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authorMerov Linden <merov@lindenlab.com>2013-05-22 11:23:51 -0700
committerMerov Linden <merov@lindenlab.com>2013-05-22 11:23:51 -0700
commit2113bb8159cda689e8a6001d2d1548cb2c6ab50f (patch)
treee004263a4b646ff0c1f6f0d5319977c9bff807c4 /indra/llaudio/llstreamingaudio_fmodex.cpp
parent34142d3f44d8f2a6fa5fb1ccf03f1ade1730c881 (diff)
parent0ebcb7e3fd1452d42b5ca48139f99a4fd632d235 (diff)
Pull merge from viewer-release
Diffstat (limited to 'indra/llaudio/llstreamingaudio_fmodex.cpp')
-rw-r--r--indra/llaudio/llstreamingaudio_fmodex.cpp392
1 files changed, 392 insertions, 0 deletions
diff --git a/indra/llaudio/llstreamingaudio_fmodex.cpp b/indra/llaudio/llstreamingaudio_fmodex.cpp
new file mode 100644
index 0000000000..42f30aa1c4
--- /dev/null
+++ b/indra/llaudio/llstreamingaudio_fmodex.cpp
@@ -0,0 +1,392 @@
+/**
+ * @file streamingaudio_fmodex.cpp
+ * @brief LLStreamingAudio_FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmath.h"
+
+#include "fmod.hpp"
+#include "fmod_errors.h"
+
+#include "llstreamingaudio_fmodex.h"
+
+
+class LLAudioStreamManagerFMODEX
+{
+public:
+ LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url);
+ FMOD::Channel* startStream();
+ bool stopStream(); // Returns true if the stream was successfully stopped.
+ bool ready();
+
+ const std::string& getURL() { return mInternetStreamURL; }
+
+ FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL);
+protected:
+ FMOD::System* mSystem;
+ FMOD::Channel* mStreamChannel;
+ FMOD::Sound* mInternetStream;
+ bool mReady;
+
+ std::string mInternetStreamURL;
+};
+
+
+
+//---------------------------------------------------------------------------
+// Internet Streaming
+//---------------------------------------------------------------------------
+LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) :
+ mSystem(system),
+ mCurrentInternetStreamp(NULL),
+ mFMODInternetStreamChannelp(NULL),
+ mGain(1.0f)
+{
+ // Number of milliseconds of audio to buffer for the audio card.
+ // Must be larger than the usual Second Life frame stutter time.
+ const U32 buffer_seconds = 10; //sec
+ const U32 estimated_bitrate = 128; //kbit/sec
+ mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
+
+ // Here's where we set the size of the network buffer and some buffering
+ // parameters. In this case we want a network buffer of 16k, we want it
+ // to prebuffer 40% of that when we first connect, and we want it
+ // to rebuffer 80% of that whenever we encounter a buffer underrun.
+
+ // Leave the net buffer properties at the default.
+ //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
+}
+
+
+LLStreamingAudio_FMODEX::~LLStreamingAudio_FMODEX()
+{
+ // nothing interesting/safe to do.
+}
+
+
+void LLStreamingAudio_FMODEX::start(const std::string& url)
+{
+ //if (!mInited)
+ //{
+ // llwarns << "startInternetStream before audio initialized" << llendl;
+ // return;
+ //}
+
+ // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
+ stop();
+
+ if (!url.empty())
+ {
+ llinfos << "Starting internet stream: " << url << llendl;
+ mCurrentInternetStreamp = new LLAudioStreamManagerFMODEX(mSystem,url);
+ mURL = url;
+ }
+ else
+ {
+ llinfos << "Set internet stream to null" << llendl;
+ mURL.clear();
+ }
+}
+
+
+void LLStreamingAudio_FMODEX::update()
+{
+ // Kill dead internet streams, if possible
+ std::list<LLAudioStreamManagerFMODEX *>::iterator iter;
+ for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
+ {
+ LLAudioStreamManagerFMODEX *streamp = *iter;
+ if (streamp->stopStream())
+ {
+ llinfos << "Closed dead stream" << llendl;
+ delete streamp;
+ mDeadStreams.erase(iter++);
+ }
+ else
+ {
+ iter++;
+ }
+ }
+
+ // Don't do anything if there are no streams playing
+ if (!mCurrentInternetStreamp)
+ {
+ return;
+ }
+
+ unsigned int progress;
+ bool starving;
+ bool diskbusy;
+ FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);
+
+ if (open_state == FMOD_OPENSTATE_READY)
+ {
+ // Stream is live
+
+ // start the stream if it's ready
+ if (!mFMODInternetStreamChannelp &&
+ (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream()))
+ {
+ // Reset volume to previously set volume
+ setGain(getGain());
+ mFMODInternetStreamChannelp->setPaused(false);
+ }
+ }
+ else if(open_state == FMOD_OPENSTATE_ERROR)
+ {
+ stop();
+ return;
+ }
+
+ if(mFMODInternetStreamChannelp)
+ {
+ FMOD::Sound *sound = NULL;
+
+ if(mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound)
