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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-09-04 17:00:08 +0300 |
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committer | GitHub <noreply@github.com> | 2024-09-04 17:00:08 +0300 |
commit | 206bdc90de1cbb68f78df74c1b6cf6426522ef79 (patch) | |
tree | 27f2d17c397bbebc1a1071248b63dc6d33a43cb7 /indra/llcharacter/llkeyframemotionparam.h | |
parent | a65bc46b138b89200586b29fe729cbc7b0f0c8c4 (diff) | |
parent | e5bcd6f50a8247dde1121210150835d968dc214d (diff) |
Merge pull request #2494 from secondlife/marchcat/b-develop
Maint B sync
Diffstat (limited to 'indra/llcharacter/llkeyframemotionparam.h')
-rw-r--r-- | indra/llcharacter/llkeyframemotionparam.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llcharacter/llkeyframemotionparam.h b/indra/llcharacter/llkeyframemotionparam.h index c906a25ceb..8c57766e9b 100644 --- a/indra/llcharacter/llkeyframemotionparam.h +++ b/indra/llcharacter/llkeyframemotionparam.h @@ -67,8 +67,8 @@ public: //------------------------------------------------------------------------- // motions must specify whether or not they loop - virtual BOOL getLoop() { - return TRUE; + virtual bool getLoop() { + return true; } // motions must report their total duration @@ -102,14 +102,14 @@ public: virtual LLMotionInitStatus onInitialize(LLCharacter *character); // called when a motion is activated - // must return TRUE to indicate success, or else + // must return true to indicate success, or else // it will be deactivated - virtual BOOL onActivate(); + virtual bool onActivate(); // called per time step - // must return TRUE while it is active, and - // must return FALSE when the motion is completed. - virtual BOOL onUpdate(F32 time, U8* joint_mask); + // must return true while it is active, and + // must return false when the motion is completed. + virtual bool onUpdate(F32 time, U8* joint_mask); // called when a motion is deactivated virtual void onDeactivate(); @@ -128,12 +128,12 @@ protected: }; // add a motion and associated parameter triplet - BOOL addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value); + bool addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value); // set default motion for LOD and retrieving blend constants void setDefaultKeyframeMotion(char *); - BOOL loadMotions(); + bool loadMotions(); protected: //------------------------------------------------------------------------- |