summaryrefslogtreecommitdiff
path: root/indra/llcommon/doublelinkedlist.h
diff options
context:
space:
mode:
authorMerov Linden <merov@lindenlab.com>2014-05-06 18:21:04 -0700
committerMerov Linden <merov@lindenlab.com>2014-05-06 18:21:04 -0700
commit8dae4bc222d1b0744254442ab0b26538285341de (patch)
tree88da67f01f0dc32457b4a5085d5e699ea55715a4 /indra/llcommon/doublelinkedlist.h
parentf6bb6a0f935323434a3f3d0d94e94c8d8238effe (diff)
parentd0ef02c23a7a37c8c9bfe3a86bae88bb811fc9fe (diff)
Pull merge from lindenlab/viewer-release. Fixed some conflicts and compile errors
Diffstat (limited to 'indra/llcommon/doublelinkedlist.h')
-rwxr-xr-xindra/llcommon/doublelinkedlist.h1397
1 files changed, 0 insertions, 1397 deletions
diff --git a/indra/llcommon/doublelinkedlist.h b/indra/llcommon/doublelinkedlist.h
deleted file mode 100755
index 0aeaa69df3..0000000000
--- a/indra/llcommon/doublelinkedlist.h
+++ /dev/null
@@ -1,1397 +0,0 @@
-/**
- * @file doublelinkedlist.h
- * @brief Provides a standard doubly linked list for fun and profit.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_DOUBLELINKEDLIST_H
-#define LL_DOUBLELINKEDLIST_H
-
-#include "llerror.h"
-#include "llrand.h"
-
-// node that actually contains the data
-template <class DATA_TYPE> class LLDoubleLinkedNode
-{
-public:
- DATA_TYPE *mDatap;
- LLDoubleLinkedNode *mNextp;
- LLDoubleLinkedNode *mPrevp;
-
-
-public:
- // assign the mDatap pointer
- LLDoubleLinkedNode(DATA_TYPE *data);
-
- // destructor does not, by default, destroy associated data
- // however, the mDatap must be NULL to ensure that we aren't causing memory leaks
- ~LLDoubleLinkedNode();
-
- // delete associated data and NULL out pointer
- void deleteData();
-
- // remove associated data and NULL out pointer
- void removeData();
-};
-
-
-const U32 LLDOUBLE_LINKED_LIST_STATE_STACK_DEPTH = 4;
-
-template <class DATA_TYPE> class LLDoubleLinkedList
-{
-private:
- LLDoubleLinkedNode<DATA_TYPE> mHead; // head node
- LLDoubleLinkedNode<DATA_TYPE> mTail; // tail node
- LLDoubleLinkedNode<DATA_TYPE> *mQueuep; // The node in the batter's box
- LLDoubleLinkedNode<DATA_TYPE> *mCurrentp; // The node we're talking about
-
- // The state stack allows nested exploration of the LLDoubleLinkedList
- // but should be used with great care
- LLDoubleLinkedNode<DATA_TYPE> *mQueuepStack[LLDOUBLE_LINKED_LIST_STATE_STACK_DEPTH];
- LLDoubleLinkedNode<DATA_TYPE> *mCurrentpStack[LLDOUBLE_LINKED_LIST_STATE_STACK_DEPTH];
- U32 mStateStackDepth;
- U32 mCount;
-
- // mInsertBefore is a pointer to a user-set function that returns
- // TRUE if "first" should be located before "second"
- // NOTE: mInsertBefore() should never return TRUE when ("first" == "second")
- // or never-ending loops can occur
- BOOL (*mInsertBefore)(DATA_TYPE *first, DATA_TYPE *second);
-
-public:
- LLDoubleLinkedList();
-
- // destructor destroys list and nodes, but not data in nodes
- ~LLDoubleLinkedList();
-
- // put data into a node and stick it at the front of the list
- // set mCurrentp to mQueuep
- void addData(DATA_TYPE *data);
-
- // put data into a node and stick it at the end of the list
- // set mCurrentp to mQueuep
- void addDataAtEnd(DATA_TYPE *data);
-
- S32 getLength() const;
- // search the list starting at mHead.mNextp and remove the link with mDatap == data
- // set mCurrentp to mQueuep
- // return TRUE if found, FALSE if not found
- BOOL removeData(const DATA_TYPE *data);
-
- // search the list starting at mHead.mNextp and delete the link with mDatap == data
- // set mCurrentp to mQueuep
- // return TRUE if found, FALSE if not found
- BOOL deleteData(DATA_TYPE *data);
-
- // remove all nodes from the list and delete the associated data
- void deleteAllData();
-
- // remove all nodes from the list but do not delete data
- void removeAllNodes();
-
- BOOL isEmpty();
-
- // check to see if data is in list
- // set mCurrentp and mQueuep to the target of search if found, otherwise set mCurrentp to mQueuep
- // return TRUE if found, FALSE if not found
- BOOL checkData(const DATA_TYPE *data);
-
- // NOTE: This next two funtions are only included here
- // for those too familiar with the LLLinkedList template class.
