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authorDave Parks <davep@lindenlab.com>2012-11-08 13:05:29 -0600
committerDave Parks <davep@lindenlab.com>2012-11-08 13:05:29 -0600
commitc431ddf629b7f1149c44b2063d216dd34bcd2b12 (patch)
tree7c625873abf2ad80fc25e90e073ff0fcc2e619ab /indra/llcharacter/llmotioncontroller.cpp
parentb76b81ff811014012856f58970c1aac093507557 (diff)
parent8c8c2f3b940059f82777c9b0b9f40e4d2f7bc6ab (diff)
Automated merge with http://bitbucket.org/lindenlab/viewer-development
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 4f6351709e..829dda9993 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -29,8 +29,6 @@
//-----------------------------------------------------------------------------
#include "linden_common.h"
-#include "llmemtype.h"
-
#include "llmotioncontroller.h"
#include "llkeyframemotion.h"
#include "llmath.h"
@@ -335,7 +333,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp)
//-----------------------------------------------------------------------------
LLMotion* LLMotionController::createMotion( const LLUUID &id )
{
- LLMemType mt(LLMemType::MTYPE_ANIMATION);
// do we have an instance of this motion for this character?
LLMotion *motion = findMotion(id);