subclass. (For instance, a - * <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.) - * - The listening method will not be disconnected until - * <tt>~LLEventTrackable()</tt> runs. - * - Before we get there, another thread posts data to the @c LLEventPump - * instance, calling the @c MySubclass method. - * - The method in question relies on valid @c MySubclass state. (For - * instance, it attempts to dereference the <tt>Foo*</tt> pointer that was - * <tt>delete</tt>d but not zeroed.) - * - Undefined behavior results. - * If you suspect you may encounter any such scenario, you're better off - * managing the lifespan of your object with <tt>boost::shared_ptr</tt>. - * Passing <tt>LLEventPump::listen()</tt> a <tt>boost::bind()</tt> expression - * involving a <tt>boost::weak_ptr<Foo></tt> is recognized specially, engaging - * thread-safe Boost.Signals2 machinery. - */ -typedef boost::signals2::trackable LLEventTrackable; - -/***************************************************************************** -* LLEventPump -*****************************************************************************/ -/** - * LLEventPump is the base class interface through which we access the - * concrete subclasses LLEventStream and LLEventQueue. - * - * @NOTE - * LLEventPump derives from LLEventTrackable so that when you "chain" - * LLEventPump instances together, they will automatically disconnect on - * destruction. Please see LLEventTrackable documentation for situations in - * which this may be perilous across threads. - */ -class LL_COMMON_API LLEventPump: public LLEventTrackable -{ -public: - /** - * Exception thrown by LLEventPump(). You are trying to instantiate an - * LLEventPump (subclass) using the same name as some other instance, and - * you didn't pass <tt>tweak=true</tt> to permit it to generate a unique - * variant. - */ - struct DupPumpName: public std::runtime_error - { - DupPumpName(const std::string& what): - std::runtime_error(std::string("DupPumpName: ") + what) {} - }; - - /** - * Instantiate an LLEventPump (subclass) with the string name by which it - * can be found using LLEventPumps::obtain(). - * - * If you pass (or default) @a tweak to @c false, then a duplicate name - * will throw DupPumpName. This won't happen if LLEventPumps::obtain() - * instantiates the LLEventPump, because obtain() uses find-or-create - * logic. It can only happen if you instantiate an LLEventPump in your own - * code -- and a collision with the name of some other LLEventPump is - * likely to cause much more subtle problems! - * - * When you hand-instantiate an LLEventPump, consider passing @a tweak as - * @c true. This directs LLEventPump() to append a suffix to the passed @a - * name to make it unique. You can retrieve the adjusted name by calling - * getName() on your new instance. - */ - LLEventPump(const std::string& name, bool tweak=false); - virtual ~LLEventPump(); - - /// group exceptions thrown by listen(). We use exceptions because these - /// particular errors are likely to be coding errors, found and fixed by - /// the developer even before preliminary checkin. - struct ListenError: public std::runtime_error - { - ListenError(const std::string& what): std::runtime_error(what) {} - }; - /** - * exception thrown by listen(). You are attempting to register a - * listener on this LLEventPump using the same listener name as an - * already-registered listener. - */ - struct DupListenerName: public ListenError - { - DupListenerName(const std::string& what): - ListenError(std::string("DupListenerName: ") + what) - {} - }; - /** - * exception thrown by listen(). The order dependencies specified for your - * listener are incompatible with existing listeners. - * - * Consider listener "a" which specifies before "b" and "b" which - * specifies before "c". You are now attempting to register "c" before - * "a". There is no order that can satisfy all constraints. - */ - struct Cycle: public ListenError - { - Cycle(const std::string& what): ListenError(std::string("Cycle: ") + what) {} - }; - /** - * exception thrown by listen(). This one means that your new listener - * would force a change to the order of previously-registered listeners, - * and we don't have a good way to implement that. - * - * Consider listeners "some", "other" and "third". "some" and "other" are - * registered earlier without specifying relative order, so "other" - * happens to be first. Now you attempt to register "third" after "some" - * and before "other". Whoops, that would require swapping "some" and - * "other", which we can't do. Instead we throw this exception. - * - * It may not be possible to change the registration order so we already - * know "third"s order requirement by the time we register the second of - * "some" and "other". A solution would be to specify that "some" must - * come before "other", or equivalently that "other" must come after - * "some". - */ - struct OrderChange: public ListenError - { - OrderChange(const std::string& what): ListenError(std::string("OrderChange: ") + what) {} - }; - - /// used by listen() - typedef std::vector<std::string> NameList; - /// convenience placeholder for when you explicitly want to pass an empty - /// NameList - const static NameList empty; - - /// Get this LLEventPump's name - std::string getName() const { return mName; } - - /** - * Register a new listener with a unique name. Specify an optional list - * of other listener names after which this one must be called, likewise - * an optional list of other listener names before which this one must be - * called. The other listeners mentioned need not yet be registered - * themselves. listen() can throw any ListenError; see ListenError - * subclasses. - * - * The listener name must be unique among active listeners for this - * LLEventPump, else you get DupListenerName. If you don't care to invent - * a name yourself, use inventName(). (I was tempted to recognize e.g. "" - * and internally generate a distinct name for that case. But that would - * handle badly the scenario in which you want to add, remove, re-add, - * etc. the same listener: each new listen() call would necessarily - * perform a new dependency sort. Assuming you specify the same - * after/before lists each time, using inventName() when you first - * instantiate your listener, then passing the same name on each listen() - * call, allows us to optimize away the second and subsequent dependency - * sorts. - * - * If (as is typical) you pass a <tt>boost::bind()</tt> expression as @a - * listener, listen() will inspect the components of that expression. If a - * bound object matches any of several cases, the connection will - * automatically be disconnected when that object is destroyed. - * - * * You bind a <tt>boost::weak_ptr</tt>. - * * Binding a <tt>boost::shared_ptr</tt> that way would ensure that the - * referenced object would @em never be destroyed, since the @c - * shared_ptr stored in the LLEventPump would remain an outstanding - * reference. Use the weaken() function to convert your @c shared_ptr to - * @c weak_ptr. Because this is easy to forget, binding a @c shared_ptr - * will produce a compile error (@c BOOST_STATIC_ASSERT failure). - * * You bind a simple pointer or reference to an object derived from - * <tt>boost::enable_shared_from_this</tt>. (UNDER CONSTRUCTION) - * * You bind a simple pointer or reference to an object derived from - * LLEventTrackable. Unlike the cases described above, though, this is - * vulnerable to a couple of cross-thread race conditions, as described - * in the LLEventTrackable documentation. - */ - template <typename LISTENER> - LLBoundListener listen(const std::string& name, const LISTENER& listener, - const NameList& after=NameList(), - const NameList& before=NameList()) - { - // Examine listener, using our listen_impl() method to make the - // actual connection. - // This is why listen() is a template. Conversion from boost::bind() - // to LLEventListener performs type erasure, so it's important to look - // at the boost::bind object itself before that happens. - return LLEventDetail::visit_and_connect(listener, - boost::bind(&LLEventPump::listen_impl, - this, - name, - _1, - after, - before)); - } - - /// Get