- // They are depreciated. resetList() is unecessary while
- // getCurrentData() is identical to getNextData() and has
- // a misleading name.
- //
- // The recommended way to loop through a list is as follows:
- //
- // datap = list.getFirstData();
- // while (datap)
- // {
- // /* do stuff */
- // datap = list.getNextData();
- // }
-
- // place mQueuep on mHead node
- void resetList();
-
- // return the data currently pointed to,
- // set mCurrentp to that node and bump mQueuep down the list
- // NOTE: this function is identical to getNextData()
- DATA_TYPE *getCurrentData();
-
-
- // reset the list and return the data currently pointed to,
- // set mCurrentp to that node and bump mQueuep down the list
- DATA_TYPE *getFirstData();
-
-
- // reset the list and return the data at position n, set mCurentp
- // to that node and bump mQueuep down the list
- // Note: n=0 will behave like getFirstData()
- DATA_TYPE *getNthData(U32 n);
-
- // reset the list and return the last data in it,
- // set mCurrentp to that node and bump mQueuep up the list
- DATA_TYPE *getLastData();
-
- // return data in mQueuep,
- // set mCurrentp mQueuep and bump mQueuep down the list
- DATA_TYPE *getNextData();
-
- // return the data in mQueuep,
- // set mCurrentp to mQueuep and bump mQueuep up the list
- DATA_TYPE *getPreviousData();
-
- // remove the Node at mCurrentp
- // set mCurrentp to mQueuep
- void removeCurrentData();
-
- // delete the Node at mCurrentp
- // set mCurrentp to mQueuep
- void deleteCurrentData();
-
- // remove the Node at mCurrentp and insert it into newlist
- // set mCurrentp to mQueuep
- void moveCurrentData(LLDoubleLinkedList<DATA_TYPE> *newlist);
-
- // insert the node in front of mCurrentp
- // set mCurrentp to mQueuep
- void insertNode(LLDoubleLinkedNode<DATA_TYPE> *node);
-
- // insert the data in front of mCurrentp
- // set mCurrentp to mQueuep
- void insertData(DATA_TYPE *data);
-
- // if mCurrentp has a previous node then :
- // * swaps mCurrentp with its previous
- // * set mCurrentp to mQueuep
- // (convenient for forward bubble-sort)
- // otherwise does nothing
- void swapCurrentWithPrevious();
-
- // if mCurrentp has a next node then :
- // * swaps mCurrentp with its next
- // * set mCurrentp to mQueuep
- // (convenient for backwards bubble-sort)
- // otherwise does nothing
- void swapCurrentWithNext();
-
- // move mCurrentp to the front of the list
- // set mCurrentp to mQueuep
- void moveCurrentToFront();
-
- // move mCurrentp to the end of the list
- // set mCurrentp to mQueuep
- void moveCurrentToEnd();
-
- // set mInsertBefore
- void setInsertBefore(BOOL (*insert_before)(DATA_TYPE *first, DATA_TYPE *second));
-
- // add data in front of first node for which mInsertBefore(datap, node->mDatap) returns TRUE
- // set mCurrentp to mQueuep
- BOOL addDataSorted(DATA_TYPE *datap);
-
- // sort the list using bubble-sort
- // Yes, this is a different name than the same function in LLLinkedList.
- // When it comes time for a name consolidation hopefully this one will win.
