summaryrefslogtreecommitdiff
path: root/indra/llaudio
diff options
context:
space:
mode:
authorcallum_linden <none@none>2013-02-01 08:44:52 -0800
committercallum_linden <none@none>2013-02-01 08:44:52 -0800
commitb0f2f02333a87598299b490a1e42eb42a8125f74 (patch)
tree8d1fe612b4ca516a3b8c97caa73efa1f9e836275 /indra/llaudio
parent9b86b8bf3d822bbeefb8518fb335e81a6dc7f3b3 (diff)
Removed (most) references to older FMOD library - still a little Linux clean up left
Diffstat (limited to 'indra/llaudio')
-rw-r--r--indra/llaudio/CMakeLists.txt25
-rw-r--r--indra/llaudio/llaudioengine_fmod.cpp781
-rw-r--r--indra/llaudio/llaudioengine_fmod.h124
-rw-r--r--indra/llaudio/llaudioengine_fmodex.h1
-rw-r--r--indra/llaudio/lllistener_fmod.cpp125
-rw-r--r--indra/llaudio/lllistener_fmod.h58
-rw-r--r--indra/llaudio/lllistener_fmodex.cpp2
-rw-r--r--indra/llaudio/llstreamingaudio_fmod.cpp356
-rw-r--r--indra/llaudio/llstreamingaudio_fmod.h62
-rw-r--r--indra/llaudio/llstreamingaudio_fmodex.h6
-rw-r--r--indra/llaudio/llvorbisencode.cpp2
11 files changed, 5 insertions, 1537 deletions
diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt
index b2d7b7c911..f27bcb27d1 100644
--- a/indra/llaudio/CMakeLists.txt
+++ b/indra/llaudio/CMakeLists.txt
@@ -6,7 +6,6 @@ include(00-Common)
include(Audio)
include(LLAudio)
include(FMODEX)
-set(FMOD OFF)
include(OPENAL)
include(LLCommon)
include(LLMath)
@@ -61,30 +60,6 @@ if (FMODEX)
)
endif (FMODEX)
-if (FMOD)
- include_directories(
- ${FMOD_INCLUDE_DIR}
- )
-
- list(APPEND llaudio_SOURCE_FILES
- llaudioengine_fmod.cpp
- lllistener_fmod.cpp
- llstreamingaudio_fmod.cpp
- )
-
- list(APPEND llaudio_HEADER_FILES
- llaudioengine_fmod.h
- lllistener_fmod.h
- llstreamingaudio_fmod.h
- )
-
- if (LINUX OR DARWIN)
- set_source_files_properties(llaudioengine_fmod.cpp
- llstreamingaudio_fmod.cpp
- COMPILE_FLAGS -Wno-write-strings)
- endif (LINUX OR DARWIN)
-endif (FMOD)
-
if (OPENAL)
list(APPEND llaudio_SOURCE_FILES
llaudioengine_openal.cpp
diff --git a/indra/llaudio/llaudioengine_fmod.cpp b/indra/llaudio/llaudioengine_fmod.cpp
deleted file mode 100644
index a40de9fa68..0000000000
--- a/indra/llaudio/llaudioengine_fmod.cpp
+++ /dev/null
@@ -1,781 +0,0 @@
-/**
- * @file audioengine_fmod.cpp
- * @brief Implementation of LLAudioEngine class abstracting the audio support as a FMOD 3D implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llstreamingaudio.h"
-#include "llstreamingaudio_fmod.h"
-
-#include "llaudioengine_fmod.h"
-#include "lllistener_fmod.h"
-
-#include "llerror.h"
-#include "llmath.h"
-#include "llrand.h"
-
-#include "fmod.h"
-#include "fmod_errors.h"
-#include "lldir.h"
-#include "llapr.h"
-
-#include "sound_ids.h"
-
-
-extern "C" {
- void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata);
-}
-
-
-LLAudioEngine_FMOD::LLAudioEngine_FMOD()
-{
- mInited = false;
- mWindGen = NULL;
- mWindDSP = NULL;
-}
-
-
-LLAudioEngine_FMOD::~LLAudioEngine_FMOD()
-{
-}
-
-
-bool LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata)
-{
- LLAudioEngine::init(num_channels, userdata);
-
- // Reserve one extra channel for the http stream.
- if (!FSOUND_SetMinHardwareChannels(num_channels + 1))
- {
- LL_WARNS("AppInit") << "FMOD::init[0](), error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
-
- LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() initializing FMOD" << LL_ENDL;
-
- F32 version = FSOUND_GetVersion();
- if (version < FMOD_VERSION)
- {
- LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version
- << ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL;
- //return false;
- }
-
- U32 fmod_flags = 0x0;
-
-#if LL_WINDOWS
- // Windows needs to know which window is frontmost.
- // This must be called before FSOUND_Init() per the FMOD docs.
- // This could be used to let FMOD handle muting when we lose focus,
- // but we don't actually want to do that because we want to distinguish
- // between minimized and not-focused states.
- if (!FSOUND_SetHWND(userdata))
- {
- LL_WARNS("AppInit") << "Error setting FMOD window: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- return false;
- }
- // Play audio when we don't have focus.
- // (For example, IM client on top of us.)
