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authorNat Goodspeed <nat@lindenlab.com>2009-05-11 20:05:46 +0000
committerNat Goodspeed <nat@lindenlab.com>2009-05-11 20:05:46 +0000
commitdc934629919bdcaea72c78e5291263914fb958ec (patch)
tree0ac81213f607d9a3a133481758fa2274fe986aa3 /indra/llcommon/lleventcoro.h
parent3800c0df910c83e987184d541b868168fc2b5bec (diff)
svn merge -r113003:119136 svn+ssh://svn.lindenlab.com/svn/linden/branches/login-api/login-api-2 svn+ssh://svn.lindenlab.com/svn/linden/branches/login-api/login-api-3
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+/**
+ * @file lleventcoro.h
+ * @author Nat Goodspeed
+ * @date 2009-04-29
+ * @brief Utilities to interface between coroutines and events.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * Copyright (c) 2009, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLEVENTCORO_H)
+#define LL_LLEVENTCORO_H
+
+#include <boost/coroutine/coroutine.hpp>
+#include <boost/coroutine/future.hpp>
+#include <boost/optional.hpp>
+#include <string>
+#include <stdexcept>
+#include "llevents.h"
+#include "llerror.h"
+
+/**
+ * Like LLListenerOrPumpName, this is a class intended for parameter lists:
+ * accept a <tt>const LLEventPumpOrPumpName&</tt> and you can accept either an
+ * <tt>LLEventPump&</tt> or its string name. For a single parameter that could
+ * be either, it's not hard to overload the function -- but as soon as you
+ * want to accept two such parameters, this is cheaper than four overloads.
+ */
+class LLEventPumpOrPumpName
+{
+public:
+ /// Pass an actual LLEventPump&
+ LLEventPumpOrPumpName(LLEventPump& pump):
+ mPump(pump)
+ {}
+ /// Pass the string name of an LLEventPump
+ LLEventPumpOrPumpName(const std::string& pumpname):
+ mPump(LLEventPumps::instance().obtain(pumpname))
+ {}
+ /// Pass string constant name of an LLEventPump. This override must be
+ /// explicit, since otherwise passing <tt>const char*</tt> to a function
+ /// accepting <tt>const LLEventPumpOrPumpName&</tt> would require two
+ /// different implicit conversions: <tt>const char*</tt> -> <tt>const
+ /// std::string&</tt> -> <tt>const LLEventPumpOrPumpName&</tt>.
+ LLEventPumpOrPumpName(const char* pumpname):
+ mPump(LLEventPumps::instance().obtain(pumpname))
+ {}
+ /// Unspecified: "I choose not to identify an LLEventPump."
+ LLEventPumpOrPumpName() {}
+ operator LLEventPump& () const { return *mPump; }
+ LLEventPump& getPump() const { return *mPump; }
+ operator bool() const { return mPump; }
+ bool operator!() const { return ! mPump; }
+
+private:
+ boost::optional<LLEventPump&> mPump;
+};
+
+/// This is an adapter for a signature like void LISTENER(const LLSD&), which
+/// isn't a valid LLEventPump listener: such listeners should return bool.