the LLBoundListener associated with the passed name (dummy - /// LLBoundListener if not found) - virtual LLBoundListener getListener(const std::string& name) const; - /** - * Instantiate one of these to block an existing connection: - * @code - * { // in some local scope - * LLEventPump::Blocker block(someLLBoundListener); - * // code that needs the connection blocked - * } // unblock the connection again - * @endcode - */ - typedef boost::signals2::shared_connection_block Blocker; - /// Unregister a listener by name. Prefer this to - /// <tt>getListener(name).disconnect()</tt> because stopListening() also - /// forgets this name. - virtual void stopListening(const std::string& name); - /// Post an event to all listeners. The @c bool return is only meaningful - /// if the underlying leaf class is LLEventStream -- beware of relying on - /// it too much! Truthfully, we return @c bool mostly to permit chaining - /// one LLEventPump as a listener on another. - virtual bool post(const LLSD&) = 0; - /// Enable/disable: while disabled, silently ignore all post() calls - virtual void enable(bool enabled=true) { mEnabled = enabled; } - /// query - virtual bool enabled() const { return mEnabled; } - - /// Generate a distinct name for a listener -- see listen() - static std::string inventName(const std::string& pfx="listener"); - -private: - friend class LLEventPumps; - /// flush queued events - virtual void flush() {} - -private: - virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&, - const NameList& after, - const NameList& before); - std::string mName; - -protected: - /// implement the dispatching - LLStandardSignal mSignal; - /// valve open? - bool mEnabled; - /// Map of named listeners. This tracks the listeners that actually exist - /// at this moment. When we stopListening(), we discard the entry from - /// this map. - typedef std::map<std::string, boost::signals2::connection> ConnectionMap; - ConnectionMap mConnections; - typedef LLDependencies<std::string, float> DependencyMap; - /// Dependencies between listeners. For each listener, track the float - /// used to establish its place in mSignal's order. This caches all the - /// listeners that have ever registered; stopListening() does not discard - /// the entry from this map. This is to avoid a new dependency sort if the - /// same listener with the same dependencies keeps hopping on and off this - /// LLEventPump. - DependencyMap mDeps; -}; - -/***************************************************************************** -* LLEventStream -*****************************************************************************/ -/** - * LLEventStream is a thin wrapper around LLStandardSignal. Posting an - * event immediately calls all registered listeners. - */ -class LL_COMMON_API LLEventStream: public LLEventPump -{ -public: - LLEventStream(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {} - virtual ~LLEventStream() {} - - /// Post an event to all listeners - virtual bool post(const LLSD& event); -}; - -/***************************************************************************** -* LLEventQueue -*****************************************************************************/ -/** - * LLEventQueue isa LLEventPump whose post() method defers calling registered - * listeners until flush() is called. - */ -class LL_COMMON_API LLEventQueue: public LLEventPump -{ -public: - LLEventQueue(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {} - virtual ~LLEventQueue() {} - - /// Post an event to all listeners - virtual bool post(const LLSD& event); - -private: - /// flush queued events - virtual void flush(); - -private: - typedef std::deque<LLSD> EventQueue; - EventQueue mEventQueue; -}; - -/***************************************************************************** -* LLReqID -*****************************************************************************/ -/** - * This class helps the implementer of a given event API to honor the - * ["reqid"] convention. By this convention, each event API stamps into its - * response LLSD a ["reqid"] key whose value echoes the ["reqid"] value, if - * any, from the corresponding request. - * - * This supports an (atypical, but occasionally necessary) use case in which - * two or more asynchronous requests are multiplexed onto the same ["reply"] - * LLEventPump. Since the response events could arrive in arbitrary order, the - * caller must be able to demux them. It does so by matching the ["reqid"] - * value in each response with the ["reqid"] value in the corresponding - * request. - * - * It is the caller's responsibility to ensure distinct ["reqid"] values for - * that case. Though LLSD::UUID is guaranteed to work, it might be overkill: - * the "namespace" of unique ["reqid"] values is simply the set of requests - * specifying the same ["reply"] LLEventPump name. - * - * Making a given event API echo the request's ["reqid"] into the response is - * nearly trivial. This helper is mostly for mnemonic purposes, to serve as a - * place to put these comments. We hope that each time a coder implements a - * new event API based on some existing one, s/he will say, "Huh, what's an - * LLReqID?" and look up this material. - * - * The hardest part about the convention is deciding where to store the - * ["reqid"] value. Ironically, LLReqID can't help with that: you must store - * an LLReqID instance in whatever storage will persist until the reply is - * sent. For example, if the request ultimately ends up using a Responder - * subclass, storing an LLReqID instance in the Responder works. - * - * @note - * The @em implementer of an event API must honor the ["reqid"] convention. - * However, the @em caller of an event API need only use it if s/he is sharing - * the same ["reply"] LLEventPump for two or more asynchronous event API - * requests. - * - * In most cases, it's far easier for the caller to instantiate a local - * LLEventStream and pass its name to the event API in question. Then it's - * perfectly reasonable not to set a ["reqid"] key in the request, ignoring - * the @c isUndefined() ["reqid"] value in the response. - */ -class LLReqID -{ -public: - /** - * If you have the request in hand at the time you instantiate the - * LLReqID, pass that request to extract its ["reqid"]. - */ - LLReqID(const LLSD& request): - mReqid(request["reqid"]) - {} - /// If you don't yet have the request, use setFrom() later. - LLReqID() {} - - /// Extract and store the ["reqid"] value from an incoming request. - void setFrom(const LLSD& request) - { - mReqid = request["reqid"]; - } - - /// Set ["reqid"] key into a pending response LLSD object. - void stamp(LLSD& response) const; - - /// Make a whole new response LLSD object with our ["reqid"]. - LLSD makeResponse() const - { - LLSD response; - stamp(response); - return response; - } - - /// Not really sure of a use case for this accessor... - LLSD getReqID() const { return mReqid; } - -private: - LLSD mReqid; -}; - -/***************************************************************************** -* Underpinnings -*****************************************************************************/ -/** - * We originally provided a suite of overloaded - * LLEventTrackable::listenTo(LLEventPump&, ...) methods that would call - * LLEventPump::listen(...) and then pass the returned LLBoundListener to - * LLEventTrackable::track(). This was workable but error-prone: the coder - * must remember to call listenTo() rather than the more straightforward - * listen() method. - * - * Now we publish only the single canonical listen() method, so there's a - * uniform mechanism. Having a single way to do this is good, in that there's - * no question in the coder's mind which of several alternatives to choose. - * - * To support automatic connection management, we use boost::visit_each - * (http://www.boost.org/doc/libs/1_37_0/doc/html/boost/visit_each.html) to - * inspect each argument of a boost::bind expression. (Although the visit_each - * mechanism was first introduced with the original Boost.Signals library, it - * was only later documented.) - * - * Cases: - * * At least one of the function's arguments is a boost::weak_ptr<T>. Pass - * the corresponding shared_ptr to slot_type::track(). Ideally that would be - * the object whose method we want to call, but in fact we do the same for - * any weak_ptr we might find among the bound arguments. If we're passing - * our bound method a weak_ptr to some object, wouldn't the destruction of - * that object invalidate the call? So we disconnect automatically when any - * such object is destroyed. This is the mechanism preferred by boost:: - * signals2. - * * One of the functions's arguments is a boost::shared_ptr<T>. This produces - * a compile error: the bound copy of the shared_ptr stored in the - * boost_bind object stored in the signal object would make the referenced - * T object immortal. We provide a weaken() function. Pass - * weaken(your_shared_ptr) instead. (We can inspect, but not modify, the - * boost::bind object. Otherwise we'd replace the shared_ptr with weak_ptr - * implicitly and just proceed.) - * * One of the function's arguments is a plain pointer/reference to an object - * derived from boost::enable_shared_from_this. We assume that this object - * is managed using boost::shared_ptr, so we implicitly extract a shared_ptr - * and track that. (UNDER CONSTRUCTION) - * * One of the function's arguments is derived from LLEventTrackable. Pass - * the LLBoundListener to its LLEventTrackable::track(). This is vulnerable - * to a couple different race conditions, as described in LLEventTrackable - * documentation. (NOTE: Now that LLEventTrackable is a typedef for - * boost::signals2::trackable, the Signals2 library handles this itself, so - * our visitor needs no special logic for this case.) - * * Any other argument type is irrelevant to automatic connection management. - */ - -namespace LLEventDetail -{ - template <typename F> - const F& unwrap(const F& f) { return f; } - - template <typename F> - const F& unwrap(const boost::reference_wrapper<F>& f) { return f.get(); } - - // Most of the following is lifted from the Boost.Signals use of - // visit_each. - template<bool Cond> struct truth {}; - - /** - * boost::visit_each() Visitor, used on a template argument <tt>const F& - * f</tt> as follows (see visit_and_connect()): - * @code - * LLEventListener listener(f); - * Visitor visitor(listener); // bind listener so it can track() shared_ptrs - * using boost::visit_each; // allow unqualified visit_each() call for ADL - * visit_each(visitor, unwrap(f)); - * @endcode - */ - class Visitor - { - public: - /** - * Visitor binds a reference to LLEventListener so we can track() any - * shared_ptrs we find in the argument list. - */ - Visitor(LLEventListener& listener): - mListener(listener) - { - } - - /** - * boost::visit_each() calls this method for each component of a - * boost::bind() expression. - */ - template <typename T> - void operator()(const T& t) const - { - decode(t, 0); - } - - private: - // decode() decides between a reference wrapper and anything else - // boost::ref() variant - template<typename T> - void decode(const boost::reference_wrapper<T>& t, int) const - { -// add_if_trackable(t.get_pointer()); - } - - // decode() anything else - template<typename T> - void decode(const T& t, long) const - { - typedef truth<(boost::is_pointer<T>::value)> is_a_pointer; - maybe_get_pointer(t, is_a_pointer()); - } - - // maybe_get_pointer() decides between a pointer and a non-pointer - // plain pointer variant - template<typename T> - void maybe_get_pointer(const T& t, truth<true>) const - { -// add_if_trackable(t); - } - - // shared_ptr variant - template<typename T> - void maybe_get_pointer(const boost::shared_ptr<T>& t, truth<false>) const - { - // If we have a shared_ptr to this object, it doesn't matter - // whether the object is derived from LLEventTrackable, so no - // further analysis of T is needed. -// mListener.track(t); - - // Make this case illegal. Passing a bound shared_ptr to - // slot_type::track() is useless, since the bound shared_ptr will - // keep the object alive anyway! Force the coder to cast to weak_ptr. - - // Trivial as it is, make the BOOST_STATIC_ASSERT() condition - // dependent on template param so the macro is only evaluated if - // this method is in fact instantiated, as described here: - // http://www.boost.org/doc/libs/1_34_1/doc/html/boost_staticassert.html - - // ATTENTION: Don't bind a shared_ptr<anything> using - // LLEventPump::listen(boost::bind()). Doing so captures a copy of - // the shared_ptr, making the referenced object effectively - // immortal. Use the weaken() function, e.g.: - // somepump.listen(boost::bind(...weaken(my_shared_ptr)...)); - // This lets us automatically disconnect when the referenced - // object is destroyed. - BOOST_STATIC_ASSERT(sizeof(T) == 0); - } - - // weak_ptr variant - template<typename T> - void maybe_get_pointer(const boost::weak_ptr<T>& t, truth<false>) const - { - // If we have a weak_ptr to this object, it doesn't matter - // whether the object is derived from LLEventTrackable, so no - // further analysis of T is needed. - mListener.track(t); -// std::cout << "Found weak_ptr<" << typeid(T).name() << ">!\n"; - } - -#if 0 - // reference to anything derived from boost::enable_shared_from_this - template <typename T> - inline void maybe_get_pointer(const boost::enable_shared_from_this<T>& ct, - truth<false>) const - { - // Use the slot_type::track(shared_ptr) mechanism. Cast away - // const-ness because (in our code base anyway) it's unusual - // to find shared_ptr<const T>. - boost::enable_shared_from_this<T>& - t(const_cast<boost::enable_shared_from_this<T>&>(ct)); - std::cout << "Capturing shared_from_this()" << std::endl; - boost::shared_ptr<T> sp(t.shared_from_this()); -/*==========================================================================*| - std::cout << "Capturing weak_ptr" << std::endl; - boost::weak_ptr<T> wp(sp); -|*==========================================================================*/ - std::cout << "Tracking shared__ptr" << std::endl; - mListener.track(sp); - } -#endif - - // non-pointer variant - template<typename T> - void maybe_get_pointer(const T& t, truth<false>) const - { - // Take the address of this object, because the object itself may be - // trackable -// add_if_trackable(boost::addressof(t)); - } - -/*==========================================================================*| - // add_if_trackable() adds LLEventTrackable objects to mTrackables - inline void add_if_trackable(const LLEventTrackable* t) const - { - if (t) - { - } - } - - // pointer to anything not an LLEventTrackable subclass - inline void add_if_trackable(const void*) const - { - } - - // pointer to free function - // The following construct uses the preprocessor to generate - // add_if_trackable() overloads accepting pointer-to-function taking - // 0, 1, ..., LLEVENTS_LISTENER_ARITY parameters of arbitrary type. -#define BOOST_PP_LOCAL_MACRO(n) \ - template <typename R \ - BOOST_PP_COMMA_IF(n) \ - BOOST_PP_ENUM_PARAMS(n, typename T)> \ - inline void \ - add_if_trackable(R (*)(BOOST_PP_ENUM_PARAMS(n, T))) const \ - { \ - } -#define BOOST_PP_LOCAL_LIMITS (0, LLEVENTS_LISTENER_ARITY) -#include BOOST_PP_LOCAL_ITERATE() -#undef BOOST_PP_LOCAL_MACRO -#undef BOOST_PP_LOCAL_LIMITS -|*==========================================================================*/ - - /// Bind a reference to the LLEventListener to call its track() method. - LLEventListener& mListener; - }; - - /** - * Utility template function to use Visitor appropriately - * - * @param raw_listener Callable to connect, typically a boost::bind() - * expression. This will be visited by Visitor using boost::visit_each(). - * @param connect_funct Callable that will connect() @a raw_listener to an - * LLStandardSignal, returning LLBoundListener. - */ - template <typename LISTENER> - LLBoundListener visit_and_connect(const LISTENER& raw_listener, - const ConnectFunc& connect_func) - { - // Capture the listener - LLEventListener listener(raw_listener); - // Define our Visitor, binding the listener so we can call - // listener.track() if we discover any shared_ptr<Foo>. - LLEventDetail::Visitor visitor(listener); - // Allow unqualified visit_each() call for ADL - using boost::visit_each; - // Visit