diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-06-15 15:24:54 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-06-15 15:24:54 -0400 |
commit | d2302886bc132f5afe96612c8f13702775f0a303 (patch) | |
tree | ed7ff6d21559b8d73bd3d77211834f8e93d1edba /indra/llcharacter/lljoint.cpp | |
parent | 27bb57126ce3849bd72d4bb56e659f25ac5a35db (diff) |
MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
Diffstat (limited to 'indra/llcharacter/lljoint.cpp')
-rw-r--r-- | indra/llcharacter/lljoint.cpp | 58 |
1 files changed, 42 insertions, 16 deletions
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index c4eda0b432..6e6208a617 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -361,8 +361,11 @@ void LLJoint::setPosition( const LLVector3& requested_pos, bool apply_attachment LL_DEBUGS("Avatar") << "CONTEXT:\n" << "====================\n" << con_status << "====================" << LL_ENDL; LL_DEBUGS("Avatar") << "STACK:\n" << "====================\n" << cs << "====================" << LL_ENDL; } - mXform.setPosition(pos); - touch(MATRIX_DIRTY | POSITION_DIRTY); + if (pos != getPosition()) + { + mXform.setPosition(pos); + touch(MATRIX_DIRTY | POSITION_DIRTY); + } } void LLJoint::setDefaultPosition( const LLVector3& pos ) @@ -392,8 +395,9 @@ bool above_joint_pos_threshold(const LLVector3& diff) //-------------------------------------------------------------------- // addAttachmentPosOverride() //-------------------------------------------------------------------- -void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info ) +void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ) { + active_override_changed = false; if (mesh_id.isNull()) { return; @@ -407,6 +411,10 @@ void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh } return; } + + LLVector3 before_pos; + LLUUID before_mesh_id; + bool has_active_override_before = hasAttachmentPosOverride( before_pos, before_mesh_id ); if (!m_attachmentOverrides.count()) { if (do_debug_joint(getName())) @@ -416,31 +424,49 @@ void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh m_posBeforeOverrides = getPosition(); } m_attachmentOverrides.add(mesh_id,pos); - if (do_debug_joint(getName())) - { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL; - } - updatePos(av_info); + LLVector3 after_pos; + LLUUID after_mesh_id; + hasAttachmentPosOverride(after_pos, after_mesh_id); + if (!has_active_override_before || (after_pos != before_pos)) + { + active_override_changed = true; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL; + } + updatePos(av_info); + } } //-------------------------------------------------------------------- // removeAttachmentPosOverride() //-------------------------------------------------------------------- -void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info ) +void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ) { + active_override_changed = false; if (mesh_id.isNull()) { return; } + LLVector3 before_pos; + LLUUID before_mesh_id; + hasAttachmentPosOverride( before_pos, before_mesh_id ); if (m_attachmentOverrides.remove(mesh_id)) { - if (do_debug_joint(getName())) - { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() - << " removeAttachmentPosOverride for " << mesh_id << LL_ENDL; - showJointPosOverrides(*this, "remove", av_info); - } - updatePos(av_info); + LLVector3 after_pos; + LLUUID after_mesh_id; + bool has_active_override_after = hasAttachmentPosOverride(after_pos, after_mesh_id); + if (!has_active_override_after || (after_pos != before_pos)) + { + active_override_changed = true; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() + << " removeAttachmentPosOverride for " << mesh_id << LL_ENDL; + showJointPosOverrides(*this, "remove", av_info); + } + updatePos(av_info); + } } } |