- BOOL bubbleSort();
-
- // does a single bubble sort pass on the list
- BOOL lazyBubbleSort();
-
- // returns TRUE if state successfully pushed (state stack not full)
- BOOL pushState();
-
- // returns TRUE if state successfully popped (state stack not empty)
- BOOL popState();
-
- // empties the state stack
- void clearStateStack();
-
- // randomly move the the links in the list for debug or (Discordian) purposes
- // sets mCurrentp and mQueuep to top of list
- void scramble();
-
-private:
- // add node to beginning of list
- // set mCurrentp to mQueuep
- void addNode(LLDoubleLinkedNode<DATA_TYPE> *node);
-
- // add node to end of list
- // set mCurrentp to mQueuep
- void addNodeAtEnd(LLDoubleLinkedNode<DATA_TYPE> *node);
-};
-
-//#endif
-
-////////////////////////////////////////////////////////////////////////////////////////////
-
-// doublelinkedlist.cpp
-// LLDoubleLinkedList template class implementation file.
-// Provides a standard doubly linked list for fun and profit.
-//
-// Copyright 2001, Linden Research, Inc.
-
-//#include "llerror.h"
-//#include "doublelinkedlist.h"
-
-//////////////////////////////////////////////////////////////////////////////////////////
-// LLDoubleLinkedNode
-//////////////////////////////////////////////////////////////////////////////////////////
-
-
-// assign the mDatap pointer
-template <class DATA_TYPE>
-LLDoubleLinkedNode<DATA_TYPE>::LLDoubleLinkedNode(DATA_TYPE *data) :
- mDatap(data), mNextp(NULL), mPrevp(NULL)
-{
-}
-
-
-// destructor does not, by default, destroy associated data
-// however, the mDatap must be NULL to ensure that we aren't causing memory leaks
-template <class DATA_TYPE>
-LLDoubleLinkedNode<DATA_TYPE>::~LLDoubleLinkedNode()
-{
- if (mDatap)
- {
- llerror("Attempting to call LLDoubleLinkedNode destructor with a non-null mDatap!", 1);
- }
-}
-
-
-// delete associated data and NULL out pointer
-template <class DATA_TYPE>
-void LLDoubleLinkedNode<DATA_TYPE>::deleteData()
-{
- delete mDatap;
- mDatap = NULL;
-}
-
-
-template <class DATA_TYPE>
-void LLDoubleLinkedNode<DATA_TYPE>::removeData()
-{
- mDatap = NULL;
-}
-
-
-//////////////////////////////////////////////////////////////////////////////////////
-// LLDoubleLinkedList
-//////////////////////////////////////////////////////////////////////////////////////
-
-// <------- up -------
-//
-// mCurrentp
-// mQueuep |
-// | |
-// | |
-// .------. .------. .------. .------.
-// | |---->| |---->| |----->| |-----> NULL
-// NULL <-----| |<----| |<----| |<-----| |
-// _'------' '------' '------' '------:_
-// .------. /| | | |\ .------.
-// NULL <-----|mHead |/ | mQueuep \|mTail |-----> NULL
-// | | mCurrentp | |
-// '------' '------'
-// -------- down --------->
-
-template <class DATA_TYPE>
-LLDoubleLinkedList<DATA_TYPE>::LLDoubleLinkedList()
-: mHead(NULL), mTail(NULL), mQueuep(NULL)
-{
- mCurrentp = mHead.mNextp;
- mQueuep = mHead.mNextp;
- mStateStackDepth = 0;
- mCount = 0;
- mInsertBefore = NULL;
-}
-
-
-// destructor destroys list and nodes, but not data in nodes
-template <class DATA_TYPE>
-LLDoubleLinkedList<DATA_TYPE>::~LLDoubleLinkedList()
-{
- removeAllNodes();
-}
-
-
-// put data into a node and stick it at the front of the list
-// doesn't change mCurrentp nor mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::addData(DATA_TYPE *data)
-{
- // don't allow NULL to be passed to addData
- if (!data)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::addData()", 0);
- }
-
- // make the new node
- LLDoubleLinkedNode<DATA_TYPE> *temp = new LLDoubleLinkedNode<DATA_TYPE> (data);
-
- // add the node to the front of the list
- temp->mPrevp = NULL;
- temp->mNextp = mHead.mNextp;
- mHead.mNextp = temp;
-
- // if there's something in the list, fix its back pointer
- if (temp->mNextp)
- {
- temp->mNextp->mPrevp = temp;
- }
- // otherwise, fix the tail of the list
- else
- {
- mTail.mPrevp = temp;
- }
-
- mCount++;
-}
-
-
-// put data into a node and stick it at the end of the list
