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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-06-02 22:45:18 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-06-02 22:45:18 +0300
commit26ea77f4d4efa3a1f846ab503245f5f7ae54855e (patch)
tree47a0e37a3c4f76620d69a22559bc7604d15aff56 /indra/cmake/FMODSTUDIO.cmake
parentf363646eb71d58007fc4936a67ad9c7bde9b93ac (diff)
parent1702a65665879d0c68df4c6b4fdb60f815ab7abb (diff)
Merged master into DRTVWR-486
Diffstat (limited to 'indra/cmake/FMODSTUDIO.cmake')
-rw-r--r--indra/cmake/FMODSTUDIO.cmake38
1 files changed, 38 insertions, 0 deletions
diff --git a/indra/cmake/FMODSTUDIO.cmake b/indra/cmake/FMODSTUDIO.cmake
new file mode 100644
index 0000000000..8840354ac6
--- /dev/null
+++ b/indra/cmake/FMODSTUDIO.cmake
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+# -*- cmake -*-
+
+# FMODSTUDIO can be set when launching the make using the argument -DFMODSTUDIO:BOOL=ON
+# When building using proprietary binaries though (i.e. having access to LL private servers),
+# we always build with FMODSTUDIO.
+if (INSTALL_PROPRIETARY)
+ set(FMODSTUDIO ON CACHE BOOL "Using FMODSTUDIO sound library.")
+endif (INSTALL_PROPRIETARY)
+
+if (FMODSTUDIO)
+ if (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
+ # If the path have been specified in the arguments, use that
+ set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
+ else (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
+ # If not, we're going to try to get the package listed in autobuild.xml
+ # Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL)
+ # as accessing the private LL location will fail if you don't have the credential
+ include(Prebuilt)
+ use_prebuilt_binary(fmodstudio)
+ if (WINDOWS)
+ set(FMODSTUDIO_LIBRARY
+ debug fmodL_vc
+ optimized fmod_vc)
+ elseif (DARWIN)
+ #despite files being called libfmod.dylib, we are searching for fmod
+ set(FMODSTUDIO_LIBRARY
+ debug fmodL
+ optimized fmod)
+ elseif (LINUX)
+ set(FMODSTUDIO_LIBRARY
+ debug fmodL
+ optimized fmod)
+ endif (WINDOWS)
+ set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
+ set(FMODSTUDIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodstudio)
+ endif (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
+endif (FMODSTUDIO)
+