+template <typename LISTENER>
+class LLVoidListener
+{
+public:
+ LLVoidListener(const LISTENER& listener):
+ mListener(listener)
+ {}
+ bool operator()(const LLSD& event)
+ {
+ mListener(event);
+ // don't swallow the event, let other listeners see it
+ return false;
+ }
+private:
+ LISTENER mListener;
+};
+
+/// LLVoidListener helper function to infer the type of the LISTENER
+template <typename LISTENER>
+LLVoidListener<LISTENER> voidlistener(const LISTENER& listener)
+{
+ return LLVoidListener<LISTENER>(listener);
+}
+
+namespace LLEventDetail
+{
+ /**
+ * waitForEventOn() permits a coroutine to temporarily listen on an
+ * LLEventPump any number of times. We don't really want to have to ask
+ * the caller to label each such call with a distinct string; the whole
+ * point of waitForEventOn() is to present a nice sequential interface to
+ * the underlying LLEventPump-with-named-listeners machinery. So we'll use
+ * LLEventPump::inventName() to generate a distinct name for each
+ * temporary listener. On the other hand, because a given coroutine might
+ * call waitForEventOn() any number of times, we don't really want to
+ * consume an arbitrary number of generated inventName()s: that namespace,
+ * though large, is nonetheless finite. So we memoize an invented name for
+ * each distinct coroutine instance (each different 'self' object). We
+ * can't know the type of 'self', because it depends on the coroutine
+ * body's signature. So we cast its address to void*, looking for distinct
+ * pointer values. Yes, that means that an early coroutine could cache a
+ * value here, then be destroyed, only to be supplanted by a later
+ * coroutine (of the same or different type), and we'll end up
+ * "recognizing" the second one and reusing the listener name -- but
+ * that's okay, since it won't collide with any listener name used by the
+ * earlier coroutine since that earlier coroutine no longer exists.
+ */
+ std::string listenerNameForCoro(const void* self);
+
+ /**
+ * Implement behavior described for postAndWait()'s @a replyPumpNamePath
+ * parameter:
+ *
+ * * If <tt>path.isUndefined()</tt>, do nothing.
+ * * If <tt>path.isString()</tt>, @a dest is an LLSD map: store @a value
+ * into <tt>dest[path.asString()]</tt>.
+ * * If <tt>path.isInteger()</tt>, @a dest is an LLSD array: store @a
+ * value into <tt>dest[path.asInteger()]</tt>.
+ * * If <tt>path.isArray()</tt>, iteratively apply the rules above to step
+ * down through the structure of @a dest. The last array entry in @a
+ * path specifies the entry in the lowest-level structure in @a dest
+ * into which to store @a value.
+ *
+ * @note
+ * In the degenerate case in which @a path is an empty array, @a dest will
+ * @em become @a value rather than @em containing it.
+ */
+ void storeToLLSDPath(LLSD& dest, const LLSD& path, const LLSD& value);
+} // namespace LLEventDetail
+
+/**
+ * Post specified LLSD event on the specified LLEventPump, then wait for a
+ * response on specified other LLEventPump. This is more than mere
+ * convenience: the difference between this function and the sequence
+ * @code
+ * requestPump.post(myEvent);
+ * LLSD reply = waitForEventOn(self, replyPump);
+ * @endcode
+ * is that the sequence above fails if the reply is posted immediately on
+ * @a replyPump, that is, before <tt>requestPump.post()</tt> returns. In the
+ * sequence above, the running coroutine isn't even listening on @a replyPump
+ * until <tt>requestPump.post()</tt> returns and @c waitForEventOn() is
+ * entered. Therefore, the coroutine completely misses an immediate reply
+ * event, making it wait indefinitely.
+ *
+ * By contrast, postAndWait() listens on the @a replyPump @em before posting
+ * the specified LLSD event on the specified @a requestPump.
+ *
+ * @param self The @c self object passed into a coroutine
+ * @param event LLSD data to be posted on @a requestPump
+ * @param requestPump an LLEventPump on which to post @a event. Pass either
+ * the LLEventPump& or its string name. However, if you pass a
+ * default-constructed @c LLEventPumpOrPumpName, we skip the post() call.
+ * @param replyPump an LLEventPump on which postAndWait() will listen for a
+ * reply. Pass either the LLEventPump& or its string name. The calling
+ * coroutine will wait until that reply arrives. (If you're concerned about a
+ * reply that might not arrive, please see also LLEventTimeout.)
+ * @param replyPumpNamePath specifies the location within @a event in which to
+ * store <tt>replyPump.getName()</tt>. This is a strictly optional convenience
+ * feature; obviously you can store the name in @a event "by hand" if desired.
+ * @a replyPumpNamePath can be specified in any of four forms:
+ * * @c isUndefined() (default-constructed LLSD object): do nothing. This is
+ * the default behavior if you omit @a replyPumpNamePath.
