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authorRunitaiLinden <davep@lindenlab.com>2024-05-06 16:48:58 -0500
committerRunitaiLinden <davep@lindenlab.com>2024-05-06 16:48:58 -0500
commitc6d752b880cacca8fb8f10f28790a50161fcb9ab (patch)
tree14910a69597962134f2e78e864a2f05962a16356 /indra/llcharacter/llpose.h
parent76101843c0d390c25a783f212eb1ea75e508ada4 (diff)
parent7d87e41bbd5d4761b1eb17e49b7a00b948d84213 (diff)
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-a-merge
Diffstat (limited to 'indra/llcharacter/llpose.h')
-rw-r--r--indra/llcharacter/llpose.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h
index 1405f1e053..d43956e120 100644
--- a/indra/llcharacter/llpose.h
+++ b/indra/llcharacter/llpose.h
@@ -65,11 +65,11 @@ public:
// Destructor
~LLPose();
// add a joint state in this pose
- BOOL addJointState(const LLPointer<LLJointState>& jointState);
+ bool addJointState(const LLPointer<LLJointState>& jointState);
// remove a joint state from this pose
- BOOL removeJointState(const LLPointer<LLJointState>& jointState);
+ bool removeJointState(const LLPointer<LLJointState>& jointState);
// removes all joint states from this pose
- BOOL removeAllJointStates();
+ bool removeAllJointStates();
// set weight for all joint states in this pose
void setWeight(F32 weight);
// get weight for this pose
@@ -87,12 +87,12 @@ class LLJointStateBlender
protected:
LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES];
S32 mPriorities[JSB_NUM_JOINT_STATES];
- BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES];
+ bool mAdditiveBlends[JSB_NUM_JOINT_STATES];
public:
LLJointStateBlender();
~LLJointStateBlender();
- void blendJointStates(BOOL apply_now = TRUE);
- BOOL addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend);
+ void blendJointStates(bool apply_now = true);
+ bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend);
void interpolate(F32 u);
void clear();
void resetCachedJoint();
@@ -120,7 +120,7 @@ public:
~LLPoseBlender();
// request motion joint states to be added to pose blender joint state records
- BOOL addMotion(LLMotion* motion);
+ bool addMotion(LLMotion* motion);
// blend all joint states and apply to skeleton
void blendAndApply();
@@ -129,7 +129,7 @@ public:
void clearBlenders();
// blend all joint states and cache results
- void blendAndCache(BOOL reset_cached_joints);
+ void blendAndCache(bool reset_cached_joints);
// interpolate all joints towards cached values
void interpolate(F32 u);