+ {
+ FMOD_TAG tag;
+ S32 tagcount, dirtytagcount;
+
+ if(sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount)
+ {
+ for(S32 i = 0; i < tagcount; ++i)
+ {
+ if(sound->getTag(NULL, i, &tag)!=FMOD_OK)
+ continue;
+
+ if (tag.type == FMOD_TAGTYPE_FMOD)
+ {
+ if (!strcmp(tag.name, "Sample Rate Change"))
+ {
+ llinfos << "Stream forced changing sample rate to " << *((float *)tag.data) << llendl;
+ mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data));
+ }
+ continue;
+ }
+ }
+ }
+
+ if(starving)
+ {
+ bool paused = false;
+ mFMODInternetStreamChannelp->getPaused(&paused);
+ if(!paused)
+ {
+ llinfos << "Stream starvation detected! Pausing stream until buffer nearly full." << llendl;
+ llinfos << " (diskbusy="<<diskbusy<<")" << llendl;
+ llinfos << " (progress="<<progress<<")" << llendl;
+ mFMODInternetStreamChannelp->setPaused(true);
+ }
+ }
+ else if(progress > 80)
+ {
+ mFMODInternetStreamChannelp->setPaused(false);
+ }
+ }
+ }
+}
+
+void LLStreamingAudio_FMODEX::stop()
+{
+ if (mFMODInternetStreamChannelp)
+ {
+ mFMODInternetStreamChannelp->setPaused(true);
+ mFMODInternetStreamChannelp->setPriority(0);
+ mFMODInternetStreamChannelp = NULL;
+ }
+
+ if (mCurrentInternetStreamp)
+ {
+ llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl;
+ if (mCurrentInternetStreamp->stopStream())
+ {
+ delete mCurrentInternetStreamp;
+ }
+ else
+ {
+ llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl;
+ mDeadStreams.push_back(mCurrentInternetStreamp);
+ }
+ mCurrentInternetStreamp = NULL;
+ //mURL.clear();
+ }
+}
+
+void LLStreamingAudio_FMODEX::pause(int pauseopt)
+{
+ if (pauseopt < 0)
+ {
+ pauseopt = mCurrentInternetStreamp ? 1 : 0;
+ }
+
+ if (pauseopt)
+ {
+ if (mCurrentInternetStreamp)
+ {
+ stop();
+ }
+ }
+ else
+ {
+ start(getURL());
+ }
+}
+
+
+// A stream is "playing" if it has been requested to start. That
+// doesn't necessarily mean audio is coming out of the speakers.
+int LLStreamingAudio_FMODEX::isPlaying()
+{
+ if (mCurrentInternetStreamp)
+ {
+ return 1; // Active and playing
+ }
+ else if (!mURL.empty())
+ {
+ return 2; // "Paused"
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+
+F32 LLStreamingAudio_FMODEX::getGain()
+{
+ return mGain;
+}
+
+
+std::string LLStreamingAudio_FMODEX::getURL()
+{
+ return mURL;
+}
+
+
+void LLStreamingAudio_FMODEX::setGain(F32 vol)
+{
+ mGain = vol;
+
+ if (mFMODInternetStreamChannelp)
+ {
+ vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here?
+
+ mFMODInternetStreamChannelp->setVolume(vol);
+ }
+}
+
+///////////////////////////////////////////////////////
+// manager of possibly-multiple internet audio streams
+
+LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url) :
+ mSystem(system),
+ mStreamChannel(NULL),
+ mInternetStream(NULL),
+ mReady(false)
+{
+ mInternetStreamURL = url;
+
+ FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream);
+
+ if (result!= FMOD_OK)
+ {
+ llwarns << "Couldn't open fmod stream, error "
+ << FMOD_ErrorString(result)
+ << llendl;
+ mReady = false;
+ return;
+ }
+
+ mReady = true;
+}
+
+FMOD::Channel *LLAudioStreamManagerFMODEX::startStream()
+{
+ // We need a live and opened stream before we try and play it.
+ if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY)
+ {
+ llwarns << "No internet stream to start playing!" << llendl;
+ return NULL;
+ }
+
+ if(mStreamChannel)
+ return mStreamChannel; //Already have a channel for this stream.
+
+ mSystem->playSound(FMOD_CHANNEL_FREE, mInternetStream, true, &mStreamChannel);
+ return mStreamChannel;
+}
+
+bool LLAudioStreamManagerFMODEX::stopStream()
+{
+ if (mInternetStream)
+ {
+
+
+ bool close = true;
+ switch (getOpenState())
+ {
+ case FMOD_OPENSTATE_CONNECTING:
+ close = false;
+ break;
+ default:
+ close = true;
+ }
+
+ if (close)
+ {
+ mInternetStream->release();
+ mStreamChannel = NULL;
+ mInternetStream = NULL;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ return true;
+ }
+}
+
+FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
+{
+ FMOD_OPENSTATE state;
+ mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy);
+ return state;
+}
+
+void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
+{
+ mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES);
+ FMOD_ADVANCEDSETTINGS settings;
+ memset(&settings,0,sizeof(settings));
+ settings.cbsize=sizeof(settings);
+ settings.defaultDecodeBufferSize = decodebuffertime;//ms
+ mSystem->setAdvancedSettings(&settings);
+}