- // This means we also try to play audio when minimized,
- // so we manually handle muting in that case. JC
- fmod_flags |= FSOUND_INIT_GLOBALFOCUS;
-#endif
-
-#if LL_LINUX
- // initialize the FMOD engine
-
- // This is a hack to use only FMOD's basic FPU mixer
- // when the LL_VALGRIND environmental variable is set,
- // otherwise valgrind will fall over on FMOD's MMX detection
- if (getenv("LL_VALGRIND")) /*Flawfinder: ignore*/
- {
- LL_INFOS("AppInit") << "Pacifying valgrind in FMOD init." << LL_ENDL;
- FSOUND_SetMixer(FSOUND_MIXER_QUALITY_FPU);
- }
-
- // If we don't set an output method, Linux FMOD always
- // decides on OSS and fails otherwise. So we'll manually
- // try ESD, then OSS, then ALSA.
- // Why this order? See SL-13250, but in short, OSS emulated
- // on top of ALSA is ironically more reliable than raw ALSA.
- // Ack, and ESD has more reliable failure modes - but has worse
- // latency - than all of them, so wins for now.
- bool audio_ok = false;
-
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_ESD")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying ESD audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_ESD) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY"
- << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "ESD audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "ESD audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_OSS) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "OSS audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_ALSA) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "ALSA audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL;
- return false;
- }
-
- // On Linux, FMOD causes a SIGPIPE for some netstream error
- // conditions (an FMOD bug); ignore SIGPIPE so it doesn't crash us.
- // NOW FIXED in FMOD 3.x since 2006-10-01.
- //signal(SIGPIPE, SIG_IGN);
-
- // We're interested in logging which output method we
- // ended up with, for QA purposes.
- switch (FSOUND_GetOutput())
- {
- case FSOUND_OUTPUT_NOSOUND: LL_DEBUGS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
- case FSOUND_OUTPUT_OSS: LL_DEBUGS("AppInit") << "Audio output: OSS" << LL_ENDL; break;
- case FSOUND_OUTPUT_ESD: LL_DEBUGS("AppInit") << "Audio output: ESD" << LL_ENDL; break;
- case FSOUND_OUTPUT_ALSA: LL_DEBUGS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
- default: LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break;
- };
-
-#else // LL_LINUX
-
- // initialize the FMOD engine
- if (!FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_WARNS("AppInit") << "Error initializing FMOD: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- return false;
- }
-
-#endif
-
- // set up our favourite FMOD-native streaming audio implementation if none has already been added
- if (!getStreamingAudioImpl()) // no existing implementation added
- setStreamingAudioImpl(new LLStreamingAudio_FMOD());
-
- LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() FMOD initialized correctly" << LL_ENDL;
-
- mInited = true;
-
- return true;
-}
-
-
-std::string LLAudioEngine_FMOD::getDriverName(bool verbose)
-{
- if (verbose)
- {
- F32 version = FSOUND_GetVersion();
- return llformat("FMOD version %f", version);
- }
- else
- {
- return "FMOD";
- }
-}
-
-
-void LLAudioEngine_FMOD::allocateListener(void)
-{
- mListenerp = (LLListener *) new LLListener_FMOD();
- if (!mListenerp)
- {
- llwarns << "Listener creation failed" << llendl;
- }
-}
-
-
-void LLAudioEngine_FMOD::shutdown()
-{
- if (mWindDSP)
- {
- FSOUND_DSP_SetActive(mWindDSP,false);
- FSOUND_DSP_Free(mWindDSP);
- }
-
- stopInternetStream();
-
- LLAudioEngine::shutdown();
-
- llinfos << "LLAudioEngine_FMOD::shutdown() closing FMOD" << llendl;
- FSOUND_Close();
- llinfos << "LLAudioEngine_FMOD::shutdown() done closing FMOD" << llendl;
-
- delete mListenerp;
- mListenerp = NULL;
-}
-
-
-LLAudioBuffer * LLAudioEngine_FMOD::createBuffer()
-{
- return new LLAudioBufferFMOD();
-}
-
-
-LLAudioChannel * LLAudioEngine_FMOD::createChannel()
-{
- return new LLAudioChannelFMOD();
-}
-
-
-bool LLAudioEngine_FMOD::initWind()
-{
- if (!mWindGen)
- {
- bool enable;
-
- switch (FSOUND_GetMixer())
- {
- case FSOUND_MIXER_MMXP5:
- case FSOUND_MIXER_MMXP6:
- case FSOUND_MIXER_QUALITY_MMXP5:
- case FSOUND_MIXER_QUALITY_MMXP6:
- enable = (typeid(MIXBUFFERFORMAT) == typeid(S16));
- break;
- case FSOUND_MIXER_BLENDMODE:
- enable = (typeid(MIXBUFFERFORMAT) == typeid(S32));
- break;
- case FSOUND_MIXER_QUALITY_FPU:
- enable = (typeid(MIXBUFFERFORMAT) == typeid(F32));
- break;
- default:
- // FSOUND_GetMixer() does not return a valid mixer type on Darwin
- LL_INFOS("AppInit") << "Unknown FMOD mixer type, assuming default" << LL_ENDL;
- enable = true;
- break;
- }
-
- if (enable)
- {
- mWindGen = new LLWindGen<MIXBUFFERFORMAT>(FSOUND_GetOutputRate());
- }
- else
- {
- LL_WARNS("AppInit") << "Incompatible FMOD mixer type, wind noise disabled" << LL_ENDL;
