diff options
author | Erik Kundiman <erik@megapahit.org> | 2024-05-16 13:52:40 +0800 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2024-05-16 13:52:40 +0800 |
commit | 6d51e91895a7f2435c46a876410ccc6c63fe8c82 (patch) | |
tree | f2b48ebd99cb414227bf365f47665b8d4baa752b /indra/llappearance/lltexlayer.cpp | |
parent | d1b5917bb9c92e4e47eba19b43781e4d1328b1ca (diff) | |
parent | 094dcc07f8c1d90ae723dbe60eddacb90a09eae8 (diff) |
Merge tag '7.1.7-release'
source for viewer 7.1.7.8974243247
Diffstat (limited to 'indra/llappearance/lltexlayer.cpp')
-rw-r--r-- | indra/llappearance/lltexlayer.cpp | 2794 |
1 files changed, 1397 insertions, 1397 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index f9c7cb191d..4fc9ada15e 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1,25 +1,25 @@ -/** +/** * @file lltexlayer.cpp * @brief A texture layer. Used for avatars. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -52,39 +52,39 @@ extern std::string self_av_string(); class LLTexLayerInfo { - friend class LLTexLayer; - friend class LLTexLayerTemplate; - friend class LLTexLayerInterface; + friend class LLTexLayer; + friend class LLTexLayerTemplate; + friend class LLTexLayerInterface; public: - LLTexLayerInfo(); - ~LLTexLayerInfo(); + LLTexLayerInfo(); + ~LLTexLayerInfo(); - BOOL parseXml(LLXmlTreeNode* node); - BOOL createVisualParams(LLAvatarAppearance *appearance); - BOOL isUserSettable() { return mLocalTexture != -1; } - S32 getLocalTexture() const { return mLocalTexture; } - BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } - std::string getName() const { return mName; } + BOOL parseXml(LLXmlTreeNode* node); + BOOL createVisualParams(LLAvatarAppearance *appearance); + BOOL isUserSettable() { return mLocalTexture != -1; } + S32 getLocalTexture() const { return mLocalTexture; } + BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } + std::string getName() const { return mName; } private: - std::string mName; - - BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, - LLTexLayerInterface::ERenderPass mRenderPass; - - std::string mGlobalColor; - LLColor4 mFixedColor; - - S32 mLocalTexture; - std::string mStaticImageFileName; - BOOL mStaticImageIsMask; - BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask - BOOL mIsVisibilityMask; - - typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; - morph_name_list_t mMorphNameList; - param_color_info_list_t mParamColorInfoList; - param_alpha_info_list_t mParamAlphaInfoList; + std::string mName; + + BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, + LLTexLayerInterface::ERenderPass mRenderPass; + + std::string mGlobalColor; + LLColor4 mFixedColor; + + S32 mLocalTexture; + std::string mStaticImageFileName; + BOOL mStaticImageIsMask; + BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask + BOOL mIsVisibilityMask; + + typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; + morph_name_list_t mMorphNameList; + param_color_info_list_t mParamColorInfoList; + param_alpha_info_list_t mParamAlphaInfoList; }; //----------------------------------------------------------------------------- @@ -93,7 +93,7 @@ private: //----------------------------------------------------------------------------- LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : - mTexLayerSet(owner) + mTexLayerSet(owner) { } @@ -103,67 +103,67 @@ LLTexLayerSetBuffer::~LLTexLayerSetBuffer() void LLTexLayerSetBuffer::pushProjection() const { - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); } void LLTexLayerSetBuffer::popProjection() const { - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); } // virtual void LLTexLayerSetBuffer::preRenderTexLayerSet() { - // Set up an ortho projection - pushProjection(); + // Set up an ortho projection + pushProjection(); } // virtual void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) { - popProjection(); + popProjection(); } BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target) { - // Default color mask for tex layer render - gGL.setColorMask(true, true); + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + BOOL success = TRUE; - BOOL success = TRUE; - - gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); - LLVertexBuffer::unbind(); + LLVertexBuffer::unbind(); - // Composite the color data - LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), - getCompositeWidth(), getCompositeHeight(), bound_target ); - gGL.flush(); + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight(), bound_target ); + gGL.flush(); - midRenderTexLayerSet(success); + midRenderTexLayerSet(success); - gAlphaMaskProgram.unbind(); + gAlphaMaskProgram.unbind(); - LLVertexBuffer::unbind(); - - // reset GL state - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); + LLVertexBuffer::unbind(); - return success; + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + return success; } //----------------------------------------------------------------------------- @@ -172,79 +172,79 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target) //----------------------------------------------------------------------------- LLTexLayerSetInfo::LLTexLayerSetInfo() : - mBodyRegion( "" ), - mWidth( 512 ), - mHeight( 512 ), - mClearAlpha( TRUE ) + mBodyRegion( "" ), + mWidth( 512 ), + mHeight( 512 ), + mClearAlpha( TRUE ) { } LLTexLayerSetInfo::~LLTexLayerSetInfo( ) { - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - mLayerInfoList.clear(); + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); + mLayerInfoList.clear(); } BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) { - llassert( node->hasName( "layer_set" ) ); - if( !node->hasName( "layer_set" ) ) - { - return FALSE; - } - - // body_region - static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region"); - if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) - { - LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL; - return FALSE; - } - - // width, height - static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); - if( !node->getFastAttributeS32( width_string, mWidth ) ) - { - return FALSE; - } - - static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); - if( !node->getFastAttributeS32( height_string, mHeight ) ) - { - return FALSE; - } - - // Optional alpha component to apply after all compositing is complete. - static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file"); - node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName ); - - static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha"); - node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha ); - - // <layer> - for (LLXmlTreeNode* child = node->getChildByName( "layer" ); - child; - child = node->getNextNamedChild()) - { - LLTexLayerInfo* info = new LLTexLayerInfo(); - if( !info->parseXml( child )) - { - delete info; - return FALSE; - } - mLayerInfoList.push_back( info ); - } - return TRUE; + llassert( node->hasName( "layer_set" ) ); + if( !node->hasName( "layer_set" ) ) + { + return FALSE; + } + + // body_region + static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region"); + if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) + { + LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL; + return FALSE; + } + + // width, height + static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); + if( !node->getFastAttributeS32( width_string, mWidth ) ) + { + return FALSE; + } + + static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); + if( !node->getFastAttributeS32( height_string, mHeight ) ) + { + return FALSE; + } + + // Optional alpha component to apply after all compositing is complete. + static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file"); + node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName ); + + static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha"); + node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha ); + + // <layer> + for (LLXmlTreeNode* child = node->getChildByName( "layer" ); + child; + child = node->getNextNamedChild()) + { + LLTexLayerInfo* info = new LLTexLayerInfo(); + if( !info->parseXml( child )) + { + delete info; + return FALSE; + } + mLayerInfoList.push_back( info ); + } + return TRUE; } // creates visual params without generating layersets or layers void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) { - //layer_info_list_t mLayerInfoList; - for (LLTexLayerInfo* layer_info : mLayerInfoList) - { - layer_info->createVisualParams(appearance); - } + //layer_info_list_t mLayerInfoList; + for (LLTexLayerInfo* layer_info : mLayerInfoList) + { + layer_info->createVisualParams(appearance); + } } //----------------------------------------------------------------------------- @@ -255,22 +255,22 @@ void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) BOOL LLTexLayerSet::sHasCaches = FALSE; LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : - mAvatarAppearance( appearance ), - mIsVisible( TRUE ), - mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), - mInfo( NULL ) + mAvatarAppearance( appearance ), + mIsVisible( TRUE ), + mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), + mInfo( NULL ) { } // virtual LLTexLayerSet::~LLTexLayerSet() { - deleteCaches(); - std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); - mLayerList.clear(); + deleteCaches(); + std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); + mLayerList.clear(); - std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); - mMaskLayerList.clear(); + std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); + mMaskLayerList.clear(); } //----------------------------------------------------------------------------- @@ -279,43 +279,43 @@ LLTexLayerSet::~LLTexLayerSet() BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) { - llassert(mInfo == NULL); - mInfo = info; - //mID = info->mID; // No ID - - mLayerList.reserve(info->mLayerInfoList.size()); - for (LLTexLayerInfo* layer_info : info->mLayerInfoList) - { - LLTexLayerInterface *layer = NULL; - if (layer_info->isUserSettable()) - { - layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); - } - else - { - layer = new LLTexLayer(this); - } - // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance - if (!layer->setInfo(layer_info, NULL)) - { - mInfo = NULL; - return FALSE; - } - if (!layer->isVisibilityMask()) - { - mLayerList.push_back( layer ); - } - else - { - mMaskLayerList.push_back(layer); - } - } - - requestUpdate(); - - stop_glerror(); - - return TRUE; + llassert(mInfo == NULL); + mInfo = info; + //mID = info->mID; // No ID + + mLayerList.reserve(info->mLayerInfoList.size()); + for (LLTexLayerInfo* layer_info : info->mLayerInfoList) + { + LLTexLayerInterface *layer = NULL; + if (layer_info->isUserSettable()) + { + layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); + } + else + { + layer = new LLTexLayer(this); + } + // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance + if (!layer->setInfo(layer_info, NULL)) + { + mInfo = NULL; + return FALSE; + } + if (!layer->isVisibilityMask()) + { + mLayerList.push_back( layer ); + } + else + { + mMaskLayerList.push_back(layer); + } + } + + requestUpdate(); + + stop_glerror(); + + return TRUE; } #if 0 // obsolete @@ -325,235 +325,235 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node) { - LLTexLayerSetInfo *info = new LLTexLayerSetInfo; + LLTexLayerSetInfo *info = new LLTexLayerSetInfo; - if (!info->parseXml(node)) - { - delete info; - return FALSE; - } - if (!setInfo(info)) - { - delete info; - return FALSE; - } - return TRUE; + if (!info->parseXml(node)) + { + delete info; + return FALSE; + } + if (!setInfo(info)) + { + delete info; + return FALSE; + } + return TRUE; } #endif void LLTexLayerSet::deleteCaches() { - for(LLTexLayerInterface* layer : mLayerList) - { - layer->deleteCaches(); - } - for (LLTexLayerInterface* layer : mMaskLayerList) - { - layer->deleteCaches(); - } + for(LLTexLayerInterface* layer : mLayerList) + { + layer->deleteCaches(); + } + for (LLTexLayerInterface* layer : mMaskLayerList) + { + layer->deleteCaches(); + } } BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target ) { - BOOL success = TRUE; - mIsVisible = TRUE; - - if (mMaskLayerList.size() > 0) - { - for (LLTexLayerInterface* layer : mMaskLayerList) - { - if (layer->isInvisibleAlphaMask()) - { - mIsVisible = FALSE; - } - } - } - - LLGLSUIDefault gls_ui; - LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); - gGL.setColorMask(true, true); - - // clear buffer area to ensure we don't pick up UI elements - { - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.0f); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - - gl_rect_2d_simple( width, height ); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - if (mIsVisible) - { - // composite color layers - for(LLTexLayerInterface* layer : mLayerList) - { - if (layer->getRenderPass() == LLTexLayer::RP_COLOR) - { - gGL.flush(); - success &= layer->render(x, y, width, height, bound_target); - gGL.flush(); - } - } - - renderAlphaMaskTextures(x, y, width, height, bound_target, false); - - stop_glerror(); - } - else - { - gGL.flush(); - - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gAlphaMaskProgram.setMinimumAlpha(0.f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 0.f ); - - gl_rect_2d_simple( width, height ); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - return success; -} - - -BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const -{ - return mInfo->mBodyRegion == region; -} - -const std::string LLTexLayerSet::getBodyRegionName() const -{ - return mInfo->mBodyRegion; + BOOL success = TRUE; + mIsVisible = TRUE; + + if (mMaskLayerList.size() > 0) + { + for (LLTexLayerInterface* layer : mMaskLayerList) + { + if (layer->isInvisibleAlphaMask()) + { + mIsVisible = FALSE; + } + } + } + + LLGLSUIDefault gls_ui; + LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); + gGL.setColorMask(true, true); + + // clear buffer area to ensure we don't pick up UI elements + { + gGL.flush(); + gAlphaMaskProgram.setMinimumAlpha(0.0f); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + if (mIsVisible) + { + // composite color layers + for(LLTexLayerInterface* layer : mLayerList) + { + if (layer->getRenderPass() == LLTexLayer::RP_COLOR) + { + gGL.flush(); + success &= layer->render(x, y, width, height, bound_target); + gGL.flush(); + } + } + + renderAlphaMaskTextures(x, y, width, height, bound_target, false); + + stop_glerror(); + } + else + { + gGL.flush(); + + gGL.setSceneBlendType(LLRender::BT_REPLACE); + gAlphaMaskProgram.setMinimumAlpha(0.f); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + + gl_rect_2d_simple( width, height ); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gGL.flush(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + return success; +} + + +BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const +{ + return mInfo->mBodyRegion == region; +} + +const std::string LLTexLayerSet::getBodyRegionName() const +{ + return mInfo->mBodyRegion; } void LLTexLayerSet::destroyComposite() { - if( mComposite ) - { - mComposite = NULL; - } + if( mComposite ) + { + mComposite = NULL; + } } LLTexLayerSetBuffer* LLTexLayerSet::getComposite() { - if (!mComposite) - { - createComposite(); - } - return mComposite; + if (!mComposite) + { + createComposite(); + } + return mComposite; } const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const { - return mComposite; + return mComposite; } void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target) { LL_PROFILE_ZONE_SCOPED; - memset(data, 255, width * height); + memset(data, 255, width * height); - for(LLTexLayerInterface* layer : mLayerList) - { - layer->gatherAlphaMasks(data, origin_x, origin_y, width, height, bound_target); - } - - // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(origin_x, origin_y, width, height, bound_target, true); + for(LLTexLayerInterface* layer : mLayerList) + { + layer->gatherAlphaMasks(data, origin_x, origin_y, width, height, bound_target); + } + + // Set alpha back to that of our alpha masks. + renderAlphaMaskTextures(origin_x, origin_y, width, height, bound_target, true); } void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target, bool forceClear) { LL_PROFILE_ZONE_SCOPED; - const LLTexLayerSetInfo *info = getInfo(); - - gGL.setColorMask(false, true); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - // (Optionally) replace alpha with a single component image from a tga file. - if (!info->mStaticAlphaFileName.empty()) - { - gGL.flush(); - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); - if( tex ) - { - LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(tex); - gl_rect_2d_simple_tex( width, height ); - } - } - gGL.flush(); - } - else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) - { - // Set the alpha channel to one (clean up after previous blending) - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - - gl_rect_2d_simple( width, height ); - - gGL.flush(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - // (Optional) Mask out part of the baked texture with alpha masks - // will still have an effect even if mClearAlpha is set or the alpha component was replaced - if (mMaskLayerList.size() > 0) - { - gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); - for (LLTexLayerInterface* layer : mMaskLayerList) - { - gGL.flush(); - layer->blendAlphaTexture(x,y,width, height); - gGL.flush(); - } - - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); + const LLTexLayerSetInfo *info = getInfo(); + + gGL.setColorMask(false, true); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + // (Optionally) replace alpha with a single component image from a tga file. + if (!info->mStaticAlphaFileName.empty()) + { + gGL.flush(); + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + if( tex ) + { + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(tex); + gl_rect_2d_simple_tex( width, height ); + } + } + gGL.flush(); + } + else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) + { + // Set the alpha channel to one (clean up after previous