diff options
author | Dave Parks <davep@lindenlab.com> | 2021-10-28 18:06:21 +0000 |
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committer | Dave Parks <davep@lindenlab.com> | 2021-10-28 18:06:21 +0000 |
commit | 8d20480c5f77fe1fab8149d3cda79bdd61e77656 (patch) | |
tree | 6ba8844d6e3b29451dc70213f8e7278db4943fa3 /indra/llcharacter/llcharacter.cpp | |
parent | aa7ca0aea134c9c40a0d4d1450cc64b7831d005f (diff) |
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
Diffstat (limited to 'indra/llcharacter/llcharacter.cpp')
-rw-r--r-- | indra/llcharacter/llcharacter.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index b764ef0c7e..8874df32f5 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -188,20 +188,15 @@ void LLCharacter::requestStopMotion( LLMotion* motion) //----------------------------------------------------------------------------- // updateMotions() //----------------------------------------------------------------------------- -static LLTrace::BlockTimerStatHandle FTM_UPDATE_ANIMATION("Update Animation"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_MOTIONS("Update Motions"); - void LLCharacter::updateMotions(e_update_t update_type) { + LL_PROFILE_ZONE_SCOPED; if (update_type == HIDDEN_UPDATE) { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_HIDDEN_ANIMATION); mMotionController.updateMotionsMinimal(); } else { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_ANIMATION); // unpause if the number of outstanding pause requests has dropped to the initial one if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1) { @@ -209,7 +204,6 @@ void LLCharacter::updateMotions(e_update_t update_type) } bool force_update = (update_type == FORCE_UPDATE); { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_MOTIONS); mMotionController.updateMotions(force_update); } } |