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::addDataAtEnd(DATA_TYPE *data)
-{
- // don't allow NULL to be passed to addData
- if (!data)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::addData()", 0);
- }
-
- // make the new node
- LLDoubleLinkedNode<DATA_TYPE> *nodep = new LLDoubleLinkedNode<DATA_TYPE>(data);
-
- addNodeAtEnd(nodep);
- mCount++;
-}
-
-
-// search the list starting at mHead.mNextp and remove the link with mDatap == data
-// set mCurrentp to mQueuep, or NULL if mQueuep points to node with mDatap == data
-// return TRUE if found, FALSE if not found
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::removeData(const DATA_TYPE *data)
-{
- BOOL b_found = FALSE;
- // don't allow NULL to be passed to addData
- if (!data)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::removeData()", 0);
- }
-
- mCurrentp = mHead.mNextp;
-
- while (mCurrentp)
- {
- if (mCurrentp->mDatap == data)
- {
- b_found = TRUE;
-
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // remove the node
- mCurrentp->removeData();
- delete mCurrentp;
- mCount--;
- break;
- }
- mCurrentp = mCurrentp->mNextp;
- }
-
- // reset the list back to where it was
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
-
- return b_found;
-}
-
-
-// search the list starting at mHead.mNextp and delete the link with mDatap == data
-// set mCurrentp to mQueuep, or NULL if mQueuep points to node with mDatap == data
-// return TRUE if found, FALSE if not found
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::deleteData(DATA_TYPE *data)
-{
- BOOL b_found = FALSE;
- // don't allow NULL to be passed to addData
- if (!data)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::deleteData()", 0);
- }
-
- mCurrentp = mHead.mNextp;
-
- while (mCurrentp)
- {
- if (mCurrentp->mDatap == data)
- {
- b_found = TRUE;
-
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // remove the node
- mCurrentp->deleteData();
- delete mCurrentp;
- mCount--;
- break;
- }
- mCurrentp = mCurrentp->mNextp;
- }
-
- // reset the list back to where it was
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
-
- return b_found;
-}
-
-
-// remove all nodes from the list and delete the associated data
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::deleteAllData()
-{
- mCurrentp = mHead.mNextp;
-
- while (mCurrentp)
- {
- mQueuep = mCurrentp->mNextp;
- mCurrentp->deleteData();
- delete mCurrentp;
- mCurrentp = mQueuep;
- }
-
- // reset mHead and mQueuep
- mHead.mNextp = NULL;
- mTail.mPrevp = NULL;
- mCurrentp = mHead.mNextp;
- mQueuep = mHead.mNextp;
- mStateStackDepth = 0;
- mCount = 0;
-}
-
-
-// remove all nodes from the list but do not delete associated data
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::removeAllNodes()
-{
- mCurrentp = mHead.mNextp;
-
- while (mCurrentp)
- {
- mQueuep = mCurrentp->mNextp;
- mCurrentp->removeData();
- delete mCurrentp;
- mCurrentp = mQueuep;
- }
-
- // reset mHead and mCurrentp
- mHead.mNextp = NULL;
- mTail.mPrevp = NULL;
- mCurrentp = mHead.mNextp;
- mQueuep = mHead.mNextp;
- mStateStackDepth = 0;
- mCount = 0;
-}
-
-template <class DATA_TYPE>
-S32 LLDoubleLinkedList<DATA_TYPE>::getLength() const
-{
-// U32 length = 0;
-// for (LLDoubleLinkedNode<DATA_TYPE>* temp = mHead.mNextp; temp != NULL; temp = temp->mNextp)
-// {
-// length++;
-// }
- return mCount;
-}
-
-// check to see if data is in list
-// set mCurrentp and mQueuep to the target of search if found, otherwise set mCurrentp to mQueuep
-// return TRUE if found, FALSE if not found
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::checkData(const DATA_TYPE *data)
-{
- mCurrentp = mHead.mNextp;
-
- while (mCurrentp)
- {
- if (mCurrentp->mDatap == data)
- {
- mQueuep = mCurrentp;
- return TRUE;
- }
- mCurrentp = mCurrentp->mNextp;
- }
-
- mCurrentp = mQueuep;
- return FALSE;
-}
-
-// NOTE: This next two funtions are only included here
-// for those too familiar with the LLLinkedList template class.
