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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-04-08 08:50:57 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-04-08 08:50:57 -0400
commite44bfcb5f5f489315159b9bd6bcfe0615c6a7265 (patch)
treeb4917e7995b3fa9b33934482e61c7e42a9d2720d /indra/llcharacter/lljoint.h
parent0a05c3e65945bc8a40ee4e45e510c4f206dcd0f8 (diff)
SL-344, SL-276 - chin bone, slider changes.
Diffstat (limited to 'indra/llcharacter/lljoint.h')
-rwxr-xr-xindra/llcharacter/lljoint.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index cc2f87ca20..fa4d0a5326 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -42,7 +42,7 @@
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size
// (bones + attachments) + 2, rounded to next multiple of 4.
-const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 188; // must be divisible by 4!
+const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4!
const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
// These should be higher than the joint_num of any