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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-11-18 09:39:14 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-11-18 09:39:14 -0500
commit4c2144e1153fb71544140bb51630b13e17ead6d3 (patch)
treee261da72a379647c74bc0e01da3900a5385802e3 /indra/llappearance/llpolyskeletaldistortion.cpp
parentd31596db6a6c5f7ef8c57bfaa42496db4a9b471e (diff)
SL-534 - make handling of other-gender sliders more consistent. Fixes mGroin bug.
Diffstat (limited to 'indra/llappearance/llpolyskeletaldistortion.cpp')
-rw-r--r--indra/llappearance/llpolyskeletaldistortion.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp
index 5662fdd6bc..5b77a7433a 100644
--- a/indra/llappearance/llpolyskeletaldistortion.cpp
+++ b/indra/llappearance/llpolyskeletaldistortion.cpp
@@ -192,52 +192,52 @@ static LLTrace::BlockTimerStatHandle FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal
void LLPolySkeletalDistortion::apply( ESex avatar_sex )
{
- LL_RECORD_BLOCK_TIME(FTM_POLYSKELETAL_DISTORTION_APPLY);
+ LL_RECORD_BLOCK_TIME(FTM_POLYSKELETAL_DISTORTION_APPLY);
- F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
+ F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
- LLJoint* joint;
- joint_vec_map_t::iterator iter;
+ LLJoint* joint;
+ joint_vec_map_t::iterator iter;
- for (iter = mJointScales.begin();
- iter != mJointScales.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newScale = joint->getScale();
- LLVector3 scaleDelta = iter->second;
- LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta;
- newScale = newScale + offset;
- //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached
- // needed?
- // joint->storeScaleForReset( newScale );
-
- // BENTO for detailed stack tracing of params.
- std::stringstream ostr;
- ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset;
- LLScopedContextString str(ostr.str());
-
- joint->setScale(newScale, true);
- }
+ for (iter = mJointScales.begin();
+ iter != mJointScales.end();
+ iter++)
+ {
+ joint = iter->first;
+ LLVector3 newScale = joint->getScale();
+ LLVector3 scaleDelta = iter->second;
+ LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta;
+ newScale = newScale + offset;
+ //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached
+ // needed?
+ // joint->storeScaleForReset( newScale );
+
+ // BENTO for detailed stack tracing of params.
+ std::stringstream ostr;
+ ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset;
+ LLScopedContextString str(ostr.str());
+
+ joint->setScale(newScale, true);
+ }
- for (iter = mJointOffsets.begin();
- iter != mJointOffsets.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newPosition = joint->getPosition();
- LLVector3 positionDelta = iter->second;
- newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
- // SL-315
- bool allow_attachment_pos_overrides = true;
- joint->setPosition(newPosition, allow_attachment_pos_overrides);
- }
+ for (iter = mJointOffsets.begin();
+ iter != mJointOffsets.end();
+ iter++)
+ {
+ joint = iter->first;
+ LLVector3 newPosition = joint->getPosition();
+ LLVector3 positionDelta = iter->second;
+ newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
+ // SL-315
+ bool allow_attachment_pos_overrides = true;
+ joint->setPosition(newPosition, allow_attachment_pos_overrides);
+ }
- if (mLastWeight != mCurWeight && !mIsAnimating)
- {
- mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
- }
- mLastWeight = mCurWeight;
+ if (mLastWeight != effective_weight && !mIsAnimating)
+ {
+ mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
+ }
+ mLastWeight = effective_weight;
}