- }
- }
-
- mNextWindUpdate = 0.0;
-
- if (mWindGen && !mWindDSP)
- {
- mWindDSP = FSOUND_DSP_Create(&windCallback, FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT + 20, mWindGen);
- }
- if (mWindDSP)
- {
- FSOUND_DSP_SetActive(mWindDSP, true);
- return true;
- }
-
- return false;
-}
-
-
-void LLAudioEngine_FMOD::cleanupWind()
-{
- if (mWindDSP)
- {
- FSOUND_DSP_SetActive(mWindDSP, false);
- FSOUND_DSP_Free(mWindDSP);
- mWindDSP = NULL;
- }
-
- delete mWindGen;
- mWindGen = NULL;
-}
-
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::updateWind(LLVector3 wind_vec, F32 camera_height_above_water)
-{
- LLVector3 wind_pos;
- F64 pitch;
- F64 center_freq;
-
- if (!mEnableWind)
- {
- return;
- }
-
- if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL))
- {
-
- // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up)
- // need to convert this to the conventional orientation DS3D and OpenAL use
- // where +X = right, +Y = up, +Z = backwards
-
- wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]);
-
- // cerr << "Wind update" << endl;
-
- pitch = 1.0 + mapWindVecToPitch(wind_vec);
- center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0));
-
- mWindGen->mTargetFreq = (F32)center_freq;
- mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain;
- mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec);
- }
-}
-
-/*
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setSourceMinDistance(U16 source_num, F64 distance)
-{
- if (!mInited)
- {
- return;
- }
- if (mBuffer[source_num])
- {
- mMinDistance[source_num] = (F32) distance;
- if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num]))
- {
- llwarns << "FMOD::setSourceMinDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setSourceMaxDistance(U16 source_num, F64 distance)
-{
- if (!mInited)
- {
- return;
- }
- if (mBuffer[source_num])
- {
- mMaxDistance[source_num] = (F32) distance;
- if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num]))
- {
- llwarns << "FMOD::setSourceMaxDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::get3DParams(S32 source_num, S32 *volume, S32 *freq, S32 *inside, S32 *outside, LLVector3 *orient, S32 *out_volume, F32 *min_dist, F32 *max_dist)
-{
- *volume = 0;
- *freq = 0;
- *inside = 0;
- *outside = 0;
- *orient = LLVector3::zero;
- *out_volume = 0;
- *min_dist = 0.f;
- *max_dist = 0.f;
-}
-
-*/
-
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setInternalGain(F32 gain)
-{
- if (!mInited)
- {
- return;
- }
-
- gain = llclamp( gain, 0.0f, 1.0f );
- FSOUND_SetSFXMasterVolume( llround( 255.0f * gain ) );
-
- LLStreamingAudioInterface *saimpl = getStreamingAudioImpl();
- if ( saimpl )
- {
- // fmod likes its streaming audio channel gain re-asserted after
- // master volume change.
- saimpl->setGain(saimpl->getGain());
- }
-}
-
-//
-// LLAudioChannelFMOD implementation
-//
-
-LLAudioChannelFMOD::LLAudioChannelFMOD() : LLAudioChannel(), mChannelID(0), mLastSamplePos(0)
-{
-}
-
-
-LLAudioChannelFMOD::~LLAudioChannelFMOD()
-{
- cleanup();
-}
-
-
-bool LLAudioChannelFMOD::updateBuffer()
-{
- if (LLAudioChannel::updateBuffer())
- {
- // Base class update returned true, which means that we need to actually
- // set up the channel for a different buffer.
-
- LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentSourcep->getCurrentBuffer();
-
- // Grab the FMOD sample associated with the buffer
- FSOUND_SAMPLE *samplep = bufferp->getSample();
- if (!samplep)
- {
- // This is bad, there should ALWAYS be a sample associated with a legit
- // buffer.
- llerrs << "No FMOD sample!" << llendl;
- return false;
- }
-
-
- // Actually play the sound. Start it off paused so we can do all the necessary
- // setup.
- mChannelID = FSOUND_PlaySoundEx(FSOUND_FREE, samplep, FSOUND_DSP_GetSFXUnit(), true);
-
- //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl;
- }
-
- // If we have a source for the channel, we need to update its gain.
- if (mCurrentSourcep)
- {
- // SJB: warnings can spam and hurt framerate, disabling
- if (!FSOUND_SetVolume(mChannelID, llround(getSecondaryGain() * mCurrentSourcep->getGain() * 255.0f)))
- {
-// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
-
- if (!FSOUND_SetLoopMode(mChannelID, mCurrentSourcep->isLoop() ? FSOUND_LOOP_NORMAL : FSOUND_LOOP_OFF))
- {
-// llwarns << "Channel " << mChannelID << "Source ID: " << mCurrentSourcep->getID()
-// << " at " << mCurrentSourcep->getPositionGlobal() << llendl;
-// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-
- return true;
-}
-
-
-void LLAudioChannelFMOD::update3DPosition()
-{
- if (!mChannelID)
- {
- // We're not actually a live channel (i.e., we're not playing back anything)
- return;
- }
-
- LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentBufferp;
- if (!bufferp)
- {
- // We don't have a buffer associated with us (should really have been picked up
- // by the above if.
