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authorLars Næsbye Christensen <lars@naesbye.dk>2024-02-16 19:29:51 +0100
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-02-17 12:23:07 +0200
commit9e854b697a06abed2a0917fb6120445f176764f0 (patch)
tree7d430fa151e037525ae05d6030e309e9cdecde61 /indra/llcharacter/llcharacter.h
parentd0e82ca55670645eacc61fca39bf8667c0840de9 (diff)
misc: BOOL to bool
Diffstat (limited to 'indra/llcharacter/llcharacter.h')
-rw-r--r--indra/llcharacter/llcharacter.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index 6d56d59e8c..d134c1cb5b 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -125,7 +125,7 @@ public:
//-------------------------------------------------------------------------
// registers a motion with the character
// returns true if successfull
- BOOL registerMotion( const LLUUID& id, LLMotionConstructor create );
+ bool registerMotion( const LLUUID& id, LLMotionConstructor create );
void removeMotion( const LLUUID& id );
@@ -137,13 +137,13 @@ public:
// start a motion
// returns true if successful, false if an error occurred
- virtual BOOL startMotion( const LLUUID& id, F32 start_offset = 0.f);
+ virtual bool startMotion( const LLUUID& id, F32 start_offset = 0.f);
// stop a motion
- virtual BOOL stopMotion( const LLUUID& id, BOOL stop_immediate = FALSE );
+ virtual bool stopMotion( const LLUUID& id, bool stop_immediate = false );
// is this motion active?
- BOOL isMotionActive( const LLUUID& id );
+ bool isMotionActive( const LLUUID& id );
// Event handler for motion deactivation.
// Called when a motion has completely stopped and has been deactivated.
@@ -156,7 +156,7 @@ public:
void updateMotions(e_update_t update_type);
LLAnimPauseRequest requestPause();
- BOOL areAnimationsPaused() const { return mMotionController.isPaused(); }
+ bool areAnimationsPaused() const { return mMotionController.isPaused(); }
void setAnimTimeFactor(F32 factor) { mMotionController.setTimeFactor(factor); }
void setTimeStep(F32 time_step) { mMotionController.setTimeStep(time_step); }
@@ -190,9 +190,9 @@ public:
void addVisualParam(LLVisualParam *param);
void addSharedVisualParam(LLVisualParam *param);
- virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
- virtual BOOL setVisualParamWeight(const char* param_name, F32 weight);
- virtual BOOL setVisualParamWeight(S32 index, F32 weight);
+ virtual bool setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
+ virtual bool setVisualParamWeight(const char* param_name, F32 weight);
+ virtual bool setVisualParamWeight(S32 index, F32 weight);
// get visual param weight by param or name
F32 getVisualParamWeight(LLVisualParam *distortion);
@@ -256,7 +256,7 @@ public:
void setSkeletonSerialNum( U32 num ) { mSkeletonSerialNum = num; }
static std::vector< LLCharacter* > sInstances;
- static BOOL sAllowInstancesChange ; //debug use
+ static bool sAllowInstancesChange ; //debug use
virtual void setHoverOffset(const LLVector3& hover_offset, bool send_update=true) { mHoverOffset = hover_offset; }
const LLVector3& getHoverOffset() const { return mHoverOffset; }