-// They are depreciated. resetList() is unecessary while
-// getCurrentData() is identical to getNextData() and has
-// a misleading name.
-//
-// The recommended way to loop through a list is as follows:
-//
-// datap = list.getFirstData();
-// while (datap)
-// {
-// /* do stuff */
-// datap = list.getNextData();
-// }
-
- // place mCurrentp and mQueuep on first node
- template <class DATA_TYPE>
- void LLDoubleLinkedList<DATA_TYPE>::resetList()
- {
- mCurrentp = mHead.mNextp;
- mQueuep = mHead.mNextp;
- mStateStackDepth = 0;
- }
-
-
- // return the data currently pointed to,
- // set mCurrentp to that node and bump mQueuep down the list
- template <class DATA_TYPE>
- DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getCurrentData()
- {
- if (mQueuep)
- {
- mCurrentp = mQueuep;
- mQueuep = mQueuep->mNextp;
- return mCurrentp->mDatap;
- }
- else
- {
- return NULL;
- }
- }
-
-
-// reset the list and return the data currently pointed to,
-// set mCurrentp to that node and bump mQueuep down the list
-template <class DATA_TYPE>
-DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getFirstData()
-{
- mQueuep = mHead.mNextp;
- mCurrentp = mQueuep;
- if (mQueuep)
- {
- mQueuep = mQueuep->mNextp;
- return mCurrentp->mDatap;
- }
- else
- {
- return NULL;
- }
-}
-
-
-// reset the list and return the data at position n, set mCurentp
-// to that node and bump mQueuep down the list
-// Note: n=0 will behave like getFirstData()
-template <class DATA_TYPE>
-DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getNthData(U32 n)
-{
- mCurrentp = mHead.mNextp;
-
- if (mCurrentp)
- {
- for (U32 i=0; i<n; i++)
- {
- mCurrentp = mCurrentp->mNextp;
- if (!mCurrentp)
- {
- break;
- }
- }
- }
-
- if (mCurrentp)
- {
- // bump mQueuep down the list
- mQueuep = mCurrentp->mNextp;
- return mCurrentp->mDatap;
- }
- else
- {
- mQueuep = NULL;
- return NULL;
- }
-}
-
-
-// reset the list and return the last data in it,
-// set mCurrentp to that node and bump mQueuep up the list
-template <class DATA_TYPE>
-DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getLastData()
-{
- mQueuep = mTail.mPrevp;
- mCurrentp = mQueuep;
- if (mQueuep)
- {
- mQueuep = mQueuep->mPrevp;
- return mCurrentp->mDatap;
- }
- else
- {
- return NULL;
- }
-}
-
-
-// return the data in mQueuep,
-// set mCurrentp to mQueuep and bump mQueuep down the list
-template <class DATA_TYPE>
-DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getNextData()
-{
- if (mQueuep)
- {
- mCurrentp = mQueuep;
- mQueuep = mQueuep->mNextp;
- return mCurrentp->mDatap;
- }
- else
- {
- return NULL;
- }
-}
-
-
-// return the data in mQueuep,
-// set mCurrentp to mQueuep and bump mQueuep up the list
-template <class DATA_TYPE>
-DATA_TYPE* LLDoubleLinkedList<DATA_TYPE>::getPreviousData()
-{
- if (mQueuep)
- {
- mCurrentp = mQueuep;
- mQueuep = mQueuep->mPrevp;
- return mCurrentp->mDatap;
- }
- else
- {
- return NULL;
- }
-}
-
-
-// remove the Node at mCurrentp
-// set mCurrentp to mQueuep, or NULL if (mCurrentp == mQueuep)
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::removeCurrentData()
-{
- if (mCurrentp)
- {
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // otherwise we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // otherwise we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // remove the node
- mCurrentp->removeData();
- delete mCurrentp;
- mCount--;
-
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- }
-}
-
-
-// delete the Node at mCurrentp
-// set mCurrentp to mQueuep, or NULL if (mCurrentp == mQueuep)
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::deleteCurrentData()
-{
- if (mCurrentp)
- {
- // remove the node
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // otherwise we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // otherwise we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // remove the LLDoubleLinkedNode
- mCurrentp->deleteData();
- delete mCurrentp;
- mCount--;