each component of a boost::bind() expression. Pass - // 'raw_listener', our template argument, rather than 'listener' from - // which type details have been erased. unwrap() comes from - // Boost.Signals, in case we were passed a boost::ref(). - visit_each(visitor, LLEventDetail::unwrap(raw_listener)); - // Make the connection using passed function. At present, wrapping - // this functionality into this function is a bit silly: we don't - // really need a visit_and_connect() function any more, just a visit() - // function. The definition of this function dates from when, after - // visit_each(), after establishing the connection, we had to - // postprocess the new connection with the visitor object. That's no - // longer necessary. - return connect_func(listener); - } -} // namespace LLEventDetail - -// Somewhat to my surprise, passing boost::bind(...boost::weak_ptr<T>...) to -// listen() fails in Boost code trying to instantiate LLEventListener (i.e. -// LLStandardSignal::slot_type) because the boost::get_pointer() utility function isn't -// specialized for boost::weak_ptr. This remedies that omission. -namespace boost -{ - template <typename T> - T* get_pointer(const weak_ptr<T>& ptr) { return shared_ptr<T>(ptr).get(); } -} - -/// Since we forbid use of listen(boost::bind(...shared_ptr<T>...)), provide an -/// easy way to cast to the corresponding weak_ptr. -template <typename T> -boost::weak_ptr<T> weaken(const boost::shared_ptr<T>& ptr) -{ - return boost::weak_ptr<T>(ptr); -} - -#endif /* ! defined(LL_LLEVENTS_H) */ +/**
+ * @file llevents.h
+ * @author Kent Quirk, Nat Goodspeed
+ * @date 2008-09-11
+ * @brief This is an implementation of the event system described at
+ * https://wiki.lindenlab.com/wiki/Viewer:Messaging/Event_System,
+ * originally introduced in llnotifications.h. It has nothing
+ * whatsoever to do with the older system in llevent.h.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ * Copyright (c) 2008, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLEVENTS_H)
+#define LL_LLEVENTS_H
+
+#include <string>
+#include <map>
+#include <set>
+#include <vector>
+#include <deque>
+#include <stdexcept>
+#include <boost/signals2.hpp>
+#include <boost/bind.hpp>
+#include <boost/shared_ptr.hpp>
+#include <boost/enable_shared_from_this.hpp>
+#include <boost/utility.hpp> // noncopyable
+#include <boost/optional/optional.hpp>
+#include <boost/visit_each.hpp>
+#include <boost/ref.hpp> // reference_wrapper
+#include <boost/type_traits/is_pointer.hpp>
+#include <boost/function.hpp>
+#include <boost/static_assert.hpp>
+#include "llsd.h"
+#include "llsingleton.h"
+#include "lldependencies.h"
+
+// override this to allow binding free functions with more parameters
+#ifndef LLEVENTS_LISTENER_ARITY
+#define LLEVENTS_LISTENER_ARITY 10
+#endif
+
+// hack for testing
+#ifndef testable
+#define testable private
+#endif
+
+/*****************************************************************************
+* Signal and handler declarations
+* Using a single handler signature means that we can have a common handler
+* type, rather than needing a distinct one for each different handler.
+*****************************************************************************/
+
+/**
+ * A boost::signals Combiner that stops the first time a handler returns true
+ * We need this because we want to have our handlers return bool, so that
+ * we have the option to cause a handler to stop further processing. The
+ * default handler fails when the signal returns a value but has no slots.
+ */
+struct LLStopWhenHandled
+{
+ typedef bool result_type;
+
+ template<typename InputIterator>
+ result_type operator()(InputIterator first, InputIterator last) const
+ {
+ for (InputIterator si = first; si != last; ++si)
+ {
+ if (*si)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+};
+
+/**
+ * We want to have a standard signature for all signals; this way,
+ * we can easily document a protocol for communicating across
+ * dlls and into scripting languages someday.
+ *
+ * We want to return a bool to indicate whether the signal has been
+ * handled and should NOT be passed on to other listeners.
+ * Return true to stop further handling of the signal, and false
+ * to continue.
+ *
+ * We take an LLSD because this way the contents of the signal
+ * are independent of the API used to communicate it.
+ * It is const ref because then there's low cost to pass it;
+ * if you only need to inspect it, it's very cheap.
+ *
+ * @internal
+ * The @c float template parameter indicates that we will internally use @c
+ * float to indicate relative listener order on a given LLStandardSignal.
+ * Don't worry, the @c float values are strictly internal! They are not part
+ * of the interface, for the excellent reason that requiring the caller to
+ * specify a numeric key to establish order means that the caller must know
+ * the universe of possible values. We use LLDependencies for that instead.
+ */
+typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LLStandardSignal;
+/// Methods that forward listeners (e.g. constructed with
+/// <tt>boost::bind()</tt>) should accept (const LLEventListener&)
+typedef LLStandardSignal::slot_type LLEventListener;
+/// Result of registering a listener, supports <tt>connected()</tt>,
+/// <tt>disconnect()</tt> and <tt>blocked()</tt>
+typedef boost::signals2::connection LLBoundListener;
+/// Storing an LLBoundListener in LLTempBoundListener will disconnect the
+/// referenced listener when the LLTempBoundListener instance is destroyed.
+typedef boost::signals2::scoped_connection LLTempBoundListener;
+
+/**
+ * A common idiom for event-based code is to accept either a callable --
+ * directly called on completion -- or the string name of an LLEventPump on
+ * which to post the completion event. Specifying a parameter as <tt>const
+ * LLListenerOrPumpName&</tt> allows either.
+ *
+ * Calling a validly-constructed LLListenerOrPumpName, passing the LLSD
+ * 'event' object, either calls the callable or posts the event to the named
+ * LLEventPump.
+ *
+ * A default-constructed LLListenerOrPumpName is 'empty'. (This is useful as
+ * the default value of an optional method parameter.) Calling it throws
+ * LLListenerOrPumpName::Empty. Test for this condition beforehand using
+ * either <tt>if (param)</tt> or <tt>if (! param)</tt>.
+ */
+class LL_COMMON_API LLListenerOrPumpName
+{
+public:
+ /// passing string name of LLEventPump
+ LLListenerOrPumpName(const std::string& pumpname);
+ /// passing string literal (overload so compiler isn't forced to infer
+ /// double conversion)
+ LLListenerOrPumpName(const char* pumpname);
+ /// passing listener -- the "anything else" catch-all case. The type of an
+ /// object constructed by boost::bind() isn't intended to be written out.
+ /// Normally we'd just accept 'const LLEventListener&', but that would
+ /// require double implicit conversion: boost::bind() object to
+ /// LLEventListener, LLEventListener to LLListenerOrPumpName. So use a
+ /// template to forward anything.
+ template<typename T>
+ LLListenerOrPumpName(const T& listener): mListener(listener) {}
+
+ /// for omitted method parameter: uninitialized mListener
+ LLListenerOrPumpName() {}
+
+ /// test for validity
+ operator bool() const { return bool(mListener); }
+ bool operator! () const { return ! mListener; }
+
+ /// explicit accessor
+ const LLEventListener& getListener() const { return *mListener; }
+
+ /// implicit conversion to LLEventListener
+ operator LLEventListener() const { return *mListener; }
+
+ /// allow calling directly
+ bool operator()(const LLSD& event) const;
+
+ /// exception if you try to call when empty
+ struct Empty: public std::runtime_error
+ {
+ Empty(const std::string& what):
+ std::runtime_error(std::string("LLListenerOrPumpName::Empty: ") + what) {}
+ };
+
+private:
+ boost::optional<LLEventListener> mListener;
+};
+
+/*****************************************************************************
+* LLEventPumps
+*****************************************************************************/
+class LL_COMMON_API LLEventPump;
+
+/**
+ * LLEventPumps is a Singleton manager through which one typically accesses
+ * this subsystem.
