diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llappearance/lltexlayer.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/llappearance/lltexlayer.h')
-rw-r--r-- | indra/llappearance/lltexlayer.h | 626 |
1 files changed, 313 insertions, 313 deletions
diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index ea43135310..876ea6f600 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -1,313 +1,313 @@ -/**
- * @file lltexlayer.h
- * @brief Texture layer classes. Used for avatars.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTEXLAYER_H
-#define LL_LLTEXLAYER_H
-
-#include <deque>
-#include "llglslshader.h"
-#include "llgltexture.h"
-#include "llavatarappearancedefines.h"
-#include "lltexlayerparams.h"
-
-class LLAvatarAppearance;
-class LLImageTGA;
-class LLImageRaw;
-class LLLocalTextureObject;
-class LLXmlTreeNode;
-class LLTexLayerSet;
-class LLTexLayerSetInfo;
-class LLTexLayerInfo;
-class LLTexLayerSetBuffer;
-class LLWearable;
-class LLViewerVisualParam;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerInterface
-//
-// Interface class to generalize functionality shared by LLTexLayer
-// and LLTexLayerTemplate.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerInterface
-{
-public:
- enum ERenderPass
- {
- RP_COLOR,
- RP_BUMP,
- RP_SHINE
- };
-
- LLTexLayerInterface(LLTexLayerSet* const layer_set);
- LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
- virtual ~LLTexLayerInterface() {}
-
- virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
- virtual void deleteCaches() = 0;
- virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
- virtual bool isInvisibleAlphaMask() const = 0;
-
- const LLTexLayerInfo* getInfo() const { return mInfo; }
- virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
- LLWearableType::EType getWearableType() const;
- LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
-
- const std::string& getName() const;
- const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
- LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
-
- void invalidateMorphMasks();
- virtual void setHasMorph(bool newval) { mHasMorph = newval; }
- bool hasMorph() const { return mHasMorph; }
- bool isMorphValid() const { return mMorphMasksValid; }
-
- void requestUpdate();
- virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
- bool hasAlphaParams() const { return !mParamAlphaList.empty(); }
-
- ERenderPass getRenderPass() const;
- bool isVisibilityMask() const;
-
- virtual void asLLSD(LLSD& sd) const {}
-
-protected:
- const std::string& getGlobalColor() const;
- LLViewerVisualParam* getVisualParamPtr(S32 index) const;
-
-protected:
- LLTexLayerSet* const mTexLayerSet;
- const LLTexLayerInfo* mInfo;
- bool mMorphMasksValid;
- bool mHasMorph;
-
- // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
- param_color_list_t mParamColorList;
- param_alpha_list_t mParamAlphaList;
- // mGlobalColor name stored in mInfo
- // mFixedColor value stored in mInfo
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerTemplate
-//
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerTemplate : public LLTexLayerInterface
-{
-public:
- LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
- LLTexLayerTemplate(const LLTexLayerTemplate &layer);
- /*virtual*/ ~LLTexLayerTemplate();
- /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ void setHasMorph(bool newval);
- /*virtual*/ void deleteCaches();
- /*virtual*/ bool isInvisibleAlphaMask() const;
-protected:
- U32 updateWearableCache() const;
- LLTexLayer* getLayer(U32 i) const;
- LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
-private:
- LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
- typedef std::vector<LLWearable*> wearable_cache_t;
- mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayer
-//
-// A single texture layer. Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayer : public LLTexLayerInterface
-{
-public:
- LLTexLayer(LLTexLayerSet* const layer_set);
- LLTexLayer(const LLTexLayer &layer, LLWearable *wearable);
- LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
- /*virtual*/ ~LLTexLayer();
-
- /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
- /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
-
- /*virtual*/ void deleteCaches();
- const U8* getAlphaData() const;
-
- bool findNetColor(LLColor4* color) const;
- /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
- /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render);
- void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
- /*virtual*/ bool isInvisibleAlphaMask() const;
-
- void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
- LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
-
- /*virtual*/ void asLLSD(LLSD& sd) const;
-
- static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color);
-protected:
- LLUUID getUUID() const;
- typedef std::map<U32, U8*> alpha_cache_t;
- alpha_cache_t mAlphaCache;
- LLLocalTextureObject* mLocalTextureObject;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSet
-//
-// An ordered set of texture layers that gets composited into a single texture.
