diff options
author | prep <prep@lindenlab.com> | 2013-03-11 15:17:13 -0400 |
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committer | prep <prep@lindenlab.com> | 2013-03-11 15:17:13 -0400 |
commit | 8e3b190e919fde84a2189d974208f9d199d4bea6 (patch) | |
tree | 7ab1db96d291260cbad356533607e1bce36ed0a7 /indra/llcharacter/llcharacter.h | |
parent | 2ea750ebcad8335aeb0ec77a483831b62d05f643 (diff) | |
parent | e0c9174609e2457fab7fe6d7291c6ebbd030397c (diff) |
merge
Diffstat (limited to 'indra/llcharacter/llcharacter.h')
-rw-r--r-- | indra/llcharacter/llcharacter.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 3ebb2bffb0..5740dbce77 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -93,13 +93,6 @@ public: // get the height & normal of the ground under a point virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm) = 0; - // allocate an array of joints for the character skeleton - // this must be overloaded to support joint subclasses, - // and is called implicitly from buildSkeleton(). - // Note this must handle reallocation as it will be called - // each time buildSkeleton() is called. - virtual BOOL allocateCharacterJoints( U32 num ) = 0; - // skeleton joint accessor to support joint subclasses virtual LLJoint *getCharacterJoint( U32 i ) = 0; @@ -197,7 +190,7 @@ public: void addVisualParam(LLVisualParam *param); void addSharedVisualParam(LLVisualParam *param); - virtual BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); |