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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/llappearance/llavatarappearance.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llappearance/llavatarappearance.h')
-rw-r--r--indra/llappearance/llavatarappearance.h508
1 files changed, 254 insertions, 254 deletions
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h
index e3444efcf6..435ce8bc49 100644
--- a/indra/llappearance/llavatarappearance.h
+++ b/indra/llappearance/llavatarappearance.h
@@ -5,21 +5,21 @@
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -44,36 +44,36 @@ class LLAvatarSkeletonInfo;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLAvatarAppearance
-//
+//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLAvatarAppearance : public LLCharacter
{
- LOG_CLASS(LLAvatarAppearance);
+ LOG_CLASS(LLAvatarAppearance);
protected:
- struct LLAvatarXmlInfo;
+ struct LLAvatarXmlInfo;
/********************************************************************************
** **
** INITIALIZATION
**/
private:
- // Hide default constructor.
- LLAvatarAppearance() {}
+ // Hide default constructor.
+ LLAvatarAppearance() {}
public:
- LLAvatarAppearance(LLWearableData* wearable_data);
- virtual ~LLAvatarAppearance();
+ LLAvatarAppearance(LLWearableData* wearable_data);
+ virtual ~LLAvatarAppearance();
- static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members
- static void initClass();
- static void cleanupClass(); // Cleanup data that's only init'd once per class.
- virtual void initInstance(); // Called after construction to initialize the instance.
- S32 mInitFlags;
- virtual BOOL loadSkeletonNode();
- BOOL loadMeshNodes();
- BOOL loadLayersets();
+ static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members
+ static void initClass();
+ static void cleanupClass(); // Cleanup data that's only init'd once per class.
+ virtual void initInstance(); // Called after construction to initialize the instance.
+ S32 mInitFlags;
+ virtual BOOL loadSkeletonNode();
+ BOOL loadMeshNodes();
+ BOOL loadLayersets();
/** Initialization
@@ -85,18 +85,18 @@ public:
** INHERITED
**/
- //--------------------------------------------------------------------
- // LLCharacter interface and related
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // LLCharacter interface and related
+ //--------------------------------------------------------------------
public:
- /*virtual*/ LLJoint* getCharacterJoint(U32 num);
+ /*virtual*/ LLJoint* getCharacterJoint(U32 num);
- /*virtual*/ const char* getAnimationPrefix() { return "avatar"; }
- /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
- /*virtual*/ LLJoint* findCollisionVolume(S32 volume_id);
- /*virtual*/ S32 getCollisionVolumeID(std::string &name);
- /*virtual*/ LLPolyMesh* getHeadMesh();
- /*virtual*/ LLPolyMesh* getUpperBodyMesh();
+ /*virtual*/ const char* getAnimationPrefix() { return "avatar"; }
+ /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
+ /*virtual*/ LLJoint* findCollisionVolume(S32 volume_id);
+ /*virtual*/ S32 getCollisionVolumeID(std::string &name);
+ /*virtual*/ LLPolyMesh* getHeadMesh();
+ /*virtual*/ LLPolyMesh* getUpperBodyMesh();
/** Inherited
** **
@@ -107,14 +107,14 @@ public:
** STATE
**/
public:
- virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
- virtual BOOL isValid() const;
- virtual BOOL isUsingLocalAppearance() const = 0;
- virtual BOOL isEditingAppearance() const = 0;
+ virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
+ virtual BOOL isValid() const;
+ virtual BOOL isUsingLocalAppearance() const = 0;
+ virtual BOOL isEditingAppearance() const = 0;
+
+ bool isBuilt() const { return mIsBuilt; }
- bool isBuilt() const { return mIsBuilt; }
-
/** State
** **
*******************************************************************************/
@@ -125,94 +125,94 @@ public:
**/
protected:
- virtual LLAvatarJoint* createAvatarJoint() = 0;
+ virtual LLAvatarJoint* createAvatarJoint() = 0;
virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
- virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
+ virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
void makeJointAliases(LLAvatarBoneInfo *bone_info);
public:
- F32 getPelvisToFoot() const { return mPelvisToFoot; }
- /*virtual*/ LLJoint* getRootJoint() { return mRoot; }
+ F32 getPelvisToFoot() const { return mPelvisToFoot; }
+ /*virtual*/ LLJoint* getRootJoint() { return mRoot; }
- LLVector3 mHeadOffset; // current head position
- LLAvatarJoint *mRoot;
+ LLVector3 mHeadOffset; // current head position
+ LLAvatarJoint *mRoot;
- typedef std::map<std::string, LLJoint*> joint_map_t;
- joint_map_t mJointMap;
+ typedef std::map<std::string, LLJoint*> joint_map_t;
+ joint_map_t mJointMap;
typedef std::map<std::string, LLVector3> joint_state_map_t;
joint_state_map_t mLastBodySizeState;
joint_state_map_t mCurrBodySizeState;
void compareJointStateMaps(joint_state_map_t& last_state,
joint_state_map_t& curr_state);
- void computeBodySize();
+ void computeBodySize();
public:
- typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
+ typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
const avatar_joint_list_t& getSkeleton() { return mSkeleton; }
typedef std::map<std::string, std::string> joint_alias_map_t;
const joint_alias_map_t& getJointAliases();
protected:
- static BOOL parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree);
- virtual void buildCharacter();
- virtual BOOL loadAvatar();
-
- BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
- BOOL allocateCharacterJoints(U32 num);
- BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
-
- void clearSkeleton();
- BOOL mIsBuilt; // state of deferred character building
- avatar_joint_list_t mSkeleton;
- LLVector3OverrideMap mPelvisFixups;
+ static BOOL parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree);
+ virtual void buildCharacter();
+ virtual BOOL loadAvatar();
+
+ BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
+ BOOL allocateCharacterJoints(U32 num);
+ BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
+
+ void clearSkeleton();
+ BOOL mIsBuilt; // state of deferred character building
+ avatar_joint_list_t mSkeleton;
+ LLVector3OverrideMap mPelvisFixups;
joint_alias_map_t mJointAliasMap;
- //--------------------------------------------------------------------
- // Pelvis height adjustment members.