-// Only exists for llvoavatarself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSet
-{
- friend class LLTexLayerSetBuffer;
-public:
- LLTexLayerSet(LLAvatarAppearance* const appearance);
- virtual ~LLTexLayerSet();
-
- LLTexLayerSetBuffer* getComposite();
- const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
- virtual void createComposite() = 0;
- void destroyComposite();
- void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target);
-
- const LLTexLayerSetInfo* getInfo() const { return mInfo; }
- bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
-
- bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
- void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false);
-
- bool isBodyRegion(const std::string& region) const;
- void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components);
- bool isMorphValid() const;
- virtual void requestUpdate() = 0;
- void invalidateMorphMasks();
- void deleteCaches();
- LLTexLayerInterface* findLayerByName(const std::string& name);
- void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable);
-
- LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
- const std::string getBodyRegionName() const;
- bool hasComposite() const { return (mComposite.notNull()); }
- LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
- void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
- bool isVisible() const { return mIsVisible; }
-
- static bool sHasCaches;
-
-protected:
- typedef std::vector<LLTexLayerInterface *> layer_list_t;
- layer_list_t mLayerList;
- layer_list_t mMaskLayerList;
- LLPointer<LLTexLayerSetBuffer> mComposite;
- LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
- bool mIsVisible;
-
- LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
- const LLTexLayerSetInfo* mInfo;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetInfo
-//
-// Contains shared layer set data.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetInfo
-{
- friend class LLTexLayerSet;
-public:
- LLTexLayerSetInfo();
- ~LLTexLayerSetInfo();
- bool parseXml(LLXmlTreeNode* node);
- void createVisualParams(LLAvatarAppearance *appearance);
- S32 getWidth() const { return mWidth; }
- S32 getHeight() const { return mHeight; }
-protected:
- std::string mBodyRegion;
- S32 mWidth;
- S32 mHeight;
- std::string mStaticAlphaFileName;
- bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
- typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerSetBuffer
-//
-// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetBuffer : public virtual LLRefCount
-{
- LOG_CLASS(LLTexLayerSetBuffer);
-
-public:
- LLTexLayerSetBuffer(LLTexLayerSet* const owner);
- virtual ~LLTexLayerSetBuffer();
-
-protected:
- void pushProjection() const;
- void popProjection() const;
- virtual void preRenderTexLayerSet();
- virtual void midRenderTexLayerSet(bool success) {}
- virtual void postRenderTexLayerSet(bool success);
- virtual S32 getCompositeOriginX() const = 0;
- virtual S32 getCompositeOriginY() const = 0;
- virtual S32 getCompositeWidth() const = 0;
- virtual S32 getCompositeHeight() const = 0;
- bool renderTexLayerSet(LLRenderTarget* bound_target);
-
- LLTexLayerSet* const mTexLayerSet;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLTexLayerStaticImageList
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
-{
- LLSINGLETON(LLTexLayerStaticImageList);
- ~LLTexLayerStaticImageList();
-public:
- LLGLTexture* getTexture(const std::string& file_name, bool is_mask);
- LLImageTGA* getImageTGA(const std::string& file_name);
- void deleteCachedImages();
- void dumpByteCount() const;
-protected:
- bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
-private:
- LLStringTable mImageNames;
- typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
- texture_map_t mStaticImageList;
- typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
- image_tga_map_t mStaticImageListTGA;
- S32 mGLBytes;
- S32 mTGABytes;
-};
-
-#endif // LL_LLTEXLAYER_H
+/** + * @file lltexlayer.h + * @brief Texture layer classes. Used for avatars. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXLAYER_H +#define LL_LLTEXLAYER_H + +#include <deque> +#include "llglslshader.h" +#include "llgltexture.h" +#include "llavatarappearancedefines.h" +#include "lltexlayerparams.h" + +class LLAvatarAppearance; +class LLImageTGA; +class LLImageRaw; +class LLLocalTextureObject; +class LLXmlTreeNode; +class LLTexLayerSet; +class LLTexLayerSetInfo; +class LLTexLayerInfo; +class LLTexLayerSetBuffer; +class LLWearable; +class LLViewerVisualParam; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerInterface +// +// Interface class to generalize functionality shared by LLTexLayer +// and LLTexLayerTemplate. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerInterface +{ +public: + enum ERenderPass + { + RP_COLOR, + RP_BUMP, + RP_SHINE + }; + + LLTexLayerInterface(LLTexLayerSet* const layer_set); + LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable); + virtual ~LLTexLayerInterface() {} + + virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0; + virtual void deleteCaches() = 0; + virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0; + virtual bool isInvisibleAlphaMask() const = 0; + + const LLTexLayerInfo* getInfo() const { return mInfo; } + virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions + LLWearableType::EType getWearableType() const; + LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const; + + const std::string& getName() const; + const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } + LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; } + + void invalidateMorphMasks(); + virtual void setHasMorph(bool newval) { mHasMorph = newval; } + bool hasMorph() const { return mHasMorph; } + bool isMorphValid() const { return mMorphMasksValid; } + + void requestUpdate(); + virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0; + bool hasAlphaParams() const { return !mParamAlphaList.empty(); } + + ERenderPass getRenderPass() const; + bool isVisibilityMask() const; + + virtual void asLLSD(LLSD& sd) const {} + +protected: + const std::string& getGlobalColor() const; + LLViewerVisualParam* getVisualParamPtr(S32 index) const; + +protected: + LLTexLayerSet* const mTexLayerSet; + const LLTexLayerInfo* mInfo; + bool mMorphMasksValid; + bool mHasMorph; + + // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order. + param_color_list_t