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author | Leviathan Linden <leviathan@lindenlab.com> | 2023-09-19 09:40:08 -0700 |
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committer | Andrew Meadows <andrew.l.meadows@gmail.com> | 2024-10-03 09:01:06 -0700 |
commit | 13221f67c465017f44ca46aeca23b0d820935825 (patch) | |
tree | a38de052ac3adb3160cfca76abbadf77b321cc71 /indra/cmake/SDL2.cmake | |
parent | 49c661f6cf9ae0a75b93c870a00edba59df54189 (diff) |
add GameControl feature and SDL2 dependency
Diffstat (limited to 'indra/cmake/SDL2.cmake')
-rw-r--r-- | indra/cmake/SDL2.cmake | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/indra/cmake/SDL2.cmake b/indra/cmake/SDL2.cmake new file mode 100644 index 0000000000..87195ed108 --- /dev/null +++ b/indra/cmake/SDL2.cmake @@ -0,0 +1,22 @@ +# -*- cmake -*- +cmake_minimum_required( VERSION 3.13 FATAL_ERROR ) + +include(Linking) +include( Prebuilt ) +include_guard() + +add_library( ll::SDL2 INTERFACE IMPORTED ) + +use_system_binary( SDL2 ) +use_prebuilt_binary( SDL2 ) + +find_library( SDL2_LIBRARY + NAMES SDL2 + PATHS "${LIBS_PREBUILT_DIR}/lib/release") +if ( "${SDL2_LIBRARY}" STREQUAL "SDL2_LIBRARY-NOTFOUND" ) + message( FATAL_ERROR "unable to find SDL2_LIBRARY" ) +endif() + +target_link_libraries( ll::SDL2 INTERFACE "${SDL2_LIBRARY}" ) +target_include_directories( ll::SDL2 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include" ) + |