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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-26 02:56:29 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-26 02:56:29 +0300
commit2ed401882e5ee28415c2ec70e6391855c006769f (patch)
tree7f433f9a6dc6751618c7271337a7e84f685e5727 /indra/llcharacter/llmotioncontroller.cpp
parent23d310436a664f7303d627095f8972de6cb17334 (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/llviewertexturelist.cpp
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index c48d02b652..e66714388a 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -503,6 +503,7 @@ void LLMotionController::resetJointSignatures()
//-----------------------------------------------------------------------------
void LLMotionController::updateIdleMotion(LLMotion* motionp)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (motionp->isStopped() && mAnimTime > motionp->getStopTime() + motionp->getEaseOutDuration())
{
deactivateMotionInstance(motionp);
@@ -541,6 +542,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp)
//-----------------------------------------------------------------------------
void LLMotionController::updateIdleActiveMotions()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
for (motion_list_t::iterator iter = mActiveMotions.begin();
iter != mActiveMotions.end(); )
{
@@ -553,10 +555,9 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate");
-
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
BOOL update_result = TRUE;
U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
@@ -712,7 +713,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
// perform motion update
{
- LL_RECORD_BLOCK_TIME(FTM_MOTION_ON_UPDATE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
}
@@ -768,6 +768,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
//-----------------------------------------------------------------------------
void LLMotionController::updateLoadingMotions()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// query pending motions for completion
for (motion_set_t::iterator iter = mLoadingMotions.begin();
iter != mLoadingMotions.end(); )
@@ -815,6 +816,7 @@ void LLMotionController::updateLoadingMotions()
//-----------------------------------------------------------------------------
void LLMotionController::updateMotions(bool force_update)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// SL-763: "Distant animated objects run at super fast speed"
// The use_quantum optimization or possibly the associated code in setTimeStamp()
// does not work as implemented.
@@ -907,6 +909,7 @@ void LLMotionController::updateMotions(bool force_update)
//-----------------------------------------------------------------------------
void LLMotionController::updateMotionsMinimal()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// Always update mPrevTimerElapsed
mPrevTimerElapsed = mTimer.getElapsedTimeF32();
@@ -924,6 +927,7 @@ void LLMotionController::updateMotionsMinimal()
//-----------------------------------------------------------------------------
BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// It's not clear why the getWeight() line seems to be crashing this, but
// hopefully this fixes it.
if (motion == NULL || motion->getPose() == NULL)