-
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- }
-}
-
-
-// remove the Node at mCurrentp and insert it into newlist
-// set mCurrentp to mQueuep, or NULL if (mCurrentp == mQueuep)
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::moveCurrentData(LLDoubleLinkedList<DATA_TYPE> *newlist)
-{
- if (mCurrentp)
- {
- // remove the node
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // otherwise we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // otherwise we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // move the node to the new list
- newlist->addNode(mCurrentp);
-
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- }
-}
-
-
-// Inserts the node previous to mCurrentp
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::insertNode(LLDoubleLinkedNode<DATA_TYPE> *nodep)
-{
- // don't allow pointer to NULL to be passed
- if (!nodep)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::insertNode()", 0);
- }
- if (!nodep->mDatap)
- {
- llerror("NULL data pointer passed to LLDoubleLinkedList::insertNode()", 0);
- }
-
- if (mCurrentp)
- {
- if (mCurrentp->mPrevp)
- {
- nodep->mPrevp = mCurrentp->mPrevp;
- nodep->mNextp = mCurrentp;
- mCurrentp->mPrevp->mNextp = nodep;
- mCurrentp->mPrevp = nodep;
- }
- else // at beginning of list
- {
- nodep->mPrevp = NULL;
- nodep->mNextp = mCurrentp;
- mHead.mNextp = nodep;
- mCurrentp->mPrevp = nodep;
- }
- mCurrentp = mQueuep;
- }
- else // add to front of list
- {
- addNode(nodep);
- }
-}
-
-
-// insert the data in front of mCurrentp
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::insertData(DATA_TYPE *data)
-{
- if (!data)
- {
- llerror("NULL data pointer passed to LLDoubleLinkedList::insertNode()", 0);
- }
- LLDoubleLinkedNode<DATA_TYPE> *node = new LLDoubleLinkedNode<DATA_TYPE>(data);
- insertNode(node);
- mCount++;
-}
-
-
-// if mCurrentp has a previous node then :
-// * swaps mCurrentp with its previous
-// * set mCurrentp to mQueuep
-// otherwise does nothing
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::swapCurrentWithPrevious()
-{
- if (mCurrentp)
- {
- if (mCurrentp->mPrevp)
- {
- // Pull mCurrentp out of list
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // mCurrentp was at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // Fix mCurrentp's pointers
- mCurrentp->mNextp = mCurrentp->mPrevp;
- mCurrentp->mPrevp = mCurrentp->mNextp->mPrevp;
- mCurrentp->mNextp->mPrevp = mCurrentp;
-
- if (mCurrentp->mPrevp)
- {
- // Fix the backward pointer of mCurrentp's new previous
- mCurrentp->mPrevp->mNextp = mCurrentp;
- }
- else // mCurrentp is now at beginning of list
- {
- mHead.mNextp = mCurrentp;
- }
-
- // Set the list back to the way it was
- mCurrentp = mQueuep;
- }
- }
-}
-
-
-// if mCurrentp has a next node then :
-// * swaps mCurrentp with its next
-// * set mCurrentp to mQueuep
-// otherwise does nothing
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::swapCurrentWithNext()
-{
- if (mCurrentp)
- {
- if (mCurrentp->mNextp)
- {
- // Pull mCurrentp out of list
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // mCurrentp was at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // Fix mCurrentp's pointers
- mCurrentp->mPrevp = mCurrentp->mNextp;
- mCurrentp->mNextp = mCurrentp->mPrevp->mNextp;
- mCurrentp->mPrevp->mNextp = mCurrentp;
-
- if (mCurrentp->mNextp)
- {
- // Fix the back pointer of mCurrentp's new next
- mCurrentp->mNextp->mPrevp = mCurrentp;
- }
- else // mCurrentp is now at end of list
- {
- mTail.mPrevp = mCurrentp;
- }
-
- // Set the list back to the way it was
- mCurrentp = mQueuep;
- }
- }
-}
-
-// move mCurrentp to the front of the list
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::moveCurrentToFront()
-{
- if (mCurrentp)
- {
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // otherwise we are at beginning of list
- {
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- return;
- }
-
