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authorNat Goodspeed <nat@lindenlab.com>2009-06-19 00:17:30 +0000
committerNat Goodspeed <nat@lindenlab.com>2009-06-19 00:17:30 +0000
commitdc3833f31b8a20220ddb1775e1625c016c397435 (patch)
tree166ce57be2578ea03d1e20976977e4ca6c1f1dba /indra/llcommon/lleventdispatcher.h
parent8a8edfd98c7fced23f4c1f8dd5e4f65e1cadfce8 (diff)
DEV-31980: extract dispatch-by-string-name logic from LLAresListener to new
LLEventDispatcher and LLDispatchListener classes. See LLAresListener for example usage.
Diffstat (limited to 'indra/llcommon/lleventdispatcher.h')
-rw-r--r--indra/llcommon/lleventdispatcher.h108
1 files changed, 108 insertions, 0 deletions
diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h
new file mode 100644
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+++ b/indra/llcommon/lleventdispatcher.h
@@ -0,0 +1,108 @@
+/**
+ * @file lleventdispatcher.h
+ * @author Nat Goodspeed
+ * @date 2009-06-18
+ * @brief Central mechanism for dispatching events by string name. This is
+ * useful when you have a single LLEventPump listener on which you can
+ * request different operations, vs. instantiating a different
+ * LLEventPump for each such operation.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * Copyright (c) 2009, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLEVENTDISPATCHER_H)
+#define LL_LLEVENTDISPATCHER_H
+
+#include <string>
+#include <map>
+#include <boost/function.hpp>
+#include <boost/bind.hpp>
+#include <typeinfo>
+#include "llevents.h"
+
+class LLSD;
+
+/**
+ * Given an LLSD map, examine a string-valued key and call a corresponding
+ * callable. This class is designed to be contained by an LLEventPump
+ * listener class that will register some of its own methods, though any
+ * callable can be used.
+ */
+class LLEventDispatcher
+{
+public:
+ LLEventDispatcher(const std::string& desc, const std::string& key);
+ virtual ~LLEventDispatcher();
+
+ /// Accept any C++ callable, typically a boost::bind() expression
+ typedef boost::function<void(const LLSD&)> Callable;
+
+ /// Register a @a callable by @a name. The optional @a required parameter
+ /// is used to validate the structure of each incoming event (see
+ /// llsd_matches()).
+ void add(const std::string& name, const Callable& callable, const LLSD& required=LLSD());
+
+ /// Special case: a subclass of this class can register a @a method
+ /// without explicitly specifying the <tt>boost::bind()</tt> expression.
+ /// The optional @a required parameter is used to validate the structure
+ /// of each incoming event (see llsd_matches()).
+ template <class CLASS>
+ void add(const std::string& name, void (CLASS::*method)(const LLSD&),
+ const LLSD& required=LLSD())
+ {
+ CLASS* downcast = dynamic_cast<CLASS*>(this);
+ if (! downcast)
+ {
+ addFail(name, typeid(CLASS).name());
+ }
+ else
+ {
+ add(name, boost::bind(method, downcast, _1), required);
+ }
+ }
+
+ /// Unregister a callable
+ bool remove(const std::string& name);
+
+ /// Call a registered callable with an explicitly-specified name. If no
+ /// such callable exists, die with LL_ERRS. If the @a event fails to match
+ /// the @a required prototype specified at add() time, die with LL_ERRS.
+ void operator()(const std::string& name, const LLSD& event) const;
+
+ /// Extract the @a key value from the incoming @a event, and call the
+ /// callable whose name is specified by that map @a key. If no such
+ /// callable exists, die with LL_ERRS. If the @a event fails to match the
+ /// @a required prototype specified at add() time, die with LL_ERRS.
+ void operator()(const LLSD& event) const;
+
+private:
+ void addFail(const std::string& name, const std::string& classname) const;
+ /// try to dispatch, return @c true if success
+ bool attemptCall(const std::string& name, const LLSD& event) const;
+
+ std::string mDesc, mKey;
+ typedef std::map<std::string, std::pair<Callable, LLSD> > DispatchMap;
+ DispatchMap mDispatch;
+};
+
+/**
+ * Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
+ * that contains (or derives from) LLDispatchListener need only specify the
+ * LLEventPump name and dispatch key, and add() its methods. Incoming events
+ * will automatically be dispatched.
+ */
+class LLDispatchListener: public LLEventDispatcher
+{
+public:
+ LLDispatchListener(const std::string& pumpname, const std::string& key);
+
+private:
+ bool process(const LLSD& event);
+
+ LLEventStream mPump;
+ LLTempBoundListener mBoundListener;
+};
+
+#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */