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authorNat Goodspeed <nat@lindenlab.com>2018-10-24 16:26:05 -0400
committerNat Goodspeed <nat@lindenlab.com>2020-03-25 16:12:45 -0400
commitcbbe655f274195348ceadf3251c5cc1f6338cdaf (patch)
treea66e91577a6bbd818816630258208ad6013fd011 /indra/llappearance/lllocaltextureobject.h
parente849dfb9fa467f0c3e5a3352ec35ba212b9df22f (diff)
DRTVWR-476: Eliminate snprintf_hack::snprintf(). Use MS snprintf().
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/snprintf-snprintf-snprintf-l-snwprintf-snwprintf-l?view=vs-2017 "Beginning with the UCRT in Visual Studio 2015 and Windows 10, snprintf is no longer identical to _snprintf. The snprintf function behavior is now C99 standard compliant." In other words, VS 2015 et ff. snprintf() now promises to nul-terminate the buffer even in the overflow case, which is what snprintf_hack::snprintf() was for. This removal was motivated by ambiguous-call errors generated by VS 2017 for library snprintf() vs. snprintf_hack::snprintf().
Diffstat (limited to 'indra/llappearance/lllocaltextureobject.h')
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