diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-06-14 14:48:50 +0300 |
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committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-06-14 14:48:50 +0300 |
commit | 5baaf1f8e7043ddc6ba1b3d302c272c2ef9b7451 (patch) | |
tree | a0c55dc2e0dc9e38b2dabfae0a497a517c013e35 /indra/llcommon/llapp.cpp | |
parent | 0904b13cbb2b50a77a1ee34d40a7f5d76df148d3 (diff) | |
parent | e79b9d9bab9c18c05cccbff1ae5869377b303560 (diff) |
Merge from default branch
--HG--
branch : product-engine
Diffstat (limited to 'indra/llcommon/llapp.cpp')
-rw-r--r-- | indra/llcommon/llapp.cpp | 188 |
1 files changed, 152 insertions, 36 deletions
diff --git a/indra/llcommon/llapp.cpp b/indra/llcommon/llapp.cpp index 6b2d1b7c20..eedec0b24e 100644 --- a/indra/llcommon/llapp.cpp +++ b/indra/llcommon/llapp.cpp @@ -30,6 +30,8 @@ * $/LicenseInfo$ */ +#include <cstdlib> + #include "linden_common.h" #include "llapp.h" @@ -41,8 +43,11 @@ #include "lllivefile.h" #include "llmemory.h" #include "llstl.h" // for DeletePointer() +#include "llstring.h" #include "lleventtimer.h" +#include "google_breakpad/exception_handler.h" + // // Signal handling // @@ -51,11 +56,22 @@ #if LL_WINDOWS LONG WINAPI default_windows_exception_handler(struct _EXCEPTION_POINTERS *exception_infop); BOOL ConsoleCtrlHandler(DWORD fdwCtrlType); +bool windows_post_minidump_callback(const wchar_t* dump_path, + const wchar_t* minidump_id, + void* context, + EXCEPTION_POINTERS* exinfo, + MDRawAssertionInfo* assertion, + bool succeeded); #else # include <signal.h> # include <unistd.h> // for fork() void setup_signals(); void default_unix_signal_handler(int signum, siginfo_t *info, void *); + +// Called by breakpad exception handler after the minidump has been generated. +bool unix_post_minidump_callback(const char *dump_dir, + const char *minidump_id, + void *context, bool succeeded); # if LL_DARWIN /* OSX doesn't support SIGRT* */ S32 LL_SMACKDOWN_SIGNAL = SIGUSR1; @@ -81,7 +97,6 @@ BOOL LLApp::sLogInSignal = FALSE; // static LLApp::EAppStatus LLApp::sStatus = LLApp::APP_STATUS_STOPPED; // Keeps track of application status LLAppErrorHandler LLApp::sErrorHandler = NULL; -LLAppErrorHandler LLApp::sSyncErrorHandler = NULL; BOOL LLApp::sErrorThreadRunning = FALSE; #if !LL_WINDOWS LLApp::child_map LLApp::sChildMap; @@ -123,7 +138,12 @@ void LLApp::commonCtor() // Set the application to this instance. sApplication = this; - + + mExceptionHandler = 0; + + // initialize the buffer to write the minidump filename to + // (this is used to avoid allocating memory in the crash handler) + memset(minidump_path, 0, MAX_MINDUMP_PATH_LENGTH); } LLApp::LLApp(LLErrorThread *error_thread) : @@ -152,6 +172,8 @@ LLApp::~LLApp() delete mThreadErrorp; mThreadErrorp = NULL; } + + if(mExceptionHandler != 0) delete mExceptionHandler; LLCommon::cleanupClass(); } @@ -262,19 +284,18 @@ void LLApp::setupErrorHandling() // occasionally checks to see if the app is in an error state, and sees if it needs to be run. #if LL_WINDOWS - // Windows doesn't have the same signal handling mechanisms as UNIX, thus APR doesn't provide - // a signal handling thread implementation. - // What we do is install an unhandled exception handler, which will try to do the right thing - // in the case of an error (generate a minidump) - - // Disable this until the viewer gets ported so server crashes can be JIT debugged. - //LPTOP_LEVEL_EXCEPTION_FILTER prev_filter; - //prev_filter = SetUnhandledExceptionFilter(default_windows_exception_handler); - // This sets a callback to handle w32 signals to the console window. // The viewer shouldn't be affected, sicne its a windowed app. SetConsoleCtrlHandler( (PHANDLER_ROUTINE) ConsoleCtrlHandler, TRUE); + // Install the Google Breakpad crash handler for Windows + if(mExceptionHandler == 0) + { + llwarns << "adding breakpad exception handler" << llendl; + mExceptionHandler = new google_breakpad::ExceptionHandler( + L"C:\\Temp\\", 0, windows_post_minidump_callback, 0, google_breakpad::ExceptionHandler::HANDLER_ALL); + } + #else // // Start up signal handling. @@ -282,9 +303,14 @@ void LLApp::setupErrorHandling() // There are two different classes of signals. Synchronous signals are delivered to a specific // thread, asynchronous signals can be delivered to any thread (in theory) // - setup_signals(); - + + // Add google breakpad exception handler configured for Darwin/Linux. + if(mExceptionHandler == 0) + { + std::string