- return;
- }
-
- if (mCurrentSourcep->isAmbient())
- {
- // Ambient sound, don't need to do any positional updates.
- bufferp->set3DMode(false);
- }
- else
- {
- // Localized sound. Update the position and velocity of the sound.
- bufferp->set3DMode(true);
-
- LLVector3 float_pos;
- float_pos.setVec(mCurrentSourcep->getPositionGlobal());
- if (!FSOUND_3D_SetAttributes(mChannelID, float_pos.mV, mCurrentSourcep->getVelocity().mV))
- {
- LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::update3DPosition error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- }
-}
-
-
-void LLAudioChannelFMOD::updateLoop()
-{
- if (!mChannelID)
- {
- // May want to clear up the loop/sample counters.
- return;
- }
-
- //
- // Hack: We keep track of whether we looped or not by seeing when the
- // sample position looks like it's going backwards. Not reliable; may
- // yield false negatives.
- //
- U32 cur_pos = FSOUND_GetCurrentPosition(mChannelID);
- if (cur_pos < (U32)mLastSamplePos)
- {
- mLoopedThisFrame = true;
- }
- mLastSamplePos = cur_pos;
-}
-
-
-void LLAudioChannelFMOD::cleanup()
-{
- if (!mChannelID)
- {
- //llinfos << "Aborting cleanup with no channelID." << llendl;
- return;
- }
-
- //llinfos << "Cleaning up channel: " << mChannelID << llendl;
- if (!FSOUND_StopSound(mChannelID))
- {
- LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::cleanup error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
-
- mCurrentBufferp = NULL;
- mChannelID = 0;
-}
-
-
-void LLAudioChannelFMOD::play()
-{
- if (!mChannelID)
- {
- llwarns << "Playing without a channelID, aborting" << llendl;
- return;
- }
-
- if (!FSOUND_SetPaused(mChannelID, false))
- {
- llwarns << "LLAudioChannelFMOD::play error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- getSource()->setPlayedOnce(true);
-}
-
-
-void LLAudioChannelFMOD::playSynced(LLAudioChannel *channelp)
-{
- LLAudioChannelFMOD *fmod_channelp = (LLAudioChannelFMOD*)channelp;
- if (!(fmod_channelp->mChannelID && mChannelID))
- {
- // Don't have channels allocated to both the master and the slave
- return;
- }
-
- U32 position = FSOUND_GetCurrentPosition(fmod_channelp->mChannelID) % mCurrentBufferp->getLength();
- // Try to match the position of our sync master
- if (!FSOUND_SetCurrentPosition(mChannelID, position))
- {
- llwarns << "LLAudioChannelFMOD::playSynced unable to set current position" << llendl;
- }
-
- // Start us playing
- play();
-}
-
-
-bool LLAudioChannelFMOD::isPlaying()
-{
- if (!mChannelID)
- {
- return false;
- }
-
- return FSOUND_IsPlaying(mChannelID) && (!FSOUND_GetPaused(mChannelID));
-}
-
-
-
-//
-// LLAudioBufferFMOD implementation
-//
-
-
-LLAudioBufferFMOD::LLAudioBufferFMOD()
-{
- mSamplep = NULL;
-}
-
-
-LLAudioBufferFMOD::~LLAudioBufferFMOD()
-{
- if (mSamplep)
- {
- // Clean up the associated FMOD sample if it exists.
- FSOUND_Sample_Free(mSamplep);
- mSamplep = NULL;
- }
-}
-
-
-bool LLAudioBufferFMOD::loadWAV(const std::string& filename)
-{
- // Try to open a wav file from disk. This will eventually go away, as we don't
- // really want to block doing this.
- if (filename.empty())
- {
- // invalid filename, abort.
- return false;
- }
-
- if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB))
- {
- // File not found, abort.
- return false;
- }
-
- if (mSamplep)
- {
- // If there's already something loaded in this buffer, clean it up.
- FSOUND_Sample_Free(mSamplep);
- mSamplep = NULL;
- }
-
- // Load up the wav file into an fmod sample
-#if LL_WINDOWS
- // MikeS. - Loading the sound file manually and then handing it over to FMOD,
- // since FMOD uses posix IO internally,
- // which doesn't work with unicode file paths.
- LLFILE* sound_file = LLFile::fopen(filename,"rb"); /* Flawfinder: ignore */
- if (sound_file)
- {
- fseek(sound_file,0,SEEK_END);
- U32 file_length = ftell(sound_file); //Find the length of the file by seeking to the end and getting the offset
- size_t read_count;
- fseek(sound_file,0,SEEK_SET); //Seek back to the beginning
- char* buffer = new char[file_length];
- llassert(buffer);
- read_count = fread((void*)buffer,file_length,1,sound_file);//Load it..
- if(ferror(sound_file)==0 && (read_count == 1)){//No read error, and we got 1 chunk of our size...
- unsigned int mode_flags = FSOUND_LOOP_NORMAL | FSOUND_LOADMEMORY;
- //FSOUND_16BITS | FSOUND_MONO | FSOUND_LOADMEMORY | FSOUND_LOOP_NORMAL;
- mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, mode_flags , 0, file_length);
- }
- delete[] buffer;
- fclose(sound_file);
- }
-#else
- mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, filename.c_str(), FSOUND_LOOP_NORMAL, 0, 0);
-#endif
-
- if (!mSamplep)
- {
- // We failed to load the file for some reason.
