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authorRye <rye@alchemyviewer.org>2025-10-24 01:38:56 -0400
committerRye <rye@alchemyviewer.org>2025-10-27 04:59:14 -0400
commit1727c4d26429dd256fb2cd90fa83085e976794cc (patch)
tree532a24aa7e9bf659404f79c9d372c409b54a094e /indra/llappearanceutility/llbakingavatar.cpp
parentf7da57ddda41a4671949566ba4d13fe12fa68922 (diff)
Reintroduce llappearanceutility to viewer tree from archive/develop
Signed-off-by: Rye <rye@alchemyviewer.org>
Diffstat (limited to 'indra/llappearanceutility/llbakingavatar.cpp')
-rw-r--r--indra/llappearanceutility/llbakingavatar.cpp177
1 files changed, 177 insertions, 0 deletions
diff --git a/indra/llappearanceutility/llbakingavatar.cpp b/indra/llappearanceutility/llbakingavatar.cpp
new file mode 100644
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+++ b/indra/llappearanceutility/llbakingavatar.cpp
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+/**
+ * @File llbakingavatar.cpp
+ * @brief Implementation of LLBakingAvatar class which is a derivation of LLAvatarAppearance
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2012, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// linden includes
+#include "linden_common.h"
+#include "v3dmath.h"
+
+// appearance includes
+#include "llavatarappearancedefines.h"
+
+// project includes
+#include "llbakingavatar.h"
+#include "llbakingjoint.h"
+#include "llbakingjointmesh.h"
+#include "llbakingtexlayer.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+LLBakingAvatar::LLBakingAvatar(LLWearableData* wearable_data,S32 bakeTextureSize) :
+ LLAvatarAppearance(wearable_data),
+ mBakeTextureSize(bakeTextureSize)
+{
+}
+
+// virtual
+LLBakingAvatar::~LLBakingAvatar()
+{
+}
+
+//-----------------------------------------------------------------------------
+// Implemented methods
+//-----------------------------------------------------------------------------
+
+LLAvatarJoint* LLBakingAvatar::createAvatarJoint()
+{
+ return new LLBakingJoint();
+}
+
+LLAvatarJoint* LLBakingAvatar::createAvatarJoint(S32 joint_num)
+{
+ return new LLBakingJoint(joint_num);
+}
+
+LLAvatarJointMesh* LLBakingAvatar::createAvatarJointMesh()
+{
+ return new LLBakingJointMesh();
+}
+
+LLTexLayerSet* LLBakingAvatar::createTexLayerSet()
+{
+ return new LLBakingTexLayerSet(this);
+}
+
+void LLBakingAvatar::bakedTextureDatasAsLLSD(LLSD& sd) const
+{
+ bakedtexturedata_vec_t::const_iterator baked_iter = mBakedTextureDatas.begin();
+ bakedtexturedata_vec_t::const_iterator baked_end = mBakedTextureDatas.end();
+ for (; baked_iter != baked_end; ++baked_iter)
+ {
+ LLBakingTexLayerSet* layer_set = dynamic_cast<LLBakingTexLayerSet*>(baked_iter->mTexLayerSet);
+ LLSD layer_sd;
+ layer_set->asLLSD(layer_sd);
+ sd[LLAvatarAppearance::getDictionary()->getTexture(baked_iter->mTextureIndex)->mName] = layer_sd;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// (Ignored) Non-implemented methods.
+//-----------------------------------------------------------------------------
+
+void LLBakingAvatar::applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components,
+ LLAvatarAppearanceDefines::EBakedTextureIndex index) {}
+void LLBakingAvatar::invalidateComposite(LLTexLayerSet* layerset) {}
+void LLBakingAvatar::updateMeshTextures() {}
+void LLBakingAvatar::dirtyMesh() {}
+void LLBakingAvatar::dirtyMesh(S32 priority) {}
+void LLBakingAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color) {}
+
+bool LLBakingAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
+{
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// (LLERR) Non-implemented methods.
+//-----------------------------------------------------------------------------
+
+LLVector3 LLBakingAvatar::getCharacterPosition()
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLVector3::zero;
+}
+
+LLQuaternion LLBakingAvatar::getCharacterRotation()
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLQuaternion::DEFAULT;
+}
+
+LLVector3 LLBakingAvatar::getCharacterVelocity()
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLVector3::zero;
+}
+
+LLVector3 LLBakingAvatar::getCharacterAngularVelocity()
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLVector3::zero;
+}
+
+const LLUUID& LLBakingAvatar::getID() const
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLUUID::null;
+}
+
+void LLBakingAvatar::addDebugText(const std::string& text)
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+}
+
+F32 LLBakingAvatar::getTimeDilation()
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return 0.0f;
+}
+
+void LLBakingAvatar::getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm)
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+}
+
+F32 LLBakingAvatar::getPixelArea() const
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return 0.0f;
+}
+
+LLVector3d LLBakingAvatar::getPosGlobalFromAgent(const LLVector3 &position)
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLVector3d::zero;
+}
+
+LLVector3 LLBakingAvatar::getPosAgentFromGlobal(const LLVector3d &position)
+{
+ LL_ERRS("AppearanceUtility") << "Not implemented." << LL_ENDL;
+ return LLVector3::zero;
+}
+
+
+