dumpPath = "/tmp/"; + mExceptionHandler = new google_breakpad::ExceptionHandler(dumpPath, 0, &unix_post_minidump_callback, 0, true); + } #endif startErrorThread(); @@ -310,21 +336,6 @@ void LLApp::setErrorHandler(LLAppErrorHandler handler) LLApp::sErrorHandler = handler; } - -void LLApp::setSyncErrorHandler(LLAppErrorHandler handler) -{ - LLApp::sSyncErrorHandler = handler; -} - -// static -void LLApp::runSyncErrorHandler() -{ - if (LLApp::sSyncErrorHandler) - { - LLApp::sSyncErrorHandler(); - } -} - // static void LLApp::runErrorHandler() { @@ -337,7 +348,6 @@ void LLApp::runErrorHandler() LLApp::setStopped(); } - // static void LLApp::setStatus(EAppStatus status) { @@ -348,15 +358,27 @@ void LLApp::setStatus(EAppStatus status) // static void LLApp::setError() { - if (!isError()) - { - // perform any needed synchronous error-handling - runSyncErrorHandler(); - // set app status to ERROR so that the LLErrorThread notices - setStatus(APP_STATUS_ERROR); - } + // set app status to ERROR so that the LLErrorThread notices + setStatus(APP_STATUS_ERROR); } +void LLApp::setMiniDumpDir(const std::string &path) +{ + llassert(mExceptionHandler); +#ifdef LL_WINDOWS + wchar_t buffer[MAX_MINDUMP_PATH_LENGTH]; + mbstowcs(buffer, path.c_str(), MAX_MINDUMP_PATH_LENGTH); + mExceptionHandler->set_dump_path(std::wstring(buffer)); +#else + mExceptionHandler->set_dump_path(path); +#endif +} + +void LLApp::writeMiniDump() +{ + llassert(mExceptionHandler); + mExceptionHandler->WriteMinidump(); +} // static void LLApp::setQuitting() @@ -587,6 +609,7 @@ void setup_signals() // Asynchronous signals that result in core sigaction(SIGQUIT, &act, NULL); + } void clear_signals() @@ -765,4 +788,97 @@ void default_unix_signal_handler(int signum, siginfo_t *info, void *) } } +bool unix_post_minidump_callback(const char *dump_dir, + const char *minidump_id, + void *context, bool succeeded) +{ + // Copy minidump file path into fixed buffer in the app instance to avoid + // heap allocations in a crash handler. + + // path format: <dump_dir>/<minidump_id>.dmp + int dirPathLength = strlen(dump_dir); + int idLength = strlen(minidump_id); + + // The path must not be truncated. + llassert((dirPathLength + idLength + 5) <= LLApp::MAX_MINDUMP_PATH_LENGTH); + + char * path = LLApp::instance()->getMiniDumpFilename(); + S32 remaining = LLApp::MAX_MINDUMP_PATH_LENGTH; + strncpy(path, dump_dir, remaining); + remaining -= dirPathLength; + path += dirPathLength; + if (remaining > 0 && dirPathLength > 0 && path[-1] != '/') + { + *path++ = '/'; + --remaining; + } + if (remaining > 0) + { + strncpy(path, minidump_id, remaining); + remaining -= idLength; + path += idLength; + strncpy(path, ".dmp", remaining); + } + + llinfos << "generated minidump: " << LLApp::instance()->getMiniDumpFilename() << llendl; + LLApp::runErrorHandler(); + return true; +} #endif // !WINDOWS + +#ifdef LL_WINDOWS +bool windows_post_minidump_callback(const wchar_t* dump_path, + const wchar_t* minidump_id, + void* context, + EXCEPTION_POINTERS* exinfo, + MDRawAssertionInfo* assertion, + bool succeeded) +{ + char * path = LLApp::instance()->getMiniDumpFilename(); + S32 remaining = LLApp::MAX_MINDUMP_PATH_LENGTH; + size_t bytesUsed; + + bytesUsed = wcstombs(path, dump_path, static_cast<size_t>(remaining)); + remaining -= bytesUsed; + path += bytesUsed; + if(remaining > 0 && bytesUsed > 0 && path[-1] != '\\') + { + *path++ = '\\'; + --remaining; + } + if(remaining > 0) + { + bytesUsed = wcstombs(path, minidump_id, static_cast<size_t>(remaining)); + remaining -= bytesUsed; + path += bytesUsed; + } + if(remaining > 0) + { + strncpy(path, ".dmp", remaining); + } + + llinfos << "generated minidump: " << LLApp::instance()->getMiniDumpFilename() << llendl; + // *NOTE:Mani - this code is stolen from LLApp, where its never actually used. + //OSMessageBox("Attach Debugger Now", "Error", OSMB_OK); + // *TODO: Translate the signals/exceptions into cross-platform stuff + // Windows implementation + llinfos << "Entering Windows Exception Handler..." << llendl; + + if (LLApp::isError()) + { + llwarns << "Got another fatal signal while in the error handler, die now!" << llendl; + } + + // Flag status to error, so thread_error starts its work + LLApp::setError(); + + // Block in the exception handler until the app has stopped + // This is pretty sketchy, but appears to work just fine + while (!LLApp::isStopped()) + { + ms_sleep(10); + } + + return true; +} +#endif |