- llwarns << "Could not load data '" << filename << "': "
- << FMOD_ErrorString(FSOUND_GetError()) << llendl;
-
- //
- // If we EVER want to load wav files provided by end users, we need
- // to rethink this!
- //
- // file is probably corrupt - remove it.
- LLFile::remove(filename);
- return false;
- }
-
- // Everything went well, return true
- return true;
-}
-
-
-U32 LLAudioBufferFMOD::getLength()
-{
- if (!mSamplep)
- {
- return 0;
- }
-
- return FSOUND_Sample_GetLength(mSamplep);
-}
-
-
-void LLAudioBufferFMOD::set3DMode(bool use3d)
-{
- U16 current_mode = FSOUND_Sample_GetMode(mSamplep);
-
- if (use3d)
- {
- if (!FSOUND_Sample_SetMode(mSamplep, (current_mode & (~FSOUND_2D))))
- {
- llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
- else
- {
- if (!FSOUND_Sample_SetMode(mSamplep, current_mode | FSOUND_2D))
- {
- llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-
-void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata)
-{
- // originalbuffer = fmod's original mixbuffer.
- // newbuffer = the buffer passed from the previous DSP unit.
- // length = length in samples at this mix time.
- // userdata = user parameter passed through in FSOUND_DSP_Create.
-
- LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *windgen =
- (LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *)userdata;
-
- newbuffer = windgen->windGenerate((LLAudioEngine_FMOD::MIXBUFFERFORMAT *)newbuffer, length);
-
- return newbuffer;
-}
diff --git a/indra/llaudio/llaudioengine_fmod.h b/indra/llaudio/llaudioengine_fmod.h
deleted file mode 100644
index 4582a5d57e..0000000000
--- a/indra/llaudio/llaudioengine_fmod.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/**
- * @file audioengine_fmod.h
- * @brief Definition of LLAudioEngine class abstracting the audio
- * support as a FMOD 3D implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_AUDIOENGINE_FMOD_H
-#define LL_AUDIOENGINE_FMOD_H
-
-#include "llaudioengine.h"
-#include "lllistener_fmod.h"
-#include "llwindgen.h"
-
-#include "fmod.h"
-
-class LLAudioStreamManagerFMOD;
-
-class LLAudioEngine_FMOD : public LLAudioEngine
-{
-public:
- LLAudioEngine_FMOD();
- virtual ~LLAudioEngine_FMOD();
-
- // initialization/startup/shutdown
- virtual bool init(const S32 num_channels, void *user_data);
- virtual std::string getDriverName(bool verbose);
- virtual void allocateListener();
-
- virtual void shutdown();
-
- /*virtual*/ bool initWind();
- /*virtual*/ void cleanupWind();
-
- /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water);
-
-#if LL_DARWIN
- typedef S32 MIXBUFFERFORMAT;
-#else
- typedef S16 MIXBUFFERFORMAT;
-#endif
-
-protected:
- /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to.
- /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel.
-
- /*virtual*/ void setInternalGain(F32 gain);
-protected:
- static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata);
-
- //F32 mMinDistance[MAX_BUFFERS];
- //F32 mMaxDistance[MAX_BUFFERS];
-
- bool mInited;
-
- // On Windows, userdata is the HWND of the application window.
- void* mUserData;
-
- LLWindGen<MIXBUFFERFORMAT> *mWindGen;
- FSOUND_DSPUNIT *mWindDSP;
-};
-
-
-class LLAudioChannelFMOD : public LLAudioChannel
-{
-public:
- LLAudioChannelFMOD();
- virtual ~LLAudioChannelFMOD();
-
-protected:
- /*virtual*/ void play();
- /*virtual*/ void playSynced(LLAudioChannel *channelp);
- /*virtual*/ void cleanup();
- /*virtual*/ bool isPlaying();
-
- /*virtual*/ bool updateBuffer();
- /*virtual*/ void update3DPosition();
- /*virtual*/ void updateLoop();
-
-protected:
- int mChannelID;
- S32 mLastSamplePos;
-};
-
-
-class LLAudioBufferFMOD : public LLAudioBuffer
-{
-public:
- LLAudioBufferFMOD();
- virtual ~LLAudioBufferFMOD();
-
- /*virtual*/ bool loadWAV(const std::string& filename);
- /*virtual*/ U32 getLength();
- friend class LLAudioChannelFMOD;
-
- void set3DMode(bool use3d);
-protected:
- FSOUND_SAMPLE *getSample() { return mSamplep; }
-protected:
- FSOUND_SAMPLE *mSamplep;
-};
-
-
-#endif // LL_AUDIOENGINE_FMOD_H
diff --git a/indra/llaudio/llaudioengine_fmodex.h b/indra/llaudio/llaudioengine_fmodex.h
index cf3d967d4f..415a9ed0ef 100644
--- a/indra/llaudio/llaudioengine_fmodex.h
+++ b/indra/llaudio/llaudioengine_fmodex.h
@@ -29,7 +29,6 @@
#define LL_AUDIOENGINE_FMODEX_H
#include "llaudioengine.h"
-#include "lllistener_fmod.h"
#include "llwindgen.h"
//Stubs
diff --git a/indra/llaudio/lllistener_fmod.cpp b/indra/llaudio/lllistener_fmod.cpp
deleted file mode 100644
index 0138f4345e..0000000000