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Pelvis height adjustment members.
+ //--------------------------------------------------------------------
public:
- void addPelvisFixup( F32 fixup, const LLUUID& mesh_id );
- void removePelvisFixup( const LLUUID& mesh_id );
- bool hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const;
- bool hasPelvisFixup( F32& fixup ) const;
-
- LLVector3 mBodySize;
- LLVector3 mAvatarOffset;
+ void addPelvisFixup( F32 fixup, const LLUUID& mesh_id );
+ void removePelvisFixup( const LLUUID& mesh_id );
+ bool hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const;
+ bool hasPelvisFixup( F32& fixup ) const;
+
+ LLVector3 mBodySize;
+ LLVector3 mAvatarOffset;
protected:
- F32 mPelvisToFoot;
+ F32 mPelvisToFoot;
- //--------------------------------------------------------------------
- // Cached pointers to well known joints
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Cached pointers to well known joints
+ //--------------------------------------------------------------------
public:
- LLJoint* mPelvisp;
- LLJoint* mTorsop;
- LLJoint* mChestp;
- LLJoint* mNeckp;
- LLJoint* mHeadp;
- LLJoint* mSkullp;
- LLJoint* mEyeLeftp;
- LLJoint* mEyeRightp;
- LLJoint* mHipLeftp;
- LLJoint* mHipRightp;
- LLJoint* mKneeLeftp;
- LLJoint* mKneeRightp;
- LLJoint* mAnkleLeftp;
- LLJoint* mAnkleRightp;
- LLJoint* mFootLeftp;
- LLJoint* mFootRightp;
- LLJoint* mWristLeftp;
- LLJoint* mWristRightp;
-
- //--------------------------------------------------------------------
- // XML parse tree
- //--------------------------------------------------------------------
+ LLJoint* mPelvisp;
+ LLJoint* mTorsop;
+ LLJoint* mChestp;
+ LLJoint* mNeckp;
+ LLJoint* mHeadp;
+ LLJoint* mSkullp;
+ LLJoint* mEyeLeftp;
+ LLJoint* mEyeRightp;
+ LLJoint* mHipLeftp;
+ LLJoint* mHipRightp;
+ LLJoint* mKneeLeftp;
+ LLJoint* mKneeRightp;
+ LLJoint* mAnkleLeftp;
+ LLJoint* mAnkleRightp;
+ LLJoint* mFootLeftp;
+ LLJoint* mFootRightp;
+ LLJoint* mWristLeftp;
+ LLJoint* mWristRightp;
+
+ //--------------------------------------------------------------------
+ // XML parse tree
+ //--------------------------------------------------------------------
protected:
- static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
- static LLAvatarXmlInfo* sAvatarXmlInfo;
+ static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
+ static LLAvatarXmlInfo* sAvatarXmlInfo;
/** Skeleton
@@ -225,24 +225,24 @@ protected:
** RENDERING
**/
public:
- BOOL mIsDummy; // for special views and animated object controllers; local to viewer
+ BOOL mIsDummy; // for special views and animated object controllers; local to viewer
- //--------------------------------------------------------------------
- // Morph masks
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Morph masks
+ //--------------------------------------------------------------------
public:
- void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer);
- virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
+ void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer);
+ virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
/** Rendering
** **
*******************************************************************************/
- //--------------------------------------------------------------------
- // Composites
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Composites
+ //--------------------------------------------------------------------
public:
- virtual void invalidateComposite(LLTexLayerSet* layerset) = 0;
+ virtual void invalidateComposite(LLTexLayerSet* layerset) = 0;
/********************************************************************************
** **
@@ -250,16 +250,16 @@ public:
**/
public:
- virtual void updateMeshTextures() = 0;
- virtual void dirtyMesh() = 0; // Dirty the avatar mesh
- static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
+ virtual void updateMeshTextures() = 0;
+ virtual void dirtyMesh() = 0; // Dirty the avatar mesh
+ static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
protected:
- virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority
+ virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority
protected:
- typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
- polymesh_map_t mPolyMeshes;
- avatar_joint_list_t mMeshLOD;
+ typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
+ polymesh_map_t mPolyMeshes;
+ avatar_joint_list_t mMeshLOD;
// mesh entries and backed textures
static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
@@ -273,30 +273,30 @@ protected:
** APPEARANCE
**/
- //--------------------------------------------------------------------
- // Clothing colors (convenience functions to access visual parameters)