+ * * @c isInteger(): @a event is an array. Store <tt>replyPump.getName()</tt>
+ * in <tt>event[replyPumpNamePath.asInteger()]</tt>.
+ * * @c isString(): @a event is a map. Store <tt>replyPump.getName()</tt> in
+ * <tt>event[replyPumpNamePath.asString()]</tt>.
+ * * @c isArray(): @a event has several levels of structure, e.g. map of
+ * maps, array of arrays, array of maps, map of arrays, ... Store
+ * <tt>replyPump.getName()</tt> in
+ * <tt>event[replyPumpNamePath[0]][replyPumpNamePath[1]]...</tt> In other
+ * words, examine each array entry in @a replyPumpNamePath in turn. If it's an
+ * <tt>LLSD::String</tt>, the current level of @a event is a map; step down to
+ * that map entry. If it's an <tt>LLSD::Integer</tt>, the current level of @a
+ * event is an array; step down to that array entry. The last array entry in
+ * @a replyPumpNamePath specifies the entry in the lowest-level structure in
+ * @a event into which to store <tt>replyPump.getName()</tt>.
+ */
+template <typename SELF>
+LLSD postAndWait(SELF& self, const LLSD& event, const LLEventPumpOrPumpName& requestPump,
+ const LLEventPumpOrPumpName& replyPump, const LLSD& replyPumpNamePath=LLSD())
+{
+ // declare the future
+ boost::coroutines::future<LLSD> future(self);
+ // make a callback that will assign a value to the future, and listen on
+ // the specified LLEventPump with that callback
+ std::string listenerName(LLEventDetail::listenerNameForCoro(&self));
+ LLTempBoundListener connection(
+ replyPump.getPump().listen(listenerName,
+ voidlistener(boost::coroutines::make_callback(future))));
+ // skip the "post" part if requestPump is default-constructed
+ if (requestPump)
+ {
+ // If replyPumpNamePath is non-empty, store the replyPump name in the
+ // request event.
+ LLSD modevent(event);
+ LLEventDetail::storeToLLSDPath(modevent, replyPumpNamePath, replyPump.getPump().getName());
+ LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
+ << " posting to " << requestPump.getPump().getName()
+ << ": " << modevent << LL_ENDL;
+ requestPump.getPump().post(modevent);
+ }
+ LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
+ << " about to wait on LLEventPump " << replyPump.getPump().getName()
+ << LL_ENDL;
+ // trying to dereference ("resolve") the future makes us wait for it
+ LLSD value(*future);
+ LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << listenerName
+ << " resuming with " << value << LL_ENDL;
+ // returning should disconnect the connection
+ return value;
+}
+
+/// Wait for the next event on the specified LLEventPump. Pass either the
+/// LLEventPump& or its string name.
+template <typename SELF>
+LLSD waitForEventOn(SELF& self, const LLEventPumpOrPumpName& pump)
+{
+ // This is now a convenience wrapper for postAndWait().
+ return postAndWait(self, LLSD(), LLEventPumpOrPumpName(), pump);
+}
+
+/// return type for two-pump variant of waitForEventOn()
+typedef std::pair<LLSD, int> LLEventWithID;
+
+namespace LLEventDetail
+{
+ /**
+ * This helper is specifically for the two-pump version of waitForEventOn().
+ * We use a single future object, but we want to listen on two pumps with it.
+ * Since we must still adapt from (the callable constructed by)
+ * boost::coroutines::make_callback() (void return) to provide an event
+ * listener (bool return), we've adapted LLVoidListener for the purpose. The
+ * basic idea is that we construct a distinct instance of WaitForEventOnHelper
+ * -- binding different instance data -- for each of the pumps. Then, when a
+ * pump delivers an LLSD value to either WaitForEventOnHelper, it can combine
+ * that LLSD with its discriminator to feed the future object.