--- a/indra/llaudio/lllistener_fmod.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/**
- * @file listener_fmod.cpp
- * @brief implementation of LISTENER class abstracting the audio
- * support as a FMOD 3D implementation (windows only)
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llaudioengine.h"
-#include "lllistener_fmod.h"
-#include "fmod.h"
-
-//-----------------------------------------------------------------------
-// constructor
-//-----------------------------------------------------------------------
-LLListener_FMOD::LLListener_FMOD()
-{
- init();
-}
-
-//-----------------------------------------------------------------------
-LLListener_FMOD::~LLListener_FMOD()
-{
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::init(void)
-{
- // do inherited
- LLListener::init();
- mDopplerFactor = 1.0f;
- mRolloffFactor = 1.0f;
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::translate(LLVector3 offset)
-{
- LLListener::translate(offset);
-
- FSOUND_3D_Listener_SetAttributes(mPosition.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::setPosition(LLVector3 pos)
-{
- LLListener::setPosition(pos);
-
- FSOUND_3D_Listener_SetAttributes(pos.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::setVelocity(LLVector3 vel)
-{
- LLListener::setVelocity(vel);
-
- FSOUND_3D_Listener_SetAttributes(NULL, vel.mV, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::orient(LLVector3 up, LLVector3 at)
-{
- LLListener::orient(up, at);
-
- // Welcome to the transition between right and left
- // (coordinate systems, that is)
- // Leaving the at vector alone results in a L/R reversal
- // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed
- at = -at;
-
- FSOUND_3D_Listener_SetAttributes(NULL, NULL, at.mV[0],at.mV[1],at.mV[2], up.mV[0],up.mV[1],up.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::commitDeferredChanges()
-{
- FSOUND_Update();
-}
-
-
-void LLListener_FMOD::setRolloffFactor(F32 factor)
-{
- mRolloffFactor = factor;
- FSOUND_3D_SetRolloffFactor(factor);
-}
-
-
-F32 LLListener_FMOD::getRolloffFactor()
-{
- return mRolloffFactor;
-}
-
-
-void LLListener_FMOD::setDopplerFactor(F32 factor)
-{
- mDopplerFactor = factor;
- FSOUND_3D_SetDopplerFactor(factor);
-}
-
-
-F32 LLListener_FMOD::getDopplerFactor()
-{
- return mDopplerFactor;
-}
-
-
diff --git a/indra/llaudio/lllistener_fmod.h b/indra/llaudio/lllistener_fmod.h
deleted file mode 100644
index 818da05d51..0000000000
--- a/indra/llaudio/lllistener_fmod.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/**
- * @file listener_fmod.h
- * @brief Description of LISTENER class abstracting the audio support
- * as an FMOD 3D implementation (windows and Linux)
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LISTENER_FMOD_H
-#define LL_LISTENER_FMOD_H
-
-#include "lllistener.h"
-
-class LLListener_FMOD : public LLListener
-{
- public:
- LLListener_FMOD();
- virtual ~LLListener_FMOD();
- virtual void init();
-
- virtual void translate(LLVector3 offset);
- virtual void setPosition(LLVector3 pos);
- virtual void setVelocity(LLVector3 vel);
- virtual void orient(LLVector3 up, LLVector3 at);
- virtual void commitDeferredChanges();
-
- virtual void setDopplerFactor(F32 factor);
- virtual F32 getDopplerFactor();
- virtual void setRolloffFactor(F32 factor);
- virtual F32 getRolloffFactor();
-
- protected:
- F32 mDopplerFactor;
- F32 mRolloffFactor;
-};
-
-#endif
-
-
diff --git a/indra/llaudio/lllistener_fmodex.cpp b/indra/llaudio/lllistener_fmodex.cpp
index 4bc745b89a..2509a7aebc 100644
--- a/indra/llaudio/lllistener_fmodex.cpp
+++ b/indra/llaudio/lllistener_fmodex.cpp
@@ -1,7 +1,7 @@
/**
* @file listener_fmodex.cpp
* @brief Implementation of LISTENER class abstracting the audio
- * support as a FMODEX implementation (windows only)
+ * support as a FMODEX implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/llaudio/llstreamingaudio_fmod.cpp b/indra/llaudio/llstreamingaudio_fmod.cpp
deleted file mode 100644
index bcdea771a7..0000000000
--- a/indra/llaudio/llstreamingaudio_fmod.cpp
+++ /dev/null
@@ -1,356 +0,0 @@
-/**
- * @file streamingaudio_fmod.cpp
- * @brief LLStreamingAudio_FMOD implementation
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llmath.h"
-
-#include "fmod.h"
-#include "fmod_errors.h"
-
-#include "llstreamingaudio_fmod.h"
-
-
-class LLAudioStreamManagerFMOD
-{
-public:
- LLAudioStreamManagerFMOD(const std::string& url);
- int startStream();
- bool stopStream(); // Returns true if the stream was successfully stopped.