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // otherwise we are at end of list
- {
- mTail.mPrevp = mCurrentp->mPrevp;
- }
-
- // add mCurrentp to beginning of list
- mCurrentp->mNextp = mHead.mNextp;
- mHead.mNextp->mPrevp = mCurrentp; // mHead.mNextp MUST be valid,
- // or the list had only one node
- // and we would have returned already
- mCurrentp->mPrevp = NULL;
- mHead.mNextp = mCurrentp;
-
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- }
-
-}
-
-// move mCurrentp to the end of the list
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::moveCurrentToEnd()
-{
- if (mCurrentp)
- {
- // if there is a next one, fix it
- if (mCurrentp->mNextp)
- {
- mCurrentp->mNextp->mPrevp = mCurrentp->mPrevp;
- }
- else // otherwise we are at end of list and we're done
- {
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- return;
- }
-
- // if there is a previous one, fix it
- if (mCurrentp->mPrevp)
- {
- mCurrentp->mPrevp->mNextp = mCurrentp->mNextp;
- }
- else // otherwise we are at beginning of list
- {
- mHead.mNextp = mCurrentp->mNextp;
- }
-
- // add mCurrentp to end of list
- mCurrentp->mPrevp = mTail.mPrevp;
- mTail.mPrevp->mNextp = mCurrentp; // mTail.mPrevp MUST be valid,
- // or the list had only one node
- // and we would have returned already
- mCurrentp->mNextp = NULL;
- mTail.mPrevp = mCurrentp;
-
- // check for redundant pointing
- if (mCurrentp == mQueuep)
- {
- mCurrentp = mQueuep = NULL;
- }
- else
- {
- mCurrentp = mQueuep;
- }
- }
-}
-
-
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::setInsertBefore(BOOL (*insert_before)(DATA_TYPE *first, DATA_TYPE *second) )
-{
- mInsertBefore = insert_before;
-}
-
-
-// add data in front of the first node for which mInsertBefore(datap, node->mDatap) returns TRUE
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::addDataSorted(DATA_TYPE *datap)
-{
- // don't allow NULL to be passed to addData()
- if (!datap)
- {
- llerror("NULL pointer passed to LLDoubleLinkedList::addDataSorted()", 0);
- }
-
- // has mInsertBefore not been set?
- if (!mInsertBefore)
- {
- addData(datap);
- return FALSE;
- }
-
- // is the list empty?
- if (!mHead.mNextp)
- {
- addData(datap);
- return TRUE;
- }
-
- // Note: this step has been added so that the behavior of LLDoubleLinkedList
- // is as rigorous as the LLLinkedList class about adding duplicate nodes.
- // Duplicate nodes can cause a problem when sorting if mInsertBefore(foo, foo)
- // returns TRUE. However, if mInsertBefore(foo, foo) returns FALSE, then there
- // shouldn't be any reason to exclude duplicate nodes (as we do here).
- if (checkData(datap))
- {
- return FALSE;
- }
-
- mCurrentp = mHead.mNextp;
- while (mCurrentp)
- {
- // check to see if datap is already in the list
- if (datap == mCurrentp->mDatap)
- {
- return FALSE;
- }
- else if (mInsertBefore(datap, mCurrentp->mDatap))
- {
- insertData(datap);
- return TRUE;
- }
- mCurrentp = mCurrentp->mNextp;
- }
-
- addDataAtEnd(datap);
- return TRUE;
-}
-
-
-// bubble-sort until sorted and return TRUE if anything was sorted
-// leaves mQueuep pointing at last node that was swapped with its mNextp
-//
-// NOTE: if you find this function looping for really long times, then you
-// probably need to check your implementation of mInsertBefore(a,b) and make
-// sure it does not return TRUE when (a == b)!
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::bubbleSort()
-{
- BOOL b_swapped = FALSE;
- U32 count = 0;
- while (lazyBubbleSort())
- {
- b_swapped = TRUE;
- if (count++ > 0x7FFFFFFF)
- {
- llwarning("LLDoubleLinkedList::bubbleSort() : too many passes...", 1);
- llwarning(" make sure the mInsertBefore(a, b) does not return TRUE for a == b", 1);
- break;
- }
- }
- return b_swapped;
-}
-
-
-// do a single bubble-sort pass and return TRUE if anything was sorted
-// leaves mQueuep pointing at last node that was swapped with its mNextp
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::lazyBubbleSort()
-{
- // has mInsertBefore been set?