+ */
+ template <typename LISTENER>
+ class WaitForEventOnHelper
+ {
+ public:
+ WaitForEventOnHelper(const LISTENER& listener, int discriminator):
+ mListener(listener),
+ mDiscrim(discriminator)
+ {}
+ // this signature is required for an LLEventPump listener
+ bool operator()(const LLSD& event)
+ {
+ // our future object is defined to accept LLEventWithID
+ mListener(LLEventWithID(event, mDiscrim));
+ // don't swallow the event, let other listeners see it
+ return false;
+ }
+ private:
+ LISTENER mListener;
+ const int mDiscrim;
+ };
+
+ /// WaitForEventOnHelper type-inference helper
+ template <typename LISTENER>
+ WaitForEventOnHelper<LISTENER> wfeoh(const LISTENER& listener, int discriminator)
+ {
+ return WaitForEventOnHelper<LISTENER>(listener, discriminator);
+ }
+} // namespace LLEventDetail
+
+/**
+ * This function waits for a reply on either of two specified LLEventPumps.
+ * Otherwise, it closely resembles postAndWait(); please see the documentation
+ * for that function for detailed parameter info.
+ *
+ * While we could have implemented the single-pump variant in terms of this
+ * one, there's enough added complexity here to make it worthwhile to give the
+ * single-pump variant its own straightforward implementation. Conversely,
+ * though we could use preprocessor logic to generate n-pump overloads up to
+ * BOOST_COROUTINE_WAIT_MAX, we don't foresee a use case. This two-pump
+ * overload exists because certain event APIs are defined in terms of a reply
+ * LLEventPump and an error LLEventPump.
+ *
+ * The LLEventWithID return value provides not only the received event, but
+ * the index of the pump on which it arrived (0 or 1).
+ *
+ * @note
+ * I'd have preferred to overload the name postAndWait() for both signatures.
+ * But consider the following ambiguous call:
+ * @code
+ * postAndWait(self, LLSD(), requestPump, replyPump, "someString");
+ * @endcode
+ * "someString" could be converted to either LLSD (@a replyPumpNamePath for
+ * the single-pump function) or LLEventOrPumpName (@a replyPump1 for two-pump
+ * function).
+ *
+ * It seems less burdensome to write postAndWait2() than to write either
+ * LLSD("someString") or LLEventOrPumpName("someString").
+ */
+template <typename SELF>
+LLEventWithID postAndWait2(SELF& self, const LLSD& event,
+ const LLEventPumpOrPumpName& requestPump,
+ const LLEventPumpOrPumpName& replyPump0,
+ const LLEventPumpOrPumpName& replyPump1,
+ const LLSD& replyPump0NamePath=LLSD(),
+ const LLSD& replyPump1NamePath=LLSD())
+{
+ // declare the future
+ boost::coroutines::future<LLEventWithID> future(self);
+ // either callback will assign a value to this future; listen on
+ // each specified LLEventPump with a callback
+ std::string name(LLEventDetail::listenerNameForCoro(&self));
+ LLTempBoundListener connection0(
+ replyPump0.getPump().listen(name + "a",
+ LLEventDetail::wfeoh(boost::coroutines::make_callback(future), 0)));
+ LLTempBoundListener connection1(
+ replyPump1.getPump().listen(name + "b",
+ LLEventDetail::wfeoh(boost::coroutines::make_callback(future), 1)));
+ // skip the "post" part if requestPump is default-constructed
+ if (requestPump)
+ {
+ // If either replyPumpNamePath is non-empty, store the corresponding
+ // replyPump name in the request event.
+ LLSD modevent(event);
+ LLEventDetail::storeToLLSDPath(modevent, replyPump0NamePath,
+ replyPump0.getPump().getName());
+ LLEventDetail::storeToLLSDPath(modevent, replyPump1NamePath,
+ replyPump1.getPump().getName());
+ LL_DEBUGS("lleventcoro") << "postAndWait2(): coroutine " << name
+ << " posting to " << requestPump.getPump().getName()
+ << ": " << modevent << LL_ENDL;
+ requestPump.getPump().post(modevent);
+ }
+ LL_DEBUGS("lleventcoro") << "postAndWait2(): coroutine " << name
+ << " about to wait on LLEventPumps " << replyPump0.getPump().getName()
+ << ", " << replyPump1.getPump().getName() << LL_ENDL;
+ // trying to dereference ("resolve") the future makes us wait for it
+ LLEventWithID value(*future);
+ LL_DEBUGS("lleventcoro") << "postAndWait(): coroutine " << name
+ << " resuming with (" << value.first << ", " << value.second << ")"
+ << LL_ENDL;
+ // returning should disconnect both connections
+ return value;
+}
+
+/**
+ * Wait for the next event on either of two specified LLEventPumps.
+ */
+template <typename SELF>
+LLEventWithID
+waitForEventOn(SELF& self,
+ const LLEventPumpOrPumpName& pump0, const LLEventPumpOrPumpName& pump1)
+{
+ // This is now a convenience wrapper for postAndWait2().
+ return postAndWait2(self, LLSD(), LLEventPumpOrPumpName(), pump0, pump1);
+}
+
+/**
+ * Helper for the two-pump variant of waitForEventOn(), e.g.:
+ *
+ * @code
+ * LLSD reply = errorException(waitForEventOn(self, replyPump, errorPump),
+ * "error response from login.cgi");
+ * @endcode
+ *
+ * Examines an LLEventWithID, assuming that the second pump (pump 1) is
+ * listening for an error indication. If the incoming data arrived on pump 1,
+ * throw an LLErrorEvent exception. If the incoming data arrived on pump 0,
+ * just return it. Since a normal return can only be from pump 0, we no longer
+ * need the LLEventWithID's discriminator int; we can just return the LLSD.
+ *
+ * @note I'm not worried about introducing the (fairly generic) name
+ * errorException() into global namespace, because how many other overloads of
+ * the same name are going to accept an LLEventWithID parameter?
+ */
+LLSD errorException(const LLEventWithID& result, const std::string& desc);
+
+/**
+ * Exception thrown by errorException(). We don't call this LLEventError
+ * because it's not an error in event processing: rather, this exception
+ * announces an event that bears error information (for some other API).
+ */
+class LLErrorEvent: public std::runtime_error
+{
+public:
+ LLErrorEvent(const std::string& what, const LLSD& data):
+ std::runtime_error(what),
+ mData(data)
+ {}
+ virtual ~LLErrorEvent() throw() {}
+
+ LLSD getData() const { return mData; }
+
+private:
+ LLSD mData;
+};
+
+/**
+ * Like errorException(), save that this trips a fatal error using LL_ERRS
+ * rather than throwing an exception.
+ */
+LLSD errorLog(const LLEventWithID& result, const std::string& desc);
+
+/**
+ * Certain event APIs require the name of an LLEventPump on which they should
+ * post results. While it works to invent a distinct name and let
+ * LLEventPumps::obtain() instantiate the LLEventPump as a "named singleton,"
+ * in a certain sense it's more robust to instantiate a local LLEventPump and
+ * provide its name instead. This class packages the following idiom:
+ *
+ * 1. Instantiate a local LLCoroEventPump, with an optional name prefix.
+ * 2. Provide its actual name to the event API in question as the name of the
+ * reply LLEventPump.
+ * 3. Initiate the request to the event API.
+ * 4. Call your LLEventTempStream's wait() method to wait for the reply.
+ * 5. Let the LLCoroEventPump go out of scope.
+ */
+class LLCoroEventPump
+{
+public:
+ LLCoroEventPump(const std::string& name="coro"):
+ mPump(name, true) // allow tweaking the pump instance name
+ {}
+ /// It's typical to request the LLEventPump name to direct an event API to
+ /// send its response to this pump.
+ std::string getName() const { return mPump.getName(); }
+ /// Less typically, we'd request the pump itself for some reason.
+ LLEventPump& getPump() { return mPump; }
+
+ /**
+ * Wait for an event on this LLEventPump.