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Clothing colors (convenience functions to access visual parameters)
+ //--------------------------------------------------------------------
public:
- void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color);
- LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
- static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
+ void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color);
+ LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
+ static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
- //--------------------------------------------------------------------
- // Global colors
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
public:
- LLColor4 getGlobalColor(const std::string& color_name ) const;
- virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
+ LLColor4 getGlobalColor(const std::string& color_name ) const;
+ virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
protected:
- LLTexGlobalColor* mTexSkinColor;
- LLTexGlobalColor* mTexHairColor;
- LLTexGlobalColor* mTexEyeColor;
+ LLTexGlobalColor* mTexSkinColor;
+ LLTexGlobalColor* mTexHairColor;
+ LLTexGlobalColor* mTexEyeColor;
- //--------------------------------------------------------------------
- // Visibility
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Visibility
+ //--------------------------------------------------------------------
public:
- static LLColor4 getDummyColor();
+ static LLColor4 getDummyColor();
/** Appearance
** **
*******************************************************************************/
@@ -307,56 +307,56 @@ public:
**/
public:
- LLWearableData* getWearableData() { return mWearableData; }
- const LLWearableData* getWearableData() const { return mWearableData; }
- virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
- virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
+ LLWearableData* getWearableData() { return mWearableData; }
+ const LLWearableData* getWearableData() const { return mWearableData; }
+ virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
+ virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
private:
- LLWearableData* mWearableData;
+ LLWearableData* mWearableData;
/********************************************************************************
** **
** BAKED TEXTURES
**/
public:
- LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+ LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
protected:
- virtual LLTexLayerSet* createTexLayerSet() = 0;
+ virtual LLTexLayerSet* createTexLayerSet() = 0;
protected:
- class LLMaskedMorph;
- typedef std::deque<LLMaskedMorph *> morph_list_t;
- struct BakedTextureData
- {
- LLUUID mLastTextureID;
- LLTexLayerSet* mTexLayerSet; // Only exists for self
- bool mIsLoaded;
- bool mIsUsed;
- LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
- U32 mMaskTexName;
- // Stores pointers to the joint meshes that this baked texture deals with
- avatar_joint_mesh_list_t mJointMeshes;
- morph_list_t mMaskedMorphs;
- };
- typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
- bakedtexturedata_vec_t mBakedTextureDatas;
+ class LLMaskedMorph;
+ typedef std::deque<LLMaskedMorph *> morph_list_t;
+ struct BakedTextureData
+ {
+ LLUUID mLastTextureID;
+ LLTexLayerSet* mTexLayerSet; // Only exists for self
+ bool mIsLoaded;
+ bool mIsUsed;
+ LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
+ U32 mMaskTexName;
+ // Stores pointers to the joint meshes that this baked texture deals with
+ avatar_joint_mesh_list_t mJointMeshes;
+ morph_list_t mMaskedMorphs;
+ };
+ typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
+ bakedtexturedata_vec_t mBakedTextureDatas;
/********************************************************************************
** **
** PHYSICS
**/
- //--------------------------------------------------------------------
- // Collision volumes
- //--------------------------------------------------------------------
+ //--------------------------------------------------------------------
+ // Collision volumes
+ //--------------------------------------------------------------------
public:
- S32 mNumBones;
- S32 mNumCollisionVolumes;
- LLAvatarJointCollisionVolume* mCollisionVolumes;
+ S32 mNumBones;
+ S32 mNumCollisionVolumes;
+ LLAvatarJointCollisionVolume* mCollisionVolumes;
protected:
- BOOL allocateCollisionVolumes(U32 num);
+ BOOL allocateCollisionVolumes(U32 num);
/** Physics
** **
@@ -367,100 +367,100 @@ protected:
** SUPPORT CLASSES
**/
- struct LLAvatarXmlInfo
- {
- LLAvatarXmlInfo();
- ~LLAvatarXmlInfo();
-
- BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
- BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
- BOOL parseXmlColorNodes(LLXmlTreeNode* root);
- BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
- BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
- BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
-
- struct LLAvatarMeshInfo
- {
- typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
- typedef std::vector<morph_info_pair_t> morph_info_list_t;
-
- LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
- ~LLAvatarMeshInfo()
- {
- for (morph_info_list_t::value_type& pair : mPolyMorphTargetInfoList)
- {
- delete pair.first;
- }
- mPolyMorphTargetInfoList.clear();
- }
-
- std::string mType;
- S32 mLOD;
- std::string mMeshFileName;
- std::string mReferenceMeshName;
- F32 mMinPixelArea;
- morph_info_list_t mPolyMorphTargetInfoList;
- };
- typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t;
- mesh_info_list_t mMeshInfoList;
-
- typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here
- skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
-
- struct LLAvatarAttachmentInfo
- {
- LLAvatarAttachmentInfo()
- : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
- mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
- std::string mName;
- std::string mJointName;
- LLVector3 mPosition;
- LLVector3 mRotationEuler;
- S32 mGroup;
- S32 mAttachmentID;
- S32 mPieMenuSlice;
- BOOL mVisibleFirstPerson;
- BOOL mIsHUDAttachment;
- BOOL mHasPosition;
- BOOL mHasRotation;
- };
- typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
- attachment_info_list_t mAttachmentInfoList;
-
- LLTexGlobalColorInfo *mTexSkinColorInfo;
- LLTexGlobalColorInfo *mTexHairColorInfo;
- LLTexGlobalColorInfo *mTexEyeColorInfo;
-
- typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-
- typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
- driver_info_list_t mDriverInfoList;
-
- struct LLAvatarMorphInfo
- {
- LLAvatarMorphInfo()
- : mInvert(FALSE) {}
- std::string mName;
- std::string mRegion;
- std::string mLayer;
- BOOL mInvert;
- };
-
- typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
- morph_info_list_t mMorphMaskInfoList;
- };
-
-
- class LLMaskedMorph
- {
- public:
- LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer);
-
- LLVisualParam *mMorphTarget;
- BOOL mInvert;
- std::string mLayer;
- };
+ struct LLAvatarXmlInfo
+ {
+ LLAvatarXmlInfo();
+ ~LLAvatarXmlInfo();
+
+ BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
+ BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
+ BOOL parseXmlColorNodes(LLXmlTreeNode* root);
+ BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
+ BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
+ BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
+
+ struct LLAvatarMeshInfo
+ {
+ typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
+ typedef std::vector<morph_info_pair_t> morph_info_list_t;
+
+ LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
+ ~LLAvatarMeshInfo()
+ {
+ for (morph_info_list_t::value_type& pair : mPolyMorphTargetInfoList)
+ {
+ delete pair.first;
+ }
+ mPolyMorphTargetInfoList.clear();
+ }
+
+ std::string mType;
+ S32 mLOD;
+ std::string mMeshFileName;
+ std::string mReferenceMeshName;
+ F32 mMinPixelArea;
+ morph_info_list_t mPolyMorphTargetInfoList;
+ };
+ typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t;
+ mesh_info_list_t mMeshInfoList;
+
+ typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here
+ skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
+
+ struct LLAvatarAttachmentInfo
+ {
+ LLAvatarAttachmentInfo()
+ : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
+ mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
+ std::string mName;
+ std::string mJointName;
+ LLVector3 mPosition;
+ LLVector3 mRotationEuler;
+ S32 mGroup;
+ S32 mAttachmentID;
+ S32 mPieMenuSlice;
+ BOOL mVisibleFirstPerson;
+ BOOL mIsHUDAttachment;
+ BOOL mHasPosition;
+ BOOL mHasRotation;
+ };
+ typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
+ attachment_info_list_t mAttachmentInfoList;
+
+ LLTexGlobalColorInfo *mTexSkinColorInfo;
+ LLTexGlobalColorInfo *mTexHairColorInfo;
+ LLTexGlobalColorInfo *mTexEyeColorInfo;
+
+ typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+
+ typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
+ driver_info_list_t mDriverInfoList;
+
+ struct LLAvatarMorphInfo
+ {
+ LLAvatarMorphInfo()
+ : mInvert(FALSE) {}
+ std::string mName;
+ std::string mRegion;
+ std::string mLayer;
+ BOOL mInvert;
+ };
+
+ typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
+ morph_info_list_t mMorphMaskInfoList;
+ };
+
+
+ class LLMaskedMorph
+ {
+ public:
+ LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer);
+
+ LLVisualParam *mMorphTarget;
+ BOOL mInvert;
+ std::string mLayer;
+ };
/** Support Classes
** **
*******************************************************************************/