summaryrefslogtreecommitdiff
path: root/indra/llcharacter/llmotioncontroller.cpp
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2013-03-18 14:30:57 -0400
committerOz Linden <oz@lindenlab.com>2013-03-18 14:30:57 -0400
commited7785bf97a601448ba2da5fb2f19ea2861454c5 (patch)
tree17e8d9ccf28ae30c5029ecea7e0ab8bed0fe3926 /indra/llcharacter/llmotioncontroller.cpp
parentc8533650b4779040c5e196f9ff156e3454edc9c8 (diff)
parentbf95c1cae7a84d1a97dacd8ea7f1b6af8be067a9 (diff)
merge up to 3.5.0-beta3 (chui)
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 4f6351709e..e9fb91ad73 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -29,8 +29,6 @@
//-----------------------------------------------------------------------------
#include "linden_common.h"
-#include "llmemtype.h"
-
#include "llmotioncontroller.h"
#include "llkeyframemotion.h"
#include "llmath.h"
@@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32;
//-----------------------------------------------------------------------------
// Constants and statics
//-----------------------------------------------------------------------------
+F32 LLMotionController::sCurrentTimeFactor = 1.f;
LLMotionRegistry LLMotionController::sRegistry;
//-----------------------------------------------------------------------------
@@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id )
// Class Constructor
//-----------------------------------------------------------------------------
LLMotionController::LLMotionController()
- : mTimeFactor(1.f),
+ : mTimeFactor(sCurrentTimeFactor),
mCharacter(NULL),
mAnimTime(0.f),
mPrevTimerElapsed(0.f),
@@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp)
//-----------------------------------------------------------------------------
LLMotion* LLMotionController::createMotion( const LLUUID &id )
{
- LLMemType mt(LLMemType::MTYPE_ANIMATION);
// do we have an instance of this motion for this character?
LLMotion *motion = findMotion(id);