diff options
| author | Oz Linden <oz@lindenlab.com> | 2013-03-18 14:30:57 -0400 |
|---|---|---|
| committer | Oz Linden <oz@lindenlab.com> | 2013-03-18 14:30:57 -0400 |
| commit | ed7785bf97a601448ba2da5fb2f19ea2861454c5 (patch) | |
| tree | 17e8d9ccf28ae30c5029ecea7e0ab8bed0fe3926 /indra/llcharacter/llmotioncontroller.cpp | |
| parent | c8533650b4779040c5e196f9ff156e3454edc9c8 (diff) | |
| parent | bf95c1cae7a84d1a97dacd8ea7f1b6af8be067a9 (diff) | |
merge up to 3.5.0-beta3 (chui)
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
| -rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 4f6351709e..e9fb91ad73 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -29,8 +29,6 @@ //----------------------------------------------------------------------------- #include "linden_common.h" -#include "llmemtype.h" - #include "llmotioncontroller.h" #include "llkeyframemotion.h" #include "llmath.h" @@ -44,6 +42,7 @@ const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- // Constants and statics //----------------------------------------------------------------------------- +F32 LLMotionController::sCurrentTimeFactor = 1.f; LLMotionRegistry LLMotionController::sRegistry; //----------------------------------------------------------------------------- @@ -127,7 +126,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id ) // Class Constructor //----------------------------------------------------------------------------- LLMotionController::LLMotionController() - : mTimeFactor(1.f), + : mTimeFactor(sCurrentTimeFactor), mCharacter(NULL), mAnimTime(0.f), mPrevTimerElapsed(0.f), @@ -335,7 +334,6 @@ void LLMotionController::removeMotionInstance(LLMotion* motionp) //----------------------------------------------------------------------------- LLMotion* LLMotionController::createMotion( const LLUUID &id ) { - LLMemType mt(LLMemType::MTYPE_ANIMATION); // do we have an instance of this motion for this character? LLMotion *motion = findMotion(id); |
