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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-04-08 08:50:57 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-04-08 08:50:57 -0400 |
commit | e44bfcb5f5f489315159b9bd6bcfe0615c6a7265 (patch) | |
tree | b4917e7995b3fa9b33934482e61c7e42a9d2720d /indra/llcharacter/lljoint.h | |
parent | 0a05c3e65945bc8a40ee4e45e510c4f206dcd0f8 (diff) |
SL-344, SL-276 - chin bone, slider changes.
Diffstat (limited to 'indra/llcharacter/lljoint.h')
-rwxr-xr-x | indra/llcharacter/lljoint.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index cc2f87ca20..fa4d0a5326 100755 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -42,7 +42,7 @@ const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; // BENTO JOINT COUNT LIMIT - need to set this to final skeleton size // (bones + attachments) + 2, rounded to next multiple of 4. -const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 188; // must be divisible by 4! +const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4! const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; // These should be higher than the joint_num of any |