mParamColorList; + param_alpha_list_t mParamAlphaList; + // mGlobalColor name stored in mInfo + // mFixedColor value stored in mInfo +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerTemplate +// +// Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerTemplate : public LLTexLayerInterface +{ +public: + LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance); + LLTexLayerTemplate(const LLTexLayerTemplate &layer); + /*virtual*/ ~LLTexLayerTemplate(); + /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target); + /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions + /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); + /*virtual*/ void setHasMorph(bool newval); + /*virtual*/ void deleteCaches(); + /*virtual*/ bool isInvisibleAlphaMask() const; +protected: + U32 updateWearableCache() const; + LLTexLayer* getLayer(U32 i) const; + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } +private: + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. + typedef std::vector<LLWearable*> wearable_cache_t; + mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayer +// +// A single texture layer. Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayer : public LLTexLayerInterface +{ +public: + LLTexLayer(LLTexLayerSet* const layer_set); + LLTexLayer(const LLTexLayer &layer, LLWearable *wearable); + LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable); + /*virtual*/ ~LLTexLayer(); + + /*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions + /*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target); + + /*virtual*/ void deleteCaches(); + const U8* getAlphaData() const; + + bool findNetColor(LLColor4* color) const; + /*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); + void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render); + void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target); + /*virtual*/ bool isInvisibleAlphaMask() const; + + void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } + LLLocalTextureObject* getLTO() { return mLocalTextureObject; } + + /*virtual*/ void asLLSD(LLSD& sd) const; + + static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); +protected: + LLUUID getUUID() const; + typedef std::map<U32, U8*> alpha_cache_t; + alpha_cache_t mAlphaCache; + LLLocalTextureObject* mLocalTextureObject; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSet +// +// An ordered set of texture layers that gets composited into a single texture. +// Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSet +{ + friend class LLTexLayerSetBuffer; +public: + LLTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLTexLayerSet(); + + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void createComposite() = 0; + void destroyComposite(); + void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target); + + const LLTexLayerSetInfo* getInfo() const { return mInfo; } + bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions + + bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr); + void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false); + + bool isBodyRegion(const std::string& region) const; + void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components); + bool isMorphValid() const; + virtual void requestUpdate() = 0; + void invalidateMorphMasks(); + void deleteCaches(); + LLTexLayerInterface* findLayerByName(const std::string& name); + void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); + + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } + const std::string getBodyRegionName() const; + bool hasComposite() const { return (mComposite.notNull()); } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; } + void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + bool isVisible() const { return mIsVisible; } + + static bool sHasCaches; + +protected: + typedef std::vector<LLTexLayerInterface *> layer_list_t; + layer_list_t mLayerList; + layer_list_t mMaskLayerList; + LLPointer<LLTexLayerSetBuffer> mComposite; + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. + bool mIsVisible; + + LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; + const LLTexLayerSetInfo* mInfo; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetInfo +// +// Contains shared layer set data. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetInfo +{ + friend class LLTexLayerSet; +public: + LLTexLayerSetInfo(); + ~LLTexLayerSetInfo(); + bool parseXml(LLXmlTreeNode* node); + void createVisualParams(LLAvatarAppearance *appearance); + S32 getWidth() const { return mWidth; } + S32 getHeight() const { return mHeight; } +protected: + std::string mBodyRegion; + S32 mWidth; + S32 mHeight; + std::string mStaticAlphaFileName; + bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName) + typedef std::vector<LLTexLayerInfo*> layer_info_list_t; + layer_info_list_t mLayerInfoList; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetBuffer +// +// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetBuffer : public virtual LLRefCount +{ + LOG_CLASS(LLTexLayerSetBuffer); + +public: + LLTexLayerSetBuffer(LLTexLayerSet* const owner); + virtual ~LLTexLayerSetBuffer(); + +protected: + void pushProjection() const; + void popProjection() const; + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(bool success) {} + virtual void postRenderTexLayerSet(bool success); + virtual S32 getCompositeOriginX() const = 0; + virtual S32 getCompositeOriginY() const = 0; + virtual S32 getCompositeWidth() const = 0; + virtual S32 getCompositeHeight() const = 0; + bool renderTexLayerSet(LLRenderTarget* bound_target); + + LLTexLayerSet* const mTexLayerSet; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerStaticImageList +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> +{ + LLSINGLETON(LLTexLayerStaticImageList); + ~LLTexLayerStaticImageList(); +public: + LLGLTexture* getTexture(const std::string& file_name, bool is_mask); + LLImageTGA* getImageTGA(const std::string& file_name); + void deleteCachedImages(); + void dumpByteCount() const; +protected: + bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); +private: + LLStringTable mImageNames; + typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t; + texture_map_t mStaticImageList; + typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; + image_tga_map_t mStaticImageListTGA; + S32 mGLBytes; + S32 mTGABytes; +}; + +#endif // LL_LLTEXLAYER_H |