- if (!mInsertBefore)
- {
- return FALSE;
- }
-
- // is list empty?
- mCurrentp = mHead.mNextp;
- if (!mCurrentp)
- {
- return FALSE;
- }
-
- BOOL b_swapped = FALSE;
-
- // the sort will exit after 0x7FFFFFFF nodes or the end of the list, whichever is first
- S32 length = 0x7FFFFFFF;
- S32 count = 0;
-
- while (mCurrentp && mCurrentp->mNextp && count<length)
- {
- if (mInsertBefore(mCurrentp->mNextp->mDatap, mCurrentp->mDatap))
- {
- b_swapped = TRUE;
- mQueuep = mCurrentp;
- swapCurrentWithNext(); // sets mCurrentp to mQueuep
- }
- count++;
- mCurrentp = mCurrentp->mNextp;
- }
-
- return b_swapped;
-}
-
-
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::pushState()
-{
- if (mStateStackDepth < LLDOUBLE_LINKED_LIST_STATE_STACK_DEPTH)
- {
- *(mQueuepStack + mStateStackDepth) = mQueuep;
- *(mCurrentpStack + mStateStackDepth) = mCurrentp;
- mStateStackDepth++;
- return TRUE;
- }
- return FALSE;
-}
-
-
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::popState()
-{
- if (mStateStackDepth > 0)
- {
- mStateStackDepth--;
- mQueuep = *(mQueuepStack + mStateStackDepth);
- mCurrentp = *(mCurrentpStack + mStateStackDepth);
- return TRUE;
- }
- return FALSE;
-}
-
-
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::clearStateStack()
-{
- mStateStackDepth = 0;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////
-// private members
-//////////////////////////////////////////////////////////////////////////////////////////
-
-// add node to beginning of list
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::addNode(LLDoubleLinkedNode<DATA_TYPE> *nodep)
-{
- // add the node to the front of the list
- nodep->mPrevp = NULL;
- nodep->mNextp = mHead.mNextp;
- mHead.mNextp = nodep;
-
- // if there's something in the list, fix its back pointer
- if (nodep->mNextp)
- {
- nodep->mNextp->mPrevp = nodep;
- }
- else // otherwise fix the tail node
- {
- mTail.mPrevp = nodep;
- }
-
- mCurrentp = mQueuep;
-}
-
-
-// add node to end of list
-// set mCurrentp to mQueuep
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::addNodeAtEnd(LLDoubleLinkedNode<DATA_TYPE> *node)
-{
- // add the node to the end of the list
- node->mNextp = NULL;
- node->mPrevp = mTail.mPrevp;
- mTail.mPrevp = node;
-
- // if there's something in the list, fix its back pointer
- if (node->mPrevp)
- {
- node->mPrevp->mNextp = node;
- }
- else // otherwise fix the head node
- {
- mHead.mNextp = node;
- }
-
- mCurrentp = mQueuep;
-}
-
-
-// randomly move nodes in the list for DEBUG (or Discordian) purposes
-// sets mCurrentp and mQueuep to top of list
-template <class DATA_TYPE>
-void LLDoubleLinkedList<DATA_TYPE>::scramble()
-{
- S32 random_number;
- DATA_TYPE *datap = getFirstData();
- while(datap)
- {
- random_number = ll_rand(5);
-
- if (0 == random_number)
- {
- removeCurrentData();
- addData(datap);
- }
- else if (1 == random_number)
- {
- removeCurrentData();
- addDataAtEnd(datap);
- }
- else if (2 == random_number)
- {
- swapCurrentWithPrevious();
- }
- else if (3 == random_number)
- {
- swapCurrentWithNext();
- }
- datap = getNextData();
- }
- mQueuep = mHead.mNextp;
- mCurrentp = mQueuep;
-}
-
-template <class DATA_TYPE>
-BOOL LLDoubleLinkedList<DATA_TYPE>::isEmpty()
-{
- return (mCount == 0);
-}
-
-
-#endif