diff options
| author | Rye <rye@alchemyviewer.org> | 2025-10-28 03:06:16 -0400 |
|---|---|---|
| committer | Rye <rye@alchemyviewer.org> | 2025-10-31 07:46:07 -0400 |
| commit | 7495edffddd8facfaed4476b1f44f44ff008b91c (patch) | |
| tree | 79fc7db72c218c0b57cc790770f1750daded7aeb /indra/llappearanceutility | |
| parent | b25ca9b2941d7dcafbba840571fdf0a66cf212eb (diff) | |
Fix usage of deprecate opengl defines
Signed-off-by: Rye <rye@alchemyviewer.org>
Diffstat (limited to 'indra/llappearanceutility')
| -rw-r--r-- | indra/llappearanceutility/llbakingshadermgr.cpp | 10 | ||||
| -rw-r--r-- | indra/llappearanceutility/llprocesstexture.cpp | 1 |
2 files changed, 5 insertions, 6 deletions
diff --git a/indra/llappearanceutility/llbakingshadermgr.cpp b/indra/llappearanceutility/llbakingshadermgr.cpp index 07c747a8a0..5246f96ae4 100644 --- a/indra/llappearanceutility/llbakingshadermgr.cpp +++ b/indra/llappearanceutility/llbakingshadermgr.cpp @@ -154,8 +154,8 @@ void LLBakingShaderMgr::setShaders() loaded = true; for (U32 i = 0; i < shaders.size(); i++) { - // Note usage of GL_VERTEX_SHADER_ARB - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB) == 0) + // Note usage of GL_VERTEX_SHADER + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER) == 0) { LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL; loaded = false; @@ -171,7 +171,7 @@ void LLBakingShaderMgr::setShaders() for (U32 i = 0; i < shaders.size(); i++) { // Note usage of GL_FRAGMENT_SHADER - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB) == 0) + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER) == 0) { LL_WARNS("Shader") << "Failed to load fragment shader " << shaders[i].first << LL_ENDL; loaded = false; @@ -217,8 +217,8 @@ bool LLBakingShaderMgr::loadShadersInterface() { gAlphaMaskProgram.mName = "Alpha Mask Shader"; gAlphaMaskProgram.mShaderFiles.clear(); - gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB)); - gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER_ARB)); + gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER)); + gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER)); gAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; if( !gAlphaMaskProgram.createShader() ) diff --git a/indra/llappearanceutility/llprocesstexture.cpp b/indra/llappearanceutility/llprocesstexture.cpp index 91ceedc8f6..527a6822f2 100644 --- a/indra/llappearanceutility/llprocesstexture.cpp +++ b/indra/llappearanceutility/llprocesstexture.cpp @@ -253,7 +253,6 @@ void LLProcessTexture::process(std::ostream& output) // Prepare gl for avatar baking glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - LLGLEnable color_mat(GL_COLOR_MATERIAL); gGL.setSceneBlendType(LLRender::BT_ALPHA); EBakedTextureIndex bake_type = LLAvatarAppearance::getDictionary()->findBakedByImageName(mInputData["slot_id"].asString()); |