+ */
+class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps>
+{
+ friend class LLSingleton<LLEventPumps>;
+public:
+ /**
+ * Find or create an LLEventPump instance with a specific name. We return
+ * a reference so there's no question about ownership. obtain() @em finds
+ * an instance without conferring @em ownership.
+ */
+ LLEventPump& obtain(const std::string& name);
+ /**
+ * Flush all known LLEventPump instances
+ */
+ void flush();
+
+private:
+ friend class LLEventPump;
+ /**
+ * Register a new LLEventPump instance (internal)
+ */
+ std::string registerNew(const LLEventPump&, const std::string& name, bool tweak);
+ /**
+ * Unregister a doomed LLEventPump instance (internal)
+ */
+ void unregister(const LLEventPump&);
+
+private:
+ LLEventPumps();
+ ~LLEventPumps();
+
+testable:
+ // Map of all known LLEventPump instances, whether or not we instantiated
+ // them. We store a plain old LLEventPump* because this map doesn't claim
+ // ownership of the instances. Though the common usage pattern is to
+ // request an instance using obtain(), it's fair to instantiate an
+ // LLEventPump subclass statically, as a class member, on the stack or on
+ // the heap. In such cases, the instantiating party is responsible for its
+ // lifespan.
+ typedef std::map<std::string, LLEventPump*> PumpMap;
+ PumpMap mPumpMap;
+ // Set of all LLEventPumps we instantiated. Membership in this set means
+ // we claim ownership, and will delete them when this LLEventPumps is
+ // destroyed.
+ typedef std::set<LLEventPump*> PumpSet;
+ PumpSet mOurPumps;
+ // LLEventPump names that should be instantiated as LLEventQueue rather
+ // than as LLEventStream
+ typedef std::set<std::string> PumpNames;
+ PumpNames mQueueNames;
+};
+
+/*****************************************************************************
+* details
+*****************************************************************************/
+namespace LLEventDetail
+{
+ /// Any callable capable of connecting an LLEventListener to an
+ /// LLStandardSignal to produce an LLBoundListener can be mapped to this
+ /// signature.
+ typedef boost::function<LLBoundListener(const LLEventListener&)> ConnectFunc;
+
+ /**
+ * Utility template function to use Visitor appropriately
+ *
+ * @param listener Callable to connect, typically a boost::bind()
+ * expression. This will be visited by Visitor using boost::visit_each().
+ * @param connect_func Callable that will connect() @a listener to an
+ * LLStandardSignal, returning LLBoundListener.
+ */
+ template <typename LISTENER>
+ LLBoundListener visit_and_connect(const LISTENER& listener,
+ const ConnectFunc& connect_func);
+} // namespace LLEventDetail
+
+/*****************************************************************************
+* LLEventTrackable
+*****************************************************************************/
+/**
+ * LLEventTrackable wraps boost::signals2::trackable, which resembles
+ * boost::trackable. Derive your listener class from LLEventTrackable instead,
+ * and use something like
+ * <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method,
+ * instance, _1))</tt>. This will implicitly disconnect when the object
+ * referenced by @c instance is destroyed.
+ *
+ * @note
+ * LLEventTrackable doesn't address a couple of cases:
+ * * Object destroyed during call
+ * - You enter a slot call in thread A.
+ * - Thread B destroys the object, which of course disconnects it from any
+ * future slot calls.
+ * - Thread A's call uses 'this', which now refers to a defunct object.
+ * Undefined behavior results.
+ * * Call during destruction
+ * - @c MySubclass is derived from LLEventTrackable.
+ * - @c MySubclass registers one of its own methods using
+ * <tt>LLEventPump::listen()</tt>.
+ * - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt>
+ * runs, destroying state specific to the subclass. (For instance, a
+ * <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.)
+ * - The listening method will not be disconnected until
+ * <tt>~LLEventTrackable()</tt> runs.
+ * - Before we get there, another thread posts data to the @c LLEventPump
+ * instance, calling the @c MySubclass method.
+ * - The method in question relies on valid @c MySubclass state. (For
+ * instance, it attempts to dereference the <tt>Foo*</tt> pointer that was
+ * <tt>delete</tt>d but not zeroed.)
+ * - Undefined behavior results.
+ * If you suspect you may encounter any such scenario, you're better off
+ * managing the lifespan of your object with <tt>boost::shared_ptr</tt>.
+ * Passing <tt>LLEventPump::listen()</tt> a <tt>boost::bind()</tt> expression
+ * involving a <tt>boost::weak_ptr<Foo></tt> is recognized specially, engaging
+ * thread-safe Boost.Signals2 machinery.
+ */
+typedef boost::signals2::trackable LLEventTrackable;
+
+/*****************************************************************************
+* LLEventPump
+*****************************************************************************/
+/**
+ * LLEventPump is the base class interface through which we access the
+ * concrete subclasses LLEventStream and LLEventQueue.
+ *
+ * @NOTE
+ * LLEventPump derives from LLEventTrackable so that when you "chain"
+ * LLEventPump instances together, they will automatically disconnect on
+ * destruction. Please see LLEventTrackable documentation for situations in
+ * which this may be perilous across threads.
+ */
+class LL_COMMON_API LLEventPump: public LLEventTrackable
+{
+public:
+ /**
+ * Exception thrown by LLEventPump(). You are trying to instantiate an
+ * LLEventPump (subclass) using the same name as some other instance, and
+ * you didn't pass <tt>tweak=true</tt> to permit it to generate a unique
+ * variant.
+ */
+ struct DupPumpName: public std::runtime_error
+ {
+ DupPumpName(const std::string& what):
+ std::runtime_error(std::string("DupPumpName: ") + what) {}
+ };
+
+ /**
+ * Instantiate an LLEventPump (subclass) with the string name by which it
+ * can be found using LLEventPumps::obtain().
+ *
+ * If you pass (or default) @a tweak to @c false, then a duplicate name
+ * will throw DupPumpName. This won't happen if LLEventPumps::obtain()
+ * instantiates the LLEventPump, because obtain() uses find-or-create
+ * logic. It can only happen if you instantiate an LLEventPump in your own
+ * code -- and a collision with the name of some other LLEventPump is
+ * likely to cause much more subtle problems!
+ *
+ * When you hand-instantiate an LLEventPump, consider passing @a tweak as
+ * @c true. This directs LLEventPump() to append a suffix to the passed @a
+ * name to make it unique. You can retrieve the adjusted name by calling
+ * getName() on your new instance.
+ */
+ LLEventPump(const std::string& name, bool tweak=false);
+ virtual ~LLEventPump();
+
+ /// group exceptions thrown by listen(). We use exceptions because these
+ /// particular errors are likely to be coding errors, found and fixed by
+ /// the developer even before preliminary checkin.
+ struct ListenError: public std::runtime_error
+ {
+ ListenError(const std::string& what): std::runtime_error(what) {}
+ };
+ /**
+ * exception thrown by listen(). You are attempting to register a
+ * listener on this LLEventPump using the same listener name as an
+ * already-registered listener.
+ */
+ struct DupListenerName: public ListenError
+ {
+ DupListenerName(const std::string& what):
+ ListenError(std::string("DupListenerName: ") + what)
+ {}
+ };
+ /**
+ * exception thrown by listen(). The order dependencies specified for your
+ * listener are incompatible with existing listeners.
+ *
+ * Consider listener "a" which specifies before "b" and "b" which
+ * specifies before "c". You are now attempting to register "c" before
+ * "a". There is no order that can satisfy all constraints.
