diff options
author | Oz Linden <oz@lindenlab.com> | 2013-03-22 18:08:49 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-03-22 18:08:49 -0400 |
commit | 1057caffaf24790be26376b2794059e7635dde7b (patch) | |
tree | 6f207f916bcf9430ffd0e863600dca642ec799c7 /indra/llcharacter/llmotioncontroller.cpp | |
parent | 7632861fc40ffd05b6a1704f629a38250600c294 (diff) | |
parent | e15b7bafbb7168a721ffd286c1d1f4e6299abb44 (diff) |
merge changes for latest snowstorm project viewer
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 4f6351709e..e9fb91ad73 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -29,8 +29,6 @@ //----------------------------------------------------------------------------- #include "linden_common.h" -#include "llmemtype.h" - #include "llmotioncontroller.h" #include "llkeyframemotion.h" #include "llmath.h" @@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- // Constants and statics //----------------------------------------------------------------------------- +F32 LLMotionController::sCurrentTimeFactor = 1.f; LLMotionRegistry LLMotionController::sRegistry; //----------------------------------------------------------------------------- @@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id ) // Class Constructor //----------------------------------------------------------------------------- LLMotionController::LLMotionController() - : mTimeFactor(1.f), + : mTimeFactor(sCurrentTimeFactor), mCharacter(NULL), mAnimTime(0.f), mPrevTimerElapsed(0.f), @@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp) //----------------------------------------------------------------------------- LLMotion* LLMotionController::createMotion( const LLUUID &id ) { - LLMemType mt(LLMemType::MTYPE_ANIMATION); // do we have an instance of this motion for this character? LLMotion *motion = findMotion(id); |