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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-09-27 17:29:22 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-09-27 17:29:22 -0400
commite6297ab3d6262014d3b501703154437bea523be1 (patch)
tree266a9936ed7240a4cf28d1d21cf850e9fa9e5138 /indra/llappearance/llavatarappearance.cpp
parent996861e21bf165d73ebd80eae50ad1e8f61ee55d (diff)
SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r--indra/llappearance/llavatarappearance.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index af14e3418b..ebeab22dcc 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -187,7 +187,11 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mHeadOffset(),
mRoot(NULL),
mWearableData(wearable_data),
- mNextJointNum(0)
+ mNextJointNum(0),
+ mNumBones(0),
+ mNumCollisionVolumes(0),
+ mCollisionVolumes(NULL),
+ mIsBuilt(FALSE)
{
llassert_always(mWearableData);
mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
@@ -200,11 +204,6 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mBakedTextureDatas[i].mMaskTexName = 0;
mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
}
-
- mIsBuilt = FALSE;
-
- mNumCollisionVolumes = 0;
- mCollisionVolumes = NULL;
}
// virtual
@@ -667,14 +666,16 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
if (info->mIsJoint)
{
joint->setSkinOffset( info->mPivot );
+ joint->setJointNum(joint_num);
joint_num++;
}
else // collision volume
{
+ joint->setJointNum(mNumBones+volume_num);
volume_num++;
}
+ mNextJointNum++;
- joint->setJointNum(mNextJointNum++);
// setup children
LLAvatarBoneInfo::child_list_t::const_iterator iter;
@@ -699,6 +700,7 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
{
clearSkeleton();
mSkeleton = avatar_joint_list_t(num,NULL);
+ mNumBones = num;
}
return TRUE;