+ */
+ struct Cycle: public ListenError
+ {
+ Cycle(const std::string& what): ListenError(std::string("Cycle: ") + what) {}
+ };
+ /**
+ * exception thrown by listen(). This one means that your new listener
+ * would force a change to the order of previously-registered listeners,
+ * and we don't have a good way to implement that.
+ *
+ * Consider listeners "some", "other" and "third". "some" and "other" are
+ * registered earlier without specifying relative order, so "other"
+ * happens to be first. Now you attempt to register "third" after "some"
+ * and before "other". Whoops, that would require swapping "some" and
+ * "other", which we can't do. Instead we throw this exception.
+ *
+ * It may not be possible to change the registration order so we already
+ * know "third"s order requirement by the time we register the second of
+ * "some" and "other". A solution would be to specify that "some" must
+ * come before "other", or equivalently that "other" must come after
+ * "some".
+ */
+ struct OrderChange: public ListenError
+ {
+ OrderChange(const std::string& what): ListenError(std::string("OrderChange: ") + what) {}
+ };
+
+ /// used by listen()
+ typedef std::vector<std::string> NameList;
+ /// convenience placeholder for when you explicitly want to pass an empty
+ /// NameList
+ const static NameList empty;
+
+ /// Get this LLEventPump's name
+ std::string getName() const { return mName; }
+
+ /**
+ * Register a new listener with a unique name. Specify an optional list
+ * of other listener names after which this one must be called, likewise
+ * an optional list of other listener names before which this one must be
+ * called. The other listeners mentioned need not yet be registered
+ * themselves. listen() can throw any ListenError; see ListenError
+ * subclasses.
+ *
+ * The listener name must be unique among active listeners for this
+ * LLEventPump, else you get DupListenerName. If you don't care to invent
+ * a name yourself, use inventName(). (I was tempted to recognize e.g. ""
+ * and internally generate a distinct name for that case. But that would
+ * handle badly the scenario in which you want to add, remove, re-add,
+ * etc. the same listener: each new listen() call would necessarily
+ * perform a new dependency sort. Assuming you specify the same
+ * after/before lists each time, using inventName() when you first
+ * instantiate your listener, then passing the same name on each listen()
+ * call, allows us to optimize away the second and subsequent dependency
+ * sorts.
+ *
+ * If (as is typical) you pass a <tt>boost::bind()</tt> expression as @a
+ * listener, listen() will inspect the components of that expression. If a
+ * bound object matches any of several cases, the connection will
+ * automatically be disconnected when that object is destroyed.
+ *
+ * * You bind a <tt>boost::weak_ptr</tt>.
+ * * Binding a <tt>boost::shared_ptr</tt> that way would ensure that the
+ * referenced object would @em never be destroyed, since the @c
+ * shared_ptr stored in the LLEventPump would remain an outstanding
+ * reference. Use the weaken() function to convert your @c shared_ptr to
+ * @c weak_ptr. Because this is easy to forget, binding a @c shared_ptr
+ * will produce a compile error (@c BOOST_STATIC_ASSERT failure).
+ * * You bind a simple pointer or reference to an object derived from
+ * <tt>boost::enable_shared_from_this</tt>. (UNDER CONSTRUCTION)
+ * * You bind a simple pointer or reference to an object derived from
+ * LLEventTrackable. Unlike the cases described above, though, this is
+ * vulnerable to a couple of cross-thread race conditions, as described
+ * in the LLEventTrackable documentation.
+ */
+ template <typename LISTENER>
+ LLBoundListener listen(const std::string& name, const LISTENER& listener,
+ const NameList& after=NameList(),
+ const NameList& before=NameList())
+ {
+ // Examine listener, using our listen_impl() method to make the
+ // actual connection.
+ // This is why listen() is a template. Conversion from boost::bind()
+ // to LLEventListener performs type erasure, so it's important to look
+ // at the boost::bind object itself before that happens.
+ return LLEventDetail::visit_and_connect(listener,
+ boost::bind(&LLEventPump::listen_impl,
+ this,
+ name,
+ _1,
+ after,
+ before));
+ }
+
+ /// Get the LLBoundListener associated with the passed name (dummy
+ /// LLBoundListener if not found)
+ virtual LLBoundListener getListener(const std::string& name) const;
+ /**
+ * Instantiate one of these to block an existing connection:
+ * @code
+ * { // in some local scope
+ * LLEventPump::Blocker block(someLLBoundListener);
+ * // code that needs the connection blocked
+ * } // unblock the connection again
+ * @endcode
+ */
+ typedef boost::signals2::shared_connection_block Blocker;
+ /// Unregister a listener by name. Prefer this to
+ /// <tt>getListener(name).disconnect()</tt> because stopListening() also
+ /// forgets this name.
+ virtual void stopListening(const std::string& name);
+ /// Post an event to all listeners. The @c bool return is only meaningful
+ /// if the underlying leaf class is LLEventStream -- beware of relying on
+ /// it too much! Truthfully, we return @c bool mostly to permit chaining
+ /// one LLEventPump as a listener on another.
+ virtual bool post(const LLSD&) = 0;
+ /// Enable/disable: while disabled, silently ignore all post() calls
+ virtual void enable(bool enabled=true) { mEnabled = enabled; }
+ /// query
+ virtual bool enabled() const { return mEnabled; }
+
+ /// Generate a distinct name for a listener -- see listen()
+ static std::string inventName(const std::string& pfx="listener");
+
+private:
+ friend class LLEventPumps;
+ /// flush queued events
+ virtual void flush() {}
+
+private:
+ virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
+ const NameList& after,
+ const NameList& before);
+ std::string mName;
+
+protected:
+ /// implement the dispatching
+ LLStandardSignal mSignal;
+ /// valve open?
+ bool mEnabled;
+ /// Map of named listeners. This tracks the listeners that actually exist
+ /// at this moment. When we stopListening(), we discard the entry from
+ /// this map.
+ typedef std::map<std::string, boost::signals2::connection> ConnectionMap;
+ ConnectionMap mConnections;
+ typedef LLDependencies<std::string, float> DependencyMap;
+ /// Dependencies between listeners. For each listener, track the float
+ /// used to establish its place in mSignal's order. This caches all the
+ /// listeners that have ever registered; stopListening() does not discard
+ /// the entry from this map. This is to avoid a new dependency sort if the
+ /// same listener with the same dependencies keeps hopping on and off this
+ /// LLEventPump.
+ DependencyMap mDeps;
+};
+
+/*****************************************************************************
+* LLEventStream
+*****************************************************************************/
+/**
+ * LLEventStream is a thin wrapper around LLStandardSignal. Posting an
+ * event immediately calls all registered listeners.
+ */
+class LL_COMMON_API LLEventStream: public LLEventPump
+{
+public:
+ LLEventStream(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {}
+ virtual ~LLEventStream() {}
+
+ /// Post an event to all listeners
+ virtual bool post(const LLSD& event);
+};
+
+/*****************************************************************************
+* LLEventQueue
+*****************************************************************************/
+/**
+ * LLEventQueue isa LLEventPump whose post() method defers calling registered
+ * listeners until flush() is called.