blending) + gGL.flush(); + gAlphaMaskProgram.setMinimumAlpha(0.f); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + // (Optional) Mask out part of the baked texture with alpha masks + // will still have an effect even if mClearAlpha is set or the alpha component was replaced + if (mMaskLayerList.size() > 0) + { + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + for (LLTexLayerInterface* layer : mMaskLayerList) + { + gGL.flush(); + layer->blendAlphaTexture(x,y,width, height); + gGL.flush(); + } + + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) { - mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); + mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } BOOL LLTexLayerSet::isMorphValid() const { - for(const LLTexLayerInterface* layer : mLayerList) - { - if (layer && !layer->isMorphValid()) - { - return FALSE; - } - } - return TRUE; + for(const LLTexLayerInterface* layer : mLayerList) + { + if (layer && !layer->isMorphValid()) + { + return FALSE; + } + } + return TRUE; } void LLTexLayerSet::invalidateMorphMasks() { - for(LLTexLayerInterface* layer : mLayerList) - { - if (layer) - { - layer->invalidateMorphMasks(); - } - } + for(LLTexLayerInterface* layer : mLayerList) + { + if (layer) + { + layer->invalidateMorphMasks(); + } + } } @@ -561,419 +561,419 @@ void LLTexLayerSet::invalidateMorphMasks() // LLTexLayerInfo //----------------------------------------------------------------------------- LLTexLayerInfo::LLTexLayerInfo() : - mWriteAllChannels( FALSE ), - mRenderPass(LLTexLayer::RP_COLOR), - mFixedColor( 0.f, 0.f, 0.f, 0.f ), - mLocalTexture( -1 ), - mStaticImageIsMask( FALSE ), - mUseLocalTextureAlphaOnly(FALSE), - mIsVisibilityMask(FALSE) + mWriteAllChannels( FALSE ), + mRenderPass(LLTexLayer::RP_COLOR), + mFixedColor( 0.f, 0.f, 0.f, 0.f ), + mLocalTexture( -1 ), + mStaticImageIsMask( FALSE ), + mUseLocalTextureAlphaOnly(FALSE), + mIsVisibilityMask(FALSE) { } LLTexLayerInfo::~LLTexLayerInfo( ) { - std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); - mParamColorInfoList.clear(); - std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); - mParamAlphaInfoList.clear(); + std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); + mParamColorInfoList.clear(); + std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); + mParamAlphaInfoList.clear(); } BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) { - llassert( node->hasName( "layer" ) ); - - // name attribute - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if( !node->getFastAttributeString( name_string, mName ) ) - { - return FALSE; - } - - static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); - node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels ); - - std::string render_pass_name; - static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass"); - if( node->getFastAttributeString( render_pass_string, render_pass_name ) ) - { - if( render_pass_name == "bump" ) - { - mRenderPass = LLTexLayer::RP_BUMP; - } - } - - // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child. - // global color attribute (optional) - static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); - node->getFastAttributeString( global_color_string, mGlobalColor ); - - // Visibility mask (optional) - BOOL is_visibility; - static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); - if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) - { - mIsVisibilityMask = is_visibility; - } - - // color attribute (optional) - LLColor4U color4u; - static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); - if( node->getFastAttributeColor4U( fixed_color_string, color4u ) ) - { - mFixedColor.setVec( color4u ); - } - - // <texture> optional sub-element - for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" ); - texture_node; - texture_node = node->getNextNamedChild()) - { - std::string local_texture_name; - static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); - static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); - static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); - static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only"); - if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) - { - texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); - } - else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) - { - texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); - - /* if ("upper_shirt" == local_texture_name) - mLocalTexture = TEX_UPPER_SHIRT; */ - mLocalTexture = TEX_NUM_INDICES; - for (const LLAvatarAppearanceDictionary::Textures::value_type& dict_pair : LLAvatarAppearance::getDictionary()->getTextures()) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = dict_pair.second; - if (local_texture_name == texture_dict->mName) - { - mLocalTexture = dict_pair.first; - break; - } - } - if (mLocalTexture == TEX_NUM_INDICES) - { - LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL; - return FALSE; - } - } - else - { - LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL; - return FALSE; - } - } - - for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" ); - maskNode; - maskNode = node->getNextNamedChild()) - { - std::string morph_name; - static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); - if (maskNode->getFastAttributeString(morph_name_string, morph_name)) - { - BOOL invert = FALSE; - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - maskNode->getFastAttributeBOOL(invert_string, invert); - mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert)); - } - } - - // <param> optional sub-element (color or alpha params) - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if( child->getChildByName( "param_color" ) ) - { - // <param><param_color/></param> - LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - mParamColorInfoList.push_back(info); - } - else if( child->getChildByName( "param_alpha" ) ) - { - // <param><param_alpha/></param> - LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( ); - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - mParamAlphaInfoList.push_back(info); - } - } - - return TRUE; + llassert( node->hasName( "layer" ) ); + + // name attribute + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if( !node->getFastAttributeString( name_string, mName ) ) + { + return FALSE; + } + + static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); + node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels ); + + std::string render_pass_name; + static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass"); + if( node->getFastAttributeString( render_pass_string, render_pass_name ) ) + { + if( render_pass_name == "bump" ) + { + mRenderPass = LLTexLayer::RP_BUMP; + } + } + + // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child. + // global color attribute (optional) + static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); + node->getFastAttributeString( global_color_string, mGlobalColor ); + + // Visibility mask (optional) + BOOL is_visibility; + static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); + if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) + { + mIsVisibilityMask = is_visibility; + } + + // color attribute (optional) + LLColor4U color4u; + static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); + if( node->getFastAttributeColor4U( fixed_color_string, color4u ) ) + { + mFixedColor.setVec( color4u ); + } + + // <texture> optional sub-element + for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" ); + texture_node; + texture_node = node->getNextNamedChild()) + { + std::string local_texture_name; + static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); + static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); + static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); + static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only"); + if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) + { + texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); + } + else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) + { + texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); + + /* if ("upper_shirt" == local_texture_name) + mLocalTexture = TEX_UPPER_SHIRT; */ + mLocalTexture = TEX_NUM_INDICES; + for (const LLAvatarAppearanceDictionary::Textures::value_type& dict_pair : LLAvatarAppearance::getDictionary()->getTextures()) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = dict_pair.second; + if (local_texture_name == texture_dict->mName) + { + mLocalTexture = dict_pair.first; + break; + } + } + if (mLocalTexture == TEX_NUM_INDICES) + { + LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL; + return FALSE; + } + } + else + { + LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL; + return FALSE; + } + } + + for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" ); + maskNode; + maskNode = node->getNextNamedChild()) + { + std::string morph_name; + static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); + if (maskNode->getFastAttributeString(morph_name_string, morph_name)) + { + BOOL invert = FALSE; + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + maskNode->getFastAttributeBOOL(invert_string, invert); + mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert)); + } + } + + // <param> optional sub-element (color or alpha params) + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if( child->getChildByName( "param_color" ) ) + { + // <param><param_color/></param> + LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamColorInfoList.push_back(info); + } + else if( child->getChildByName( "param_alpha" ) ) + { + // <param><param_alpha/></param> + LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( ); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamAlphaInfoList.push_back(info); + } + } + + return TRUE; } BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) { - BOOL success = TRUE; - for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList) - { - LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); - if (!param_color->setInfo(color_info, TRUE)) - { - LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL; - delete param_color; - success = FALSE; - } - } - - for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList) - { - LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); - if (!param_alpha->setInfo(alpha_info, TRUE)) - { - LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL; - delete param_alpha; - success = FALSE; - } - } - - return success; + BOOL success = TRUE; + for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList) + { + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); + if (!param_color->setInfo(color_info, TRUE)) + { + LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL; + delete param_color; + success = FALSE; + } + } + + for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList) + { + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); + if (!param_alpha->setInfo(alpha_info, TRUE)) + { + LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL; + delete param_alpha; + success = FALSE; + } + } + + return success; } LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): - mTexLayerSet( layer_set ), - mMorphMasksValid( FALSE ), - mInfo(NULL), - mHasMorph(FALSE) + mTexLayerSet( layer_set ), + mMorphMasksValid( FALSE ), + mInfo(NULL), + mHasMorph(FALSE) { } LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable): - mTexLayerSet( layer.mTexLayerSet ), - mInfo(NULL) + mTexLayerSet( layer.mTexLayerSet ), + mInfo(NULL) { - // don't add visual params for cloned layers - setInfo(layer.getInfo(), wearable); + // don't add visual params for cloned layers + setInfo(layer.getInfo(), wearable); - mHasMorph = layer.mHasMorph; + mHasMorph = layer.mHasMorph; } BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions { - // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. - // Not a critical warning, but could be useful for debugging later issues. -Nyx - if (mInfo != NULL) - { - LL_WARNS() << "mInfo != NULL" << LL_ENDL; - } - mInfo = info; - //mID = info->mID; // No ID - - mParamColorList.reserve(mInfo->mParamColorInfoList.size()); - for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList) - { - LLTexLayerParamColor* param_color; - if (!wearable) - { - param_color = new LLTexLayerParamColor(this); - if (!param_color->setInfo(color_info, TRUE)) - { - mInfo = NULL; - return FALSE; - } - } - else - { - param_color = (LLTexLayerParamColor*)wearable->getVisualParam(color_info->getID()); - if (!param_color) - { - mInfo = NULL; - return FALSE; - } - } - mParamColorList.push_back( param_color ); - } - - mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); - for (LLTexLayerParamAlphaInfo* alpha_info : mInfo->mParamAlphaInfoList) - { - LLTexLayerParamAlpha* param_alpha; - if (!wearable) - { - param_alpha = new LLTexLayerParamAlpha( this ); - if (!param_alpha->setInfo(alpha_info, TRUE)) - { - mInfo = NULL; - return FALSE; - } - } - else - { - param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam(alpha_info->getID()); - if (!param_alpha) - { - mInfo = NULL; - return FALSE; - } - } - mParamAlphaList.push_back( param_alpha ); - } - - return TRUE; + // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. + // Not a critical warning, but could be useful for debugging later issues. -Nyx + if (mInfo != NULL) + { + LL_WARNS() << "mInfo != NULL" << LL_ENDL; + } + mInfo = info; + //mID = info->mID; // No ID + + mParamColorList.reserve(mInfo->mParamColorInfoList.size()); + for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList) + { + LLTexLayerParamColor* param_color; + if (!wearable) + { + param_color = new LLTexLayerParamColor(this); + if (!param_color->setInfo(color_info, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_color = (LLTexLayerParamColor*)wearable->getVisualParam(color_info->getID()); + if (!param_color) + { + mInfo = NULL; + return FALSE; + } + } + mParamColorList.push_back( param_color ); + } + + mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); + for (LLTexLayerParamAlphaInfo* alpha_info : mInfo->mParamAlphaInfoList) + { + LLTexLayerParamAlpha* param_alpha; + if (!wearable) + { + param_alpha = new LLTexLayerParamAlpha( this ); + if (!param_alpha->setInfo(alpha_info, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam(alpha_info->getID()); + if (!param_alpha) + { + mInfo = NULL; + return FALSE; + } + } + mParamAlphaList.push_back( param_alpha ); + } + + return TRUE; } /*virtual*/ void LLTexLayerInterface::requestUpdate() { - mTexLayerSet->requestUpdate(); + mTexLayerSet->requestUpdate(); } const std::string& LLTexLayerInterface::getName() const { - return mInfo->mName; + return mInfo->mName; } ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const { - return (ETextureIndex) mInfo->mLocalTexture; + return (ETextureIndex) mInfo->mLocalTexture; } LLWearableType::EType LLTexLayerInterface::getWearableType() const { - ETextureIndex te = getLocalTextureIndex(); - if (TEX_INVALID == te) - { - LLWearableType::EType type = LLWearableType::WT_INVALID; - - for (LLTexLayerParamColor* param : mParamColorList) - { - if (param) - { - LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); - if (new_type != LLWearableType::WT_INVALID && new_type != type) - { - if (type != LLWearableType::WT_INVALID) - { - return LLWearableType::WT_INVALID; - } - type = new_type; - } - } - } - - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - if (param) - { - LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); - if (new_type != LLWearableType::WT_INVALID && new_type != type) - { - if (type != LLWearableType::WT_INVALID) - { - return LLWearableType::WT_INVALID; - } - type = new_type; - } - } - } - - return type; - } - return LLAvatarAppearance::getDictionary()->getTEWearableType(te); + ETextureIndex te = getLocalTextureIndex(); + if (TEX_INVALID == te) + { + LLWearableType::EType type = LLWearableType::WT_INVALID; + + for (LLTexLayerParamColor* param : mParamColorList) + { + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + for (LLTexLayerParamAlpha* param : mParamAlphaList) + { + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + return type; + } + return LLAvatarAppearance::getDictionary()->getTEWearableType(te); } LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const { - return mInfo->mRenderPass; + return mInfo->mRenderPass; } const std::string& LLTexLayerInterface::getGlobalColor() const { - return mInfo->mGlobalColor; + return mInfo->mGlobalColor; } BOOL LLTexLayerInterface::isVisibilityMask() const { - return mInfo->mIsVisibilityMask; + return mInfo->mIsVisibilityMask; } void LLTexLayerInterface::invalidateMorphMasks() { - mMorphMasksValid = FALSE; + mMorphMasksValid = FALSE; } LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const { - LLViewerVisualParam *result = NULL; - for (LLTexLayerParamColor* param : mParamColorList) - { - if (param->getID() == index) - { - result = param; - } - } - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - if (param->getID() == index) - { - result = param; - } - } - - return result; + LLViewerVisualParam *result = NULL; + for (LLTexLayerParamColor* param : mParamColorList) + { + if (param->getID() == index) + { + result = param; + } + } + for (LLTexLayerParamAlpha* param : mParamAlphaList) + { + if (param->getID() == index) + { + result = param; + } + } + + return result; } //----------------------------------------------------------------------------- // LLTexLayer // A single texture layer, consisting of: -// * color, consisting of either -// * one or more color parameters (weighted colors) -// * a reference to a global color -// * a fixed color with non-zero alpha -// * opaque white (the default) -// * (optional) a texture defined by either -// * a GUID -// * a texture entry index (TE) -// * (optional) one or more alpha parameters (weighted alpha textures) +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) //----------------------------------------------------------------------------- LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) : - LLTexLayerInterface( layer_set ), - mLocalTextureObject(NULL) + LLTexLayerInterface( layer_set ), + mLocalTextureObject(NULL) { } LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) : - LLTexLayerInterface( layer, wearable ), - mLocalTextureObject(NULL) + LLTexLayerInterface( layer, wearable ), + mLocalTextureObject(NULL) { } LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) : - LLTexLayerInterface( layer_template, wearable ), - mLocalTextureObject(lto) + LLTexLayerInterface( layer_template, wearable ), + mLocalTextureObject(lto) { } LLTexLayer::~LLTexLayer() { - // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get - // deleted with ~LLCharacter() - //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer()); - //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); - - for (alpha_cache_t::value_type& alpha_pair : mAlphaCache) - { - U8* alpha_data = alpha_pair.second; - ll_aligned_free_32(alpha_data); - } + // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get + // deleted with ~LLCharacter() + //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer()); + //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); + + for (alpha_cache_t::value_type& alpha_pair : mAlphaCache) + { + U8* alpha_data = alpha_pair.second; + ll_aligned_free_32(alpha_data); + } } void LLTexLayer::asLLSD(LLSD& sd) const { - // *TODO: Finish - sd["id"] = getUUID(); + // *TODO: Finish + sd["id"] = getUUID(); } //----------------------------------------------------------------------------- @@ -982,439 +982,439 @@ void LLTexLayer::asLLSD(LLSD& sd) const BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) { - return LLTexLayerInterface::setInfo(info, wearable); + return LLTexLayerInterface::setInfo(info, wearable); } -//static +//static void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color) { - for (const LLTexLayerParamColor* param : param_list) - { - LLColor4 param_net = param->getNetColor(); - const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); - switch(info->getOperation()) - { - case LLTexLayerParamColor::OP_ADD: - net_color += param_net; - break; - case LLTexLayerParamColor::OP_MULTIPLY: - net_color = net_color * param_net; - break; - case LLTexLayerParamColor::OP_BLEND: - net_color = lerp(net_color, param_net, param->getWeight()); - break; - default: - llassert(0); - break; - } - } - net_color.clamp(); + for (const LLTexLayerParamColor* param : param_list) + { + LLColor4 param_net = param->getNetColor(); + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); + switch(info->getOperation()) + { + case LLTexLayerParamColor::OP_ADD: + net_color += param_net; + break; + case LLTexLayerParamColor::OP_MULTIPLY: + net_color = net_color * param_net; + break; + case LLTexLayerParamColor::OP_BLEND: + net_color = lerp(net_color, param_net, param->getWeight()); + break; + default: + llassert(0); + break; + } + } + net_color.clamp(); } /*virtual*/ void LLTexLayer::deleteCaches() { - // Only need to delete caches for alpha params. Color params don't hold extra memory - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - param->deleteCaches(); - } + // Only need to delete caches for alpha params. Color params don't hold extra memory + for (LLTexLayerParamAlpha* param : mParamAlphaList) + { + param->deleteCaches(); + } } BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) { - // *TODO: Is this correct? - //gPipeline.disableLights(); - stop_glerror(); - - LLColor4 net_color; - BOOL color_specified = findNetColor(&net_color); - - if (mTexLayerSet->getAvatarAppearance()->mIsDummy) - { - color_specified = true; - net_color = LLAvatarAppearance::getDummyColor(); - } - - BOOL success = TRUE; - - // If you can't see the layer, don't render it. - if( is_approx_zero( net_color.mV[VW] ) ) - { - return success; - } - - BOOL alpha_mask_specified = FALSE; - param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); - if( iter != mParamAlphaList.end() ) - { - // If we have alpha masks, but we're skipping all of them, skip the whole layer. - // However, we can't do this optimization if we have morph masks that need updating. -/* if (!mHasMorph) - { - BOOL skip_layer = TRUE; - - while( iter != mParamAlphaList.end() ) - { - const LLTexLayerParamAlpha* param = *iter; - - if( !param->getSkip() ) - { - skip_layer = FALSE; - break; - } - - iter++; - } - - if( skip_layer ) - { - return success; - } - }//*/ - - const bool force_render = true; - renderMorphMasks(x, y, width, height, net_color, bound_target, force_render); - alpha_mask_specified = TRUE; - gGL.flush(); - gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); - } - - gGL.color4fv( net_color.mV); - - if( getInfo()->mWriteAllChannels ) - { - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - } - - if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) - { - { - LLGLTexture* tex = NULL; - if (mLocalTextureObject && mLocalTextureObject->getImage()) - { - tex = mLocalTextureObject->getImage(); - if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR) - { - tex = NULL; - } - } - else - { - LL_INFOS() << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << LL_ENDL; - } -// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) - { - if( tex ) - { - bool no_alpha_test = getInfo()->mWriteAllChannels; - if (no_alpha_test) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - } - - LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - - gGL.getTexUnit(0)->bind(tex, TRUE); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - - gl_rect_2d_simple_tex( width, height ); - - gGL.getTexUnit(0)->setTextureAddressMode(old_mode); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (no_alpha_test) - { - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - } - } -// else -// { -// success = FALSE; -// } - } - } - - if( !getInfo()->mStaticImageFileName.empty() ) - { - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - gGL.getTexUnit(0)->bind(tex, TRUE); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - else - { - success = FALSE; - } - } - } - - if(((-1 == getInfo()->mLocalTexture) || - getInfo()->mUseLocalTextureAlphaOnly) && - getInfo()->mStaticImageFileName.empty() && - color_specified ) - { - gAlphaMaskProgram.setMinimumAlpha(0.000f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv( net_color.mV ); - gl_rect_2d_simple( width, height ); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - if( alpha_mask_specified || getInfo()->mWriteAllChannels ) - { - // Restore standard blend func value - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - stop_glerror(); - } - - if( !success ) - { - LL_INFOS() << "LLTexLayer::render() partial: " << getInfo()->mName << LL_ENDL; - } - return success; -} - -const U8* LLTexLayer::getAlphaData() const -{ - LLCRC alpha_mask_crc; - const LLUUID& uuid = getUUID(); - alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - - for (const LLTexLayerParamAlpha* param : mParamAlphaList) - { - // MULTI-WEARABLE: verify visual parameters used here - F32 param_weight = param->getWeight(); - alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); - } - - U32 cache_index = alpha_mask_crc.getCRC(); - - alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); - return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; + // *TODO: Is this correct? + //gPipeline.disableLights(); + stop_glerror(); + + LLColor4 net_color; + BOOL color_specified = findNetColor(&net_color); + + if (mTexLayerSet->getAvatarAppearance()->mIsDummy) + { + color_specified = true; + net_color = LLAvatarAppearance::getDummyColor(); + } + + BOOL success = TRUE; + + // If you can't see the layer, don't render it. + if( is_approx_zero( net_color.mV[VW] ) ) + { + return success; + } + + BOOL alpha_mask_specified = FALSE; + param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); + if( iter != mParamAlphaList.end() ) + { + // If we have alpha masks, but we're skipping all of them, skip the whole layer. + // However, we can't do this optimization if we have morph masks that need updating. +/* if (!mHasMorph) + { + BOOL skip_layer = TRUE; + + while( iter != mParamAlphaList.end() ) + { + const LLTexLayerParamAlpha* param = *iter; + + if( !param->getSkip() ) + { + skip_layer = FALSE; + break; + } + + iter++; + } + + if( skip_layer ) + { + return success; + } + }//*/ + + const bool force_render = true; + renderMorphMasks(x, y, width, height, net_color, bound_target, force_render); + alpha_mask_specified = TRUE; + gGL.flush(); + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); + } + + gGL.color4fv( net_color.mV); + + if( getInfo()->mWriteAllChannels ) + { + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + } + + if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) + { + { + LLGLTexture* tex = NULL; + if (mLocalTextureObject && mLocalTextureObject->getImage()) + { + tex = mLocalTextureObject->getImage(); + if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR) + { + tex = NULL; + } + } + else + { + LL_INFOS() << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << LL_ENDL; + } +// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) + { + if( tex ) + { + bool no_alpha_test = getInfo()->mWriteAllChannels; + if (no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + } +// else +// { +// success = FALSE; +// } + } + } + + if( !getInfo()->mStaticImageFileName.empty() ) + { + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else + { + success = FALSE; + } + } + } + + if(((-1 == getInfo()->mLocalTexture) || + getInfo()->mUseLocalTextureAlphaOnly) && + getInfo()->mStaticImageFileName.empty() && + color_specified ) + { + gAlphaMaskProgram.setMinimumAlpha(0.000f); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv( net_color.mV ); + gl_rect_2d_simple( width, height ); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + if( alpha_mask_specified || getInfo()->mWriteAllChannels ) + { + // Restore standard blend func value + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + stop_glerror(); + } + + if( !success ) + { + LL_INFOS() << "LLTexLayer::render() partial: " << getInfo()->mName << LL_ENDL; + } + return success; +} + +const U8* LLTexLayer::getAlphaData() const +{ + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (const LLTexLayerParamAlpha* param : mParamAlphaList) + { + // MULTI-WEARABLE: verify visual parameters used here + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + + alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); + return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; } BOOL LLTexLayer::findNetColor(LLColor4* net_color) const { - // Color is either: - // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) - // * a reference to a global color - // * a fixed color with non-zero alpha - // * opaque white (the default) - - if( !mParamColorList.empty() ) - { - if( !getGlobalColor().empty() ) - { - net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); - } - else if (getInfo()->mFixedColor.mV[VW]) - { - net_color->setVec( getInfo()->mFixedColor ); - } - else - { - net_color->setVec( 0.f, 0.f, 0.f, 0.f ); - } - - calculateTexLayerColor(mParamColorList, *net_color); - return TRUE; - } - - if( !getGlobalColor().empty() ) - { - net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); - return TRUE; - } - - if( getInfo()->mFixedColor.mV[VW] ) - { - net_color->setVec( getInfo()->mFixedColor ); - return TRUE; - } - - net_color->setToWhite(); - - return FALSE; // No need to draw a separate colored polygon + // Color is either: + // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) + // * a reference to a global color + // * a fixed color with non-zero alpha + // * opaque white (the default) + + if( !mParamColorList.empty() ) + { + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); + } + else if (getInfo()->mFixedColor.mV[VW]) + { + net_color->setVec( getInfo()->mFixedColor ); + } + else + { + net_color->setVec( 0.f, 0.f, 0.f, 0.f ); + } + + calculateTexLayerColor(mParamColorList, *net_color); + return TRUE; + } + + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); + return TRUE; + } + + if( getInfo()->mFixedColor.mV[VW] ) + { + net_color->setVec( getInfo()->mFixedColor ); + return TRUE; + } + + net_color->setToWhite(); + + return FALSE; // No need to draw a separate colored polygon } BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { - BOOL success = TRUE; - - gGL.flush(); - - if( !getInfo()->mStaticImageFileName.empty() ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); - if( tex ) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->bind(tex, TRUE); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - else - { - success = FALSE; - } - } - else - { - if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if (tex) - { - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->bind(tex); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - } - } - - return success; + BOOL success = TRUE; + + gGL.flush(); + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + if( tex ) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + else + { + success = FALSE; + } + } + else + { + if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + gGL.getTexUnit(0)->bind(tex); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + } + + return success; } /*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) { - addAlphaMask(data, originX, originY, width, height, bound_target); + addAlphaMask(data, originX, originY, width, height, bound_target); } void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render) { - if (!force_render && !hasMorph()) - { - LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL; - return; - } + if (!force_render && !hasMorph()) + { + LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL; + return; + } LL_PROFILE_ZONE_SCOPED; - BOOL success = TRUE; - - llassert( !mParamAlphaList.empty() ); - - gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.setColorMask(false, true); - - LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); - // Note: if the first param is a mulitply, multiply against the current buffer's alpha - if( !first_param || !first_param->getMultiplyBlend() ) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Clear the alpha - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - - gGL.color4f( 0.f, 0.f, 0.f, 0.f ); - gl_rect_2d_simple( width, height ); - } - - // Accumulate alphas - gGL.color4f( 1.f, 1.f, 1.f, 1.f ); - for (LLTexLayerParamAlpha* param : mParamAlphaList) - { - success &= param->render( x, y, width, height ); - if (!success && !force_render) - { - LL_DEBUGS() << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL; - return; - } - } - - // Approximates a min() function - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); - - // Accumulate the alpha component of the texture - if( getInfo()->mLocalTexture != -1 ) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if( tex && (tex->getComponents() == 4) ) - { - LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - - gGL.getTexUnit(0)->bind(tex, TRUE); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - - gl_rect_2d_simple_tex( width, height ); - - gGL.getTexUnit(0)->setTextureAddressMode(old_mode); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - } - - if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) - { - gGL.getTexUnit(0)->bind(tex, TRUE); - gl_rect_2d_simple_tex( width, height ); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - else - { - LL_WARNS() << "Skipping rendering of " << getInfo()->mStaticImageFileName - << "; expected 1 or 4 components." << LL_ENDL; - } - } - } - - // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. - // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4fv(layer_color.mV); - gl_rect_2d_simple( width, height ); - } - - gAlphaMaskProgram.setMinimumAlpha(0.004f); - - LLGLSUIDefault gls_ui; - - gGL.setColorMask(true, true); - - if (hasMorph() && success) - { - LLCRC alpha_mask_crc; - const LLUUID& uuid = getUUID(); - alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); - - for (const LLTexLayerParamAlpha* param : mParamAlphaList) - { - F32 param_weight = param->getWeight(); - alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); - } - - U32 cache_index = alpha_mask_crc.getCRC(); - U8* alpha_data = NULL; + BOOL success = TRUE; + + llassert( !mParamAlphaList.empty() ); + + gAlphaMaskProgram.setMinimumAlpha(0.f); + gGL.setColorMask(false, true); + + LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); + // Note: if the first param is a mulitply, multiply against the current buffer's alpha + if( !first_param || !first_param->getMultiplyBlend() ) + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Clear the alpha + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + gl_rect_2d_simple( width, height ); + } + + // Accumulate alphas + gGL.color4f( 1.f, 1.f, 1.f, 1.f ); + for (LLTexLayerParamAlpha* param : mParamAlphaList) + { + success &= param->render( x, y, width, height ); + if (!success && !force_render) + { + LL_DEBUGS() << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL; + return; + } + } + + // Approximates a min() function + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + + // Accumulate the alpha component of the texture + if( getInfo()->mLocalTexture != -1 ) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if( tex && (tex->getComponents() == 4) ) + { + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + } + + if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) + { + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else + { + LL_WARNS() << "Skipping rendering of " << getInfo()->mStaticImageFileName + << "; expected 1 or 4 components." << LL_ENDL; + } + } + } + + // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. + // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); + if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv(layer_color.mV); + gl_rect_2d_simple( width, height ); + } + + gAlphaMaskProgram.setMinimumAlpha(0.004f); + + LLGLSUIDefault gls_ui; + + gGL.setColorMask(true, true); + + if (hasMorph() && success) + { + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (const LLTexLayerParamAlpha* param : mParamAlphaList) + { + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + U8* alpha_data = NULL; // We believe we need to generate morph masks, do not assume that the cached version is accurate. // We can get bad morph masks during login, on minimize, and occasional gl errors. // We should only be doing this when we believe something has changed with respect to the user's appearance. - { + { LL_DEBUGS("Avatar") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL; // clear out a slot if we have filled our cache - S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; - while ((S32)mAlphaCache.size() >= max_cache_entries) - { - alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry - alpha_data = iter2->second; + S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; + while ((S32)mAlphaCache.size() >= max_cache_entries) + { + alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry + alpha_data = iter2->second; ll_aligned_free_32(alpha_data); - mAlphaCache.erase(iter2); - } - + mAlphaCache.erase(iter2); + } + // GPUs tend to be very uptight about memory alignment as the DMA used to convey // said data to the card works better when well-aligned so plain old default-aligned heap mem is a no-no //new U8[width * height]; @@ -1427,11 +1427,11 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC bool skip_readback = LLRender::sNsightDebugSupport; // nSight doesn't support use of glReadPixels - if (!skip_readback) - { + if (!skip_readback) + { if (gGLManager.mIsIntel) { // work-around for broken intel drivers which cannot do glReadPixels on an RGBA FBO - // returning only the alpha portion without locking up downstream + // returning only the alpha portion without locking up downstream U8* temp = (U8*)ll_aligned_malloc_32(mem_size << 2); // allocate same size, but RGBA if (bound_target) @@ -1470,7 +1470,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } ll_aligned_free_32(temp_data); } - } + } else { ll_aligned_free_32(alpha_data); @@ -1478,101 +1478,101 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } mAlphaCache[cache_index] = alpha_data; - } - - getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); + } + + getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); - mMorphMasksValid = TRUE; - getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); - } + mMorphMasksValid = TRUE; + getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); + } } void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) { LL_PROFILE_ZONE_SCOPED; - S32 size = width * height; - const U8* alphaData = getAlphaData(); - if (!alphaData && hasAlphaParams()) - { - LLColor4 net_color; - findNetColor( &net_color ); - // TODO: eliminate need for layer morph mask valid flag - invalidateMorphMasks(); - const bool force_render = false; - renderMorphMasks(originX, originY, width, height, net_color, bound_target, force_render); - alphaData = getAlphaData(); - } - if (alphaData) - { - for( S32 i = 0; i < size; i++ ) - { - U8 curAlpha = data[i]; - U16 resultAlpha = curAlpha; - resultAlpha *= ( ((U16)alphaData[i]) + 1); - resultAlpha = resultAlpha >> 8; - data[i] = (U8)resultAlpha; - } - } + S32 size = width * height; + const U8* alphaData = getAlphaData(); + if (!alphaData && hasAlphaParams()) + { + LLColor4 net_color; + findNetColor( &net_color ); + // TODO: eliminate need for layer morph mask valid flag + invalidateMorphMasks(); + const bool force_render = false; + renderMorphMasks(originX, originY, width, height, net_color, bound_target, force_render); + alphaData = getAlphaData(); + } + if (alphaData) + { + for( S32 i = 0; i < size; i++ ) + { + U8 curAlpha = data[i]; + U16 resultAlpha = curAlpha; + resultAlpha *= ( ((U16)alphaData[i]) + 1); + resultAlpha = resultAlpha >> 8; + data[i] = (U8)resultAlpha; + } + } } /*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const { - if (mLocalTextureObject) - { - if (mLocalTextureObject->getID() == IMG_INVISIBLE) - { - return TRUE; - } - } + if (mLocalTextureObject) + { + if (mLocalTextureObject->getID() == IMG_INVISIBLE) + { + return TRUE; + } + } - return FALSE; + return FALSE; } LLUUID LLTexLayer::getUUID() const { - LLUUID uuid; - if( getInfo()->mLocalTexture != -1 ) - { - LLGLTexture* tex = mLocalTextureObject->getImage(); - if (tex) - { - uuid = mLocalTextureObject->getID(); - } - } - if( !getInfo()->mStaticImageFileName.empty() ) - { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); - if( tex ) - { - uuid = tex->getID(); - } - } - return uuid; + LLUUID uuid; + if( getInfo()->mLocalTexture != -1 ) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + uuid = mLocalTextureObject->getID(); + } + } + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + uuid = tex->getID(); + } + } + return uuid; } //----------------------------------------------------------------------------- // LLTexLayerTemplate // A single texture layer, consisting of: -// * color, consisting of either -// * one or more color parameters (weighted colors) -// * a reference to a global color -// * a fixed color with non-zero alpha -// * opaque white (the default) -// * (optional) a texture defined by either -// * a GUID -// * a texture entry index (TE) -// * (optional) one or more alpha parameters (weighted alpha textures) +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) //----------------------------------------------------------------------------- LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : - LLTexLayerInterface(layer_set), - mAvatarAppearance( appearance ) + LLTexLayerInterface(layer_set), + mAvatarAppearance( appearance ) { } LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : - LLTexLayerInterface(layer), - mAvatarAppearance(layer.getAvatarAppearance()) + LLTexLayerInterface(layer), + mAvatarAppearance(layer.getAvatarAppearance()) { } @@ -1586,154 +1586,154 @@ LLTexLayerTemplate::~LLTexLayerTemplate() /*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) { - return LLTexLayerInterface::setInfo(info, wearable); + return LLTexLayerInterface::setInfo(info, wearable); } U32 LLTexLayerTemplate::updateWearableCache() const { - mWearableCache.clear(); - - LLWearableType::EType wearable_type = getWearableType(); - if (LLWearableType::WT_INVALID == wearable_type) - { - //this isn't a cloneable layer - return 0; - } - U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); - U32 added = 0; - for (U32 i = 0; i < num_wearables; i++) - { - LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i); - if (!wearable) - { - continue; - } - mWearableCache.push_back(wearable); - added++; - } - return added; + mWearableCache.clear(); + + LLWearableType::EType wearable_type = getWearableType(); + if (LLWearableType::WT_INVALID == wearable_type) + { + //this isn't a cloneable layer + return 0; + } + U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); + U32 added = 0; + for (U32 i = 0; i < num_wearables; i++) + { + LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i); + if (!wearable) + { + continue; + } + mWearableCache.push_back(wearable); + added++; + } + return added; } LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const { - if (mWearableCache.size() <= i) - { - return NULL; - } - LLWearable *wearable = mWearableCache[i]; - LLLocalTextureObject *lto = NULL; - LLTexLayer *layer = NULL; - if (wearable) - { - lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); - } - if (lto) - { - layer = lto->getTexLayer(getName()); - } - return layer; + if (mWearableCache.size() <= i) + { + return NULL; + } + LLWearable *wearable = mWearableCache[i]; + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + return layer; } /*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) { - if(!mInfo) - { - return FALSE ; - } - - BOOL success = TRUE; - updateWearableCache(); - for (LLWearable* wearable : mWearableCache) - { - LLLocalTextureObject *lto = NULL; - LLTexLayer *layer = NULL; - if (wearable) - { - lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); - } - if (lto) - { - layer = lto->getTexLayer(getName()); - } - if (layer) - { - wearable->writeToAvatar(mAvatarAppearance); - layer->setLTO(lto); - success &= layer->render(x, y, width, height, bound_target); - } - } - - return success; + if(!mInfo) + { + return FALSE ; + } + + BOOL success = TRUE; + updateWearableCache(); + for (LLWearable* wearable : mWearableCache) + { + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + if (layer) + { + wearable->writeToAvatar(mAvatarAppearance); + layer->setLTO(lto); + success &= layer->render(x, y, width, height, bound_target); + } + } + + return success; } /*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer { - BOOL success = TRUE; - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - success &= layer->blendAlphaTexture(x,y,width,height); - } - } - return success; + BOOL success = TRUE; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + success &= layer->blendAlphaTexture(x,y,width,height); + } + } + return success; } /*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) { - U32 num_wearables = updateWearableCache(); - U32 i = num_wearables - 1; // For rendering morph masks, we only want to use the top wearable - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->addAlphaMask(data, originX, originY, width, height, bound_target); - } + U32 num_wearables = updateWearableCache(); + U32 i = num_wearables - 1; // For rendering morph masks, we only want to use the top wearable + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->addAlphaMask(data, originX, originY, width, height, bound_target); + } } /*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval) -{ - mHasMorph = newval; - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->setHasMorph(newval); - } - } +{ + mHasMorph = newval; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->setHasMorph(newval); + } + } } /*virtual*/ void LLTexLayerTemplate::deleteCaches() { - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - layer->deleteCaches(); - } - } + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->deleteCaches(); + } + } } /*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const { - U32 num_wearables = updateWearableCache(); - for (U32 i = 0; i < num_wearables; i++) - { - LLTexLayer *layer = getLayer(i); - if (layer) - { - if (layer->isInvisibleAlphaMask()) - { - return TRUE; - } - } - } + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + if (layer->isInvisibleAlphaMask()) + { + return TRUE; + } + } + } - return FALSE; + return FALSE; } @@ -1742,82 +1742,82 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const //----------------------------------------------------------------------------- LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) { - for (LLTexLayerInterface* layer : mLayerList) - { - if (layer->getName() == name) - { - return layer; - } - } - for (LLTexLayerInterface* layer : mMaskLayerList) - { - if (layer->getName() == name) - { - return layer; - } - } - return NULL; + for (LLTexLayerInterface* layer : mLayerList) + { + if (layer->getName() == name) + { + return layer; + } + } + for (LLTexLayerInterface* layer : mMaskLayerList) + { + if (layer->getName() == name) + { + return layer; + } + } + return NULL; } void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) { - // initialize all texlayers with this texture type for this LTO - for(LLTexLayerInterface* layer : mLayerList) - { - LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; - if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) - { - lto->addTexLayer(layer_template, wearable); - } - } - for(LLTexLayerInterface* layer : mMaskLayerList) - { - LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; - if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) - { - lto->addTexLayer(layer_template, wearable); - } - } + // initialize all texlayers with this texture type for this LTO + for(LLTexLayerInterface* layer : mLayerList) + { + LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; + if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) + { + lto->addTexLayer(layer_template, wearable); + } + } + for(LLTexLayerInterface* layer : mMaskLayerList) + { + LLTexLayerTemplate* layer_template = (LLTexLayerTemplate*)layer; + if (layer_template->getInfo()->getLocalTexture() == (S32)tex_index) + { + lto->addTexLayer(layer_template, wearable); + } + } } //----------------------------------------------------------------------------- // LLTexLayerStaticImageList //----------------------------------------------------------------------------- LLTexLayerStaticImageList::LLTexLayerStaticImageList() : - mGLBytes(0), - mTGABytes(0), - mImageNames(16384) + mGLBytes(0), + mTGABytes(0), + mImageNames(16384) { } LLTexLayerStaticImageList::~LLTexLayerStaticImageList() { - deleteCachedImages(); + deleteCachedImages(); } void LLTexLayerStaticImageList::dumpByteCount() const { - LL_INFOS() << "Avatar Static Textures " << - "KB GL:" << (mGLBytes / 1024) << - "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; + LL_INFOS() << "Avatar Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; } void LLTexLayerStaticImageList::deleteCachedImages() { - if( mGLBytes || mTGABytes ) - { - LL_INFOS() << "Clearing Static Textures " << - "KB GL:" << (mGLBytes / 1024) << - "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; + if( mGLBytes || mTGABytes ) + { + LL_INFOS() << "Clearing Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << LL_ENDL; + + //mStaticImageLists uses LLPointers, clear() will cause deletion - //mStaticImageLists uses LLPointers, clear() will cause deletion - - mStaticImageListTGA.clear(); - mStaticImageList.clear(); - - mGLBytes = 0; - mTGABytes = 0; - } + mStaticImageListTGA.clear(); + mStaticImageList.clear(); + + mGLBytes = 0; + mTGABytes = 0; + } } // Note: in general, for a given image image we'll call either getImageTga() or getTexture(). @@ -1829,28 +1829,28 @@ void LLTexLayerStaticImageList::deleteCachedImages() LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { LL_PROFILE_ZONE_SCOPED; - const char *namekey = mImageNames.addString(file_name); - image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); - if( iter != mStaticImageListTGA.end() ) - { - return iter->second; - } - else - { - std::string path; - path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); - LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); - if( image_tga->getDataSize() > 0 ) - { - mStaticImageListTGA[ namekey ] = image_tga; - mTGABytes += image_tga->getDataSize(); - return image_tga; - } - else - { - return NULL; - } - } + const char *namekey = mImageNames.addString(file_name); + image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); + if( iter != mStaticImageListTGA.end() ) + { + return iter->second; + } + else + { + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + mStaticImageListTGA[ namekey ] = image_tga; + mTGABytes += image_tga->getDataSize(); + return image_tga; + } + else + { + return NULL; + } + } } // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. @@ -1858,48 +1858,48 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { LL_PROFILE_ZONE_SCOPED; - LLPointer<LLGLTexture> tex; - const char *namekey = mImageNames.addString(file_name); - - texture_map_t::const_iterator iter = mStaticImageList.find(namekey); - if( iter != mStaticImageList.end() ) - { - tex = iter->second; - } - else - { - llassert(gTextureManagerBridgep); - tex = gTextureManagerBridgep->getLocalTexture( FALSE ); - LLPointer<LLImageRaw> image_raw = new LLImageRaw; - if( loadImageRaw( file_name, image_raw ) ) - { - if( (image_raw->getComponents() == 1) && is_mask ) - { - // Convert grayscale alpha masks from single channel into RGBA. - // Fill RGB with black to allow fixed function gl calls - // to match shader implementation. - LLPointer<LLImageRaw> alpha_image_raw = image_raw; - image_raw = new LLImageRaw(image_raw->getWidth(), - image_raw->getHeight(), - 4); - - image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); - } - tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); - - gGL.getTexUnit(0)->bind(tex); - tex->setAddressMode(LLTexUnit::TAM_CLAMP); - - mStaticImageList [ namekey ] = tex; - mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); - } - else - { - tex = NULL; - } - } - - return tex; + LLPointer<LLGLTexture> tex; + const char *namekey = mImageNames.addString(file_name); + + texture_map_t::const_iterator iter = mStaticImageList.find(namekey); + if( iter != mStaticImageList.end() ) + { + tex = iter->second; + } + else + { + llassert(gTextureManagerBridgep); + tex = gTextureManagerBridgep->getLocalTexture( FALSE ); + LLPointer<LLImageRaw> image_raw = new LLImageRaw; + if( loadImageRaw( file_name, image_raw ) ) + { + if( (image_raw->getComponents() == 1) && is_mask ) + { + // Convert grayscale alpha masks from single channel into RGBA. + // Fill RGB with black to allow fixed function gl calls + // to match shader implementation. + LLPointer<LLImageRaw> alpha_image_raw = image_raw; + image_raw = new LLImageRaw(image_raw->getWidth(), + image_raw->getHeight(), + 4); + + image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); + } + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); + + gGL.getTexUnit(0)->bind(tex); + tex->setAddressMode(LLTexUnit::TAM_CLAMP); + + mStaticImageList [ namekey ] = tex; + mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); + } + else + { + tex = NULL; + } + } + + return tex; } // Reads a .tga file, decodes it, and puts the decoded data in image_raw. @@ -1907,16 +1907,16 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { LL_PROFILE_ZONE_SCOPED; - BOOL success = FALSE; - std::string path; - path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); - LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); - if( image_tga->getDataSize() > 0 ) - { - // Copy data from tga to raw. - success = image_tga->decode( image_raw ); - } - - return success; + BOOL success = FALSE; + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + // Copy data from tga to raw. + success = image_tga->decode( image_raw ); + } + + return success; } |