+ *
+ * @note
+ * The other major usage pattern we considered was to bind @c self at
+ * LLCoroEventPump construction time, which would avoid passing the
+ * parameter to each wait() call. But if we were going to bind @c self as
+ * a class member, we'd need to specify a class template parameter
+ * indicating its type. The big advantage of passing it to the wait() call
+ * is that the type can be implicit.
+ */
+ template <typename SELF>
+ LLSD wait(SELF& self)
+ {
+ return waitForEventOn(self, mPump);
+ }
+
+ template <typename SELF>
+ LLSD postAndWait(SELF& self, const LLSD& event, const LLEventPumpOrPumpName& requestPump,
+ const LLSD& replyPumpNamePath=LLSD())
+ {
+ return ::postAndWait(self, event, requestPump, mPump, replyPumpNamePath);
+ }
+
+private:
+ LLEventStream mPump;
+};
+
+/**
+ * Other event APIs require the names of two different LLEventPumps: one for
+ * success response, the other for error response. Extend LLCoroEventPump
+ * for the two-pump use case.
+ */
+class LLCoroEventPumps
+{
+public:
+ LLCoroEventPumps(const std::string& name="coro",
+ const std::string& suff0="Reply",
+ const std::string& suff1="Error"):
+ mPump0(name + suff0, true), // allow tweaking the pump instance name
+ mPump1(name + suff1, true)
+ {}
+ /// request pump 0's name
+ std::string getName0() const { return mPump0.getName(); }
+ /// request pump 1's name
+ std::string getName1() const { return mPump1.getName(); }
+ /// request both names
+ std::pair<std::string, std::string> getNames() const
+ {
+ return std::pair<std::string, std::string>(mPump0.getName(), mPump1.getName());
+ }
+
+ /// request pump 0
+ LLEventPump& getPump0() { return mPump0; }
+ /// request pump 1
+ LLEventPump& getPump1() { return mPump1; }
+
+ /// waitForEventOn(self, either of our two LLEventPumps)
+ template <typename SELF>
+ LLEventWithID wait(SELF& self)
+ {
+ return waitForEventOn(self, mPump0, mPump1);
+ }
+
+ /// errorException(wait(self))
+ template <typename SELF>
+ LLSD waitWithException(SELF& self)
+ {
+ return errorException(wait(self), std::string("Error event on ") + getName1());
+ }
+
+ /// errorLog(wait(self))
+ template <typename SELF>
+ LLSD waitWithLog(SELF& self)
+ {
+ return errorLog(wait(self), std::string("Error event on ") + getName1());
+ }
+
+ template <typename SELF>
+ LLEventWithID postAndWait(SELF& self, const LLSD& event,
+ const LLEventPumpOrPumpName& requestPump,
+ const LLSD& replyPump0NamePath=LLSD(),
+ const LLSD& replyPump1NamePath=LLSD())
+ {
+ return postAndWait2(self, event, requestPump, mPump0, mPump1,
+ replyPump0NamePath, replyPump1NamePath);
+ }
+
+ template <typename SELF>
+ LLSD postAndWaitWithException(SELF& self, const LLSD& event,
+ const LLEventPumpOrPumpName& requestPump,
+ const LLSD& replyPump0NamePath=LLSD(),
+ const LLSD& replyPump1NamePath=LLSD())
+ {
+ return errorException(postAndWait(self, event, requestPump,
+ replyPump0NamePath, replyPump1NamePath),
+ std::string("Error event on ") + getName1());
+ }
+
+ template <typename SELF>
+ LLSD postAndWaitWithLog(SELF& self, const LLSD& event,
+ const LLEventPumpOrPumpName& requestPump,
+ const LLSD& replyPump0NamePath=LLSD(),
+ const LLSD& replyPump1NamePath=LLSD())
+ {
+ return errorLog(postAndWait(self, event, requestPump,
+ replyPump0NamePath, replyPump1NamePath),
+ std::string("Error event on ") + getName1());
+ }
+
+private:
+ LLEventStream mPump0, mPump1;
+};
+
+#endif /* ! defined(LL_LLEVENTCORO_H) */