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author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
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committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/llcharacter/llkeyframefallmotion.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/llcharacter/llkeyframefallmotion.cpp')
-rw-r--r-- | indra/llcharacter/llkeyframefallmotion.cpp | 300 |
1 files changed, 150 insertions, 150 deletions
diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp index ed6dd69362..58fd99bc5c 100644 --- a/indra/llcharacter/llkeyframefallmotion.cpp +++ b/indra/llcharacter/llkeyframefallmotion.cpp @@ -1,150 +1,150 @@ -/** - * @file llkeyframefallmotion.cpp - * @brief Implementation of LLKeyframeFallMotion class. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "linden_common.h" - -#include "llkeyframefallmotion.h" -#include "llcharacter.h" -#include "m3math.h" - -//----------------------------------------------------------------------------- -// Macros -//----------------------------------------------------------------------------- -#define GO_TO_KEY_POSE 1 -#define MIN_TRACK_SPEED 0.01f - -//----------------------------------------------------------------------------- -// LLKeyframeFallMotion() -// Class Constructor -//----------------------------------------------------------------------------- -LLKeyframeFallMotion::LLKeyframeFallMotion(const LLUUID &id) : LLKeyframeMotion(id) -{ - mVelocityZ = 0.f; - mCharacter = NULL; -} - - -//----------------------------------------------------------------------------- -// ~LLKeyframeFallMotion() -// Class Destructor -//----------------------------------------------------------------------------- -LLKeyframeFallMotion::~LLKeyframeFallMotion() -{ -} - - -//----------------------------------------------------------------------------- -// LLKeyframeFallMotion::onInitialize() -//----------------------------------------------------------------------------- -LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *character) -{ - // save character pointer for later use - mCharacter = character; - - // load keyframe data, setup pose and joint states - LLMotion::LLMotionInitStatus result = LLKeyframeMotion::onInitialize(character); - - if (result != LLMotion::STATUS_SUCCESS) - { - return result; - } - - for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++) - { - if (!mJointStates[jm]->getJoint()) - continue; - if (mJointStates[jm]->getJoint()->getName() == std::string("mPelvis")) - { - mPelvisState = mJointStates[jm]; - } - } - - return result; -} - -//----------------------------------------------------------------------------- -// LLKeyframeFallMotion::onActivate() -//----------------------------------------------------------------------------- -bool LLKeyframeFallMotion::onActivate() -{ - LLVector3 ground_pos; - LLVector3 ground_normal; - LLQuaternion inverse_pelvis_rot; - LLVector3 fwd_axis(1.f, 0.f, 0.f); - - mVelocityZ = -mCharacter->getCharacterVelocity().mV[VZ]; - mCharacter->getGround( mCharacter->getCharacterPosition(), ground_pos, ground_normal); - ground_normal.normVec(); - - inverse_pelvis_rot = mCharacter->getCharacterRotation(); - inverse_pelvis_rot.transQuat(); - - // find ground normal in pelvis space - ground_normal = ground_normal * inverse_pelvis_rot; - - // calculate new foward axis - fwd_axis = fwd_axis - (ground_normal * (ground_normal * fwd_axis)); - fwd_axis.normVec(); - mRotationToGroundNormal = LLQuaternion(fwd_axis, ground_normal % fwd_axis, ground_normal); - - return LLKeyframeMotion::onActivate(); -} - -//----------------------------------------------------------------------------- -// LLKeyframeFallMotion::onUpdate() -//----------------------------------------------------------------------------- -bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask); - F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f); - - if (mPelvisState.notNull()) - { - mPelvisState->setRotation(mPelvisState->getRotation() * slerp(slerp_amt, mRotationToGroundNormal, LLQuaternion())); - } - - return result; -} - -//----------------------------------------------------------------------------- -// LLKeyframeFallMotion::getEaseInDuration() -//----------------------------------------------------------------------------- -F32 LLKeyframeFallMotion::getEaseInDuration() -{ - if (mVelocityZ == 0.f) - { - // we've already hit the ground - return 0.4f; - } - - return mCharacter->getPreferredPelvisHeight() / mVelocityZ; -} - -// End +/**
+ * @file llkeyframefallmotion.cpp
+ * @brief Implementation of LLKeyframeFallMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+
+#include "llkeyframefallmotion.h"
+#include "llcharacter.h"
+#include "m3math.h"
+
+//-----------------------------------------------------------------------------
+// Macros
+//-----------------------------------------------------------------------------
+#define GO_TO_KEY_POSE 1
+#define MIN_TRACK_SPEED 0.01f
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion()
+// Class Constructor
+//-----------------------------------------------------------------------------
+LLKeyframeFallMotion::LLKeyframeFallMotion(const LLUUID &id) : LLKeyframeMotion(id)
+{
+ mVelocityZ = 0.f;
+ mCharacter = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLKeyframeFallMotion()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLKeyframeFallMotion::~LLKeyframeFallMotion()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onInitialize()
+//-----------------------------------------------------------------------------
+LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *character)
+{
+ // save character pointer for later use
+ mCharacter = character;
+
+ // load keyframe data, setup pose and joint states
+ LLMotion::LLMotionInitStatus result = LLKeyframeMotion::onInitialize(character);
+
+ if (result != LLMotion::STATUS_SUCCESS)
+ {
+ return result;
+ }
+
+ for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
+ {
+ if (!mJointStates[jm]->getJoint())
+ continue;
+ if (mJointStates[jm]->getJoint()->getName() == std::string("mPelvis"))
+ {
+ mPelvisState = mJointStates[jm];
+ }
+ }
+
+ return result;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onActivate()
+//-----------------------------------------------------------------------------
+bool LLKeyframeFallMotion::onActivate()
+{
+ LLVector3 ground_pos;
+ LLVector3 ground_normal;
+ LLQuaternion inverse_pelvis_rot;
+ LLVector3 fwd_axis(1.f, 0.f, 0.f);
+
+ mVelocityZ = -mCharacter->getCharacterVelocity().mV[VZ];
+ mCharacter->getGround( mCharacter->getCharacterPosition(), ground_pos, ground_normal);
+ ground_normal.normVec();
+
+ inverse_pelvis_rot = mCharacter->getCharacterRotation();
+ inverse_pelvis_rot.transQuat();
+
+ // find ground normal in pelvis space
+ ground_normal = ground_normal * inverse_pelvis_rot;
+
+ // calculate new foward axis
+ fwd_axis = fwd_axis - (ground_normal * (ground_normal * fwd_axis));
+ fwd_axis.normVec();
+ mRotationToGroundNormal = LLQuaternion(fwd_axis, ground_normal % fwd_axis, ground_normal);
+
+ return LLKeyframeMotion::onActivate();
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onUpdate()
+//-----------------------------------------------------------------------------
+bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+ bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
+ F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
+
+ if (mPelvisState.notNull())
+ {
+ mPelvisState->setRotation(mPelvisState->getRotation() * slerp(slerp_amt, mRotationToGroundNormal, LLQuaternion()));
+ }
+
+ return result;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::getEaseInDuration()
+//-----------------------------------------------------------------------------
+F32 LLKeyframeFallMotion::getEaseInDuration()
+{
+ if (mVelocityZ == 0.f)
+ {
+ // we've already hit the ground
+ return 0.4f;
+ }
+
+ return mCharacter->getPreferredPelvisHeight() / mVelocityZ;
+}
+
+// End
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