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authorAnchor <none@none>2018-11-28 15:16:01 -0800
committerAnchor <none@none>2018-11-28 15:16:01 -0800
commit014480a79b765587881d0c0f707a7ee191f5fe2e (patch)
tree4d759c7b996065cccb9171a51a1a3f05d04b6e31 /indra/llcharacter
parent076719013ec2dab7bf8fd1f4d1f953ab73d594e9 (diff)
parent8558ce5c600b810356010ba3cd6d534ef22f4081 (diff)
Merge
Diffstat (limited to 'indra/llcharacter')
-rw-r--r--indra/llcharacter/lljoint.cpp9
-rw-r--r--indra/llcharacter/lljoint.h10
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp10
-rw-r--r--indra/llcharacter/llmotioncontroller.h6
4 files changed, 24 insertions, 11 deletions
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index a3d5679f65..e2f512f86e 100644
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -428,13 +428,6 @@ void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh
{
return;
}
- // BENTO
- // Not clear pelvis overrides are meaningful/useful.
- //if (mName == "mPelvis")
- //{
- // return;
- //}
-
LLVector3 before_pos;
LLUUID before_mesh_id;
bool has_active_override_before = hasAttachmentPosOverride( before_pos, before_mesh_id );
@@ -881,7 +874,7 @@ void LLJoint::setWorldRotation( const LLQuaternion& rot )
//--------------------------------------------------------------------
const LLVector3& LLJoint::getScale()
{
- return mXform.getScale();
+ return mXform.getScale();
}
//--------------------------------------------------------------------
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 0c8fbfebb0..8112d246f2 100644
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -70,6 +70,16 @@ private:
map_type m_map;
};
+inline bool operator==(const LLVector3OverrideMap& a, const LLVector3OverrideMap& b)
+{
+ return a.getMap() == b.getMap();
+}
+
+inline bool operator!=(const LLVector3OverrideMap& a, const LLVector3OverrideMap& b)
+{
+ return !(a == b);
+}
+
//-----------------------------------------------------------------------------
// class LLJoint
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 35e76f1d9d..c48d02b652 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -135,7 +135,7 @@ LLMotionController::LLMotionController()
mLastTime(0.0f),
mHasRunOnce(FALSE),
mPaused(FALSE),
- mPauseTime(0.f),
+ mPausedFrame(0),
mTimeStep(0.f),
mTimeStepCount(0),
mLastInterp(0.f),
@@ -441,7 +441,8 @@ BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate
{
// if already inactive, return false
LLMotion *motion = findMotion(id);
- return stopMotionInstance(motion, stop_immediate);
+ // SL-1290: always stop immediate if paused
+ return stopMotionInstance(motion, stop_immediate||mPaused);
}
BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediate)
@@ -814,6 +815,10 @@ void LLMotionController::updateLoadingMotions()
//-----------------------------------------------------------------------------
void LLMotionController::updateMotions(bool force_update)
{
+ // SL-763: "Distant animated objects run at super fast speed"
+ // The use_quantum optimization or possibly the associated code in setTimeStamp()
+ // does not work as implemented.
+ // Currently setting mTimeStep to nonzero is disabled elsewhere.
BOOL use_quantum = (mTimeStep != 0.f);
// Always update mPrevTimerElapsed
@@ -1125,6 +1130,7 @@ void LLMotionController::pauseAllMotions()
{
//LL_INFOS() << "Pausing animations..." << LL_ENDL;
mPaused = TRUE;
+ mPausedFrame = LLFrameTimer::getFrameCount();
}
}
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 9d9c64f4f0..637ee4d2bb 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -148,12 +148,16 @@ public:
void pauseAllMotions();
void unpauseAllMotions();
BOOL isPaused() const { return mPaused; }
+ S32 getPausedFrame() const { return mPausedFrame; }
void setTimeStep(F32 step);
+ F32 getTimeStep() const { return mTimeStep; }
void setTimeFactor(F32 time_factor);
F32 getTimeFactor() const { return mTimeFactor; }
+ F32 getAnimTime() const { return mAnimTime; }
+
motion_list_t& getActiveMotions() { return mActiveMotions; }
void incMotionCounts(S32& num_motions, S32& num_loading_motions, S32& num_loaded_motions, S32& num_active_motions, S32& num_deprecated_motions);
@@ -218,7 +222,7 @@ protected:
F32 mLastTime;
BOOL mHasRunOnce;
BOOL mPaused;
- F32 mPauseTime;
+ S32 mPausedFrame;
F32 mTimeStep;
S32 mTimeStepCount;
F32 mLastInterp;