diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-03-22 16:18:46 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-03-22 16:18:46 -0400 |
commit | cbbe82b8dc08260aa4102214a7c99aeab7915371 (patch) | |
tree | 6dbe9017264821ad3870991d1e0f34de013b5ab9 /indra/llcharacter/lljoint.h | |
parent | 132a2587dff85006636d8092ae1b34081f12fe69 (diff) |
SL-276, SL-344 - Skeleton and slider updates including new face joints to enable nose, eye slider controls. Increased max joint count.
Diffstat (limited to 'indra/llcharacter/lljoint.h')
-rwxr-xr-x | indra/llcharacter/lljoint.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 61592363f5..2c1974e6e7 100755 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -42,7 +42,7 @@ const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; // BENTO JOINT COUNT LIMIT - need to set this to final skeleton size // (bones + attachments) + 2, rounded to next multiple of 4. -const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 180; // must be divisible by 4! +const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 184; // must be divisible by 4! const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; // These should be higher than the joint_num of any |