summaryrefslogtreecommitdiff
path: root/indra/llcharacter
diff options
context:
space:
mode:
authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-07 15:10:50 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-07 15:10:50 -0400
commit9e5fe84c9e6f6027878d70350c8f60e4c2be7e48 (patch)
tree3309f360e02cd2c3d823076ead72f7a35f38c25c /indra/llcharacter
parent6081ad52c3711010e03c26679849921d4e5968bc (diff)
For EXT-6953: Evaluate and implement Richard's improved default animations. Cleanup and log spam reduction.
Diffstat (limited to 'indra/llcharacter')
-rw-r--r--indra/llcharacter/llanimationstates.cpp3
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp26
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp37
3 files changed, 12 insertions, 54 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index bcc28cfc8f..879f97deec 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -39,9 +39,6 @@
#include "llanimationstates.h"
#include "llstring.h"
-// Would be nice to be able to toggle at run-time, but not gonna
-// happen while we're using const LLUUIDs as keys.
-
const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index 3cf4d695dd..232b617d69 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -329,25 +329,23 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{
mAnimSpeed = llclamp(mAnimSpeed, -ANIM_SPEED_MAX, -ANIM_SPEED_MIN);
}
- char debug_text[64];
- sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
- mCharacter->addDebugText(debug_text);
- sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
- mCharacter->addDebugText(debug_text);
- sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
- mCharacter->addDebugText(debug_text);
- sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
- mCharacter->addDebugText(debug_text);
- mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
+// char debug_text[64];
+// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
+// mCharacter->addDebugText(debug_text);
+ mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
if (mCharacter->getMotionController().mIsSelf)
{
F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32();
llinfos << "PLOT elapsed: " << elapsed
-// << " footSlipVelocity: " << footSlipVelocity
-// << " speed: " << speed
-// << " mAvgCorrection: " << mAvgCorrection
+ << " footSlipVelocity: " << footSlipVelocity
+ << " mAvgCorrection: " << mAvgCorrection
<< " mAvgSpeed: " << mAvgSpeed
-// << " mSpeedAdjust: " << mSpeedAdjust
<< " mAnimSpeed: " << mAnimSpeed
<< " ANIM_SPEED_MAX: " << ANIM_SPEED_MAX
<< " ANIM_SPEED_MIN: " << ANIM_SPEED_MIN
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 51a9120cbb..04524dc015 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -393,8 +393,6 @@ LLMotion* LLMotionController::createMotion( const LLUUID &id )
//-----------------------------------------------------------------------------
BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
{
- llinfos << animationName(id) << llendl;
-
// do we have an instance of this motion for this character?
LLMotion *motion = findMotion(id);
@@ -453,11 +451,6 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat
// If on active list, stop it
if (isMotionActive(motion) && !motion->isStopped())
{
- if (motion->getID() == ANIM_AGENT_FEMALE_WALK_NEW || motion->getID() == ANIM_AGENT_FEMALE_WALK)
- {
- llinfos << "stop female walk: " << animationName(motion->getID()) << llendl;
- }
-
motion->setStopTime(mAnimTime);
if (stop_immediate)
{
@@ -552,26 +545,6 @@ void LLMotionController::updateIdleActiveMotions()
}
}
-
-void breakWalkIf(LLMotion *motionp, BOOL flag)
-{
- if (
- (motionp->getID() == ANIM_AGENT_FEMALE_WALK) ||
- (motionp->getID() == ANIM_AGENT_FEMALE_WALK_NEW) ||
- (motionp->getID() == ANIM_AGENT_FEMALE_RUN_NEW) ||
- (motionp->getID() == ANIM_AGENT_WALK) ||
- (motionp->getID() == ANIM_AGENT_WALK_NEW) ||
- (motionp->getID() == ANIM_AGENT_RUN) ||
- (motionp->getID() == ANIM_AGENT_RUN_NEW)
- )
- {
- if (flag)
- {
-// llinfos << "break here" << llendl;
- }
- }
-}
-
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
@@ -710,7 +683,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
// perform motion update
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
- breakWalkIf(motionp,!update_result);
}
//**********************
@@ -733,9 +705,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
- breakWalkIf(motionp,TRUE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
- breakWalkIf(motionp,!update_result);
}
//**********************
@@ -758,13 +728,11 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
- breakWalkIf(motionp,!update_result);
}
else
{
posep->setWeight(0.f);
update_result = motionp->onUpdate(0.f, last_joint_signature);
- breakWalkIf(motionp,!update_result);
}
// allow motions to deactivate themselves
@@ -838,11 +806,6 @@ void LLMotionController::updateLoadingMotions()
//-----------------------------------------------------------------------------
void LLMotionController::updateMotions(bool force_update)
{
- if (mIsSelf)
- {
- //dumpMotions();
- }
-
BOOL use_quantum = (mTimeStep != 0.f);
// Always update mPrevTimerElapsed