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authorDave Parks <davep@lindenlab.com>2010-06-10 15:16:08 -0500
committerDave Parks <davep@lindenlab.com>2010-06-10 15:16:08 -0500
commitaab53dc25021dfb9b0a734480233e352a82486cd (patch)
treede9c71677f9955112c0b01bf8c064404bd862f53 /indra/llcharacter/llmotioncontroller.h
parent1d92a950df91d7e6d3a34e925f445bc389a3fa93 (diff)
parent3ea0018dc6f94c029d7dbf13bdd5b0bc0558c8d8 (diff)
merge
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.h')
-rw-r--r--indra/llcharacter/llmotioncontroller.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 5c3ec223cb..f8bf5ac289 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -92,6 +92,7 @@ class LLMotionController
public:
typedef std::list<LLMotion*> motion_list_t;
typedef std::set<LLMotion*> motion_set_t;
+ BOOL mIsSelf;
public:
// Constructor
@@ -169,6 +170,10 @@ public:
bool isMotionLoading( LLMotion *motion );
LLMotion *findMotion( const LLUUID& id ) const;
+ void dumpMotions();
+
+ const LLFrameTimer& getFrameTimer() { return mTimer; }
+
protected:
// internal operations act on motion instances directly
// as there can be duplicate motions per id during blending overlap