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authorDave Parks <davep@lindenlab.com>2022-10-07 19:27:19 -0500
committerDave Parks <davep@lindenlab.com>2022-10-07 19:27:19 -0500
commit25bff0c21dafcfca4d098f2d51a46a09c543a12c (patch)
tree71e96118cd318ebf0818b78c67bda99ea82dbab8 /indra/llcharacter/lljoint.cpp
parent18309bc7fbfefa7aec29b24b727de7fe07da96fe (diff)
SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, make underWaterF and softenLightF apply water fog in linear space.
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