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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-12-26 14:01:06 +0200 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-12-26 14:01:06 +0200 |
commit | 747dbb7da2482ce00b15b268344ad1306ea850cf (patch) | |
tree | f6fb6731f8f851087d4d7011ca02e96d03187116 /indra/llaudio/llaudioengine.h | |
parent | 8b3a19f19c3215c9d83d4d89c9c0a6a6e2ea3230 (diff) | |
parent | 0a873cd95547f003878c6d00d0883ff792f4a865 (diff) |
Merge branch 'master' into DRTVWR-540-maint
Diffstat (limited to 'indra/llaudio/llaudioengine.h')
-rw-r--r-- | indra/llaudio/llaudioengine.h | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index 97674f15f7..577b36d667 100644 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -50,15 +50,6 @@ const F32 DEFAULT_MIN_DISTANCE = 2.0f; #define MAX_CHANNELS 30 #define MAX_BUFFERS 40 // Some extra for preloading, maybe? -// This define is intended to allow us to switch from os based wav -// file loading to vfs based wav file loading. The problem is that I -// am unconvinced that the LLWaveFile works for loading sounds from -// memory. So, until that is fixed up, changed, whatever, this remains -// undefined. -//#define USE_WAV_VFILE - -class LLVFS; - class LLAudioSource; class LLAudioData; class LLAudioChannel; @@ -67,11 +58,9 @@ class LLAudioBuffer; class LLStreamingAudioInterface; struct SoundData; - // // LLAudioEngine definition // - class LLAudioEngine { friend class LLAudioChannelOpenAL; // bleh. channel needs some listener methods. @@ -182,7 +171,7 @@ public: // Asset callback when we're retrieved a sound from the asset server. void startNextTransfer(); - static void assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status); + static void assetCallback(const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status); friend class LLPipeline; // For debugging public: |