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authordolphin <dolphin@lindenlab.com>2014-05-20 10:03:09 -0700
committerdolphin <dolphin@lindenlab.com>2014-05-20 10:03:09 -0700
commit0481494c2df074d2b548d6b80e595a208a2848c3 (patch)
treef3554fc49b549a4ae2b9d1e9a5f157e478ee38df /indra/llaudio/llaudiodecodemgr.cpp
parent4c7b0cb528f61bc20866c2f7c43049ef7bc49bf2 (diff)
parent644ca6a0f8a7759119814f88df93b8e838321a12 (diff)
Merge with 3.7.8-release
Diffstat (limited to 'indra/llaudio/llaudiodecodemgr.cpp')
-rwxr-xr-xindra/llaudio/llaudiodecodemgr.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index 27add74b26..20a7afc748 100755
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -572,9 +572,14 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
// We had an error when decoding, abort.
LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
mCurrentDecodep->flushBadFile();
- LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
- adp->setHasValidData(false);
- adp->setHasCompletedDecode(true);
+
+ if (gAudiop)
+ {
+ LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
+ adp->setHasValidData(false);
+ adp->setHasCompletedDecode(true);
+ }
+
mCurrentDecodep = NULL;
done = TRUE;
}
@@ -586,7 +591,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
}
else if (mCurrentDecodep)
{
- if (mCurrentDecodep->finishDecode())
+ if (gAudiop && mCurrentDecodep->finishDecode())
{
// We finished!
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
@@ -628,7 +633,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
LLUUID uuid;
uuid = mDecodeQueue.front();
mDecodeQueue.pop_front();
- if (gAudiop->hasDecodedFile(uuid))
+ if (!gAudiop || gAudiop->hasDecodedFile(uuid))
{
// This file has already been decoded, don't decode it again.
continue;
@@ -674,7 +679,7 @@ void LLAudioDecodeMgr::processQueue(const F32 num_secs)
BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
{
- if (gAudiop->hasDecodedFile(uuid))
+ if (gAudiop && gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;