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authorVadim Savchuk <vsavchuk@productengine.com>2010-06-02 20:46:16 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-06-02 20:46:16 +0300
commit671625695fc44adc430a7ddf3be158ce26a61cc6 (patch)
tree660eebb8544495a1653310c52663e7443920ff70 /indra/llaudio/llstreamingaudio_fmod.h
parent5a29fb38312d1a8ae39d1f408754475ecffaebc8 (diff)
EXT-6726 WIP Added more menus to the Appearance SP.
Done: - Implemented creating new wearables via My Outfits gear menu. - Implemented renaming/removing/editing an outfit via My Outfits context menu. - Implemented "Attach to..." / "Attach to HUD..." context submenus. - Now disabling (instead of hiding) irrelevant wearable context menu items. - Added "Take Off / Detach" context menu item that's shown for clothes and attachments. Useful if you selected a bunch of items and want to take them all off. - Fixed taking off an outfit (not all wearables were taken off because of a wrong inventory collector). - Fixed crash when editing a skirt (reference to a missing string). - In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables and introduced MASK_UNKNOWN per Nyx's request. Known issues: - "Attach to..." context menus may be displayed partially off-screen (there is the same bug in the inventory panel). - The way we invoke wearable editing panel after the wearable gets created is currently a hack. TODO: - Wear / take off / rename / delete an outfit via My Outfits gear menu (currently not implemented because of missing selection support in My Outfits). - Add "Create new..." to body part / clothing context menu in Edit Outfit. - Add "Create new..." submenus to the Edit Outfit gear menu. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/ --HG-- branch : product-engine
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