diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/llcharacter/lljointstate.h | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llcharacter/lljointstate.h')
-rw-r--r-- | indra/llcharacter/lljointstate.h | 154 |
1 files changed, 77 insertions, 77 deletions
diff --git a/indra/llcharacter/lljointstate.h b/indra/llcharacter/lljointstate.h index 1ccc6b5093..584b123046 100644 --- a/indra/llcharacter/lljointstate.h +++ b/indra/llcharacter/lljointstate.h @@ -1,25 +1,25 @@ -/** +/** * @file lljointstate.h * @brief Implementation of LLJointState class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -39,85 +39,85 @@ class LLJointState : public LLRefCount { public: - enum BlendPhase - { - INACTIVE, - EASE_IN, - ACTIVE, - EASE_OUT - }; + enum BlendPhase + { + INACTIVE, + EASE_IN, + ACTIVE, + EASE_OUT + }; protected: - // associated joint - LLJoint *mJoint; + // associated joint + LLJoint *mJoint; - // indicates which members are used - U32 mUsage; + // indicates which members are used + U32 mUsage; - // indicates weighted effect of this joint - F32 mWeight; + // indicates weighted effect of this joint + F32 mWeight; - // transformation members - LLVector3 mPosition; // position relative to parent joint - LLQuaternion mRotation; // joint rotation relative to parent joint - LLVector3 mScale; // scale relative to rotated frame - LLJoint::JointPriority mPriority; // how important this joint state is relative to others + // transformation members + LLVector3 mPosition; // position relative to parent joint + LLQuaternion mRotation; // joint rotation relative to parent joint + LLVector3 mScale; // scale relative to rotated frame + LLJoint::JointPriority mPriority; // how important this joint state is relative to others public: - // Constructor - LLJointState() - : mUsage(0) - , mJoint(NULL) - , mWeight(0.f) - , mPriority(LLJoint::USE_MOTION_PRIORITY) - {} - - LLJointState(LLJoint* joint) - : mUsage(0) - , mJoint(joint) - , mWeight(0.f) - , mPriority(LLJoint::USE_MOTION_PRIORITY) - {} - - // joint that this state is applied to - LLJoint* getJoint() { return mJoint; } - const LLJoint* getJoint() const { return mJoint; } - BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; } - - // transform type (bitwise flags can be combined) - // Note that these are set automatically when various - // member setPos/setRot/setScale functions are called. - enum Usage - { - POS = 1, - ROT = 2, - SCALE = 4, - }; - U32 getUsage() const { return mUsage; } - void setUsage( U32 usage ) { mUsage = usage; } - F32 getWeight() const { return mWeight; } - void setWeight( F32 weight ) { mWeight = weight; } - - // get/set position - const LLVector3& getPosition() const { return mPosition; } - void setPosition( const LLVector3& pos ) { llassert(mUsage & POS); mPosition = pos; } - - // get/set rotation - const LLQuaternion& getRotation() const { return mRotation; } - void setRotation( const LLQuaternion& rot ) { llassert(mUsage & ROT); mRotation = rot; } - - // get/set scale - const LLVector3& getScale() const { return mScale; } - void setScale( const LLVector3& scale ) { llassert(mUsage & SCALE); mScale = scale; } - - // get/set priority - LLJoint::JointPriority getPriority() const { return mPriority; } - void setPriority( LLJoint::JointPriority priority ) { mPriority = priority; } + // Constructor + LLJointState() + : mUsage(0) + , mJoint(NULL) + , mWeight(0.f) + , mPriority(LLJoint::USE_MOTION_PRIORITY) + {} + + LLJointState(LLJoint* joint) + : mUsage(0) + , mJoint(joint) + , mWeight(0.f) + , mPriority(LLJoint::USE_MOTION_PRIORITY) + {} + + // joint that this state is applied to + LLJoint* getJoint() { return mJoint; } + const LLJoint* getJoint() const { return mJoint; } + BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; } + + // transform type (bitwise flags can be combined) + // Note that these are set automatically when various + // member setPos/setRot/setScale functions are called. + enum Usage + { + POS = 1, + ROT = 2, + SCALE = 4, + }; + U32 getUsage() const { return mUsage; } + void setUsage( U32 usage ) { mUsage = usage; } + F32 getWeight() const { return mWeight; } + void setWeight( F32 weight ) { mWeight = weight; } + + // get/set position + const LLVector3& getPosition() const { return mPosition; } + void setPosition( const LLVector3& pos ) { llassert(mUsage & POS); mPosition = pos; } + + // get/set rotation + const LLQuaternion& getRotation() const { return mRotation; } + void setRotation( const LLQuaternion& rot ) { llassert(mUsage & ROT); mRotation = rot; } + + // get/set scale + const LLVector3& getScale() const { return mScale; } + void setScale( const LLVector3& scale ) { llassert(mUsage & SCALE); mScale = scale; } + + // get/set priority + LLJoint::JointPriority getPriority() const { return mPriority; } + void setPriority( LLJoint::JointPriority priority ) { mPriority = priority; } protected: - // Destructor - virtual ~LLJointState() - { - } - + // Destructor + virtual ~LLJointState() + { + } + }; #endif // LL_LLJOINTSTATE_H |