+ */
+class LL_COMMON_API LLEventQueue: public LLEventPump
+{
+public:
+ LLEventQueue(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {}
+ virtual ~LLEventQueue() {}
+
+ /// Post an event to all listeners
+ virtual bool post(const LLSD& event);
+
+private:
+ /// flush queued events
+ virtual void flush();
+
+private:
+ typedef std::deque<LLSD> EventQueue;
+ EventQueue mEventQueue;
+};
+
+/*****************************************************************************
+* LLReqID
+*****************************************************************************/
+/**
+ * This class helps the implementer of a given event API to honor the
+ * ["reqid"] convention. By this convention, each event API stamps into its
+ * response LLSD a ["reqid"] key whose value echoes the ["reqid"] value, if
+ * any, from the corresponding request.
+ *
+ * This supports an (atypical, but occasionally necessary) use case in which
+ * two or more asynchronous requests are multiplexed onto the same ["reply"]
+ * LLEventPump. Since the response events could arrive in arbitrary order, the
+ * caller must be able to demux them. It does so by matching the ["reqid"]
+ * value in each response with the ["reqid"] value in the corresponding
+ * request.
+ *
+ * It is the caller's responsibility to ensure distinct ["reqid"] values for
+ * that case. Though LLSD::UUID is guaranteed to work, it might be overkill:
+ * the "namespace" of unique ["reqid"] values is simply the set of requests
+ * specifying the same ["reply"] LLEventPump name.
+ *
+ * Making a given event API echo the request's ["reqid"] into the response is
+ * nearly trivial. This helper is mostly for mnemonic purposes, to serve as a
+ * place to put these comments. We hope that each time a coder implements a
+ * new event API based on some existing one, s/he will say, "Huh, what's an
+ * LLReqID?" and look up this material.
+ *
+ * The hardest part about the convention is deciding where to store the
+ * ["reqid"] value. Ironically, LLReqID can't help with that: you must store
+ * an LLReqID instance in whatever storage will persist until the reply is
+ * sent. For example, if the request ultimately ends up using a Responder
+ * subclass, storing an LLReqID instance in the Responder works.
+ *
+ * @note
+ * The @em implementer of an event API must honor the ["reqid"] convention.
+ * However, the @em caller of an event API need only use it if s/he is sharing
+ * the same ["reply"] LLEventPump for two or more asynchronous event API
+ * requests.
+ *
+ * In most cases, it's far easier for the caller to instantiate a local
+ * LLEventStream and pass its name to the event API in question. Then it's
+ * perfectly reasonable not to set a ["reqid"] key in the request, ignoring
+ * the @c isUndefined() ["reqid"] value in the response.
+ */
+class LL_COMMON_API LLReqID
+{
+public:
+ /**
+ * If you have the request in hand at the time you instantiate the
+ * LLReqID, pass that request to extract its ["reqid"].
+ */
+ LLReqID(const LLSD& request):
+ mReqid(request["reqid"])
+ {}
+ /// If you don't yet have the request, use setFrom() later.
+ LLReqID() {}
+
+ /// Extract and store the ["reqid"] value from an incoming request.
+ void setFrom(const LLSD& request)
+ {
+ mReqid = request["reqid"];
+ }
+
+ /// Set ["reqid"] key into a pending response LLSD object.
+ void stamp(LLSD& response) const;
+
+ /// Make a whole new response LLSD object with our ["reqid"].
+ LLSD makeResponse() const
+ {
+ LLSD response;
+ stamp(response);
+ return response;
+ }
+
+ /// Not really sure of a use case for this accessor...
+ LLSD getReqID() const { return mReqid; }
+
+private:
+ LLSD mReqid;
+};
+
+/*****************************************************************************
+* Underpinnings
+*****************************************************************************/
+/**
+ * We originally provided a suite of overloaded
+ * LLEventTrackable::listenTo(LLEventPump&, ...) methods that would call
+ * LLEventPump::listen(...) and then pass the returned LLBoundListener to
+ * LLEventTrackable::track(). This was workable but error-prone: the coder
+ * must remember to call listenTo() rather than the more straightforward
+ * listen() method.
+ *
+ * Now we publish only the single canonical listen() method, so there's a
+ * uniform mechanism. Having a single way to do this is good, in that there's
+ * no question in the coder's mind which of several alternatives to choose.
+ *
+ * To support automatic connection management, we use boost::visit_each
+ * (http://www.boost.org/doc/libs/1_37_0/doc/html/boost/visit_each.html) to
+ * inspect each argument of a boost::bind expression. (Although the visit_each
+ * mechanism was first introduced with the original Boost.Signals library, it
+ * was only later documented.)
+ *
+ * Cases:
+ * * At least one of the function's arguments is a boost::weak_ptr<T>. Pass
+ * the corresponding shared_ptr to slot_type::track(). Ideally that would be
+ * the object whose method we want to call, but in fact we do the same for
+ * any weak_ptr we might find among the bound arguments. If we're passing
+ * our bound method a weak_ptr to some object, wouldn't the destruction of
+ * that object invalidate the call? So we disconnect automatically when any
+ * such object is destroyed. This is the mechanism preferred by boost::
+ * signals2.
+ * * One of the functions's arguments is a boost::shared_ptr<T>. This produces
+ * a compile error: the bound copy of the shared_ptr stored in the
+ * boost_bind object stored in the signal object would make the referenced
+ * T object immortal. We provide a weaken() function. Pass
+ * weaken(your_shared_ptr) instead. (We can inspect, but not modify, the
+ * boost::bind object. Otherwise we'd replace the shared_ptr with weak_ptr
+ * implicitly and just proceed.)
+ * * One of the function's arguments is a plain pointer/reference to an object
+ * derived from boost::enable_shared_from_this. We assume that this object
+ * is managed using boost::shared_ptr, so we implicitly extract a shared_ptr
+ * and track that. (UNDER CONSTRUCTION)
+ * * One of the function's arguments is derived from LLEventTrackable. Pass
+ * the LLBoundListener to its LLEventTrackable::track(). This is vulnerable
+ * to a couple different race conditions, as described in LLEventTrackable
+ * documentation. (NOTE: Now that LLEventTrackable is a typedef for
+ * boost::signals2::trackable, the Signals2 library handles this itself, so
+ * our visitor needs no special logic for this case.)
+ * * Any other argument type is irrelevant to automatic connection management.
+ */
+
+namespace LLEventDetail
+{
+ template <typename F>
+ const F& unwrap(const F& f) { return f; }
+
+ template <typename F>
+ const F& unwrap(const boost::reference_wrapper<F>& f) { return f.get(); }
+
+ // Most of the following is lifted from the Boost.Signals use of
+ // visit_each.
+ template<bool Cond> struct truth {};
+
+ /**
+ * boost::visit_each() Visitor, used on a template argument <tt>const F&
+ * f</tt> as follows (see visit_and_connect()):
+ * @code
+ * LLEventListener listener(f);
+ * Visitor visitor(listener); // bind listener so it can track() shared_ptrs
+ * using boost::visit_each; // allow unqualified visit_each() call for ADL
+ * visit_each(visitor, unwrap(f));
+ * @endcode
+ */
+ class Visitor
+ {
+ public:
+ /**
+ * Visitor binds a reference to LLEventListener so we can track() any
+ * shared_ptrs we find in the argument list.
+ */
+ Visitor(LLEventListener& listener):
+ mListener(listener)
+ {
+ }
+
+ /**
+ * boost::visit_each() calls this method for each component of a
+ * boost::bind() expression.
