diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/llcharacter/llpose.h | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llcharacter/llpose.h')
-rw-r--r-- | indra/llcharacter/llpose.h | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h index 1405f1e053..8b488a8218 100644 --- a/indra/llcharacter/llpose.h +++ b/indra/llcharacter/llpose.h @@ -1,25 +1,25 @@ -/** +/** * @file llpose.h * @brief Implementation of LLPose class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -44,38 +44,38 @@ //----------------------------------------------------------------------------- class LLPose { - friend class LLPoseBlender; + friend class LLPoseBlender; protected: - typedef std::map<std::string, LLPointer<LLJointState> > joint_map; - typedef joint_map::iterator joint_map_iterator; - typedef joint_map::value_type joint_map_value_type; - - joint_map mJointMap; - F32 mWeight; - joint_map_iterator mListIter; + typedef std::map<std::string, LLPointer<LLJointState> > joint_map; + typedef joint_map::iterator joint_map_iterator; + typedef joint_map::value_type joint_map_value_type; + + joint_map mJointMap; + F32 mWeight; + joint_map_iterator mListIter; public: - // Iterate through jointStates - LLJointState* getFirstJointState(); - LLJointState* getNextJointState(); - LLJointState* findJointState(LLJoint *joint); - LLJointState* findJointState(const std::string &name); + // Iterate through jointStates + LLJointState* getFirstJointState(); + LLJointState* getNextJointState(); + LLJointState* findJointState(LLJoint *joint); + LLJointState* findJointState(const std::string &name); public: - // Constructor - LLPose() : mWeight(0.f) {} - // Destructor - ~LLPose(); - // add a joint state in this pose - BOOL addJointState(const LLPointer<LLJointState>& jointState); - // remove a joint state from this pose - BOOL removeJointState(const LLPointer<LLJointState>& jointState); - // removes all joint states from this pose - BOOL removeAllJointStates(); - // set weight for all joint states in this pose - void setWeight(F32 weight); - // get weight for this pose - F32 getWeight() const; - // returns number of joint states stored in this pose - S32 getNumJointStates() const; + // Constructor + LLPose() : mWeight(0.f) {} + // Destructor + ~LLPose(); + // add a joint state in this pose + BOOL addJointState(const LLPointer<LLJointState>& jointState); + // remove a joint state from this pose + BOOL removeJointState(const LLPointer<LLJointState>& jointState); + // removes all joint states from this pose + BOOL removeAllJointStates(); + // set weight for all joint states in this pose + void setWeight(F32 weight); + // get weight for this pose + F32 getWeight() const; + // returns number of joint states stored in this pose + S32 getNumJointStates() const; }; const S32 JSB_NUM_JOINT_STATES = 6; @@ -85,20 +85,20 @@ class LLJointStateBlender { LL_ALIGN_NEW protected: - LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES]; - S32 mPriorities[JSB_NUM_JOINT_STATES]; - BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES]; + LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES]; + S32 mPriorities[JSB_NUM_JOINT_STATES]; + BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES]; public: - LLJointStateBlender(); - ~LLJointStateBlender(); - void blendJointStates(BOOL apply_now = TRUE); - BOOL addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend); - void interpolate(F32 u); - void clear(); - void resetCachedJoint(); + LLJointStateBlender(); + ~LLJointStateBlender(); + void blendJointStates(BOOL apply_now = TRUE); + BOOL addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend); + void interpolate(F32 u); + void clear(); + void resetCachedJoint(); public: - LL_ALIGN_16(LLJoint mJointCache); + LL_ALIGN_16(LLJoint mJointCache); } LL_ALIGN_POSTFIX(16); class LLMotion; @@ -106,35 +106,35 @@ class LLMotion; class LLPoseBlender { protected: - typedef std::list<LLJointStateBlender*> blender_list_t; - typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t; - blender_map_t mJointStateBlenderPool; - blender_list_t mActiveBlenders; + typedef std::list<LLJointStateBlender*> blender_list_t; + typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t; + blender_map_t mJointStateBlenderPool; + blender_list_t mActiveBlenders; - S32 mNextPoseSlot; - LLPose mBlendedPose; + S32 mNextPoseSlot; + LLPose mBlendedPose; public: - // Constructor - LLPoseBlender(); - // Destructor - ~LLPoseBlender(); - - // request motion joint states to be added to pose blender joint state records - BOOL addMotion(LLMotion* motion); + // Constructor + LLPoseBlender(); + // Destructor + ~LLPoseBlender(); + + // request motion joint states to be added to pose blender joint state records + BOOL addMotion(LLMotion* motion); - // blend all joint states and apply to skeleton - void blendAndApply(); + // blend all joint states and apply to skeleton + void blendAndApply(); - // removes all joint state blenders from last time - void clearBlenders(); + // removes all joint state blenders from last time + void clearBlenders(); - // blend all joint states and cache results - void blendAndCache(BOOL reset_cached_joints); + // blend all joint states and cache results + void blendAndCache(BOOL reset_cached_joints); - // interpolate all joints towards cached values - void interpolate(F32 u); + // interpolate all joints towards cached values + void interpolate(F32 u); - LLPose* getBlendedPose() { return &mBlendedPose; } + LLPose* getBlendedPose() { return &mBlendedPose; } }; #endif // LL_LLPOSE_H |