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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-07 15:10:50 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-05-07 15:10:50 -0400
commit9e5fe84c9e6f6027878d70350c8f60e4c2be7e48 (patch)
tree3309f360e02cd2c3d823076ead72f7a35f38c25c /indra/llcharacter/llanimationstates.cpp
parent6081ad52c3711010e03c26679849921d4e5968bc (diff)
For EXT-6953: Evaluate and implement Richard's improved default animations. Cleanup and log spam reduction.
Diffstat (limited to 'indra/llcharacter/llanimationstates.cpp')
-rw-r--r--indra/llcharacter/llanimationstates.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index bcc28cfc8f..879f97deec 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -39,9 +39,6 @@
#include "llanimationstates.h"
#include "llstring.h"
-// Would be nice to be able to toggle at run-time, but not gonna
-// happen while we're using const LLUUIDs as keys.
-
const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");