- bool ready();
-
- const std::string& getURL() { return mInternetStreamURL; }
-
- int getOpenState();
-protected:
- FSOUND_STREAM* mInternetStream;
- bool mReady;
-
- std::string mInternetStreamURL;
-};
-
-
-
-//---------------------------------------------------------------------------
-// Internet Streaming
-//---------------------------------------------------------------------------
-LLStreamingAudio_FMOD::LLStreamingAudio_FMOD() :
- mCurrentInternetStreamp(NULL),
- mFMODInternetStreamChannel(-1),
- mGain(1.0f)
-{
- // Number of milliseconds of audio to buffer for the audio card.
- // Must be larger than the usual Second Life frame stutter time.
- FSOUND_Stream_SetBufferSize(200);
-
- // Here's where we set the size of the network buffer and some buffering
- // parameters. In this case we want a network buffer of 16k, we want it
- // to prebuffer 40% of that when we first connect, and we want it
- // to rebuffer 80% of that whenever we encounter a buffer underrun.
-
- // Leave the net buffer properties at the default.
- //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
-}
-
-
-LLStreamingAudio_FMOD::~LLStreamingAudio_FMOD()
-{
- // nothing interesting/safe to do.
-}
-
-
-void LLStreamingAudio_FMOD::start(const std::string& url)
-{
- //if (!mInited)
- //{
- // llwarns << "startInternetStream before audio initialized" << llendl;
- // return;
- //}
-
- // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
- stop();
-
- if (!url.empty())
- {
- llinfos << "Starting internet stream: " << url << llendl;
- mCurrentInternetStreamp = new LLAudioStreamManagerFMOD(url);
- mURL = url;
- }
- else
- {
- llinfos << "Set internet stream to null" << llendl;
- mURL.clear();
- }
-}
-
-
-void LLStreamingAudio_FMOD::update()
-{
- // Kill dead internet streams, if possible
- std::list<LLAudioStreamManagerFMOD *>::iterator iter;
- for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
- {
- LLAudioStreamManagerFMOD *streamp = *iter;
- if (streamp->stopStream())
- {
- llinfos << "Closed dead stream" << llendl;
- delete streamp;
- mDeadStreams.erase(iter++);
- }
- else
- {
- iter++;
- }
- }
-
- // Don't do anything if there are no streams playing
- if (!mCurrentInternetStreamp)
- {
- return;
- }
-
- int open_state = mCurrentInternetStreamp->getOpenState();
-
- if (!open_state)
- {
- // Stream is live
-
- // start the stream if it's ready
- if (mFMODInternetStreamChannel < 0)
- {
- mFMODInternetStreamChannel = mCurrentInternetStreamp->startStream();
-
- if (mFMODInternetStreamChannel != -1)
- {
- // Reset volume to previously set volume
- setGain(getGain());
- FSOUND_SetPaused(mFMODInternetStreamChannel, false);
- }
- }
- }
-
- switch(open_state)
- {
- default:
- case 0:
- // success
- break;
- case -1:
- // stream handle is invalid
- llwarns << "InternetStream - invalid handle" << llendl;
- stop();
- return;
- case -2:
- // opening
- break;
- case -3:
- // failed to open, file not found, perhaps
- llwarns << "InternetStream - failed to open" << llendl;
- stop();
- return;
- case -4:
- // connecting
- break;
- case -5:
- // buffering
- break;
- }
-
-}
-
-void LLStreamingAudio_FMOD::stop()
-{
- if (mFMODInternetStreamChannel != -1)
- {
- FSOUND_SetPaused(mFMODInternetStreamChannel, true);
- FSOUND_SetPriority(mFMODInternetStreamChannel, 0);
- mFMODInternetStreamChannel = -1;
- }
-
- if (mCurrentInternetStreamp)
- {
- llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl;
- if (mCurrentInternetStreamp->stopStream())
- {
- delete mCurrentInternetStreamp;
- }
- else
- {
- llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl;
- mDeadStreams.push_back(mCurrentInternetStreamp);
- }
- mCurrentInternetStreamp = NULL;
- //mURL.clear();
- }
-}
-
-void LLStreamingAudio_FMOD::pause(int pauseopt)
-{
- if (pauseopt < 0)
- {
- pauseopt = mCurrentInternetStreamp ? 1 : 0;
- }
-
- if (pauseopt)
- {
- if (mCurrentInternetStreamp)
- {
- stop();
- }
- }
- else
- {
- start(getURL());
- }
-}
-
-
-// A stream is "playing" if it has been requested to start. That
-// doesn't necessarily mean audio is coming out of the speakers.
