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authorLars Næsbye Christensen <lars@naesbye.dk>2024-02-16 19:29:51 +0100
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-02-17 12:23:07 +0200
commit9e854b697a06abed2a0917fb6120445f176764f0 (patch)
tree7d430fa151e037525ae05d6030e309e9cdecde61 /indra/llcharacter/llpose.cpp
parentd0e82ca55670645eacc61fca39bf8667c0840de9 (diff)
misc: BOOL to bool
Diffstat (limited to 'indra/llcharacter/llpose.cpp')
-rw-r--r--indra/llcharacter/llpose.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llcharacter/llpose.cpp b/indra/llcharacter/llpose.cpp
index 5acdfbf532..1983607d47 100644
--- a/indra/llcharacter/llpose.cpp
+++ b/indra/llcharacter/llpose.cpp
@@ -81,7 +81,7 @@ LLJointState *LLPose::getNextJointState()
//-----------------------------------------------------------------------------
// addJointState()
//-----------------------------------------------------------------------------
-BOOL LLPose::addJointState(const LLPointer<LLJointState>& jointState)
+bool LLPose::addJointState(const LLPointer<LLJointState>& jointState)
{
if (mJointMap.find(jointState->getJoint()->getName()) == mJointMap.end())
{
@@ -93,7 +93,7 @@ BOOL LLPose::addJointState(const LLPointer<LLJointState>& jointState)
//-----------------------------------------------------------------------------
// removeJointState()
//-----------------------------------------------------------------------------
-BOOL LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
+bool LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
{
mJointMap.erase(jointState->getJoint()->getName());
return true;
@@ -102,7 +102,7 @@ BOOL LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
//-----------------------------------------------------------------------------
// removeAllJointStates()
//-----------------------------------------------------------------------------
-BOOL LLPose::removeAllJointStates()
+bool LLPose::removeAllJointStates()
{
mJointMap.clear();
return true;
@@ -181,7 +181,7 @@ LLJointStateBlender::LLJointStateBlender()
{
mJointStates[i] = NULL;
mPriorities[i] = S32_MIN;
- mAdditiveBlends[i] = FALSE;
+ mAdditiveBlends[i] = false;
}
}
@@ -193,7 +193,7 @@ LLJointStateBlender::~LLJointStateBlender()
//-----------------------------------------------------------------------------
// addJointState()
//-----------------------------------------------------------------------------
-BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend)
+bool LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend)
{
llassert(joint_state);
@@ -235,7 +235,7 @@ BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_sta
//-----------------------------------------------------------------------------
// blendJointStates()
//-----------------------------------------------------------------------------
-void LLJointStateBlender::blendJointStates(BOOL apply_now)
+void LLJointStateBlender::blendJointStates(bool apply_now)
{
// we need at least one joint to blend
// if there is one, it will be in slot zero according to insertion logic
@@ -468,7 +468,7 @@ LLPoseBlender::~LLPoseBlender()
//-----------------------------------------------------------------------------
// addMotion()
//-----------------------------------------------------------------------------
-BOOL LLPoseBlender::addMotion(LLMotion* motion)
+bool LLPoseBlender::addMotion(LLMotion* motion)
{
LLPose* pose = motion->getPose();
@@ -525,7 +525,7 @@ void LLPoseBlender::blendAndApply()
//-----------------------------------------------------------------------------
// blendAndCache()
//-----------------------------------------------------------------------------
-void LLPoseBlender::blendAndCache(BOOL reset_cached_joints)
+void LLPoseBlender::blendAndCache(bool reset_cached_joints)
{
for (blender_list_t::iterator iter = mActiveBlenders.begin();
iter != mActiveBlenders.end(); ++iter)
@@ -535,7 +535,7 @@ void LLPoseBlender::blendAndCache(BOOL reset_cached_joints)
{
jsbp->resetCachedJoint();
}
- jsbp->blendJointStates(FALSE);
+ jsbp->blendJointStates(false);
}
}