diff options
author | Dave Parks <davep@lindenlab.com> | 2021-10-28 18:06:21 +0000 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2021-10-28 18:06:21 +0000 |
commit | 8d20480c5f77fe1fab8149d3cda79bdd61e77656 (patch) | |
tree | 6ba8844d6e3b29451dc70213f8e7278db4943fa3 /indra/llcharacter | |
parent | aa7ca0aea134c9c40a0d4d1450cc64b7831d005f (diff) |
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
Diffstat (limited to 'indra/llcharacter')
-rw-r--r-- | indra/llcharacter/llcharacter.cpp | 8 | ||||
-rw-r--r-- | indra/llcharacter/lleditingmotion.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/llhandmotion.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/llheadrotmotion.cpp | 2 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframefallmotion.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframemotionparam.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframewalkmotion.cpp | 3 | ||||
-rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 10 | ||||
-rw-r--r-- | indra/llcharacter/lltargetingmotion.cpp | 1 |
10 files changed, 19 insertions, 10 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index b764ef0c7e..8874df32f5 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -188,20 +188,15 @@ void LLCharacter::requestStopMotion( LLMotion* motion) //----------------------------------------------------------------------------- // updateMotions() //----------------------------------------------------------------------------- -static LLTrace::BlockTimerStatHandle FTM_UPDATE_ANIMATION("Update Animation"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_MOTIONS("Update Motions"); - void LLCharacter::updateMotions(e_update_t update_type) { + LL_PROFILE_ZONE_SCOPED; if (update_type == HIDDEN_UPDATE) { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_HIDDEN_ANIMATION); mMotionController.updateMotionsMinimal(); } else { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_ANIMATION); // unpause if the number of outstanding pause requests has dropped to the initial one if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1) { @@ -209,7 +204,6 @@ void LLCharacter::updateMotions(e_update_t update_type) } bool force_update = (update_type == FORCE_UPDATE); { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_MOTIONS); mMotionController.updateMotions(force_update); } } diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index ddf89f30f2..c5757163d9 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -163,6 +163,7 @@ BOOL LLEditingMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; LLVector3 focus_pt; LLVector3* pointAtPt = (LLVector3*)mCharacter->getAnimationData("PointAtPoint"); diff --git a/indra/llcharacter/llhandmotion.cpp b/indra/llcharacter/llhandmotion.cpp index b3bf5a9a91..ceba956214 100644 --- a/indra/llcharacter/llhandmotion.cpp +++ b/indra/llcharacter/llhandmotion.cpp @@ -121,6 +121,7 @@ BOOL LLHandMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; eHandPose *requestedHandPose; F32 timeDelta = time - mLastTime; diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index e91de7a11d..fdf97266a3 100644 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -175,6 +175,7 @@ BOOL LLHeadRotMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; LLQuaternion targetHeadRotWorld; LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation(); LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld; @@ -458,6 +459,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s //----------------------------------------------------------------------------- BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; //calculate jitter if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime) { diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp index 60ab2e9929..ac53bcd768 100644 --- a/indra/llcharacter/llkeyframefallmotion.cpp +++ b/indra/llcharacter/llkeyframefallmotion.cpp @@ -116,6 +116,7 @@ BOOL LLKeyframeFallMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; BOOL result = LLKeyframeMotion::onUpdate(activeTime, joint_mask); F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f); diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index cde38c8091..429c479d0d 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -683,6 +683,7 @@ BOOL LLKeyframeMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; // llassert(time >= 0.f); // This will fire time = llmax(0.f, time); diff --git a/indra/llcharacter/llkeyframemotionparam.cpp b/indra/llcharacter/llkeyframemotionparam.cpp index 6ed18bc445..aba1c5db39 100644 --- a/indra/llcharacter/llkeyframemotionparam.cpp +++ b/indra/llcharacter/llkeyframemotionparam.cpp @@ -158,6 +158,7 @@ BOOL LLKeyframeMotionParam::onActivate() //----------------------------------------------------------------------------- BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; F32 weightFactor = 1.f / (F32)mParameterizedMotions.size(); // zero out all pose weights diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index f180702385..298b37e60c 100644 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -105,6 +105,7 @@ void LLKeyframeWalkMotion::onDeactivate() //----------------------------------------------------------------------------- BOOL LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; // compute time since last update F32 deltaTime = time - mRealTimeLast; @@ -198,6 +199,7 @@ BOOL LLWalkAdjustMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; // delta_time is guaranteed to be non zero F32 delta_time = llclamp(time - mLastTime, TIME_EPSILON, MAX_TIME_DELTA); mLastTime = time; @@ -373,6 +375,7 @@ BOOL LLFlyAdjustMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; LLVector3 ang_vel = mCharacter->getCharacterAngularVelocity() * mCharacter->getTimeDilation(); F32 speed = mCharacter->getCharacterVelocity().magVec(); diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index c48d02b652..d4546ce901 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -503,6 +503,7 @@ void LLMotionController::resetJointSignatures() //----------------------------------------------------------------------------- void LLMotionController::updateIdleMotion(LLMotion* motionp) { + LL_PROFILE_ZONE_SCOPED; if (motionp->isStopped() && mAnimTime > motionp->getStopTime() + motionp->getEaseOutDuration()) { deactivateMotionInstance(motionp); @@ -541,6 +542,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp) //----------------------------------------------------------------------------- void LLMotionController::updateIdleActiveMotions() { + LL_PROFILE_ZONE_SCOPED; for (motion_list_t::iterator iter = mActiveMotions.begin(); iter != mActiveMotions.end(); ) { @@ -553,10 +555,9 @@ void LLMotionController::updateIdleActiveMotions() //----------------------------------------------------------------------------- // updateMotionsByType() //----------------------------------------------------------------------------- -static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate"); - void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type) { + LL_PROFILE_ZONE_SCOPED; BOOL update_result = TRUE; U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS]; @@ -712,7 +713,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty // perform motion update { - LL_RECORD_BLOCK_TIME(FTM_MOTION_ON_UPDATE); update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature); } } @@ -768,6 +768,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty //----------------------------------------------------------------------------- void LLMotionController::updateLoadingMotions() { + LL_PROFILE_ZONE_SCOPED; // query pending motions for completion for (motion_set_t::iterator iter = mLoadingMotions.begin(); iter != mLoadingMotions.end(); ) @@ -815,6 +816,7 @@ void LLMotionController::updateLoadingMotions() //----------------------------------------------------------------------------- void LLMotionController::updateMotions(bool force_update) { + LL_PROFILE_ZONE_SCOPED; // SL-763: "Distant animated objects run at super fast speed" // The use_quantum optimization or possibly the associated code in setTimeStamp() // does not work as implemented. @@ -907,6 +909,7 @@ void LLMotionController::updateMotions(bool force_update) //----------------------------------------------------------------------------- void LLMotionController::updateMotionsMinimal() { + LL_PROFILE_ZONE_SCOPED; // Always update mPrevTimerElapsed mPrevTimerElapsed = mTimer.getElapsedTimeF32(); @@ -924,6 +927,7 @@ void LLMotionController::updateMotionsMinimal() //----------------------------------------------------------------------------- BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time) { + LL_PROFILE_ZONE_SCOPED; // It's not clear why the getWeight() line seems to be crashing this, but // hopefully this fixes it. if (motion == NULL || motion->getPose() == NULL) diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp index 69681e4197..ec75212a40 100644 --- a/indra/llcharacter/lltargetingmotion.cpp +++ b/indra/llcharacter/lltargetingmotion.cpp @@ -103,6 +103,7 @@ BOOL LLTargetingMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask) { + LL_PROFILE_ZONE_SCOPED; F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TORSO_TARGET_HALF_LIFE); LLVector3 target; |