-int LLStreamingAudio_FMOD::isPlaying()
-{
- if (mCurrentInternetStreamp)
- {
- return 1; // Active and playing
- }
- else if (!mURL.empty())
- {
- return 2; // "Paused"
- }
- else
- {
- return 0;
- }
-}
-
-
-F32 LLStreamingAudio_FMOD::getGain()
-{
- return mGain;
-}
-
-
-std::string LLStreamingAudio_FMOD::getURL()
-{
- return mURL;
-}
-
-
-void LLStreamingAudio_FMOD::setGain(F32 vol)
-{
- mGain = vol;
-
- if (mFMODInternetStreamChannel != -1)
- {
- vol = llclamp(vol * vol, 0.f, 1.f);
- int vol_int = llround(vol * 255.f);
- FSOUND_SetVolumeAbsolute(mFMODInternetStreamChannel, vol_int);
- }
-}
-
-
-///////////////////////////////////////////////////////
-// manager of possibly-multiple internet audio streams
-
-LLAudioStreamManagerFMOD::LLAudioStreamManagerFMOD(const std::string& url) :
- mInternetStream(NULL),
- mReady(false)
-{
- mInternetStreamURL = url;
- mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0);
- if (!mInternetStream)
- {
- llwarns << "Couldn't open fmod stream, error "
- << FMOD_ErrorString(FSOUND_GetError())
- << llendl;
- mReady = false;
- return;
- }
-
- mReady = true;
-}
-
-int LLAudioStreamManagerFMOD::startStream()
-{
- // We need a live and opened stream before we try and play it.
- if (!mInternetStream || getOpenState())
- {
- llwarns << "No internet stream to start playing!" << llendl;
- return -1;
- }
-
- // Make sure the stream is set to 2D mode.
- FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D);
-
- return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true);
-}
-
-bool LLAudioStreamManagerFMOD::stopStream()
-{
- if (mInternetStream)
- {
- int read_percent = 0;
- int status = 0;
- int bitrate = 0;
- unsigned int flags = 0x0;
- FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags);
-
- bool close = true;
- switch (status)
- {
- case FSOUND_STREAM_NET_CONNECTING:
- close = false;
- break;
- case FSOUND_STREAM_NET_NOTCONNECTED:
- case FSOUND_STREAM_NET_BUFFERING:
- case FSOUND_STREAM_NET_READY:
- case FSOUND_STREAM_NET_ERROR:
- default:
- close = true;
- }
-
- if (close)
- {
- FSOUND_Stream_Close(mInternetStream);
- mInternetStream = NULL;
- return true;
- }
- else
- {
- return false;
- }
- }
- else
- {
- return true;
- }
-}
-
-int LLAudioStreamManagerFMOD::getOpenState()
-{
- int open_state = FSOUND_Stream_GetOpenState(mInternetStream);
- return open_state;
-}
diff --git a/indra/llaudio/llstreamingaudio_fmod.h b/indra/llaudio/llstreamingaudio_fmod.h
deleted file mode 100644
index 9970f0d03b..0000000000
--- a/indra/llaudio/llstreamingaudio_fmod.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/**
- * @file streamingaudio_fmod.h
- * @author Tofu Linden
- * @brief Definition of LLStreamingAudio_FMOD implementation
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_STREAMINGAUDIO_FMOD_H
-#define LL_STREAMINGAUDIO_FMOD_H
-
-#include "stdtypes.h" // from llcommon
-
-#include "llstreamingaudio.h"
-
-class LLAudioStreamManagerFMOD;
-
-class LLStreamingAudio_FMOD : public LLStreamingAudioInterface
-{
- public:
- LLStreamingAudio_FMOD();
- /*virtual*/ ~LLStreamingAudio_FMOD();
-
- /*virtual*/ void start(const std::string& url);
- /*virtual*/ void stop();
- /*virtual*/ void pause(int pause);
- /*virtual*/ void update();
- /*virtual*/ int isPlaying();
- /*virtual*/ void setGain(F32 vol);
- /*virtual*/ F32 getGain();
- /*virtual*/ std::string getURL();
-
-private:
- LLAudioStreamManagerFMOD *mCurrentInternetStreamp;
- int mFMODInternetStreamChannel;
- std::list<LLAudioStreamManagerFMOD *> mDeadStreams;
-
- std::string mURL;
- F32 mGain;
-};
-
-
-#endif // LL_STREAMINGAUDIO_FMOD_H
diff --git a/indra/llaudio/llstreamingaudio_fmodex.h b/indra/llaudio/llstreamingaudio_fmodex.h
index 3751dd60ad..42b6b3aaa8 100644
--- a/indra/llaudio/llstreamingaudio_fmodex.h
+++ b/indra/llaudio/llstreamingaudio_fmodex.h
@@ -24,8 +24,8 @@
* $/LicenseInfo$
*/
-#ifndef LL_STREAMINGAUDIO_FMOD_H
-#define LL_STREAMINGAUDIO_FMOD_H
+#ifndef LL_STREAMINGAUDIO_FMODEX_H
+#define LL_STREAMINGAUDIO_FMODEX_H
#include "stdtypes.h" // from llcommon
@@ -72,4 +72,4 @@ private:
};
-#endif // LL_STREAMINGAUDIO_FMOD_H
+#endif // LL_STREAMINGAUDIO_FMODEX_H
diff --git a/indra/llaudio/llvorbisencode.cpp b/indra/llaudio/llvorbisencode.cpp
index 0e0c80a456..dfd5da12b3 100644
--- a/indra/llaudio/llvorbisencode.cpp
+++ b/indra/llaudio/llvorbisencode.cpp
@@ -35,7 +35,7 @@
#include "llapr.h"
//#if LL_DARWIN
-// MBW -- XXX -- Getting rid of SecondLifeVorbis for now -- no fmod means no name collisions.
+// MBW -- XXX -- Getting rid of SecondLifeVorbis for now
#if 0
#include "VorbisFramework.h"