+ */
+ template <typename T>
+ void operator()(const T& t) const
+ {
+ decode(t, 0);
+ }
+
+ private:
+ // decode() decides between a reference wrapper and anything else
+ // boost::ref() variant
+ template<typename T>
+ void decode(const boost::reference_wrapper<T>& t, int) const
+ {
+// add_if_trackable(t.get_pointer());
+ }
+
+ // decode() anything else
+ template<typename T>
+ void decode(const T& t, long) const
+ {
+ typedef truth<(boost::is_pointer<T>::value)> is_a_pointer;
+ maybe_get_pointer(t, is_a_pointer());
+ }
+
+ // maybe_get_pointer() decides between a pointer and a non-pointer
+ // plain pointer variant
+ template<typename T>
+ void maybe_get_pointer(const T& t, truth<true>) const
+ {
+// add_if_trackable(t);
+ }
+
+ // shared_ptr variant
+ template<typename T>
+ void maybe_get_pointer(const boost::shared_ptr<T>& t, truth<false>) const
+ {
+ // If we have a shared_ptr to this object, it doesn't matter
+ // whether the object is derived from LLEventTrackable, so no
+ // further analysis of T is needed.
+// mListener.track(t);
+
+ // Make this case illegal. Passing a bound shared_ptr to
+ // slot_type::track() is useless, since the bound shared_ptr will
+ // keep the object alive anyway! Force the coder to cast to weak_ptr.
+
+ // Trivial as it is, make the BOOST_STATIC_ASSERT() condition
+ // dependent on template param so the macro is only evaluated if
+ // this method is in fact instantiated, as described here:
+ // http://www.boost.org/doc/libs/1_34_1/doc/html/boost_staticassert.html
+
+ // ATTENTION: Don't bind a shared_ptr<anything> using
+ // LLEventPump::listen(boost::bind()). Doing so captures a copy of
+ // the shared_ptr, making the referenced object effectively
+ // immortal. Use the weaken() function, e.g.:
+ // somepump.listen(boost::bind(...weaken(my_shared_ptr)...));
+ // This lets us automatically disconnect when the referenced
+ // object is destroyed.
+ BOOST_STATIC_ASSERT(sizeof(T) == 0);
+ }
+
+ // weak_ptr variant
+ template<typename T>
+ void maybe_get_pointer(const boost::weak_ptr<T>& t, truth<false>) const
+ {
+ // If we have a weak_ptr to this object, it doesn't matter
+ // whether the object is derived from LLEventTrackable, so no
+ // further analysis of T is needed.
+ mListener.track(t);
+// std::cout << "Found weak_ptr<" << typeid(T).name() << ">!\n";
+ }
+
+#if 0
+ // reference to anything derived from boost::enable_shared_from_this
+ template <typename T>
+ inline void maybe_get_pointer(const boost::enable_shared_from_this<T>& ct,
+ truth<false>) const
+ {
+ // Use the slot_type::track(shared_ptr) mechanism. Cast away
+ // const-ness because (in our code base anyway) it's unusual
+ // to find shared_ptr<const T>.
+ boost::enable_shared_from_this<T>&
+ t(const_cast<boost::enable_shared_from_this<T>&>(ct));
+ std::cout << "Capturing shared_from_this()" << std::endl;
+ boost::shared_ptr<T> sp(t.shared_from_this());
+/*==========================================================================*|
+ std::cout << "Capturing weak_ptr" << std::endl;
+ boost::weak_ptr<T> wp(sp);
+|*==========================================================================*/
+ std::cout << "Tracking shared__ptr" << std::endl;
+ mListener.track(sp);
+ }
+#endif
+
+ // non-pointer variant
+ template<typename T>
+ void maybe_get_pointer(const T& t, truth<false>) const
+ {
+ // Take the address of this object, because the object itself may be
+ // trackable
+// add_if_trackable(boost::addressof(t));
+ }
+
+/*==========================================================================*|
+ // add_if_trackable() adds LLEventTrackable objects to mTrackables
+ inline void add_if_trackable(const LLEventTrackable* t) const
+ {
+ if (t)
+ {
+ }
+ }
+
+ // pointer to anything not an LLEventTrackable subclass
+ inline void add_if_trackable(const void*) const
+ {
+ }
+
+ // pointer to free function
+ // The following construct uses the preprocessor to generate
+ // add_if_trackable() overloads accepting pointer-to-function taking
+ // 0, 1, ..., LLEVENTS_LISTENER_ARITY parameters of arbitrary type.
+#define BOOST_PP_LOCAL_MACRO(n) \
+ template <typename R \
+ BOOST_PP_COMMA_IF(n) \
+ BOOST_PP_ENUM_PARAMS(n, typename T)> \
+ inline void \
+ add_if_trackable(R (*)(BOOST_PP_ENUM_PARAMS(n, T))) const \
+ { \
+ }
+#define BOOST_PP_LOCAL_LIMITS (0, LLEVENTS_LISTENER_ARITY)
+#include BOOST_PP_LOCAL_ITERATE()
+#undef BOOST_PP_LOCAL_MACRO
+#undef BOOST_PP_LOCAL_LIMITS
+|*==========================================================================*/
+
+ /// Bind a reference to the LLEventListener to call its track() method.
+ LLEventListener& mListener;
+ };
+
+ /**
+ * Utility template function to use Visitor appropriately
+ *
+ * @param raw_listener Callable to connect, typically a boost::bind()
+ * expression. This will be visited by Visitor using boost::visit_each().
+ * @param connect_funct Callable that will connect() @a raw_listener to an
+ * LLStandardSignal, returning LLBoundListener.
+ */
+ template <typename LISTENER>
+ LLBoundListener visit_and_connect(const LISTENER& raw_listener,
+ const ConnectFunc& connect_func)
+ {
+ // Capture the listener
+ LLEventListener listener(raw_listener);
+ // Define our Visitor, binding the listener so we can call
+ // listener.track() if we discover any shared_ptr<Foo>.
+ LLEventDetail::Visitor visitor(listener);
+ // Allow unqualified visit_each() call for ADL
+ using boost::visit_each;
+ // Visit each component of a boost::bind() expression. Pass
+ // 'raw_listener', our template argument, rather than 'listener' from
+ // which type details have been erased. unwrap() comes from
+ // Boost.Signals, in case we were passed a boost::ref().
+ visit_each(visitor, LLEventDetail::unwrap(raw_listener));
+ // Make the connection using passed function. At present, wrapping
+ // this functionality into this function is a bit silly: we don't
+ // really need a visit_and_connect() function any more, just a visit()
+ // function. The definition of this function dates from when, after
+ // visit_each(), after establishing the connection, we had to
+ // postprocess the new connection with the visitor object. That's no
+ // longer necessary.
+ return connect_func(listener);
+ }
+} // namespace LLEventDetail
+
+// Somewhat to my surprise, passing boost::bind(...boost::weak_ptr<T>...) to
+// listen() fails in Boost code trying to instantiate LLEventListener (i.e.
+// LLStandardSignal::slot_type) because the boost::get_pointer() utility function isn't
+// specialized for boost::weak_ptr. This remedies that omission.
+namespace boost
+{
+ template <typename T>
+ T* get_pointer(const weak_ptr<T>& ptr) { return shared_ptr<T>(ptr).get(); }
+}
+
+/// Since we forbid use of listen(boost::bind(...shared_ptr<T>...)), provide an
+/// easy way to cast to the corresponding weak_ptr.
+template <typename T>
+boost::weak_ptr<T> weaken(const boost::shared_ptr<T>& ptr)
+{
+ return boost::weak_ptr<T>(ptr);
+}
+
+#endif /* ! defined(LL_LLEVENTS_H) */
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