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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llcharacter/llkeyframefallmotion.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/llcharacter/llkeyframefallmotion.h')
-rw-r--r--indra/llcharacter/llkeyframefallmotion.h156
1 files changed, 78 insertions, 78 deletions
diff --git a/indra/llcharacter/llkeyframefallmotion.h b/indra/llcharacter/llkeyframefallmotion.h
index e0a212bcc8..8049aff328 100644
--- a/indra/llcharacter/llkeyframefallmotion.h
+++ b/indra/llcharacter/llkeyframefallmotion.h
@@ -1,78 +1,78 @@
-/**
- * @file llkeyframefallmotion.h
- * @brief Implementation of LLKeframeWalkMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLKeyframeFallMotion_H
-#define LL_LLKeyframeFallMotion_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llkeyframemotion.h"
-#include "llcharacter.h"
-
-//-----------------------------------------------------------------------------
-// class LLKeyframeFallMotion
-//-----------------------------------------------------------------------------
-class LLKeyframeFallMotion :
- public LLKeyframeMotion
-{
-public:
- // Constructor
- LLKeyframeFallMotion(const LLUUID &id);
-
- // Destructor
- virtual ~LLKeyframeFallMotion();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual bool onActivate();
- virtual F32 getEaseInDuration();
- virtual bool onUpdate(F32 activeTime, U8* joint_mask);
-
-protected:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter* mCharacter;
- F32 mVelocityZ;
- LLPointer<LLJointState> mPelvisState;
- LLQuaternion mRotationToGroundNormal;
-};
-
-#endif // LL_LLKeyframeFallMotion_H
-
+/**
+ * @file llkeyframefallmotion.h
+ * @brief Implementation of LLKeframeWalkMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLKeyframeFallMotion_H
+#define LL_LLKeyframeFallMotion_H
+
+//-----------------------------------------------------------------------------
+// Header files
+//-----------------------------------------------------------------------------
+#include "llkeyframemotion.h"
+#include "llcharacter.h"
+
+//-----------------------------------------------------------------------------
+// class LLKeyframeFallMotion
+//-----------------------------------------------------------------------------
+class LLKeyframeFallMotion :
+ public LLKeyframeMotion
+{
+public:
+ // Constructor
+ LLKeyframeFallMotion(const LLUUID &id);
+
+ // Destructor
+ virtual ~LLKeyframeFallMotion();
+
+public:
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
+
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); }
+
+public:
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+ virtual bool onActivate();
+ virtual F32 getEaseInDuration();
+ virtual bool onUpdate(F32 activeTime, U8* joint_mask);
+
+protected:
+ //-------------------------------------------------------------------------
+ // Member Data
+ //-------------------------------------------------------------------------
+ LLCharacter* mCharacter;
+ F32 mVelocityZ;
+ LLPointer<LLJointState> mPelvisState;
+ LLQuaternion mRotationToGroundNormal;
+};
+
+#endif // LL_LLKeyframeFallMotion_H
+