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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/llcharacter/llkeyframefallmotion.cpp
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/llcharacter/llkeyframefallmotion.cpp')
-rw-r--r--indra/llcharacter/llkeyframefallmotion.cpp300
1 files changed, 150 insertions, 150 deletions
diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp
index ed6dd69362..58fd99bc5c 100644
--- a/indra/llcharacter/llkeyframefallmotion.cpp
+++ b/indra/llcharacter/llkeyframefallmotion.cpp
@@ -1,150 +1,150 @@
-/**
- * @file llkeyframefallmotion.cpp
- * @brief Implementation of LLKeyframeFallMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "linden_common.h"
-
-#include "llkeyframefallmotion.h"
-#include "llcharacter.h"
-#include "m3math.h"
-
-//-----------------------------------------------------------------------------
-// Macros
-//-----------------------------------------------------------------------------
-#define GO_TO_KEY_POSE 1
-#define MIN_TRACK_SPEED 0.01f
-
-//-----------------------------------------------------------------------------
-// LLKeyframeFallMotion()
-// Class Constructor
-//-----------------------------------------------------------------------------
-LLKeyframeFallMotion::LLKeyframeFallMotion(const LLUUID &id) : LLKeyframeMotion(id)
-{
- mVelocityZ = 0.f;
- mCharacter = NULL;
-}
-
-
-//-----------------------------------------------------------------------------
-// ~LLKeyframeFallMotion()
-// Class Destructor
-//-----------------------------------------------------------------------------
-LLKeyframeFallMotion::~LLKeyframeFallMotion()
-{
-}
-
-
-//-----------------------------------------------------------------------------
-// LLKeyframeFallMotion::onInitialize()
-//-----------------------------------------------------------------------------
-LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *character)
-{
- // save character pointer for later use
- mCharacter = character;
-
- // load keyframe data, setup pose and joint states
- LLMotion::LLMotionInitStatus result = LLKeyframeMotion::onInitialize(character);
-
- if (result != LLMotion::STATUS_SUCCESS)
- {
- return result;
- }
-
- for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
- {
- if (!mJointStates[jm]->getJoint())
- continue;
- if (mJointStates[jm]->getJoint()->getName() == std::string("mPelvis"))
- {
- mPelvisState = mJointStates[jm];
- }
- }
-
- return result;
-}
-
-//-----------------------------------------------------------------------------
-// LLKeyframeFallMotion::onActivate()
-//-----------------------------------------------------------------------------
-bool LLKeyframeFallMotion::onActivate()
-{
- LLVector3 ground_pos;
- LLVector3 ground_normal;
- LLQuaternion inverse_pelvis_rot;
- LLVector3 fwd_axis(1.f, 0.f, 0.f);
-
- mVelocityZ = -mCharacter->getCharacterVelocity().mV[VZ];
- mCharacter->getGround( mCharacter->getCharacterPosition(), ground_pos, ground_normal);
- ground_normal.normVec();
-
- inverse_pelvis_rot = mCharacter->getCharacterRotation();
- inverse_pelvis_rot.transQuat();
-
- // find ground normal in pelvis space
- ground_normal = ground_normal * inverse_pelvis_rot;
-
- // calculate new foward axis
- fwd_axis = fwd_axis - (ground_normal * (ground_normal * fwd_axis));
- fwd_axis.normVec();
- mRotationToGroundNormal = LLQuaternion(fwd_axis, ground_normal % fwd_axis, ground_normal);
-
- return LLKeyframeMotion::onActivate();
-}
-
-//-----------------------------------------------------------------------------
-// LLKeyframeFallMotion::onUpdate()
-//-----------------------------------------------------------------------------
-bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
- F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
-
- if (mPelvisState.notNull())
- {
- mPelvisState->setRotation(mPelvisState->getRotation() * slerp(slerp_amt, mRotationToGroundNormal, LLQuaternion()));
- }
-
- return result;
-}
-
-//-----------------------------------------------------------------------------
-// LLKeyframeFallMotion::getEaseInDuration()
-//-----------------------------------------------------------------------------
-F32 LLKeyframeFallMotion::getEaseInDuration()
-{
- if (mVelocityZ == 0.f)
- {
- // we've already hit the ground
- return 0.4f;
- }
-
- return mCharacter->getPreferredPelvisHeight() / mVelocityZ;
-}
-
-// End
+/**
+ * @file llkeyframefallmotion.cpp
+ * @brief Implementation of LLKeyframeFallMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+
+#include "llkeyframefallmotion.h"
+#include "llcharacter.h"
+#include "m3math.h"
+
+//-----------------------------------------------------------------------------
+// Macros
+//-----------------------------------------------------------------------------
+#define GO_TO_KEY_POSE 1
+#define MIN_TRACK_SPEED 0.01f
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion()
+// Class Constructor
+//-----------------------------------------------------------------------------
+LLKeyframeFallMotion::LLKeyframeFallMotion(const LLUUID &id) : LLKeyframeMotion(id)
+{
+ mVelocityZ = 0.f;
+ mCharacter = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLKeyframeFallMotion()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLKeyframeFallMotion::~LLKeyframeFallMotion()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onInitialize()
+//-----------------------------------------------------------------------------
+LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *character)
+{
+ // save character pointer for later use
+ mCharacter = character;
+
+ // load keyframe data, setup pose and joint states
+ LLMotion::LLMotionInitStatus result = LLKeyframeMotion::onInitialize(character);
+
+ if (result != LLMotion::STATUS_SUCCESS)
+ {
+ return result;
+ }
+
+ for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
+ {
+ if (!mJointStates[jm]->getJoint())
+ continue;
+ if (mJointStates[jm]->getJoint()->getName() == std::string("mPelvis"))
+ {
+ mPelvisState = mJointStates[jm];
+ }
+ }
+
+ return result;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onActivate()
+//-----------------------------------------------------------------------------
+bool LLKeyframeFallMotion::onActivate()
+{
+ LLVector3 ground_pos;
+ LLVector3 ground_normal;
+ LLQuaternion inverse_pelvis_rot;
+ LLVector3 fwd_axis(1.f, 0.f, 0.f);
+
+ mVelocityZ = -mCharacter->getCharacterVelocity().mV[VZ];
+ mCharacter->getGround( mCharacter->getCharacterPosition(), ground_pos, ground_normal);
+ ground_normal.normVec();
+
+ inverse_pelvis_rot = mCharacter->getCharacterRotation();
+ inverse_pelvis_rot.transQuat();
+
+ // find ground normal in pelvis space
+ ground_normal = ground_normal * inverse_pelvis_rot;
+
+ // calculate new foward axis
+ fwd_axis = fwd_axis - (ground_normal * (ground_normal * fwd_axis));
+ fwd_axis.normVec();
+ mRotationToGroundNormal = LLQuaternion(fwd_axis, ground_normal % fwd_axis, ground_normal);
+
+ return LLKeyframeMotion::onActivate();
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::onUpdate()
+//-----------------------------------------------------------------------------
+bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+ bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
+ F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
+
+ if (mPelvisState.notNull())
+ {
+ mPelvisState->setRotation(mPelvisState->getRotation() * slerp(slerp_amt, mRotationToGroundNormal, LLQuaternion()));
+ }
+
+ return result;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeFallMotion::getEaseInDuration()
+//-----------------------------------------------------------------------------
+F32 LLKeyframeFallMotion::getEaseInDuration()
+{
+ if (mVelocityZ == 0.f)
+ {
+ // we've already hit the ground
+ return 0.4f;
+ }
+
+ return mCharacter->getPreferredPelvisHeight() / mVelocityZ;
+}
+
+// End